The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to Valais and allowing her to resume a near normal life. However, the remaining demon's essence recently asserted control in an event that could have resulted in great bloodshed were it not for Valais's quick thinking. If the Pathfinders are to restore her to her original form, they need help. Navigating the customs and laws of Heaven is only the first of the challenges facing the PCs, for they must purge demonic forces from Valais without raising the ire of Heaven's inhabitants or risking the fate of her soul. Contents in The Shores of Heaven contribute directly to the ongoing storyline of the Silver Crusade faction.
Though this is my first attempt to GM a PFS game in play-by-post, this style of gaming is very familiar to me, as I've been running pbp games on another board for more than 20 years.
This game will begin on 10/1/18, and is a part of PbP Gameday VII, which boasts a great many games you might be interested in (besides this one, of course!)
As noted in the title, this game is geared for PFS characters between levels 1-5, and if there is heavy interest during the period of recruitment through the end of August I will take the first 12 folks that have signed up and select six based on party balance as far as character level and classes at that time so as to allow those that aren't recruited to continue to look for games elsewhere well before the commencement of the second session for Gameday VII. Because this is a second session game, I will make a decision on this by August 31st so those that aren't selected can find other games. If the recruitment thread hasn't reached six players by that time, I will just take first come, first served and make the announcement that the adventure is full after six players have signed on.
When you apply, please post with the character profile you will be gaming with. I strongly prefer character sheets completely filled out at the time of application, but so long as I know character race, class and level I can allow further time to create the character sheet itself in the profile - so long as it's completed no later than September 16th. If your character is in a session 1 game, no worries if the level-up information isn't there until the end of your game or September 30th. Character profiles that have applied (and been accepted) without a complete character sheet by that date will be dropped from the adventure and I will seek replacement characters before the 10/1 start date.
I can, and usually will, post every day and would like to see the same from my players, since this is intended to be a fast-moving adventure. There will certainly be exceptions to this rule on my part, and I have no problem if the same happens on the part of my players as well, but please don't make it a habit. If you are unable to keep up with this pace, I do ask that you apply to another adventure that better matches your own expectations and needs.
I do use maps, but I use a Roll20 map that players cannot manipulate themselves. Instead I'll have a grid set up, so that you can give me details as to how you move in combat situations by specifying which grid square you intend to move into - and preferably your route to get there, especially if you might be threatened by AoOs, or spell effects, or any other hazards such as difficult terrain and the the like. The less specific you are in your post, the harder it is for me to try and figure out your movement and though I'll try to do the best I can to do so, you might find yourself in a different square than that which you intended if I can't make your movement match up to what you posted. For that reason, be as specific as you can, please.
I'd also ask players to try and keep in mind where they act in the initiative order, and be proactive in determining how the combat situation might change prior to their character's action. Giving me alternative actions based on a potentially changing situation (e.g. “I attack Goblin #2, but if he's down before my action, move 3 squares east and attack Goblin #4”) would be very helpful to me when I construct my combat posts.
Other than the above, all I ask from my players is to be respectful of other players and to enjoy the game!
My application for the game is:
Warpriest Shieldbearer of Ragathiel.
Role: Frontline Tank/Secondary Damage
Elris is a man of action who steps into the path of danger without hesitation. He does this not only to test his might against evil but also to protect and inspire those behind him. Lacking the personality of Paladins he serves Ragathiel purely in action.
I post at least once a day and by the time this game starts I can check it frequently throughout the day.
His character sheet is ready I just need to transfer the last of it to my profile. Traits/Class Abilites/Skills.
My application for this session is:
Gelbrik usually stays back and assists his comrades with electric energy.
Gelbrik was always fascinated by electricity. He was watching storms and thunderbolts for hours. When he grew older he found out that he's able to control the energy and decided to use his talent for the Pathfinder Society.
|Ecthelien the Grey|
|Sir Hayden Greyrun|