[PbP Gameday VII] GM Ladile & the Pathfinder Society Present: The Twisted Circle - Leshy Madness! (Tier 1-2) (Inactive)

Game Master Lady Ladile

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Season of Ghosts

All OOC chatter happens here!

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Hooray! Bad times ahead!


Season of Ghosts

Huzzah! My first customer :)

*Another Note* - Hopefully everyone here will be able and willing to get along with everyone else so that we can all have a good time. That being said, sometimes player personalities and playstyles clash and I'm certainly not privy to everyone's past experiences playing on the forums. So, if for whatever reason you have any trepidation about playing with someone else, please send me a PM and I'll do what I can to make sure that groups are arranged accordingly. But that won't be necessary...right? :)


Looking forward to this! Will post again with the actual alias for the PC once I've made it. I'll be level 1 and most likely a kineticist.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Planning to bring a savage technologist barbarian. Will get the sheet sorted over the next week.

Should be a blast!

Liberty's Edge

Gender-fluid Vine Leshy Druid (Leshy Warden)/1 (HP 11/11 | AC:15 T:13 FF:13 | CMB:+1 CMD:13 | F:+5 R:+2 W:+5 (+2 vs Charm) | Init:+2 | Perc:+9 Darkvision 60ft, Low-light | Move:25ft) | Spear +3 (d6+3/20x3) WF +3 (d2+3+poison)
Skills:
Acro +2 Bluff -2 Climb +4 Diplo +0 DD +2 EA +2 Fly +2 Heal +7 Intim +0 Know (Nature) +5 Perc +9 Ride +2 SM +5 SoH +2 SC -1 Stealth +10 Surv +5* Swim +2

Woot! Thanks, GM Ladile!


Confirming that I’ll be playing a level 1 kineticist


| HP 9/14 SP 12/12 | RP 3/5 | EAC 14; KAC 15 | Fort +0; Ref +5; Will +3 | Init: +2 | Perc: +5, SM: +5; low-light vision | Speed 30ft | charge cloak 1/1 | Active conditions: None. Gender: "Gazigaz" Male CG skittermander xenoseeker envoy 2

Yay. Now what to play?

Druid is an obvious choice. I was thinking about creating a Warpriest, but you have to have an actual deity and I was going to have her follow the Green Faith. I don't suppose you can be a Paladin of the Green Faith?

I'm thinking front line fighter type no matter what class I choose.

The Exchange

N Leshy Spiritualist 1 | HP: 8/10 | AC: 18 T: 16 FF: 13 | CMB: -2, CMD: 13 | F: +3 R: +4 W: +5 | Init: +6 | Perception: +6 (Low-Light/Darkvision) | Speed 20ft | Active conditions: Shaken and Fatigued
Resources:
| Shared Consciousness: 1/1 | Spells: (1st): 1/2

Motueka and Dauswil are my characters.

Spiritualist with Despair Phantom.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

CariMac, Green Faith is compatible with Gozreh, Erastil and all of the Eldest. (Inner Sea World Guide lists these as "associated religions" for Green Faith at any rate).

So you can't strictly have a paladin of the green faith, but you can have a paladin of Erastil with green faith trappings. Or a warpriest of an Eldest perhaps.

One of my other characters is a Green Faith Marshal / Sanctified Slayer Inquisitor of Imbrex.

Grand Lodge

Male Vine leshy Monk (UC) 1 HP: 7/13 AC: 16 (Tch 16; FF 11) CMD:14 (15 vs trip) | F:+5 R:+4 W:+3 | Init: +4 | Perc: +7, SM: +7 | Active: Bleeding

Checking in. This is a new character, so really I could create anything in its place, but it looked like fun as "muscle".

Grand Lodge

Male Vine Leshy Alchemist (Herbalist) 1 | HP: 10/10 | AC: 17 (21) | T: 14 (16) | FF: 14 (16)| CMD: 12 (14) | Fort: +4| Ref: +5| Will: +4 (+3) | Init: +5 | Perc: +8 Darkvision | Sense Mot. : +4 | Extracts : 2/2 | Seedpods: 5/7

Popping in with Seedy. He's currently involved in his first game, a table of The Confirmation. I expect this will be finished well in time for the GameDay.


