Perils of Crescent Harbor (Inactive)

Game Master Profession Smith 6 ranks

Pirate-themed adventures in and around Port Peril.


51 to 100 of 2,720 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Female Human CN Druid 1 | HP 12/12 | AC 16 T 12 FF 14 | F +3 R +2 W +7 | CMB -2 CMD 10 | Init +8 | Perc +9 | Wind Blast 6/8 | 1st: 1/4

Moina seems taken aback as the goblins charge into the room with their ghastly display. Having never seen such monsters yet only hearing of the horrors a group of them will do, and imagining such being inflicted upon the gnome she recoils.

Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23
She watches fascinated as her new acquaintance uses his magic against the goblins. She just watches for the moment.


The Man's Promise | Ship Actions | Current Battle Map
Culder 'the Captain' Hargraves wrote:

[dice=perception]1d20+5

:(

Culder lies in his hammock imagining the day when he will one day captain a ship again... blissfully unaware of any other goings on in Hammocks and Hamhocks...

Bad DMing on my part...I described the H&H to give you an idea what the place was like but figured you were still outside about to enter when the ambush happens.

Using internet at my sister's place; will start combat tomorrow.


Human, Barbarian [sea reaver] 2/Brawler [mutagenic mauler] 1 | HP: 14/33 | AC 18 (12t, 16ff) | F +7, R +4; W +3 | perception +9, initiative +2

Rising from his hammock, Culder shambles out into the street looking for a handy place to piss. Glancing up and down the street he decides the traffic is suitably light and merely steps into the neighboring alley to relieve himself.

There, now I'm right outside again ;)


The Man's Promise | Ship Actions | Current Battle Map

Outside the Hammocks & Hamhocks

Culder saunters outside to do his business, but as he moves toward the alley, a vaguely familiar fellow emerges from the darkness and moves right up to him.

"Remember me from a couple nights ago?" the man growls, raising a sap to strike.

Culder Only:
Actually, no--you don't recall this fellow, but the black eye and busted nose might mean he's someone you picked a fight with when you were deep in your cups.

**************************************

Meanwhile, Jordan sees the two thugs near him sweep east, coming up behind Culder; they'll likely be upon the big sailor in a few more seconds. They're currently about 50 feet east of the pirate hunter and unaware of his presence.

This is the surprise round; the thugs closed on Culder and Jordan gets his action before we begin the first full round of combat. Culder is surprised.

Inintiative Order for Subsequent Rounds
Culder: 1d20 + 2 ⇒ (13) + 2 = 15
Jordan: 1d20 + 2 ⇒ (9) + 2 = 11
Thugs: 1d20 + 1 ⇒ (10) + 1 = 11


The Man's Promise | Ship Actions | Current Battle Map

Inside the Frog & Grog

DM Rolls: Goblin Perception vs. DC 19:

Goblin #3: Perception: 1d20 - 1 ⇒ (15) - 1 = 14
Goblin #4: Perception: 1d20 - 1 ⇒ (5) - 1 = 4
Goblin #5: Perception: 1d20 - 1 ⇒ (2) - 1 = 1

Perception DC Modifiers: +2 distance, +2 unfavorable conditions (gathered patrons), +5 creature is distracted

Aghon's magic icicle flies silently across the common room, barely missing the peeing goblin's member. He and his 'eraser' companion shriek in fear as the icicle shatters nearby. The six goblins seated at the pushed-together tables look toward their yelping crewmates, none (not even the three facing the corner table where Aghon and the two women sit) sees the icicle's flight or its point of origin.

Since the attack missed and the gobbos are currently clueless as to its point of origin, I'm not going to make initiative rolls or start combat for the Frog & Grog group yet. Feel free to post further actions.

@Aghon: I treated your icicle attack as a called shot with a difficulty between tricky and challenging.

Goblin Foes and Starting Distances/Positions
Goblin #1 (aka Eraser): 35 feet north of Beliza's corner table
Goblin #2 (aka Whizzer): 30 ft. north of Beliza's table)
Goblins #3-5: 20 ft. north of Beliza's table, facing it
Goblins #6-8: apx. 15 ft. north, backs to the group.

Aggghhh: The kitchen door's about 40 ft. east of Gobbos #1&2.
Jarvis: I'm assuming you're seated at a table about 40 ft. east of Beliza & Guests.


