PbP GameDay 3: PFS 00-22 Fury of the Fiend (Inactive)

Game Master Chris Marsh

MAP

Initiative Quick Post:

  • Enemy: [dice]d20+0[/dice]
  • Alan Baird a'Lorien: [dice]d20+4[/dice]
  • Galdur XXI: [dice]d20-1[/dice]
  • Omrax the Bold: [dice]d20+3[/dice]
  • Wreck: [dice]d20+3[/dice]

  • Perception Quick Post:

  • Alan Baird a'Lorien: [dice]d20+10[/dice]
  • Galdur XXI: [dice]d20+1[/dice] (or 4)
  • Omrax the Bold: [dice]d20+4[/dice]
  • Wreck: [dice]d20+0[/dice]

  • 1 to 50 of 205 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Ping when You're ready (remind me of your level too so that I prep the correct subtier.)

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    Lvl10. Just need to see if i buy anything

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    Dot. Need to update tonight.

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    My character goes to 11

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Still level 8

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    Not buying anything

    -Posted with Wayfinder

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Level 10 now... Updating needed :)


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    A cut-off cry echoes in the distance as some unseen predator finds its first meal of the day. As if in warning, a strong wind howls through the ruins that provided last night’s shelter. Worse than the hard rock floor or the overgrown ancient thoroughfares is the incessant banging of primitive drums that pound from deeper within the city. In an effort to block out the thundering drums, your mind wanders back to images of Absalom and your mission briefing...

    The meeting with Venture-Captain Drandle Dreng was short, but strange. The old codger seemed both excited and worried as he booked your passage aboard the Chelish merchant vessel Black Water Mistress, bound for the docks of Belde along the Maiestas River. “Your journey will be much shorter,” laughed Dreng as he pointed at a well-worn map of the Chelish coastline. “Here, these splintered rocks where the Maiestas River meets the Arcadian Ocean,” Dreng paused, “they are the Pillars of Anferita. You remember them. Don't you? Inside the central rock formation lies the lost Jistkan city of Rachikan which you found though guile and might.” Dreng’s eyes stayed fixed on the map.

    [b]“Here’s the problem: the nation of Cheliax has sealed this region off from non-Chelish exploration after you left.” Dreng’s eyes sparkled for a moment before he continued. “Now that’s not entirely fair, is it?” Without waiting for a response, Dreng winked. “That’s what I thought, so I sent a lone agent to secretly explore Rachikan.” Dreng’s eyes seemed to lose their spark, “That agent is Benton Grone, a good friend of mine.” Unable to hide his growing concern Dreng sputtered, “Benton lost his nephew, Eldis, as you personally discovered, and I’ll be damned if the Grone family loses another member to that deadly city.” Regaining his composure, Dreng continued, “We sponsored Benton to secretly explore Rachikan, and initially, his reports came back to Absalom at regular intervals, but over the last few months they became sporadic, and then stopped completely.” Dreng paused, “This, unfortunately, is not our only concern.”

    “The Chelish government has sealed Rachikan, so they don’t know we’re missing an agent.” Dreng smiled slyly. “My sources tell me a group of Chelish archeologists from Egorian’s prestigious Athenaeum have also disappeared; while this is, of course, a tragedy, we can use this information to our advantage.” Dreng’s smile widened. “I am sending you with forged documents and the official attire of Hellknights. One of Benton’s last missives mentioned a regiment of Hellknights— the Order of the Rack, I believe—who fortified a defensible position in the upper ruins and now guard a lift into the lower reaches of Rachikan’s shadows. It is there, deep within Rachikan, where both Grone and the Athenaeum’s researchers went missing. I need you to infiltrate Rachikan, bluff your way past the Hellknights, take the lift into the undercity, and discover what happened to Grone. Any questions?”

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    "Wreck only good with talking if Wreck scare people, Wreck not good at telling not truths. What do Hellknights do?"

    -Posted with Wayfinder

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Omrax looks a bit disturbed at the briefing.

    "While I have no love for the Hellknights, they are lawful as much as despicable. There is no honor in subterfuge, but if no laws are broken and this is the only way, only then will I reluctantly agree to this mission for the greater good. I am not sure the Inheritor will appreciate my actions and I may need to meditate before I agree. "

    " I have infiltrated the Fortress of the Nail, and there are those within that were not lawful and deserved justice for what they had done.. "

    o Omrax will not knowingly lie or break his vow if it will violate his oath or code.

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    "Good Beards! Another one? These Bentons. Are they related to the Blackrose by any chance?"

