PbP PFS Playday 2 - GM Helamans Pathfinder Society Scenario #2-21: The Dalsine Affair
(Inactive)
Game Master
Helaman
Dalcine Affair Roll20 Maps.
63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used
Drawn by the blinking four-letter neon light, Rikas enters the fray.
....
There he sits down and updates his character profile like he should have done a month ago...
Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4
Will kick off in 24 hours.
VC - Sydney, Australia
But... but...its the 5th now! :)
In Australia. Thought we had to run this on Yank time.
VC - Sydney, Australia
I went and had a look, they never specified a time zone :)
Not our fault we live in the future!
I'm ready at any time, Yank time or not.
Male Human (Mwangi) Illusionist 6/Veiled Illusionist 1 (HP 46/46 | AC: 15 | T:12 | FF:14 | Fort:+6 | Ref:+5 | Will:+7 | Init+12 | Perception+12 | Effects:
God, I am never going to play a wizard in PFS again. I just spent 11,000 gp to purchase scrolls and scribing costs. I thought it would be a cool idea, but now I realize why folks don't play wizards in PFS. Argh!!!
Oh? I see a lot of them. What happened with you?
Allowing the others to join. I havent heard from Azoth Seastrider since his recruitment. PM sent.
Male Human (Mwangi) Illusionist 6/Veiled Illusionist 1 (HP 46/46 | AC: 15 | T:12 | FF:14 | Fort:+6 | Ref:+5 | Will:+7 | Init+12 | Perception+12 | Effects:
GM Helaman wrote: Oh? I see a lot of them. What happened with you? This is a PC that is mostly built of GM chronicles, which means never had a lot of chances to copy others' spellbooks. This means I had to buy a lot of scrolls and copy those (which is very expensive).
ahhh - ok.
I've never copied spells from fellow players for my guy. Always used scrolls.
Male Human (Mwangi) Illusionist 6/Veiled Illusionist 1 (HP 46/46 | AC: 15 | T:12 | FF:14 | Fort:+6 | Ref:+5 | Will:+7 | Init+12 | Perception+12 | Effects:
Yeah, scrolls are a very expensive way of filling your spellbook.
Crap has hit the fan with work. Will post as best I can for the next 48-72 hours. Please bear with me.
Male Human (Mwangi) Illusionist 6/Veiled Illusionist 1 (HP 46/46 | AC: 15 | T:12 | FF:14 | Fort:+6 | Ref:+5 | Will:+7 | Init+12 | Perception+12 | Effects:
Thanks for letting us know, Helaman. I find that managing expectations is more important for GMs than anything else.
Waiting on Azoth. In the meantime, did no one get the MP reference?
63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used
63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used
Had to watch the Biggus Dickus video.
Male Human (Mwangi) Illusionist 6/Veiled Illusionist 1 (HP 46/46 | AC: 15 | T:12 | FF:14 | Fort:+6 | Ref:+5 | Will:+7 | Init+12 | Perception+12 | Effects:
Still my favorite Monty Python movie.
entering my peak 'in the s+&+' zone. Will be flaky for the next 24 hrs. I did call out I'd be iffy for the next 72 hours about 2 days ago.
Male Human (Mwangi) Illusionist 6/Veiled Illusionist 1 (HP 46/46 | AC: 15 | T:12 | FF:14 | Fort:+6 | Ref:+5 | Will:+7 | Init+12 | Perception+12 | Effects:
Thanks for letting us know.
I am due to fly o/seas on short notice for a project - I will have delayed posting for the next 3 days. I hope this does not equal 'No posting' and will try to put something up.
I will do my best to keep things flowing BAU but air travel will chew the next day or so.
VC - Sydney, Australia
Apologies on delay - travel and work are taking their toll.
63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used
I know the feeling. Work + School + Wife + family in town this weekend = zero time for anything else all week.
Male Human (Mwangi) Illusionist 6/Veiled Illusionist 1 (HP 46/46 | AC: 15 | T:12 | FF:14 | Fort:+6 | Ref:+5 | Will:+7 | Init+12 | Perception+12 | Effects:
I've also been busy this last week, but I'm back now!
A rare holiday in my project schedule! I've a lot of today free in a few hours. I'll play catch up soon.
63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used
Will do my best to take advantage of it! Just have to work today, but will post now and tonight for sure.
On business travel for the next 24 hours.
Male Human (Mwangi) Illusionist 6/Veiled Illusionist 1 (HP 46/46 | AC: 15 | T:12 | FF:14 | Fort:+6 | Ref:+5 | Will:+7 | Init+12 | Perception+12 | Effects:
I'm out of town for the weekend with limited connectivity. Please DMPC at your convenience.
VC - Sydney, Australia
Quote: How Counterspells Work
To use a counterspell, you must select an opponent as the target of the counterspell. You do this by choosing to ready an action. In doing so, you elect to wait to complete your action until your opponent tries to cast a spell. You may still move at your normal speed, since ready is a standard action.