Male Halfling Male CG Halfling Bard 3|HP:19/19 |AC:13|CMB:+2|CMD:12 |F:+2/R:+7/W:+4| I:+2|P:+8|20'|BP:18/d|
Skills:
Stats:1|2|0|1|0|4 Acro+10 App+7 Climb+9 Esc+8 P(Sing+10|String (Lie|Diplo)+10) Sailor+6 Swim+7 | Dagger +3|d3+2/19

Jarvis stands proudly, one foot on the table, the other on his seat, continuing to carouse when the goblins yelp. Unfazed, Jarvis continues belting out his shanty, glad the goblins seemed to enjoy "singing" along with him. As he ends his shanty, Jarvis nips a dried up firefly from a pouch on his belt. He mutters in a sing-song voice as he rubs the firefly on the tankard. A few seconds later, it shines like a torch into the tavern. With another breath, Jarvis launches jovially into another song, swinging his glowing tankard to and fro.

"See the light, bright as dawn.
Goblin's bite and might, equally strong.
Drink the wine, mind the mead!
Light a fire, hire a youngling to clean!"


The Man's Promise | Ship Actions | Current Battle Map

Beliza shakes her head in disbelief when Aghon's icicle brings no reprisals from the oblivious goblin pirates. "Wouldn't you think that woulda got their attention?" she asks aloud. Watching Aggghhh trying to communicate with the goblins, she adds, "I really hope that dwarf cook doesn't roast that poor gnome for these little freaks."

Meanwhile, Jarvis's new song and display of magic catches the goblins' attention, making them forget about the strange flying icicle for the moment. Their attention soon lags, however, probably because the halfling's new song only has "goblin" in it once. The two gobbos who were 'cleaning' the Specials chalkboard finish their task and join their comrades at their elongated table.

Then Aggghhh carts the gnome corpse into the kitchen and Beliza stands up abruptly. "Excuse me," she says to her dinner guests. "I need to have a word or three with that cook."

Aggghhh Only:

Moments after you carry the gnome into the kitchen and check it for signs of life (there are none--he's dead), the door swings open and one of the tavern's patrons--a dark-tressed female human wearing black studded leather armor--enters your kitchen. Her hand rests on the hilt of her blade and her eyes seem focused and stormy.

"Just what are you planning on doing with that dead gnome?" she demands.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

GM:
Augier waves her in.Shut the door. He puts the gnome under the table and starts hurrying around.I'm not going to cook the gnome, I'm counting on the goblins being too dumb and drunk to tell the differance between gnome and beef. I'm going to boil up some stew and give it to them with plenty of bread and potatoes. He starts doing just that.


Human, Barbarian [sea reaver] 2/Brawler [mutagenic mauler] 1 | HP: 14/33 | AC 18 (12t, 16ff) | F +7, R +4; W +3 | perception +9, initiative +2

do I reco'nize him? nope... musta been some sod what picked a fight with me while I were enjoyin' a drink...

"Oh yeah," Culder says poorly imitating the tone of dawning remembrance, "I 'member, yer that sore loser what didn't learn his lesson the first time." As he speaks he sticks his hand into his pocket and slips on his brass knuckles. As soon as his answer is finished he takes a step up and to the side, placing the man who spoke in between himself and the other thug, then he takes a hard swing at the man with the mouth... 5' step to make it harder for them to flank; move to draw weapon; standard to attack.
power attack: 1d20 + 5 ⇒ (5) + 5 = 10

ah hells...


M Human Vigilante (Stalker)2/Bard (Arrowsong Minstrel) 1 / hp (17/19) / AC 15 T13 FF10 / Saves F+1 R+8 W+6 /

hmm...two on one...the bruiser's gotta be worth something...but still, he paid for his drink. it's gotta at least be a fair fight, Jordan grinned to himself. And two potential bounties is a better shot than one. Grinning in the darkness, Jordan drew an arrow back and aimed for one of the cloaked figures. Letting the arrow fly, he prepared to move once they realized his presence.
Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d8 ⇒ 7

Without waiting to see the arrow hit its target, Jordan steps 15 feet diagonal of his position, bringing another arrow out of its quiver and himself closer to his prey.
not really up for the trig involved in calculating this, so...45 feet from bad guys?


