Pirates of Xen'drik (Inactive)

Game Master Viluki


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M Humanborn

That is cool, however i cannot afford, on a starting character's gold, anything other than his class ability weapon.

honestly, emerging gun costs are fiscally irresponsible for a PC to have, in my opinion.

but his Thundershot will be enough for him.


male Xen'Dragon level 20 Xen'Dragon

Gameplay is up


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

Oops. I'll remember that soon, I'm sure...


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Just as a heads-up - I'll be intermittently available over the next 48 hours. Will post as I can...


M Humanborn

Hope she has a speedy and full recovery, Barnacle


Male Elf Druid 2 0 Hero point 19/19 HP

Hopefully everything goes well Barnacle


male Xen'Dragon level 20 Xen'Dragon

Job check ruling.

You cannot take ten on a job check unless you would naturally succeed any time you rolled the dice (except for natural 1s), the Wormwood is a hostile place and Scourge has his eyes upon you... He is eager to use that whip with even the remotest of justification and you can all sense it... As a result you aren't in a "safe", stress free environment.


male Xen'Dragon level 20 Xen'Dragon

Everyone taken night time actions?


Male Elf Druid 2 0 Hero point 19/19 HP

Yes


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

yep


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Yep - Kree is resting.

How much Non-lethal damage can she recuperate?

Is there a likelihood of infection?


male Xen'Dragon level 20 Xen'Dragon

You recover 1 hp x your level per eight hours of sleep plus your con modifier so you Kree would get 1 HP (2 non lethal) healed.


male Xen'Dragon level 20 Xen'Dragon

Note everyone receives 100 xp, fast track is what I'm using.


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.
GM Xen'Dragon wrote:
Note everyone receives 100 xp, fast track is what I'm using.

What? Is this for this game?


male Xen'Dragon level 20 Xen'Dragon

Yes, 200 xp for everyone now (you gain a hundred xp for every NPC you turn helpful on the list besides Sandara).


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

So did Drahzar and Kree turn someone helpful each? Yay!!!

What about Ire's suitor, or was the gnome already helpful?


male Xen'Dragon level 20 Xen'Dragon

The gnome was made helpful by Ire (those drow wiles).


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

I'm at a conference - the hotel was supposed to have internet but it doesn't work properly. Can someone please run my character until I get back, which will be friday. Apologies and thanks.


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Just trying to clarify this - so Drahzar and Kree succeeded in turning folk more helpful, but Ire's gnome suitor was already helpful and thus we get no xp for that?


male Xen'Dragon level 20 Xen'Dragon

Kree you turned your's indifferent so no XP, the XP comes from making them friendly or helpful. The gnome has been made helpful by those drow wiles...


male Xen'Dragon level 20 Xen'Dragon

Areas available for exploration.

(Note that you are all on the main deck).

Lower Deck and Middle Deck, once you get to exploring these areas and depending on your rolls they shall be fleshed out...


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.
GM Xen'Dragon wrote:
Kree you turned your's indifferent so no XP, the XP comes from making them friendly or helpful. The gnome has been made helpful by those drow wiles...

Oh. Ok, gotcha.


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Current XP tally:

200 for NPC diplomacy - Ireariina's gnome suitor and Drahzar's crewmember
162 for dire rats.

Total:

362/1300 XP.


male Xen'Dragon level 20 Xen'Dragon

Ready to proceed? (Torviir do not examine tabs please, unless they have your name on them)


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Ready.

GM - given our state as press-ganged sailors that arrived with all gear confiscated, how likely do we feel we will be able to keep this stuff, or wear openly for that matter; also wondering whether Kree thinks it might be initially noticed if we went down with clubs (and a rapier) and returned with maces and a handaxe. I'm happy for Kree to make a Sense Motive or Perception for this.


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

My mistake - sorry, wasn't paying enough attention. Ofc there's no need to split to gold.


male Xen'Dragon level 20 Xen'Dragon

You would have to hand over the clubs (Scourge will make sure of that) but anything else is "if you can hide it it's yours". You have several options for the stuff, you can for instance perhaps call upon a helpful crew mate to put your gear somewhere safe... Be creative.


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

@GM - I found The Best guide to running a PbP.