If the target of your counterspell tries to cast a spell, make a Spellcraft check (DC 15 + the spell's level). This check is a free action. If the check succeeds, you correctly identify the opponent's spell and can attempt to counter it. If the check fails, you can't do either of these things.
To complete the action, you must then cast an appropriate spell. As a general rule, a spell can only counter itself. If you are able to cast the same spell and you have it prepared (or have a slot of the appropriate level available), you cast it, creating a counterspell effect. If the target is within range, both spells automatically negate each other with no other results.
Counterspelling Metamagic Spells
Metamagic feats are not taken into account when determining whether a spell can be countered.
Specific Exceptions
Some spells can counter other specific spells, often those with diametrically opposed effects.
Dispel Magic as a Counterspell
You can usually use dispel magic to counterspell another spell being cast without needing to identify the spell being cast. Dispel magic doesn't always work as a counterspell (see the spell description).
In think in this case you have a point. Normally I'd say you need to see the spell being cast too BUT in RAW? Has no such wording. It does say you need to target the spell caster - at what point is the invisible spell caster visible to target? At the start of the spell or when the attack is made? ie the spell is completed?
In this case I think its a GMs job to say 'Yes' to players who are being creative.
Male Human (Mwangi) Illusionist 6/Veiled Illusionist 1 (HP 46/46 | AC: 15 | T:12 | FF:14 | Fort:+6 | Ref:+5 | Will:+7 | Init+12 | Perception+12 | Effects:
Thanks for letting me "be creative". It didn't work, but it was a good try.
It was a good idea and it very nearly came off. It did make it impossible for him to try to target Eris in his spread. And Eris IS still invisible.
I don't quite get why his first round attack is a fireball at tier 7 but so its written. Personally I think he should have stabbed people in the face as soon as they come near the stairs.
I'd pegged the summoning as a mountain lion for some reason. Which was a medium creature. I just assumed that your summonings or some sort of mojo etc made him large.
Quote: Mountain Lion CR 3
XP 800
N Medium animal
Init +4; Senses low-light vision, scent; Perception +10
NOW, going back? I can see its a plain lion you summoned.
Quote:
Lion CR 3
XP 800
N ***Large*** Animal
Init +7; Senses low-light vision, scent; Perception +9
Male Human Fighter (Corsair) 7 | Hp 37/67 | AC 22 T 13 FF 19 | Fort +8 Ref +6 Will +3 | Init +7 | Perc +2
Thanks for botting me! I am back from camping but still on vacation. We are currently at my in laws, so I will be able to check in once or an hour or so... we are driving home tomorrow though, so there will only be on post then.
Male Human Fighter (Corsair) 7 | Hp 37/67 | AC 22 T 13 FF 19 | Fort +8 Ref +6 Will +3 | Init +7 | Perc +2
Forgot to say, all I have with me is my tablet, so I can't access Roll20 maps right now.
ok - throw your battarang
Male Human Fighter (Corsair) 7 | Hp 37/67 | AC 22 T 13 FF 19 | Fort +8 Ref +6 Will +3 | Init +7 | Perc +2
Ok I will do that... it looks like my action was taken, but I would prefer ranged attacks
I dont recall moving you. You were up near Eris a few mins ago - you can move back. Roll your attack with the battarang.
Male Human Gamer 12/Game Designer 1
Takahiro moved me - stand by for my rolls
Can you all PM me your PFS #, Faction, Character name, real name and email (reporting is a bit strange for this event)
We're in the end game section.
I don't think I've over played Dalsine and its coming down to the wire.
It will be fun to see how it plays out - I do ask for forgiveness in advance if it is a fatal conclusion.
63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used
As long as he doesn't AoE or CdG me, I'm fine right where I am =P
Day Job - Sleight of Hand: 1d20 + 19 ⇒ (10) + 19 = 29
Will send the result via PM as well along with the information requested.
OH! Boon roll! 1d20 ⇒ 4
No luck. Ah well.
UPDATE - Info sent.
AND Boon Rolls please.
GM Boon Check 1d20 ⇒ 12
Male Human (Mwangi) Illusionist 6/Veiled Illusionist 1 (HP 46/46 | AC: 15 | T:12 | FF:14 | Fort:+6 | Ref:+5 | Will:+7 | Init+12 | Perception+12 | Effects:
Day job: Craft (alchemy): 1d20 + 16 ⇒ (20) + 16 = 36
Boon check: 1d20 ⇒ 18
Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4
41662-3
Takahiro
Boon 1d20 ⇒ 14
Day Job 1d20 + 7 ⇒ (14) + 7 = 21
Male Human Fighter (Corsair) 7 | Hp 37/67 | AC 22 T 13 FF 19 | Fort +8 Ref +6 Will +3 | Init +7 | Perc +2
Day Job: 1d20 + 12 ⇒ (14) + 12 = 26
Boon: 1d20 ⇒ 18
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