Male CG Human Cleric of Hanspur 3 | HP: 10/18 | AC: 15 (11 Tch, 15 Fl) | CMB: +3, CMD: 13 | F: +3, R: +1, W: +7 | Init: +0 | Perc: +4, SM: +4 | Speed 40ft | Icicle: 7/7 | Spells: 0th 4/~; 1st: 3/3; 2 0/2 | Channel Energy 2d6+1: 3/7 | Active Conditions: None

Aghon looks at Moina after Beliza's departure to the kitchen, and has a moment of hesitation. That's not the first dead gnome I've seen this week, and, honestly, probably won't be the last. I realize the goblins are uncouth, and, yes, I'd prefer to be in more pleasant company, but, as of yet, they haven't done anything worth me getting upset about. If they start picking fights with other patrons, I might have something to say about it, but for now, what say we just keep a close eye on their shenanigans? He adjusts his chair so that all the goblins are in front of him. He also gets ready to cast obscuring mist if things get ugly.

Aghon readies an action to cast Obscuring Mist with the trigger of the goblins making an attack roll against anyone other than another goblin.


The Man's Promise | Ship Actions | Current Battle Map

OUTSIDE HAMMOCKS & HAMHOCKS (Culder & Jordan)

Surprise Round and Round 1 Results Thus Far...

Jordan calmly puts an arrow into the back of one of the two thugs moving up behind Culder. The victim's cry of pain lets Culder know he's got more than just the mouthy attacker in front of him to deal with, and he shifts a bit toward the building to make it harder for his punching bag's friends to surround him. His swing, unfortunately, misses the mark.

Waiting on Jordan's standard action for this round; thugs on deck.


M Human Vigilante (Stalker)2/Bard (Arrowsong Minstrel) 1 / hp (17/19) / AC 15 T13 FF10 / Saves F+1 R+8 W+6 /

Hearing the cry of pain, Jordan grins and draws another arrow back. Sighting on the other thug, he lets this arrow fly.
Attack: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
Damage: 1d8 + 2 ⇒ (1) + 2 = 3
Once again, Jordan changed position, moving 20 feet diagonal, (zagging after zigging) and pulled another arrow out, waiting to see what would transpire.
35 feet away now? and favored enemy bonus added, assuming the second thug is also human


The Man's Promise | Ship Actions | Current Battle Map

IN THE KITCHEN OF THE FROG & GROG (Aggghhh)

The woman stares at Aggghhh for a few seconds and then nods curtly. "Might work," she says curtly. "At least for a little while."

She looks at the dead gnome before her eyes return to Aggghhh. "Name's Beliza. I'll fetch the Crescent Watch, in case those little creeps catch on to your ruse."

"I hope that gnome wasn't someone important or the friend o' someone important, or we could have a full-on blood feud on our hands."

Beliza heads for the kitchen door but stops before leaving. "I don't suppose you know anyone who speaks Goblin, do you?"

*****************************************

FROG & GROG COMMON ROOM (Aghon & Moina)

Beliza emerges grim-faced from the kitchen and rejoins Aghon and Moina at their table.

"Do either of you know anyone who speaks Goblin?" she demands. Beliza then tells them of the dwarf cook's plan to trick the goblins, opining "That's gonna either prove a stroke o' brilliance that defuses this situation or the powderkeg that blows it up in our faces. Either way, we need to get the Watch involved...now!"


The Man's Promise | Ship Actions | Current Battle Map

@ Jordan -- Sure, if 35 ft. is the distance you want to maintain.

OUTSIDE HAMMOCKS & HAMHOCKS (Jordan & Culder)

A second arrow from Jordan clips the bicep of the second thug closing on Culder and flies on past the big sailor and his revenge-seeking brawler foe.

"Oy! We're under attack!" cries the thug with Jordan's arrow in his back. His buddy, however, merely growls before charging the archer. After a moment's hesitation, the more gravely wounded ruffian also charges...but at Culder. The Captain also has to worry about his first foe's sap attack.


Culder's "Friend": sap attack: 1d20 + 2 ⇒ (4) + 2 = 6
Jordan's Thug: charge sap attack: 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 11
Culder's Thug: charge sap attack: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18 damage: 1d6 + 1 ⇒ (3) + 1 = 4 (bludgeoning, nonlethal)

Only the badly-wounded man manages to connect, catching Culder with a grazing blow to the head (4 nonlethal damage).