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    Whatever challenges we face, the Master of Masters will allow us to overcome. I will deal with the subtelty and subterfuge.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    The venture captain cracks a wry grin, "Nay, they're not Blockrose's, but the comparison isn't unwarranted. Omrax, I know that this may seem odious, but I think if you can get through the Hellknights without breaking a vow, you'll be able to shine in the depths below. I've been around long enough to know that sometimes our work is rough on paladins. Just be ready with how to deal with a Hellknight flat out asking if you're a Pathfinder..."


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    "If there are no other questions, I suggest that you get a move on. Every moment of delay pushes this from a rescue mission into a body recovery mission... like the last one."

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    ready

    -Posted with Wayfinder

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Ready as well. So that was a flashback and we are back in our cave on the trail again?

    Omrax marches onward.

    "The sooner we finish this mission, the better. By Iomedae, those drums are tearing at my last nerve."

    Omrax meditates to block the distant drums.

    • I will learn the weight of my sword. Without my heart
    to guide it, it is worthless—my strength is not in my
    sword, but in my heart. If I lose my sword, I have lost a
    tool. If I betray my heart, I have died.

    • I will have faith in the Inheritor. I will channel her
    strength through my body. I will shine in her legion,
    and I will not tarnish her glory through base actions.

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Galdur thinks back to his studies trying to remember what he can about the Egorian’s prestigious Athenaeum. KN (?): 1d20 ⇒ 3. He also takes the traveling time to research what he can about this particular order of Hellknights. KN (?): 1d20 ⇒ 19

    History, Local +7. except religion Galdur has a +5 or better in the knowledge skills. My profile is still not updated here, but the hard copy is. I have a few more hp, and the next level spells chosen. I purchased a ring of the ram.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Galdur doesn't remember much about Athenaeum, but the Order of the Rack focuses on destroying unworthy or useless knowledge.

    The ruins of Rachikan sprawl within Anferita’s hollow central pillar. The only known access into the pillar is through an old Aspis Consortium excavation site. Recently, a cadre of Hellknights entered Rachikan through the Aspis’s ingress and established a fort. This fort acts as a launching point for a group of Chelish archeologists to explore Rachikan’s lower levels. The ruins sit stacked and folded atop each other, each layer separated from the next by tons of stone, creating upper and lower ruins. The Hellknight fort rests within upper Rachikan atop the only known natural chute that delves into the lower levels. Needing access into Rachikan’s depths, the Hellknights constructed a winch and pulley elevator to ferry the members of the Athenaeum expedition down into the unspoiled reaches of the lost city. Upper and lower Rachikan rest within two huge, cathedral-like caverns casting the ruined Jistkan city into a perpetual state of darkness.

    As you head towards your mission you hear booming drums reverberate off the jagged walls of Rachikan’s ruins. Ahead, the shrieks and cries of inhuman voices cut through the ordered commands of an unseen baritone speaker inspiring his troops. The sounds of battle rage ahead, where a wooden fort highlights the otherwise monotonous rocky ruins of ancient Rachikan. Its palisades strain to hold back what seems to be a singular wave of twisted, shambling flesh, but on closer inspection, the mass consists of hundreds of writhing morlocks, hungrily hoping for blood.

    Heading towards the action is a pack of morlocks leading a stone golem (Kn Dungeoneering on the Morlocks for info.) They catch a glimpse of you and immediately turn course to intercept you:

    Iniative (assuming no changes since last scenario):

    Enemy: 1d20 + 8 ⇒ (19) + 8 = 27
    Alan Baird a'Lorien: 1d20 + 4 ⇒ (11) + 4 = 15
    Galdur XXI: 1d20 - 1 ⇒ (5) - 1 = 4
    Omrax the Bold: 1d20 + 3 ⇒ (8) + 3 = 11
    Wreck: 1d20 + 3 ⇒ (2) + 3 = 5


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    5 of the creatures advance, while one holds back beating a supernaturally loud drum. The sound vibrates your bones and your courage. Will Save (v Fear) DC 16 for everyone.

    Round 1:

    Enemy: Advance and drum
    Alan Baird a'Lorien:
    Galdur XXI:
    Omrax the Bold:
    Wreck:

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    WS vs Fear: 1d20 + 9 + 3 ⇒ (12) + 9 + 3 = 24

    can I move enough to them to use my cleave?

    -Posted with Wayfinder


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Consider the walls difficult terrain. If you can get into place, you're free to cleave.

    Wreck is successful on his save. Success still results in Shaken, however.

