PbP GameDay 4: GM Aarvid PFS 6-xx Scions of the Sky KeyPart 3 [1-5] (Inactive)

Game Master GM Aarvid

Upper Altar

Ashkurhall


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Rebels Map

Sapper, do you want to move closer? Right now you cannot see the lady with the whip and can only hit the spot between two front baddies. The open door is not helping. :(

Liberty's Edge

stats:
Current HP: 17/17 | AC/T/FF: 16/14/13 | Fort +6 Ref +6 Will +0 | Perception +7 (+8vs traps); DD +9 (+10vs traps+magical), Low light | Current Bombs: 7/7

Ya, up to Grax. If I still can't hit then I'll hit the farther of the two.


Rebels Map

Sapper lobs a fire bomb down the stairs and strikes the furthest of the visible intruders. He screams in pain and his fellow tries unsuccessfully to avoid the splash.

Reflex: 1d20 ⇒ 4

gm:

K11 A5 A3 H1

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

Reload.

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

Yndra moves down the stairs, waving her battleaxe. "Hold them at the choke point!"

She stops next to Graxzos, holding her weapon poised to last out at the first thing to come within her reach.

Move. Ready action to make a melee attack at the first enemy to come into melee reach.

Readied attack: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d8 + 3 ⇒ (1) + 3 = 4


Rebels Map

Thaia reloads.

The two, now slightly smoldering agents, rush the stairs, trying to get the jump on Graxzos before Yndra moves down to support him.
They are slightly ahead in the order, but will us your roll above

On Graxzos longsword: 1d20 + 3 ⇒ (2) + 3 = 5 for dmg: 1d8 + 1 ⇒ (5) + 1 = 6
On Graxzos longsword: 1d20 + 3 ⇒ (15) + 3 = 18 for dmg: 1d8 + 1 ⇒ (3) + 1 = 4

Yndra steps up and cuts down the one on the left. He clapses on the stairs, twitching and bleeding out.

Technically Wiems goes here..but putting woman's action now to save a post

The whip-woman outside the door, stops to open and drink a potion.
Stay on them! I will be right there!
Some of her wounds close.

===Round 1 Summary===
21-Sapper - hurled bomb
20-Thaia - reloaded
16-Agents(-7, -5 hp) swords
15-Yndra - axe
14-Graxzos(-4 hp) <--- up
6-Woman+Hyena()- quaff potion
4-Wiem+Roc <--- up

===Round 2===
21-Sapper <--- up
20-Thaia <--- up

Liberty's Edge

stats:
Current HP: 17/17 | AC/T/FF: 16/14/13 | Fort +6 Ref +6 Will +0 | Perception +7 (+8vs traps); DD +9 (+10vs traps+magical), Low light | Current Bombs: 7/7

readied bomb, ranged touch: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25
damage, splash 5, DC 16: 1d6 + 4 ⇒ (1) + 4 = 5
readied bomb confirm: 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10
extra damage on target, splash doesn't multiply: 1d6 + 4 ⇒ (5) + 4 = 9

Sapper shakes up a bomb and waits for whip lady to come into view...

If she is engaged in melee by someone then the bomb goes to that animal in the back line.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

The grippli guides SeeOne straight toward the door, launching her spear as soon as she sees the woman.
'I've half a mind to tie you up before sticking you Aspis,"
diagonal move should put me against the wall passed guardian.
spear: 1d20 + 3 ⇒ (15) + 3 = 18
pthunt: 1d4 + 1 ⇒ (3) + 1 = 4


Rebels Map

Sapper readies a bomb to target the woman. Graxzos delays as well.

Wiem flies forward and hurls a spear at the same woman in the doorway.

The spear pierces her armor on her leg, but she shrugs it off.

She scowls at Wiem and spits a curse her way...
"You just earned my personal ire, frogman!"


Rebels Map

The two agents continue their attack on the dwarves, one swinging at each.

You Pathfinders are meddling where you ain't wanted!"