ROUND TWO begins with two men on Culder, one on Jordan.
Initiative Order
Culder: 1d20 + 2 ⇒ (13) + 2 = 15
Jordan: 1d20 + 2 ⇒ (9) + 2 = 11
Thugs: 1d20 + 1 ⇒ (10) + 1 = 11


Human, Barbarian [sea reaver] 2/Brawler [mutagenic mauler] 1 | HP: 14/33 | AC 18 (12t, 16ff) | F +7, R +4; W +3 | perception +9, initiative +2

someone's usin' real arrows out here... may be time ta bring the anchor in... naw, best wait 'n' try ta take 'em out easy first...

Taking aim at the injured ruffian who left his guard down by charging, Culder takes another hard swing with his brassknuckled fist...
power attack: 1d20 + 5 ⇒ (14) + 5 = 19, for: 1d3 + 7 ⇒ (2) + 7 = 9


The Man's Promise | Ship Actions | Current Battle Map

Culder's mighty blow catches his attacker in the nose and one eye, breaking bone and causing the man to actually fly back a couple feet before collapsing in a bloody, twitching heap.

"Ye killed 'im!" Culder's remaining foe shrieks. His voice cracks, but the big man can't tell whether from fear or in rage. Bit of both, perhaps....


Human, Barbarian [sea reaver] 2/Brawler [mutagenic mauler] 1 | HP: 14/33 | AC 18 (12t, 16ff) | F +7, R +4; W +3 | perception +9, initiative +2

"Hey now," Culder belows, "First off, I ain't the one what put an arrow in his back! Sekind, I ain't the one what started a fight with a man with his d!ck in his hand! 'N' third, ain't no way he's proper dead- quit yer fightin' ta stop that blood and find him someone ta heal him up quick."


Male CG Human Cleric of Hanspur 3 | HP: 10/18 | AC: 15 (11 Tch, 15 Fl) | CMB: +3, CMD: 13 | F: +3, R: +1, W: +7 | Init: +0 | Perc: +4, SM: +4 | Speed 40ft | Icicle: 7/7 | Spells: 0th 4/~; 1st: 3/3; 2 0/2 | Channel Energy 2d6+1: 3/7 | Active Conditions: None

Well, by a mermaid's bra. That little dwarf's got a head on his shoulders and no doubt! Moina? Why don't you head out to grab the Watch, Beliza and I'll keep an eye on this rabble till ye get back. Aghon says, and shoots the dark beauty a wicked flirtatious grin. If things get ugly, I'll fog up the place, and at least cause a little confusion. Or mebbe I'll stick a few of the little buggers on my ol' fork. He says and points at the tines of his trident sticking over one shoulder.


The Man's Promise | Ship Actions | Current Battle Map

Beliza returns Aghon's 'wicked flirtatious grin' with an angry scowl. "You'd send a lady off into the streets o' this cesspool--alone? At night??!! You're about as sharp as a belaying pin!"

Aghon: Roll me a d20 and a Sense Motive check.

Secret DM Rolls:

Beliza's Something: 1d20 ⇒ 8
Beliza's Something Else (and She Knows It!): 1d20 + 5 ⇒ (10) + 5 = 15


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Agghh shakes his head at Beliza's question. No goblin here, now I'll get tow ork. Aggh throws a tarp over the gnimes and starts his beef stew. Get those goblins liquered up so they have no idea. He barks.


The Man's Promise | Ship Actions | Current Battle Map

Connie nods nervously in Aggghhh's direction and then carries a tray with a couple pitchers of ale out to the goblin table.

"Avast!" one of the creatures cries upon spotting the wench and her liquid cargo.

"Would you...uh...gentlemen like refills?" the server asks, earning a chorus of "Yar!'s from the pint-sized pirates.

"The food'll be out in a few more minutes, all right?"

"Yar!"

"You're going to yell that no matter what I ask, aren't you?"

Most of the creatures again yell, "Yar!" but one voice screams "Yo-ho-gobbos!"


The Man's Promise | Ship Actions | Current Battle Map

AT THE FROG & GROG

Diggs saunters up to Jarvis's side and lets out a sigh while watching the goblins' antics.

"I guess it's true what they say," he deadpans. "There's no plate like gnome."

OK; probably should've tried harder to resist posting that.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

TEN POINTS FROM GRYFFINDOR!