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Galdur begins tapping his finger to the drums of the deep as if woairing for his cue to burst into song.
    Will: 1d20 + 7 ⇒ (11) + 7 = 18 +4 if SLA or spell.
    I think a pali within range will give us a bonus vs. fear


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Unless he's switched it out, yes. Galdur passes (SLA)

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    long trip tomorrow. Will catch up in evening tomorrow

    -Posted with Wayfinder

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    will: 1d20 + 14 ⇒ (6) + 14 = 20

    Alan will move up and go full defense.
    AC=does it even matter

    Sorry, really, really sick right now.

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Omrax is immune to the fear affect and shares the resistance (partially) with his nearby allies.

    "We have seen these before. Annoying, vile creatures needing to be destroyed."

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Galdur moves out of the room as he draws his hammer.
    double move. Usual hammer, but I will remember the silver one has the adamantium blanch on it this time :)

    Grand Lodge

    Venture-Lieutenant - NH | Proprietor of Castamir's Station

    Safe travels Wreck, and good luck with your Fort saves Alan! I'll update ASAP..

    -Posted with Wayfinder

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Omrax will draw his adamantine greatsword and invoke a divine bond spirit into it (+2 enhancement).

    "Let us meet this foe head-on! Remember their tactics from last time."


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Despite everyone who isn't Omrax being a little scared of the sound from the magic drums, the party prepares for combat. Alan rushes up and places himself in a defensive stance. Galdur too moves and takes out a weapon of war. Omrax and Wreck follow suit.

    Round 1 Update:

    Enemy: Advance and drum
    Alan Baird a'Lorien: Rush up and stand on defense.
    Galdur XXI: Advance
    Omrax the Bold: Invoke and move
    Wreck: Move

    Round 2:

    The Enemy advances.

    Party up!

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    Wreck moves again, Standing in a defensive position for the moment, waiting for the enemy to draw closer

    Full Defence

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Wreck, can you benefit from natural armor magic? Did one just run the other way?" Galdur grips his hammer in both hands and steps up.
    readied action for a morlock entering a threatened square.
    hammer: 1d20 + 10 ⇒ (10) + 10 = 20, crnch: 1d8 + 6 ⇒ (2) + 6 = 8

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    "Wreck not sure what Galdur means, but if magic like amulate, yes, Wreck can"

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    "Like your amulet yes, but a bit stronger--the magic will overlap. Just don't resist when I reach for you." he raises his hammer at the word 'reach'.

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Omrax will move up next to Galdur and ready to strike the first creature to move within reach.

    " The Inheritor will guide us to victory. "

    Readied :

    +2 adm greatsword, pa: 1d20 + 14 - 3 ⇒ (12) + 14 - 3 = 23 for
    2h damage,pa : 2d6 + 6 + 2 + 9 ⇒ (6, 5) + 6 + 2 + 9 = 28
    .


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    The Pathfinders race up and prepare to meet the enemy.

    Round 2 Update:

    Enemy: Advance and drum again.
    Alan Baird a'Lorien: Current (hoping that you feel better.
    Galdur XXI: Ready
    Omrax the Bold: Ready
    Wreck: Waiting

    Once Alan goes, I'll post the results etc. If not by the end of the day I'll bot (if people don't mind.

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    Alan will move up and attack the nearest.
    1d20 + 14 - 1 + 2 ⇒ (1) + 14 - 1 + 2 = 162d6 + 8 ⇒ (5, 2) + 8 = 15

    I guess that does not hit, good thing I am fighting defensively. Btw I still have no voice but am on the mend.

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Omrax will move east and south 20' and re-ready to attack if foe within reach.

    reuse the roll readied above, or I can reroll. I cannot update map from phone. Move him 2 squares to the SW of Alan


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    We can keep.

    Alan moves up, but uncharacteristically slips on a rock. Two morlocks swarm onto Galdur. The dwarf lands a solid blow on one of the creatures. The respond with clubs:

    Atk: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
    Atk: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20 DMG: 1d6 + 2 ⇒ (2) + 2 = 4

    Three of them start wailing on Alan:
    Atk: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27
    Confirm: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13 DMG: 1d6 + 2 ⇒ (6) + 2 = 8
    Atk: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
    Atk: 1d20 + 5 ⇒ (1) + 5 = 6

    Finally the golem advances to Wreck. First he releases a gas that Wreck and Omrax inhale (Will DC 17 or be Slowed.) The golem slams the fighter with a fist

    ATK: 1d20 + 22 ⇒ (12) + 22 = 34 DMG: 2d10 + 9 ⇒ (2, 10) + 9 = 21

    Omrax I know you posted a move and re-ready, was that for Round 3?

    Party is up for their round 3 actions. Remember Shaken status and/or slowed.