Season of Ghosts

No worries, Seedy! We're still a month+ from our start date so you and everyone else has some time to finish up current games and/or get your vine leshy character all created and ready to go :)

Grand Lodge

2 people marked this as a favorite.
There are more important things to obsess over Like opinions, everybody has one Jack-of-all-trades, master of some

GM Ladile,

Thanks for the invitation to this party!

Thinking about a vine leshy vigilante, a kind of zealous Avenging Captain Planet, fighting Golarion climate change and the multinational alchemical conglomerates, as well as sadistic hate groups like vegans and other so-called vegetarians.

I'll give it some more thought and get back to you.

Larry
aka GM Lorenzo


Season of Ghosts

^Bahaha, I love it! :D


Season of Ghosts

Okay so (very tentatively) it looks like we've got the following types of leshies:

Bad Seed (Fire Kineticist)
Abraham Z (??? Kineticist)
supervillan (Savage Tech. Barbarian)
Toorgmai (Leshy Warden Druid)
Motueka (Spiritualist)
CariMac (Warpriest or some other type of fightmans)
Poison Oakley (UC Monk)
Seedy Pod Popper (Herbalist Alchemist)
GM Lorenzo (Possible vigilante)
GGG (Rogue?)
Sedoriku (Shaman or archer-type?)
eddv (???)

Just in case people were waiting to see what else is being played before finalizing their own characters :)

Grand Lodge

Female Half-elf Alchemist (bramble brewer, preservationist) 1 | hp 9 | AC 13, T 13, FF 10 | CMD 15 | F +3, R +5, W +0 | Spd 30' | Init +7 | KnArc +7, KnNat +7, Perc +6 (low-light), Scrft +7 (+9 to brew potions) |

Rogue became more tentative. I kind of like eddv's idea. Hmm.... ;)


1 person marked this as a favorite.

Skarlit Begonia will be a Leshykineticist (Wood).


Season of Ghosts

^Noted!

And no worries Caiwen - play what you want to play and it'll all sort itself out in the end! It's nice to have a mix of characters that are a little more 'to type' and some that aren't. My first two leshies are sort of what you'd expect in terms of class choices (Herbalist alchemist & Plant Master hunter) but the third will be something a little more unusual :)

Grand Lodge

HP 27/27| F: 3 R: 4 W: 10 | AC19 T:13 FF: 16 | N Small plant (leshy) Init +2; Senses darkvision 60 ft., low-light vision; Perception +7

Vintner here is a 4th level Lore Shaman! He has the Name-Keeper Archetype.

The concept - he was created by the mysterious Pathfinder Society agent, the druid Osprey, to serve a need for the Society, to follow up on the failures of the society and to honor and memorialize its fallen members. He researches the stories of the fallen pathfinders and uses their residual energy and spirits to serve the society's agents and goals.

It's a pretty neat archetype.

Grand Lodge

HP 27/27| F: 3 R: 4 W: 10 | AC19 T:13 FF: 16 | N Small plant (leshy) Init +2; Senses darkvision 60 ft., low-light vision; Perception +7

Thanks GGG!

Its been my dream concept for a Leshy for yeeeeaaars. It was either going to be this or a Circuit Judge Cavalier designed to be a defender against the constant assaults on Absalom.

(I will probably make both since I have like 3 or 4 of those boons)


Season of Ghosts

^Note that I gave eddv/Vintner permission to bring a 4th level provided he didn't steal the show with his uber combat powers ;)

Grand Lodge

1 person marked this as a favorite.
Female Half-elf Alchemist (bramble brewer, preservationist) 1 | hp 9 | AC 13, T 13, FF 10 | CMD 15 | F +3, R +5, W +0 | Spd 30' | Init +7 | KnArc +7, KnNat +7, Perc +6 (low-light), Scrft +7 (+9 to brew potions) |
Vintner wrote:

Thanks GGG!

Its been my dream concept for a Leshy for yeeeeaaars. It was either going to be this or a Circuit Judge Cavalier designed to be a defender against the constant assaults on Absalom.

You're welcome.

Alas, my wee leshy ??? (built with the !!! archetype!) will only be 1st level (possibly brand new, or with a Confirmation run behind them--depending of course upon how much armor I have to buy for their capybara).