Thanks for everything that you are doing and have done for us. ;)


male Xen'Dragon level 20 Xen'Dragon

In the interest of keeping things going smoothly you are considered to have "auto succeeded" for the day's tasks... Now it's nighttime.


male Xen'Dragon level 20 Xen'Dragon

Note on taking ten.

Taking ten:

To take ten on a skill check depends greatly on the circumstances, for instance with a ten on a knowledge check I would rule that you either need a library or someone exceptionally knowledge to act in it's place (for instance you could take ten on a knowledge check with the assistance of a druid or high level ranger).

For perception checks it depends, for instance a perception check to make out the features of a far off (I mean five to six miles) tower could certainly be done with a take ten check because it is stationary. Another example would be taking ten on perception if you know that the smuggler is going to use your guard route, if you don't know about that you can't take ten.

when in doubt do ask.


male Xen'Dragon level 20 Xen'Dragon

Do I need to move things forward?


Probably


HP 9/10

sure


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.
Kree-qui Kaa wrote:

Current XP tally:

200 for NPC diplomacy - Ireariina's gnome suitor and Drahzar's crewmember
162 for dire rats.

Total:

362/1300 XP.

Plus:

100 for Badger being made friendly.

Total

462/1300 XP.


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

I'll not be around over Christmas (now until the 27th). Might be able to post, but it is not very likely.


male Xen'Dragon level 20 Xen'Dragon

Announcing a game recess until after Christmas, I think we all have a little too much holiday madness to contend with... :)


male Warforged Magus 1 11/11Hp | AC 14, T 12, Ff 12 |F +2, R +2, W +2 | perception +0, Init: +2

Merry Christmas all!


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Current XP tally:

200 : NPC diplomacy - Ireariina's gnome suitor and Drahzar's crewmember
162 : Party defeating dire rats.
100 : NPC diplomacy - Badger being made friendly by Kree
400 : Drahzar Defeating Owlbear

Total:

862/1300 xp.


male Xen'Dragon level 20 Xen'Dragon

Once Torviir shows up the game shall be restarted.


For those interested I am looking for people to playtest a new RPG being developed by a former pathfinder designer.

The link can be foundHere.


Female Drow Sorceress 1, Init +4, Percept +0, Sense Motive +0, AC14, Fort+3, Ref+4, Will+2

Thanks, but no thanks. I'm fully committed at the moment!


male Xen'Dragon level 20 Xen'Dragon

Shall I move us to the next day?


Male Elf Druid 2 0 Hero point 19/19 HP

sounds good


male Xen'Dragon level 20 Xen'Dragon

Waiting on the players to advance.


Female Shifter (Dreamsight) Seer 1 HP 12/3; AC 11 T 11 FF 10; Fort +2; Ref +3 Will +7; CMB +1; CMD 12; Per +11; Init +3; Spd 30ft.

Waitng on any response from Drahz.

So Barnacle and Calloran, you guys good for a little investigation of whether the q-stores master is asleep/drunk? Drahz too? Given none of us are particularly well in with the Halfling Rosie, and our only link to the gnome lies bleeding in her bunk, maybe we just keep this in party. Get our stuff. Thinking on this further, Kree has a high wisdom, but is also out of her depth/comfort zone. Though maybe Kree will try to gain the help of Badger Medlar...

@GMX - DO we feel that we have the person power to stage a mutiny? As a player it is very hard to tell what our characters feel or know - do they think such a mutiny now has any chance of success? Right now, our only plan is to retrieve weapons - my fear is that once that task is completed, if we don't take over the ship our activities will eventually be noticed or our stash of ill-gotten personal equipment found. Do we think our bunks and sleeping area are routinely searched?


male Xen'Dragon level 20 Xen'Dragon

The ship isn't routinely searched and your mutiny is handled in the AP itself, you've got a while to go (although I may speed up that time if you make it to level 2 before the "appointment").


HP 9/10

yeah i mean i cannot see a real way to stash out stolen gear that would be of any use. can't stash it all on my person, and leaving it in the bed is no better an idea in my mind.


male Xen'Dragon level 20 Xen'Dragon

There are places to hide your gear, you just have to be inventive... Or ask your newly acquired "friends" for some insight...


male Xen'Dragon level 20 Xen'Dragon

Are you going to seize thou gear or not?


HP 9/10

hmmm, where do i think i could hide my stuff? it's all inside a sealed metal barrel the size of a watermelon.

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