M Human Vigilante (Stalker)2/Bard (Arrowsong Minstrel) 1 / hp (17/19) / AC 15 T13 FF10 / Saves F+1 R+8 W+6 /

Dodging and stepping back, Jordan drew back his next arrow and aimed at his attacker.
"Never expected my prey to come to me," he mutters, firing at his target. "Makes it almost too easy."
Attack: 1d20 + 4 + 2 + 1 ⇒ (19) + 4 + 2 + 1 = 26
Damage: 1d8 + 2 ⇒ (1) + 2 = 3
Grinning under his hood, he draws another arrow, waiting to see how lucky his attacker feels.


Female Human CN Druid 1 | HP 12/12 | AC 16 T 12 FF 14 | F +3 R +2 W +7 | CMB -2 CMD 10 | Init +8 | Perc +9 | Wind Blast 6/8 | 1st: 1/4

Moina senses the groan of nature

"I cannot understand them." she says regarding the goblins. "I suppose all types of unusual creatures come through here."

Moina frowns, "I can get the Watch and take care of myself," she protests and stands up to leave, "Do you really think they will become violent?"


Male CG Human Cleric of Hanspur 3 | HP: 10/18 | AC: 15 (11 Tch, 15 Fl) | CMB: +3, CMD: 13 | F: +3, R: +1, W: +7 | Init: +0 | Perc: +4, SM: +4 | Speed 40ft | Icicle: 7/7 | Spells: 0th 4/~; 1st: 3/3; 2 0/2 | Channel Energy 2d6+1: 3/7 | Active Conditions: None
GM Piratey Steve wrote:
Beliza returns Aghon's 'wicked flirtatious grin' with an angry scowl. "You'd send a lady off into the streets o' this cesspool--alone? At night??!! You're about as sharp as a belaying pin!"

No, I would never do that! Why, do you see a lady somewhere? Aghon says while displaying his most winsome smile.

GM Ordered D20: 1d20 ⇒ 6
Sense Motive: 1d20 + 4 ⇒ (3) + 4 = 7

Ahhh ignorance is bliss. :)


The Man's Promise | Ship Actions | Current Battle Map

AT THE FROG & GROG TAVERN

Aghon Only:

You're pretty sure Beliza is attracted to you...one of those deals where the woman yells at you and calls you names to pretend she doesn't like you when she really does.

Beliza turns to Aghon with a withering glare before her gaze turns to Moina and she shrugs at the druid's question. "I guess part of why I met with you folk was to test your mettle an' character...," she says with a sigh.

"Turn left when you leave and keep walkin' 'til you reach Hillshade Road near the base o' the hill," Beliza tells the druid. "Make another left an' walk about another block--the North Jail'll be on your left. Be careful!"

The Besmaran cleric pats Moina on the back, gives her a nod of confidence, and returns to the table, rubbing her right eye as she takes a seat.

Aghon: Make a Perception check, please.


The Man's Promise | Ship Actions | Current Battle Map

OUTSIDE HAMMOCKS & HAMHOCKS

Jordan again grazes his foe with an arrow, further wounding and enraging the man. The thug grits his teeth and then presses the attack.

Jordan's Thug sap attack: 1d20 + 2 ⇒ (10) + 2 = 121d6 + 1 ⇒ (5) + 1 = 6

The man's swing misses the agile ranger.

*************************************

Meanwhile, the losing brawler glares at Culder for an instant before tucking his sap into his belt and kneeling next to his fallen chum, trying clumsily to staunch the bleeding.

Culder's "Friend" Heal Check: 1d20 - 1 ⇒ (20) - 1 = 19

Finding his friend alive and now stabilized, the man meets Culder's eyes. "Ye'll have no more trouble from me. Call off yer archer friend?"


Human, Barbarian [sea reaver] 2/Brawler [mutagenic mauler] 1 | HP: 14/33 | AC 18 (12t, 16ff) | F +7, R +4; W +3 | perception +9, initiative +2

"I ain't got any idea who's shootin' at yer," Culder shrugs, "prolly th'brother a some other fellah yer jumped in a alley what din't fair as well as I!"

"Avast!" the large man bellows into the darkness, "You with th'bow, what're ye mad? Yer gonna call th'watch down on all a us shootin' folk full a arrows in th'street! 'N' you o'er there runnin' at him like a damn fool, put that sap 'way or I'll brain yer meself!"