On Graxzos sword: 1d20 + 3 ⇒ (14) + 3 = 17 for dmg: 1d8 + 1 ⇒ (1) + 1 = 2
On Yndra sword: 1d20 + 3 ⇒ (13) + 3 = 16 for dmg: 1d8 + 1 ⇒ (1) + 1 = 2

Thaia, Graxzos, Yndra are up...Sapper still readied, waiting on the whip lady to move.

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

GM, I had cast Shield of Faith in the round of preparation, but failed to put it in my 'Active conditions' line. With +2 AC from the spell and the 3 Dex damage, that would put me at AC 17, causing the attack to miss. OK?

Yndra feels the attack deflect from the magic she wove around herself. "Hah!" She draws back her axe and gives the Aspis agent before her a hard stare. "You shouldn't have come here, but suit yourself. You've done enough damage and we'll stop you now." With that, she makes a quick jab with her weapon at the Aspis' shoulder.

Swift action for 'Judgement of Justice' (+1 on Attack rolls), then a melee attack at the target on front of Yndra.

Attack: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Aarvid, would we gain the +2 from Higher Ground, when fighting on the stairs?

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

Graxzos yelps in pain as the swords bite into him. "Yeh bastids! I'll show yeh!" Bellowing in anger, he drops his pistol, draws his ax, and swings at the fellow in front of him.

Swift action: rage, for +4 to Strength. Move: draw ax. Standard: attack.

Attack, Ax, 2-hand: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
Damage: 1d10 + 6 ⇒ (3) + 6 = 9

Rage remaining: 4/5


Rebels Map

@Yndra - correct, it misses you. I thought higher ground was +1, but yes it would apply.

Thaia delays, waiting for a clear shot.

Yndra swings her axe at her opponent, but it swishes over his head.
Hah! Missed me wench!"

Graxzos has better aim and chops down his foe in a mighty two handed swing.
"uggghhhhhh......"

The hyena lunges at Graxzos now that his opponent has dropped.

On Graxzos bite: 1d20 + 3 ⇒ (15) + 3 = 18 for dmg: 1d6 + 3 ⇒ (3) + 3 = 6


Rebels Map

The woman with the whip snarls at the two agents.

"You are both incompetent!"

She strides boldly into the room and Sapper launches his bomb, hitting her square on her torso. She manages to twist at the last moment to avoid a severe burn.

"AHHhhhhh. I will get you...last!

She snarls up at Wiem
(not sure your altitude, ceiling height is 25' so assuming higher than her 15' reach).

She turns quickly and lashes out at Graxzos with her barbed whip.

Time to join your ancestors, dwarf!"

On Graxzos whip: 1d20 + 6 ⇒ (17) + 6 = 23 for arrow: 1d4 + 5 ⇒ (4) + 5 = 9

Graxzos feels the bite of the hyena just before he blacks out from the horrible slash from the woman's whip. (-1 hp? I was not sure with rage hp)

Thaia and Wiem are up...

==Round 3===
24-Wiem+Roc <--- up
20-Thaia <--- up
16-Agents(-7, -15 dying, prone)
15-Yndra - axe
14-Graxzos(-29 dying, prone)
6+Sapper -
6-Woman+Hyena(-5 hp, -9hp)

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems jumps from the back of SeeOne, her grippli toes sticking to the wall. She draws her scimitar with a feral peep. "Get her little dog too!"

The roc swoops down to bite at the heyana.

fast dismount: 1d20 + 7 ⇒ (12) + 7 = 19
climb: 1d20 + 13 ⇒ (16) + 13 = 29 curse you +0 BAB

bite@hyena: 1d20 + 2 + 1 + 2 ⇒ (7) + 2 + 1 + 2 = 12, flanking? crunch: 1d6 + 2 ⇒ (6) + 2 = 8


Rebels Map

will resolve Roc attack once we know if Grax is up or not .

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

Grax is down! Urban Barbarian rage gives a boost to only one stat.

