Taklinn Baldurk |
Well, let's head down and see what there is to see. I'll go first.
Taklinn waits for the party to assemble and then makes his way down the stairs into the larger room.
Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Garret |
Garret whispers to the others "it's pitch black down there, did any of you bring a light?"
I will be sailing this weekend, with no possibility to post. Please GMPC me if necessary
GM Tektite |
Taklinn moves down the steps and looks through the doorway at the bottom. This brick-walled room is fifty feet long and twenty-five feet wide and the ceiling stands twenty feet tall. Abandoned metal braces, likely once used to hold up shelves of items, are studded along the north and south brick walls. A fresh, new looking wooden door is closed on the east wall.
The entire room smells of unwashed flesh and possesses a faint, sickly sweet odor. The room is unbelievably hot, a sharp contrast to the cold brewery above. Makeshift shelves stand on east and west ends of the room, some of them sparsely filled with books. A large, round wooden table sits in the middle of the room, surrounded by chairs. Along the entire length of the north wall are stacked cages, jars, buckets, bottles and various bits of masonry, all teaming with a wide variety of insects.
Taklinn see three men look up in surprise the sudden appearance of a dwarf!
A: 1d20 + 5 ⇒ (13) + 5 = 18
D: 1d20 + 4 ⇒ (15) + 4 = 19
G: 1d20 + 6 ⇒ (11) + 6 = 17
T: 1d20 + 3 ⇒ (10) + 3 = 13
M: 1d20 ⇒ 9
V: 1d20 + 1 ⇒ (8) + 1 = 9
Initiative:
Dustin
Auric
Garret
Taklinn
Men
Al-Asahari
Everyone, but Al is up!
Dustin Stydweller |
Dustin charges in and throws a magic stone at the closest guy with all of his might...
Magic Stone: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 141d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7
Auric Voralius |
Auric moves alongside the wall and shoots the easternmost man, his arm guided by his luck.
Shortbow, Luck, PBS: 1d20 + 6 + 2 + 1 ⇒ (11) + 6 + 2 + 1 = 201d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9
Garret |
I assume the stairs are difficult terrain
Garret moves down the stairs and readies his kama. "Al, I could probably use some magic from my wand!"
GM Tektite |
Dustins moves into the room and slings a magic stone, but just misses!
Taklinn moves into the room!
Auric moves into the room and puts an arrow into the man in the back of the room!
Garret moves into the room and readies his weapon!
Attack vs Taklinn: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d8 + 1 ⇒ (1) + 1 = 2
Attack vs Taklinn: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d8 + 1 ⇒ (1) + 1 = 2
The two thug-ish men move up and attack Taklinn, but both miss!
The third man takes a step back and begins a casting a spell!
Party up!
Auric Voralius |
Auric takes a step forward at tries to finish off the man at the back.
Shortbow, lingering luck, PBS : 1d20 + 9 ⇒ (3) + 9 = 12 Damage: 1d6 + 3 ⇒ (5) + 3 = 8
-Posted with Wayfinder
Taklinn Baldurk |
Taklinn will commit a full attack against the enemy in front of him.
Attack(dwarven waraxe): 1d20 + 6 - 2 ⇒ (1) + 6 - 2 = 5
Attack(spiked shield): 1d20 + 5 - 2 ⇒ (16) + 5 - 2 = 19
Damage(spiked shield): 1d4 + 1 ⇒ (1) + 1 = 2
Garret |
Garret moves directly forward to the man at the back and tries to sweep his feet from the floor.
Trip: 1d20 + 6 ⇒ (1) + 6 = 7
Lol, in the other campaign I rolled 2 natural 20's attacks in a row just seconds ago... this was to be expected
If his CMD is 17 or higher Garret drops the kama as it is a trip weapon
Dustin Stydweller |
Dustin moves into a flanking position behind the closest guy and tries to club him with his staff....
Staff, flanking: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 181d6 + 4 ⇒ (6) + 4 = 10
GM Tektite |
Auric fires an arrow, but misses!
Takliin attacks the man in front of him, bashing the thug with his shield!