Male CG Human Cleric of Hanspur 3 | HP: 10/18 | AC: 15 (11 Tch, 15 Fl) | CMB: +3, CMD: 13 | F: +3, R: +1, W: +7 | Init: +0 | Perc: +4, SM: +4 | Speed 40ft | Icicle: 7/7 | Spells: 0th 4/~; 1st: 3/3; 2 0/2 | Channel Energy 2d6+1: 3/7 | Active Conditions: None

Now we just have to hope these goblins get deep enough into their cups to forget about that gnome, but not so deep that they start a brawl. Either way, fun watching. Till the blood starts spilling. He looks at Beliza rubbing her eye, and wonders if she got some dust in it.
Perception: 1d20 + 4 ⇒ (1) + 4 = 5

Wow, he sees... the table, a woman, goblins, possibly his own drink... That roll was awful. ;)


M Human Vigilante (Stalker)2/Bard (Arrowsong Minstrel) 1 / hp (17/19) / AC 15 T13 FF10 / Saves F+1 R+8 W+6 /

Jordan grimaced. Right, blood gets drawn, then all bets are off. Still, might not be a bad idea to start making an impression.
Drawing a final arrow back Jordan aims at his attacker. "Do you want another scar, or are you going to calm down, like your friends?" he growls, bringing his voice down.

Would it be right to assume that Jordan would only have to roll on disguising his voice for people that actually know him personally? those would probably be the only people that might recognize him.


The Man's Promise | Ship Actions | Current Battle Map
Jordan Bain wrote:
Would it be right to assume that Jordan would only have to roll on disguising his voice for people that actually know him personally? those would probably be the only people that might recognize him.

Makes sense to me.

ROUND 3 Continued

Jordan's foe raises both hands, steps back, then slowly returns his weapon to his belt. He starts backing toward where the ringleader tends to their fallen comrade, never taking his eyes off the archer.

End of combat, I believe....


The Man's Promise | Ship Actions | Current Battle Map

THE STREETS OF CRESCENT HARBOR (Moina)

The streets of Crescent Harbor generally have some traffic at every hour of the day, and Moina finds a few other folks out and about as she leaves the Frog & Grog to fetch the watch. Dock Street to the east is busiest, not surprisingly, but she can see a group of four sailors walking along the next major street, Hillshade Road--her immediate destination. Both major roads are well-lit by magical street lanterns, yet Hillshade Road seems a bit foreboding as Moina nears it, with the dark bulk of Squallshield Hill looming just beyond.

Moina: Perception Check

Moina Perception DC 15 or Higher:
You spot a large figure skulking in the shadows in a building behind you; he may be following you.


M Human Vigilante (Stalker)2/Bard (Arrowsong Minstrel) 1 / hp (17/19) / AC 15 T13 FF10 / Saves F+1 R+8 W+6 /

Jordan follows, maintaining his distance. "Who're your friends?" he asks Culder.

Looking over the three thugs, he searches for...well, anything that could be used to identify them.


The Man's Promise | Ship Actions | Current Battle Map
Jordan Bain wrote:
Looking over the three thugs, he searches for...well, anything that could be used to identify them.

The men are unremarkable, likely sailors or low-level pirates. Each wears weather-beaten leather armor and is armed with a sap and a sheathed dagger--none carries a larger weapon.


Human, Barbarian [sea reaver] 2/Brawler [mutagenic mauler] 1 | HP: 14/33 | AC 18 (12t, 16ff) | F +7, R +4; W +3 | perception +9, initiative +2

"I got no notion who they be," Culder answers the mysterious cloaked archer, "fools what picked the wrong fight. Better question is, who be ye?"


M Human Vigilante (Stalker)2/Bard (Arrowsong Minstrel) 1 / hp (17/19) / AC 15 T13 FF10 / Saves F+1 R+8 W+6 /

"Bain, the hunter," he responds. Gods, this man is huge, he thinks, Definitely have to try and take someone like this out from a distance. Gesturing over to the thugs, he asks, "Think they're worth anything?"


Human, Barbarian [sea reaver] 2/Brawler [mutagenic mauler] 1 | HP: 14/33 | AC 18 (12t, 16ff) | F +7, R +4; W +3 | perception +9, initiative +2

"Worth anythin' ta who?" the burly man asks with a raised eyebrow.