"Aaaaagh!" Graxzos brings a hand up as the hyena sinks it's teeth into his arm, and the whip crack across his head pays him low.

CON check DC 10: 1d20 + 1 - 1 ⇒ (20) + 1 - 1 = 20

Down but stable!


Rebels Map

Graxzos falls on the stairs with the sound of his weapon clattering on the stone.
His face seems at peace for the moment, as if visiting his ancestors.

The Roc swoops down but is unable to sink its beak into the hyena without Graxzos providing a distraction.

Wiem sticks to the wall watching. The golden guardian swoops down and gores the hyena, tossing it like a rag doll.

You also hear more fighting coming from the front halls and getting closer with more shouts of men and cries from kobolds.

Will let Thaia catch up before continuing.

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

KA-BLAM!! v Yndra's opponent (precise, point blank, ranged touch): 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12 damage: 1d12 + 1 ⇒ (3) + 1 = 4 sigh.

The round after, Thaia reloads.


Rebels Map

Thaia aims her musket down upon the whip woman and barely manages to wing her, but enough to draw a yell and scowl.

"So you want to play too, missy?"

The agent attacking Yndra continues with his longsword.

On Yndra blade: 1d20 + 3 ⇒ (16) + 3 = 19 for dmg: 1d8 + 1 ⇒ (6) + 1 = 7

He slashes brutally at the dwarf then turns back to the woman with the whip.

Kamektah, shouldn't Zaril and his group be here by now?
What is keeping them?"

Yndra, Sapper are up...

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

Yndra grits her teeth when she feels the sword finds a way through her breastplate. "We have to push, if we want to be ready for their 'reinforcements'. Sapper, can you get Grax back on his feet?" She then focuses on the enemy in front of her. "I'm not done with you yet."

Attack with axe, two-handed, at the enemy in front of me. +1 on attack roll from Judgement, +1 from Higher Ground.

Attack: 1d20 + 3 + 1 + 1 ⇒ (16) + 3 + 1 + 1 = 21
Damage: 1d8 + 3 ⇒ (8) + 3 = 11


Rebels Map

Yndra chops down the blabbering agent and he tumbles down the stairs to rest next to his bleeding ally.

Liberty's Edge

stats:
Current HP: 17/17 | AC/T/FF: 16/14/13 | Fort +6 Ref +6 Will +0 | Perception +7 (+8vs traps); DD +9 (+10vs traps+magical), Low light | Current Bombs: 7/7

Sapper moves up to Grax and fishes out his healing potion.


Rebels Map

The whip woman withdraws back thru the double doors.
We are not done here. Do not think you have won...because you haven't

==Round 4===
24-Wiem+Roc
20-Thaia - reloading?
15-Yndra -
14-Graxzos(-29 stable, prone)
6+Sapper - potion?
6-Woman(-13 hp)

Party goes...

Liberty's Edge

stats:
Current HP: 17/17 | AC/T/FF: 16/14/13 | Fort +6 Ref +6 Will +0 | Perception +7 (+8vs traps); DD +9 (+10vs traps+magical), Low light | Current Bombs: 7/7

Sapper feeds grax his potion

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems jumps from the wall, spreading webbed toes to catch the air. She passes through the site and her blade bites at the woman before sh can retreat too far.

scimitar: 1d20 + 5 ⇒ (16) + 5 = 21, slikt: 1d4 + 1 ⇒ (3) + 1 = 4


Rebels Map

Sapper helps Graxzos with a potion and the dwarf sputters back to consciousness.

Wiem Weems weeps from from the wall and slashes the whip-wielding-woman in the epic battle of the "w"'s. The blade catches the woman off guard and cuts a deep red slash on her forehead.

Why you little.... as she stuggles to stay on her feet.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wibbet which in your tongue is 'touchwe'"

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

Yndra pulls out her wand of healing, and gives herself a gentle tap on the shoulder with it.

