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Pirate Rob's Charity Gauntlet

Game Master Pirate Rob

Maps



Have what you Map || The Gauntlet

Welcome to Gauntlet Discussion.

Please post

Player Name:
Character Name:
PFS#-#:
Faction:
Downtime (Day Job)?:

Please add a token for yourself as well as fill out your initiative bonus here

Also please make sure your header is up to date and contains useful information.

Mine tend to look like

header wrote:
HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level

but as long as your defensive & senses info is handy I can handle it.

Liberty's Edge

Human Slayer 9 - HP: 98/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)

Player Name: Peter(Amazing Red)
Character Name: Rayne
PFS#: 20056-13
Faction: Liberty's Edge
No Dayjob

Liberty's Edge

HP: 67 | AC: 26, Touch: 17, Flat-Footed: 21 | CMB: +17, CMD: 9 | F: +9, R: +12, W: +10 | Init: +4 | Perc: +13 (darkvision 60'), SM: +6 Half-Orc Vigilante 9

Player Name: Steven Johnson
Character Name: Danielle "Wraith" Corso
PFS#-#: 26225-13
Faction: Liberty's Edge
Downtime (Day Job)?: I do not do day job rolls.

Dark Archive

Ok, I have two wizards :

  • Albert Gam : an air wizard with a good buff spells (level 7) and good social skills
  • Merchant Prince Qalim Al Sham : an evoker wizard that do massive amounts of energy damages. (Level 8)

  • Liberty's Edge

    HP: 37 | AC: 17, Touch: 12, Flat-Footed: 15 | CMB: +6, CMD: 18 | F: +7, R: +6, W: +12 | Init: +6 | Perc: +15 (Low-Light Vision)[+17 near Cedrick], SM: +10 Tengu Evangelist Cleric

    Player Name: Knight of Rust (James)
    Character Name:Lance Corporal Etu Free-As-Wind
    PFS#-#: 50826-5
    Faction: Liberty's Edge
    Downtime (Day Job)?: Perform (Oratory)

    Once I'm off work I'll add the rest of Etu's stats and equipment to her profile and get an alias up for her familiar.

    I'm pretty excited, thanks for the opportunity!

    @Ilmakis Etu does a ton of buffing and has good diplo and sense motive, so if you want to go for damage output feel free to leave the buffing to me


    Have what you Map || The Gauntlet

    Pick which ever wizard you want. I suspect the party will be better aided by the buff spells but being able to blow things up can be useful as well especially if you have flexibility in your elements.

    Liberty's Edge

    HP: 18 | AC: 19, Touch: 16, Flat-Footed: 17 | CMB: +0, CMD: 5 | F: +1, R: +4, W: +5 | Perc: +12 (Low-Light Vision), SM: +4 (Speaks Common) Thrush

    And this shall be for Etu's familiar on the off chance he'll decide to never shut up (Thrush familiars can speak one language, like a raven, so he's often a chatterbox)

    The Exchange

    Sorcerer 9 AC 10 T 10 FF 10 | HP (0)59/59| F +7 R +5 W +9 | Init +0, Perc +12 |

    Player Name: Florent
    Character Name: Qalim
    PFS#-#: 754-18
    Faction: The Exchange
    Downtime (Day Job)?: Caravan (Intimidate): 1d20 + 26 ⇒ (10) + 26 = 36

    Grand Lodge

    Male CG Dwarf Warpriest 7 | HP: 73/73 | AC/Tch/FF: 26/12/24 | CMB: +9 (+4 on BR), CMD: +20 (+2 vs. BR) | F/R/W ST: 11/5/10[ +2 hrdy | Init: +1 (add additional +2 underground) | Speed 20ft | Perc: +10, Dip +2, HAnim +2, Heal +8, KnEng +6, KnRel +6, SM +7, SpCft +6, Surv +7 | Active Conditions: None

    Player Name: Miteke
    Character Name: Warpac
    PFS ID: 141936-3
    Faction: Grand Lodge
    Starting XP: 19
    Starting Fame/Prestige: 36/31
    Starting Wealth: 9867.5 gp
    Day Job: Stonecraft: 1d20 + 13 ⇒ (13) + 13 = 26

    Grand Lodge

    Male CG Dwarf Warpriest 7 | HP: 73/73 | AC/Tch/FF: 26/12/24 | CMB: +9 (+4 on BR), CMD: +20 (+2 vs. BR) | F/R/W ST: 11/5/10[ +2 hrdy | Init: +1 (add additional +2 underground) | Speed 20ft | Perc: +10, Dip +2, HAnim +2, Heal +8, KnEng +6, KnRel +6, SM +7, SpCft +6, Surv +7 | Active Conditions: None

    Warpac will be making the purchase of a Belt of Mighty Constitution. +2.