For the record, I was going with what GM Ladile thought you were bringing above. ;)

This of course assumes you don't want one of the babysitters* (who could have adventures in that particular profession, if you take my meaning). ;)

* sort of a long story:
I once ran a Vampire: the Masquerade game where in all the players (except one) played immature vampire children (reborn starved-for-blood latch-key kids left by their evil creators to eat their returning parents). They were later taken into custody by friendly-ish anarchist vampires who put them in the care of a typical teenage mortal babysitter (the last player) while the rest of the city hunted for them with the intent of putting them down. Anyhow it was a fun game with the kids occasionally using their superhuman powers on or in front of the babysitter who really couldn't do much except try to act like an adult.


Season of Ghosts

Hmm...as much as I find the idea of the babysitter amusing, I'd prefer to keep on theme - at least for this first adventure. I won't lie, the idea of the ongoing adventures of Team Leshy & Friends is very appealing *but* I'm already currently committed to running two other long-term PFS tables so potentially adding a third is something I would have to give a LOT of careful consideration to before committing. Especially since the more energy I put into 'set' groups the less I have for our PbP conventions and I do enjoy getting to mix things up and run for 'new' faces during those :)

Grand Lodge

Female Half-elf Alchemist (bramble brewer, preservationist) 1 | hp 9 | AC 13, T 13, FF 10 | CMD 15 | F +3, R +5, W +0 | Spd 30' | Init +7 | KnArc +7, KnNat +7, Perc +6 (low-light), Scrft +7 (+9 to brew potions) |

Course there's always Mr. Z. He's at least green.

But failing any of those less leafy characters (though Summer comes with her own companion herbs and spices)....

There's Creepy, the poisonous psychedelic rogue (poisoner, underground chemist).

Willow, the white-haired Spanish-moss-leafed leshy witch.

Sticky, the buck-and-a-quarter quarterstaff (formerly a rod component) magus. (I play a sylph Wood School wizard character otherwise that would be an option too).

And finally, Bushi Bonsai the well-manicured Eastern samurai and his 150 lb. war rodent.

The Concordance

Male-ish N Vine Leshy Druid (Green Scourge, Treesinger) 1 | HP 1/8 | AC: 16, T: 12, FF: 14 | Fort +2; Ref +1; Will +5| Init: +1 | Perc: +7, SM: +3 | Speed 20ft | Spells: Longstrider 1/1, Entangle 1/1 | | Active conditions: None.

Sorry for not checking in earlier, I really wanted to cement my character concept (or at least have a general idea of what I'm doing) and after some research, a lot of reading and finding a few themetic feats I think Veshy here (name is temporary for right now) will be a Longbow shooting, roc (maybe giant owl) riding hunter of Erastil. I saw the Savior's Arrow feat and had to use it! Shots of green light from above!

Just one question though, any ideas on how heavy a Vine Leshy is? I plan on keeping Ant Haul on the flying friend, but it would be good to know just in case!

Grand Lodge

Female Half-elf Alchemist (bramble brewer, preservationist) 1 | hp 9 | AC 13, T 13, FF 10 | CMD 15 | F +3, R +5, W +0 | Spd 30' | Init +7 | KnArc +7, KnNat +7, Perc +6 (low-light), Scrft +7 (+9 to brew potions) |

A quick review of small-sized leshy with listed heights and weights shows that on average they are about 2 feet tall and weigh 20 lbs.

The Concordance

Male-ish N Vine Leshy Druid (Green Scourge, Treesinger) 1 | HP 1/8 | AC: 16, T: 12, FF: 14 | Fort +2; Ref +1; Will +5| Init: +1 | Perc: +7, SM: +3 | Speed 20ft | Spells: Longstrider 1/1, Entangle 1/1 | | Active conditions: None.
Caiwen wrote:
A quick review of small-sized leshy with listed heights and weights shows that on average they are about 2 feet tall and weigh 20 lbs.

Would that be considered viable for PFS? 'Cause it would be amazing if he/she they were only that heavy!

Grand Lodge

Female Half-elf Alchemist (bramble brewer, preservationist) 1 | hp 9 | AC 13, T 13, FF 10 | CMD 15 | F +3, R +5, W +0 | Spd 30' | Init +7 | KnArc +7, KnNat +7, Perc +6 (low-light), Scrft +7 (+9 to brew potions) |

Well, watermelons grow on vines....