Female Human CN Druid 1 | HP 12/12 | AC 16 T 12 FF 14 | F +3 R +2 W +7 | CMB -2 CMD 10 | Init +8 | Perc +9 | Wind Blast 6/8 | 1st: 1/4

Perception: 1d20 + 9 ⇒ (12) + 9 = 21
Seeing someone or something out of the corner of her eyes she increases her speed without trying to seem like she is in a hurry.


M Human Vigilante (Stalker)2/Bard (Arrowsong Minstrel) 1 / hp (17/19) / AC 15 T13 FF10 / Saves F+1 R+8 W+6 /

"Anyone. Of course, any man with enough skill to get a price on his head probably isn't some back-alley scum that tries to mug his betters." Jordan replies. Then, raising his voice to the three hoodlums, he asks, "Or are you three ferocious villains actually dread pirates in disguise?"


The Man's Promise | Ship Actions | Current Battle Map

OUTSIDE HAMMOCKS & HAMHOCKS (Culder & Jordan)

The two conscious thugs scowl a bit at Bain's questioning but their leader gruffly replies, "We're all crewmen on the Midnight Dagger, under the command of Free Captain Artemis Peake."

***********************************

THE STREETS OF CRESCENT HARBOR (Moina)

Moina makes it to the North Jail without being accosted by whomever/whatever was shadowing her. The watchman at the front desk--decked in the typical blue-and-silver tabard of the Crescent Watch--looks up from a piece of parchment he's perusing and asks how he may be of help.

Moina's report of the goblin pirates and their antics doesn't get much of a reaction from the guard until she mentions the slain gnome. Then the man opens the front door and blows on a whistle that hangs from a cord around his neck. Within a couple of minutes, a trio of Crescent Watch members jog up, get appraised of the situation, and then set off for the Frog & Grog with Moina in tow.

Moina: Perception check if you want to look for your shadow.

********************************

FROG & GROG TAVERN (Aghon, Aggghhh, & Jarvis)

The goblin menaces make a lot of noise and occasionally fall off their human-sized chairs but generally behave themselves while Moina's off fetching the Watch. The green pirates occasionally call out to the servers and kitchen, pointing at their empty bellies. They become slightly more belligerent with each minute that passes without roasted gnome on their table and plates.

Aggghhh: Wait for the Watch to arrive, stall for time, or try the big Beef-For-Gnome bluff? If #3, roll it.

Aghon or Jarvis: Any actions as the goblins get antsy?


Male Halfling Male CG Halfling Bard 3|HP:19/19 |AC:13|CMB:+2|CMD:12 |F:+2/R:+7/W:+4| I:+2|P:+8|20'|BP:18/d|
Skills:
Stats:1|2|0|1|0|4 Acro+10 App+7 Climb+9 Esc+8 P(Sing+10|String (Lie|Diplo)+10) Sailor+6 Swim+7 | Dagger +3|d3+2/19

As the goblin's interest in his singing starts to wane, Jarvis slips back down to his seat drinking from his still glowing tankard. Not wanting to be completely unprepared, he slips his dagger free from its scabbard. Using it to stab bits of sausage from his plate, he keeps his eyes roaming around the room. I hope they calm down soon, or at least don't get friskier than they are. I can't calm them down, best I could do is help some of the larger types from the corners. With a set of his jaw he makes his decision. If one of those adventuring types, or someone from the watch shows up and has to start fighting their way through the little gobbos, I'll do what I can to make their lives easier

OOC:
Jarvis is going to bide his time. If the watch or the adventurer-looking types show up and start to fight, he'll start a bardic performance to inspire courage. Other than that, he's sitting and observing.


Human, Barbarian [sea reaver] 2/Brawler [mutagenic mauler] 1 | HP: 14/33 | AC 18 (12t, 16ff) | F +7, R +4; W +3 | perception +9, initiative +2

"Off with yer, now!" Culder hollers at the sailors, never taking his eyes off the bounty hunter.

Once they're out of earshot he asks, "Yer sayin' ye know men what'll pay bounties here in port? I can't 'fford word ta get out that I be takin' bounties, but I could use some coin... in'er'stead in a silent partner? Split the work, ye claim the boun'y 'n' the name, 'n' then we split the gold?"