    The Exchange

    Sorcerer 9 AC 10 T 10 FF 10 | HP (0)59/59| F +7 R +5 W +9 | Init +0, Perc +12 |

    I must look through my Chronicles, as I found out my character is now level 9th. I could have some money I could use to buy some extra.

    Sovereign Court

    Awesome

    No purchases for Etu.

    Liberty's Edge

    Human Slayer 9 - HP: 98/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)

    I got about 4k, any suggestions?

    Grand Lodge

    Male CG Dwarf Warpriest 7 | HP: 73/73 | AC/Tch/FF: 26/12/24 | CMB: +9 (+4 on BR), CMD: +20 (+2 vs. BR) | F/R/W ST: 11/5/10[ +2 hrdy | Init: +1 (add additional +2 underground) | Speed 20ft | Perc: +10, Dip +2, HAnim +2, Heal +8, KnEng +6, KnRel +6, SM +7, SpCft +6, Surv +7 | Active Conditions: None

    I noticed you have a masterwork chainshirt and a +1 mithril shirt in your gear. Is that an oversight? I was going to recommend further enchanting your armor as it is only at +1 and to get it to +2 would cost 3000.

    Liberty's Edge

    Human Slayer 9 - HP: 98/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)

    No, I've been forgetting to sell the masterwork chainshirt since I bought the mithral one. Upgrading my current armor sounds like a winner though.

    Grand Lodge

    Male CG Dwarf Warpriest 7 | HP: 73/73 | AC/Tch/FF: 26/12/24 | CMB: +9 (+4 on BR), CMD: +20 (+2 vs. BR) | F/R/W ST: 11/5/10[ +2 hrdy | Init: +1 (add additional +2 underground) | Speed 20ft | Perc: +10, Dip +2, HAnim +2, Heal +8, KnEng +6, KnRel +6, SM +7, SpCft +6, Surv +7 | Active Conditions: None

    Now you got to decide whether to do a +1 or some cool enchantment!

    Liberty's Edge

    Human Slayer 9 - HP: 98/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)

    Going with a +1 amulet and +1 ring actually. Stats updated.

    Grand Lodge

    Male CG Dwarf Warpriest 7 | HP: 73/73 | AC/Tch/FF: 26/12/24 | CMB: +9 (+4 on BR), CMD: +20 (+2 vs. BR) | F/R/W ST: 11/5/10[ +2 hrdy | Init: +1 (add additional +2 underground) | Speed 20ft | Perc: +10, Dip +2, HAnim +2, Heal +8, KnEng +6, KnRel +6, SM +7, SpCft +6, Surv +7 | Active Conditions: None

    Note: I see two character's with Fate's Favored (Warpac and Wraith) so anything that provides luck bonuses might be extra beneficial.

    Liberty's Edge

    Human Slayer 9 - HP: 98/98 - AC 24 T:17 FF:18 - Perception +23(Trapspotter +27) Fort +12, Reflex +15, Will +8 (+2 vs Fear, +1 vs ongoing effects)

    Since it will probably be relevant, Rayne has trapspotter so he gets a free perception check(with a +4 for trapfinding) when he comes within 10 feet of a trap. This also means Rayne should probably be in the front.

    Liberty's Edge

    HP: 37 | AC: 17, Touch: 12, Flat-Footed: 15 | CMB: +6, CMD: 18 | F: +7, R: +6, W: +12 | Init: +6 | Perc: +15 (Low-Light Vision)[+17 near Cedrick], SM: +10 Tengu Evangelist Cleric

    And Etu has Door Sight, which lets her see what's on the other side of any surface so long as it's 13 inches thick or less.


    Have what you Map || The Gauntlet

    Don't forget to click the maps link up top, or the gauntlet link to my profile and add your initiative and an icon for yourself.

    Rayne: do you mind adding trapspotter to your header.
    Perception +23 (Trapspotter +27) would be easiest for me, but elsewhere is fine if you prefer.

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