Garret moves toward the casting man and tries to trip him, but misses! CMD is NOT 17 or greater
Dustin moves into a flanking position and knocks the thug over the head with is staff!
Al-Asahari!
Al-Asahari |
You seem to have skipped al's turn the last round. I'll take it as Al poking Garret with the armor wand.
Al fire's a ray of cold of at the nearest bad guy.
cold ray dmg: 1d3 ⇒ 1
Garret |
Al, you had no action in the first round, see a couple of posts above: "Everyone, but Al is up!"
GM Tektite |
That's right Al, this was your first chance to act.
1d20 ⇒ 5
Al-Asahari moves in and fires a ray of cold, but misses!
Attack vs Taklinn: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
Damage: 1d8 + 1 ⇒ (8) + 1 = 9
Attack vs Taklinn: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8
Damage: 1d8 + 1 ⇒ (3) + 1 = 4
The two thugs move to flank Taklinn, and attack him, but both miss!
The caster finishes his spell and a a large rat appears behind Garret!
Attack vs Garret: 1d20 + 1 + 2 ⇒ (4) + 1 + 2 = 7
Damage: 1d4 ⇒ 4 And a Fort Save on a hit.
The rat snaps at the halfling, but misses!
The man then steps behind a bookcase ans casts another spell. A sudden flare of light appears in Garret's face!
DC 12 Fort Save or dazzled for one minute
Party up!
Garret |
Fortitude save: 1d20 + 6 ⇒ (14) + 6 = 20
Garret takes a step towards the spellcaster and tries to trip him. If the trip attempt is succesfull he follows with a kick to disable the caster, otherwise he will try the trip again.
Trip, Flurry: 1d20 + 7 - 1 ⇒ (10) + 7 - 1 = 16
Attack / Trip, Flurry: 1d20 + 7 - 1 ⇒ (17) + 7 - 1 = 23
Possible Nonlethal Damage: 1d4 ⇒ 2
Taklinn Baldurk |
Taklinn maneuvers out of the flank and continues to attack the man that he's already injured.
Attack(dwarven waraxe): 1d20 + 6 - 2 ⇒ (2) + 6 - 2 = 6
Attack(spiked shield): 1d20 + 5 - 2 ⇒ (18) + 5 - 2 = 21
Damage(spiked shield): 1d4 + 1 ⇒ (3) + 1 = 4
Auric Voralius |
The caster having moved further away, Auric switches targets and shoots the easternmost thug.
Shortbow, lingering Luck, PBS: 1d20 + 6 + 2 + 1 ⇒ (7) + 6 + 2 + 1 = 161d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Dustin Stydweller |
Dustin moves into a flanking position behind the the other man (see map) and, through clenched teeth, Dustin manages to sputter
Stop fighting if you know what's good for you, fool.
Staff, flanking: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 71d6 + 4 ⇒ (2) + 4 = 6
Al-Asahari |
I was unsure cause al is basically behind all the goons in terms of init so the order is sorta messed up for me. so that means garret is out of wand range and I can't and haven't used it on him then.
al rubs his hands together and fires a frost ray
frost ray (ranged touch)[/dice: 1d20 + 1 ⇒ (18) + 1 = 19
dmg: 1d6 ⇒ 5
GM Tektite |
Al-Asahari fires a frost ray, hitting the thug!
Attack vs Taklinn: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d8 + 1 ⇒ (8) + 1 = 9
The man swing at Taklinn, but his warhammer glances harmlessly off the dwarf's armor.
Attack vs Garret: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d4 ⇒ 4
The rat moves in and tries to bite Garret, but the halfling is too dodgy!
Concentration DC 17: 1d20 + 4 ⇒ (5) + 4 = 9
The prone caster tries to cast a spell on the defensive, the his fear of the halfling causes him to flub the spell!
Party up!
Dustin Stydweller |
Dustin tries again to club the front man with a flanking blow from his quarterstaff!
Staff, flanking: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 241d6 + 4 ⇒ (6) + 4 = 10
Taklinn Baldurk |
Taklinn presses the attack against the enemy he's flanking with Dustin.