Wand of CLW: 1d8 + 1 ⇒ (6) + 1 = 7

"Good to have you back, Grax. Do you still have that healing potion from Sharrowsmith that I gave you?"

-Posted with Wayfinder

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

Reload.

"Wiem, don't follow them out too far. We have to keep them in the bottleneck!"

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

What potion is Sapper using and how much do I heal?

Graxzos grunts as he wakens slowly. "Nay...I drank that after the scaly bastids plugged me wit' a crossbow..."

Liberty's Edge

stats:
Current HP: 17/17 | AC/T/FF: 16/14/13 | Fort +6 Ref +6 Will +0 | Perception +7 (+8vs traps); DD +9 (+10vs traps+magical), Low light | Current Bombs: 7/7

I was planning in using that potion of cure moderate I saw in your sheet, but you used that?

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

No, that works fine! That's one I bought before the scenario started. I wasn't sure if when you said "his" potion you meant that, or one of Sapper's.

CMW: 2d8 + 2 ⇒ (2, 8) + 2 = 12

Graxzos gets to his feet slowly, still seething, and snatches up his pistol as he squints into the gloom. "Don' get too far away, Wiemy!"

Move: stand. Move: retrieve dropped pistol.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

"Copy that Lady Thalia," the grippli says.

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

Why would you want to copy Thaia? Then we'd be stuck with two of her! :P

-Posted with Wayfinder

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

D'oh!
Nice catch. So... this panda orders a meal...


Rebels Map

Finally the site is working again

Yndra pulls out a wand and taps Graxzos with it. He then quaffs another potion before he is ready to go with pistol at the ready.

Thaia reloads.

Meanwhile the woman with the whip watches as reinforcements appear next to her. One bold agent rushes into the room, only to have the flying guardian swoop down and gore and claw him as he passes the doorway.

Removed the bleeding bodies from the map to keep it uncluttered

Weem hears another voice but cannot tell where it originates.

Kamektah, I have something for you.

Suddenly one of the whip woman's wounds closes.

Thank you Zaril. Now we can finish these Pathfinder scum"

gm:

1d8 + 3 ⇒ (7) + 3 = 10


Rebels Map

==Round 5===
Party goes. Two new agents are visible in the doorway, while another is being torn to shreds by the guardian.

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

I'm guessing they have their own light.
Thaia moves forward to put them into point blank range (something I will do when I get home in a couple of hours) and fires on the nearest.

KA-BOOM! (precise, point blank, ranged touch : 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14 damage: 1d12 + 1 ⇒ (9) + 1 = 10

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

"Did someone just heal her?" the grippli asks. "Sapper! Your boom. I think there is at least one more; all standing around her!" Wiem Weems pauses before the doorway to stab at Kamekhteh, then steps back into the room with her allies.

scimitar: 1d20 + 1 ⇒ (6) + 1 = 7, sklept: 1d4 + 1 ⇒ (1) + 1 = 2
move: 5' step on the diagonal

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

Correction on last round: I healed myself, not Graxzos.

Yndra moves up to intercept the new Aspis intruders. She locks eyes with the foremost one and points a finger at him, still stone-like from their earlier encounter with the Basilisk. "Fall to your knees in awe of this ancient marvel of Dwarven glory! How dare you try to invade here?"

Move, four squares left and one up. This puts me adjacent to Eagle One and gives me LoS on the Aspis. Then cast Command on the agent with the white shirt. Will save DC 14 for him, or fall prone.

-Posted with Wayfinder

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

Everyone (so far) moved.


Rebels Map

@Yndra, sorry yes I misread on your wand cure. Noted

Thaia strides down the stairs and lines up a shot on the agent in the white shirt. BOOM.

Just barely hitting him as the bullet brushes the corner of the wall, the man falls in a scream.

Wiem slashes at Kamekhteh, but the woman easily evades the small blade.

Yndra moves and commands the next agent in green to fall prone.