Season of Ghosts

I don't see why it wouldn't be viable! Rocs can carry halflings and gnomes and even though they're both small races as well I'm sure they weigh, on average, more than a vine leshy does :)

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

It can be an issue at very low levels for gnomes and halflings. The medium sized flying mounts tend to start with low strength and can only fly with a rider if carrying a light load. A Roc starts with 12 Strength though, so should manage a 20lb leshy plus a bit of gear.

My tengu with a giant mantis companion flew at low levels in emergencies only, using potions of reduce person (reducing weight by a factor of eight). They're not going to work on a plant though.

Grand Lodge

Female Half-elf Alchemist (bramble brewer, preservationist) 1 | hp 9 | AC 13, T 13, FF 10 | CMD 15 | F +3, R +5, W +0 | Spd 30' | Init +7 | KnArc +7, KnNat +7, Perc +6 (low-light), Scrft +7 (+9 to brew potions) |

Yeah, a light load for a Str 12 biped is 50 lbs, but you need to take into account, saddles, armor, weapons, and equipment as well as the weight of the rider. I have a speedy wolf-riding gnome cavalier with a similar issue.


Season of Ghosts

^I suppose that makes sense. Admittedly, my only mounted character is a mounted gnome summoner so her 15 Strength eidolon is able to just carry her around without having to worry about encumberance. I can see how it'd be more of a concern for something like a roc!


Season of Ghosts

Notice! Sign-ups for the upcoming PbP Gameday VII specials are now open, as declared here!


@GM, should we go ahead and dot in to either thread? I’d like to add this to my list of games so I don’t miss any posts, but I’m not sure which thread to do.


Season of Ghosts

If you want to dot to this thread that'll be fine; I'd like to wait until everyone's decided what they're playing before I start forming actual groups. Once that happens I'll be sure to adjust active players as necessary so folks don't have their Campaigns page cluttered with extra games :)

Updated Roster of the Bloom
Bad Seed (Fire Kineticist)
Skarlit Begonia (Wood Leshykineticist)
supervillan (Savage Tech. Barbarian)
Toorgmai (Leshy Warden Druid)
Motueka (Spiritualist)
CariMac (Warpriest or some other type of fightmans)
Poison Oakley (UC Monk)
Seedy Pod Popper (Herbalist Alchemist)
GM Lorenzo (Possible vigilante)
GGG (Options!?)
Uproot Freefall Yabusame (Hunter)
Vintner (Name-Keeper Lore Shaman)

That's *most* of you with concepts more or less figured out though so I'll start trying to do some work on getting you split into two groups.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

My savage technologist barbarian is mostly ready. I may tweak him a bit, especially equipment (haven't added up costs of everything on the sheet yet).

I can see us needing to switch a few avatars around maybe, there are only so many plant images!

The Concordance

Male-ish N Vine Leshy Druid (Green Scourge, Treesinger) 1 | HP 1/8 | AC: 16, T: 12, FF: 14 | Fort +2; Ref +1; Will +5| Init: +1 | Perc: +7, SM: +3 | Speed 20ft | Spells: Longstrider 1/1, Entangle 1/1 | | Active conditions: None.
Boom Sticks wrote:
I can see us needing to switch a few avatars around maybe, there are only so many plant images!

No worries! I'd been eyeing up the leaf leshy image for a bit and if there was a mix of this and your avatar it'd be perfect though!

Also sorry about the name changes, Veshy was a place holder and then I decided that having the Yabusame in the middle flowed better than at the end. And now it also works as a rough guide for how he fights. Fly up, mounted archery, come back to earth!

I should be able to have a character sheet for Uproot ready by Saturday!