Attack(dwarven waraxe): 1d20 + 6 ⇒ (11) + 6 = 17
Damage(dwarven waraxe): 1d10 + 3 ⇒ (8) + 3 = 11
Attack(spiked shield): 1d20 + 5 ⇒ (19) + 5 = 24
Damage(spiked shield): 1d4 + 1 ⇒ (1) + 1 = 2
Auric Voralius |
Auric moves forward and shoots at the thug, or at the rat if the thug has already fallen to Dustin and Taklinn's blows.
Shortbow, PBS: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 151d6 + 1 ⇒ (1) + 1 = 2
Garret |
Garret tries to knock the prone caster unconscious
Unarmed Attack, Flurry: 1d20 + 6 - 1 ⇒ (6) + 6 - 1 = 11
Nonlethal damage: 1d4 ⇒ 1
Unarmed Attack, Flurry: 1d20 + 6 - 1 ⇒ (3) + 6 - 1 = 8
Nonlethal damage: 1d4 ⇒ 2
GM Tektite |
Ray o' Frost: 1d20 + 1 ⇒ (6) + 1 = 7
Damage: 1d3 ⇒ 3
Al-Asahari moves closer and fires a freeze ray at the rat, but misses!
Attack vs Garret: 1d20 + 1 ⇒ (1) + 1 = 2
Damage: 1d4 ⇒ 2
The wild lunges at Garret, but misses wildly.
Concentration DC 17: 1d20 + 4 ⇒ (20) + 4 = 24
The prone caster durls into a defensive ball and mutters another spell!
Dustin tries to grab the caster, but can't get his arms around him!
Party up, sans Dustin!
Garret |
Garret tries again to knock the prone caster unconscious
Unarmed Attack, Flurry: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20
Nonlethal damage: 1d4 ⇒ 2
Unarmed Attack, Flurry: 1d20 + 6 - 1 ⇒ (14) + 6 - 1 = 19
Nonlethal damage: 1d4 ⇒ 2
Al-Asahari |
is out of frost rays now!
Al stares at the spell just being cast, trying to figure it out
spellcraft: 1d20 + 6 ⇒ (2) + 6 = 8
Then he fires a rock at the spellcaster!
sling: 1d20 + 1 ⇒ (8) + 1 = 9
dmg: 1d4 ⇒ 2
GM Tektite |
@Al-Asahari: I only had Al use a cantrip, not the other. I'd rather use something the is not limited in use.
Taklinn moves up and tries to bash the prone man, but misses!
The man strikes out at Taklinn with his sickle!
Attack, Prone: 1d20 + 1 - 4 + 20 ⇒ (1) + 1 - 4 + 20 = 18
Damage: 1d6 - 1 ⇒ (4) - 1 = 3
Alas, even empowered by a spell, he misses!
Party up!
Taklinn Baldurk |
Taklinn atttacks the prone man, snarling as he shouts "Just stay down an' die, ye mangy rat!"
Attack(dwarven waraxe): 1d20 + 6 ⇒ (7) + 6 = 13
Damage(dwarven waraxe): 1d10 + 3 ⇒ (9) + 3 = 12
Attack(spiked shield): 1d20 + 5 ⇒ (20) + 5 = 25
Confirm Crit.(spiked shield): 1d20 + 5 ⇒ (7) + 5 = 12
Damage(spiked shield): 1d4 + 1 ⇒ (4) + 1 = 5
Not sure if that confirms the crit., since he's prone.
GM Tektite |
Taklinn beats the living hell out of the caster, knocking him to unconsciousness!
Out of Combat
Searching the men, you find the two thugs each had studded leather, a heavy wooden shield, masterwork warhammer, dagger, and 44 gp, while the caster carried a potion of cure moderate wounds, masterwork hide armor, masterwork sickle, sling with 10 bullets, and 700 gp.
Taklinn Baldurk |
Wiping the blood from his axe onto the dead man's clothes, Taklinn lets out a sigh of disappointment as he grumbles "Well, that was hardly worth the effort. Hopefully the next room's got a challenge to it." He'll then conduct a search of the room for any clues as to Skagni's whereabouts before moving on to the next door.
Perception: 1d20 + 7 ⇒ (9) + 7 = 16