Male CG Human Cleric of Hanspur 3 | HP: 10/18 | AC: 15 (11 Tch, 15 Fl) | CMB: +3, CMD: 13 | F: +3, R: +1, W: +7 | Init: +0 | Perc: +4, SM: +4 | Speed 40ft | Icicle: 7/7 | Spells: 0th 4/~; 1st: 3/3; 2 0/2 | Channel Energy 2d6+1: 3/7 | Active Conditions: None

Aghon sits and sips his drink, one eye on Beliza, one on the gobbos. His demeanor is calm.

Aghon will maintain the ready action to cast obscuring mist should any goblin make an attack roll against anyone other than another goblin.


The Man's Promise | Ship Actions | Current Battle Map

THE FROG & GROG TAVERN

Beliza sits silently at the table, staring at the goblin pirates. Then her gaze shifts to Aghon.

"It looks like your inspired tactic of 'Do Nothing' might have merit after all--seems these little scalawags have been schooled in city etiquette by their captain an' have slightly more self control than most o' their ilk."

The woman looks to the front door hopefully as someone enters, but it's just a half-orc sailor or sellsword--not the Watch--and her eyes harden in growing frustration.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Cook to make it taste like chick..gnome!: 1d20 + 6 ⇒ (14) + 6 = 20
Bluff: 1d20 - 1 ⇒ (10) - 1 = 9


The Man's Promise | Ship Actions | Current Battle Map

THE FROG & GROG TAVERN

Aggghhh: I'm giving you a +5 bonus on your Bluff check for having liquored the gobbos up beforehand.

Secret DM Rolls:

Goblin Sense Motive: : 1d20 - 1 ⇒ (13) - 1 = 12
What Ifs: : 1d3 ⇒ 1

There are some tense moments when the dwarven cook tries to pass off his beef stew as gnome stew. One goblin shakes his big head vigorously and bites his neighboring tablemate on the arm; his victim responds by grabbing the first gobbo's lower extremities and chomping him on the leg before looking at the cook. Apparently, they were expecting a roasted gnome and the equivalent of drumsticks. Aggghhh defuses the situation by making swift chopping motions on the tabletop and then shrugging and rubbing his belly. After a bit of arguing, the goblins decide that the gnome stew is palatable and dig in with gusto.

****************************************

A few minutes later, Moina returns with three members of the Crescent Watch. Immediately, Beliza hops out of her chair and stalks up to the Watch, flashing her holy symbol before whispering something in the ear of one man.

Moina: DC 15 Perception check to overhear:
"The dead gnome's in the kitchen. Unless one o' you blokes can speak Goblin, I suggest you find out who the gnome was an' maybe have some official explain to the gobbos' cap'n that they can't go 'round huntin' gnomes in the city. Tryin' to take 'em in now's likely to result in a battle."


The Man's Promise | Ship Actions | Current Battle Map

THE FROG & GROG TAVERN

Beliza takes one step back toward the table where Aghon sits before halting in her tracks. "Go sit an' chat a bit with Aghon," the woman tells Moina. "I'll be with you both in a few minutes...."

The Besmaran devotee then crosses the room and speaks at length with one halfing (Diggs) before approaching a second (Jarvis).

"Care to join me an' my friends for a couple drinks an' maybe the chance to earn a few coins for a simple job?" she asks.


Male Halfling Male CG Halfling Bard 3|HP:19/19 |AC:13|CMB:+2|CMD:12 |F:+2/R:+7/W:+4| I:+2|P:+8|20'|BP:18/d|
Skills:
Stats:1|2|0|1|0|4 Acro+10 App+7 Climb+9 Esc+8 P(Sing+10|String (Lie|Diplo)+10) Sailor+6 Swim+7 | Dagger +3|d3+2/19

Jarvis looks over the woman as she approached. Letting his hand drop to his coin-pouch, he shrugged.

I'd be a piss-poor sailor to turn down drink and coin, now wouldn't I? Jarvis says, with a half-smirk on his lip. After swigging the remnants of his wine, he wipes the back of his hand across his mouth and sighs. Sure, let's be about it. He quips, slipping the dagger back into its sheath on his waist as he rises from the table to follow the lady.

1 to 50 of 2,720 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Perils of Crescent Harbor (GM Piratey Steve) All Messageboards

Want to post a reply? Sign in.