Venture-Agent, Play-by-Post

^Yes, the leaf leshy is probably my favorite of the plant and plant-like avatar options :)

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (9/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

It's just super cute! I love the little button eyes :3


Season of Ghosts

Okay so after giving it some thought I've tentatively come up with the following 'tangles' (groups) for each table:

Tangle 1
Bad Seed (Fire Kineticist)
Toorgami (Leshy Warden Druid)
Poison Oakley (UC Monk)
Motueka (Spiritualist)
GM Lorenzo (Vigilante ???)
supervillan (Savage Tech. Barbarian)

Tangle 2
Skarlit Begonia (Wood Leshykineticist)
Vintner (Name-Keeper Lore Shaman)
CariMac (Melee ???)
Uproot Yabusame Freefall (Hunter)
GGG (Options !??)
Seedy Pod Popper (Herbalist Alchemist)

If there's a particular character of another player's that you'd really like to be paired with (whether for synergy or the RP potential/lulz) then speak now or forever hold your peace :P

And on a totally different subject, Happy 4th of July and/or Wednesday, depending on where you're located!

The Concordance

Male-ish N Vine Leshy Druid (Green Scourge, Treesinger) 1 | HP 1/8 | AC: 16, T: 12, FF: 14 | Fort +2; Ref +1; Will +5| Init: +1 | Perc: +7, SM: +3 | Speed 20ft | Spells: Longstrider 1/1, Entangle 1/1 | | Active conditions: None.

Looks good for me! And I really am enjoying this avatar, it's cute as a button! I love the button eyes but kinda wish he had a mouth.

Sovereign Court

Small Female N Vine Leshy Vigilante 2.0 | HP 19/19 | AC 21 T 14 FF 18 | CMB +3, CMD 16 | F +3, R +6, W +3 | Init +5 | Perc +5 SM +0 | Speed 15' (Climb 10') | Active Conditions: None | Constant:

Looks good to me too.

Liberty's Edge

HP 13/13; AC 16, T 13, FF 12; F+6, R+4, W+1; Perc +1, LL, DV; Init +4

Bad Seed approves.

Liberty's Edge

Gender-fluid Vine Leshy Druid (Leshy Warden)/1 (HP 11/11 | AC:15 T:13 FF:13 | CMB:+1 CMD:13 | F:+5 R:+2 W:+5 (+2 vs Charm) | Init:+2 | Perc:+9 Darkvision 60ft, Low-light | Move:25ft) | Spear +3 (d6+3/20x3) WF +3 (d2+3+poison)
Skills:
Acro +2 Bluff -2 Climb +4 Diplo +0 DD +2 EA +2 Fly +2 Heal +7 Intim +0 Know (Nature) +5 Perc +9 Ride +2 SM +5 SoH +2 SC -1 Stealth +10 Surv +5* Swim +2

Looks good.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Aye, looks good here. It might be interesting to see how "Captain Planet" gets on with Boom Sticks the (would-be) tech user!

Grand Lodge

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Male Vine Leshy Alchemist (Herbalist) 1 | HP: 10/10 | AC: 17 (21) | T: 14 (16) | FF: 14 (16)| CMD: 12 (14) | Fort: +4| Ref: +5| Will: +4 (+3) | Init: +5 | Perc: +8 Darkvision | Sense Mot. : +4 | Extracts : 2/2 | Seedpods: 5/7

Yep, table allocations look vine to me too.

Grand Lodge

Male Vine leshy Monk (UC) 1 HP: 7/13 AC: 16 (Tch 16; FF 11) CMD:14 (15 vs trip) | F:+5 R:+4 W:+3 | Init: +4 | Perc: +7, SM: +7 | Active: Bleeding

Works for me. Oakley is ready.

The Exchange

N Leshy Spiritualist 1 | HP: 8/10 | AC: 18 T: 16 FF: 13 | CMB: -2, CMD: 13 | F: +3 R: +4 W: +5 | Init: +6 | Perception: +6 (Low-Light/Darkvision) | Speed 20ft | Active conditions: Shaken and Fatigued
Resources:
| Shared Consciousness: 1/1 | Spells: (1st): 1/2

Fantastic.


Season of Ghosts

Hokay! I'm going to have Tangle #1 stay here on this particular campaign, which means YOU:

Bad Seed
Toorgami
Poison Oakley
Motueka
GM Lorenzo
Boom Sticks

Tangle #2 will be moving over to this campaign tab. This means YOU:

Skarlit Begonia
Vintner
CariMac
Uproot Yabusame Freefall
GGG
Seedy Pod Popper

As each person from Tangle #2 dots into Gameplay & Discussion over at Leshy Mania I will remove you from this campaign because I very much understand the desire to reduce clutter on the Campaigns tab :)

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