1d20 ⇒ 3

"You got it! Wait...what?" as the man drops prone.

Graxzos and Sapper...are up

Liberty's Edge

stats:
Current HP: 17/17 | AC/T/FF: 16/14/13 | Fort +6 Ref +6 Will +0 | Perception +7 (+8vs traps); DD +9 (+10vs traps+magical), Low light | Current Bombs: 7/7

Sapper bound down the stairs to stand by Yndra so that he can see down the hall. It was a chaotic mess in there, but he shakes a bomb up anyway.
ranged rouch on whip girl who has cover: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15
damage, splash 5 DC16: 1d6 + 4 ⇒ (2) + 4 = 6

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

As Sapper's bomb goes off in the doorway, Graxzos stumps forward grimly. "C'mon, Wiems, let's show 'em how Garundi do it!" He takes up a position next to the golden guardian, ax ready.

Move adjacent to the Guardian and ready a swing of the ax if either for comes within range.

Readied Action:

Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d10 + 2 ⇒ (8) + 2 = 10


Rebels Map

Sapper lobs a bomb through the doorway, hitting the woman with the fire concoction.

"Stop with the fire already!"

The splash catches the agent to her right...

gm:

A: 1d20 ⇒ 5
Z: 1d20 ⇒ 12

The white shirt agent takes a blast of the flames, turns and looks back then rushes wiem.

On Wiem sword: 1d20 + 3 ⇒ (9) + 3 = 12 for arrow: 1d8 + 1 ⇒ (4) + 1 = 5

The whip-woman Kamekhteh snaps her whip at Graxzos.

"Back for more, dwarf? You are as stubborn as your ancestors but will end the same way!"

On Graxzos barbed whip, cover: 1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 15 for whip: 1d4 + 5 ⇒ (2) + 5 = 7


Rebels Map

Wiem and Graxsoz feel something or someone brush past them...with the smell of burnt clothing and hair.

YOU Halfling-gnomeling! You will pay first!"

On Sapper spear, invis, large: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25 for arrow: 2d6 + 5 + 3 ⇒ (2, 4) + 5 + 3 = 14

As a very large man suddenly appears with a longspear, stabbing at Sapper.

The golden guardian swipes a claw at the large spearman and draws a small amount of blood. Just as quickly, you see some of the wound close.

Party up...

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

"Where'd you come from?!" Graxzos demands as the big man appears near him. Sliding carefully under the man's guard, he stows his pistol to swing at him with his ax. "Don' attack Sapper! Hey! PAY ATTENTION TO ME!"

Move action: stow pistol. No action: 5' shift. Swift action: rage for +4 to strength! Standard action: attack!

Attack (rage and crowd control): 1d20 + 5 + 2 + 1 ⇒ (3) + 5 + 2 + 1 = 11
Damage: 1d10 + 6 ⇒ (5) + 6 = 11

Rage remaining: 3/5. Note that due to Crowd Control, Grax has a +1 bonus to AC as long as he remains adjacent to 2 enemies.

NOT THAT IT MATTERS WITH THAT ROLL.

:P

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

"Yikes!" What is that? Some magical effect?

Deciding that a thorough investigation will have to wait, Yndra makes room for the guardian and swings her axe at the large Aspis agent. Still, she finds it hard to aim so high.

Attack at large agent: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem aweems continues poking the lady with the whip. Her tiny blade leaving barely noticeable marks in the air.
scimitar: 1d20 + 1 ⇒ (1) + 1 = 2, swish: 1d4 + 1 ⇒ (1) + 1 = 2

"This is getting sticky. SeeOne, come!"
If a fast mount doesn't provoke (Moving five feet)...

The grippli fancifully jumps onto the roc.
Ride: 1d20 + 7 ⇒ (20) + 7 = 27

EDIT: Got those two backward :) EDIT EDIT: 1,000th post!
T-shirt reroll on scimitar?: 1d20 + 1 + 2 ⇒ (10) + 1 + 2 = 13

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