    DM:

    Morlock 1: 8
    Morlock 2:
    Morlock 3:
    Morlock 4:
    Morlock 5:
    Morlock 6:

    Golem:

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    sorry, that was for round. 2.
    Omrax would attack the golem that moved up, not sure if cover from corner applies

    Will : 1d20 + 12 ⇒ (8) + 12 = 20

    Omrax steps up to attack the large stone construct.

    "Stand down stone man! "

    +2 adm Greatsword, pa: 1d20 + 14 - 3 ⇒ (20) + 14 - 3 = 31 damage : 2d6 + 6 + 9 + 2 ⇒ (4, 4) + 6 + 9 + 2 = 25
    +2 adm confirm: 1d20 + 14 - 3 ⇒ (20) + 14 - 3 = 31 damage : 2d6 + 6 + 9 + 2 ⇒ (5, 5) + 6 + 9 + 2 = 27

    +2 adm Greatsword, pa: 1d20 + 9 - 3 ⇒ (19) + 9 - 3 = 25 damage : 2d6 + 6 + 9 + 2 ⇒ (2, 4) + 6 + 9 + 2 = 23

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    AoO's for missed attacks
    1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 262d6 + 8 ⇒ (5, 3) + 8 = 16
    1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 232d6 + 8 ⇒ (1, 2) + 8 = 11

    1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 352d6 + 8 ⇒ (3, 2) + 8 = 13
    1d20 + 14 + 1 ⇒ (12) + 14 + 1 = 272d6 + 8 ⇒ (3, 1) + 8 = 12

    Flurry
    1d20 + 14 - 3 ⇒ (11) + 14 - 3 = 222d6 + 8 ⇒ (3, 3) + 8 = 14
    1d20 + 14 - 3 ⇒ (18) + 14 - 3 = 292d6 + 8 ⇒ (2, 3) + 8 = 13
    1d20 + 8 - 3 ⇒ (16) + 8 - 3 = 212d6 + 8 ⇒ (2, 6) + 8 = 16

    Confirm
    1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 262d6 + 8 ⇒ (6, 2) + 8 = 16

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Galdur swings at the morlack spinning the hammer in his hand before striking again.
    hammer: 1d20 + 10 - 2 ⇒ (4) + 10 - 2 = 12, clunk: 1d8 + 3 ⇒ (2) + 3 = 5
    hammer: 1d20 + 5 - 2 ⇒ (11) + 5 - 2 = 14, tink: 1d8 + 3 ⇒ (4) + 3 = 7

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    think golum is gone after that. But just incase...

    Wreck swings his big axe, knowing he will ignore the toughness of the construct
    Vital Strike: 1d20 + 17 ⇒ (7) + 17 = 24
    Damage: 2d12 + 23 ⇒ (1, 10) + 23 = 34

    -Posted with Wayfinder


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Sorry I was gone enjoying my holiday, but I'm back!

    Alan turns into a whirlwind as he lashes out with every limb. He continues his assault and drops 3 out of the 4 surrounding him. Galdur, however, misses with both swings. Omrax lands a telling blow, but his second swing BARELY misses. Wreck too misses with his swing, not connecting with a good angle.

    The drums continue from the East, and the lone morlock to the left is encouraged by it. He swings his club at Galdur:

    Club: 1d20 + 5 ⇒ (17) + 5 = 22 DMG: 1d6 + 2 ⇒ (5) + 2 = 7
    Bite: 1d20 + 0 ⇒ (10) + 0 = 10

    The morlock whoops in victory!

    Meanwhile the one facing Alan amongst his dead allies is less sure of himself, but something pushes him on:

    Club: 1d20 + 5 ⇒ (16) + 5 = 21
    Bite: 1d20 + 0 ⇒ (4) + 0 = 4

    Instead of a whoop, he whimpers, knowing his fate.

    Finally the golem, cracked but still fighting pushes on. He directs his fists at Omrax.

    Slam 1: 1d20 + 22 ⇒ (5) + 22 = 27 DMG: 2d10 + 9 ⇒ (1, 1) + 9 = 11
    Slam 2: 1d20 + 22 ⇒ (18) + 22 = 40 DMG: 2d10 + 9 ⇒ (10, 3) + 9 = 22

    PARTY UP!

    DM:

    Morlock 1: DEAD
    Morlock 2: DEAD
    Morlock 3: DEAD
    Morlock 4: 12
    Morlock 5:
    Morlock 6:

    Golem: 52

    Grand Lodge

    Male Half Orc
    VITALS:
    AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
    Fighter 11
    Skills:
    Climb +8(+10), intimidate +24, Swim +8(+10)

    He swings his axe at the golum
    Attack 1: 1d20 + 17 ⇒ (4) + 17 = 21
    Attack 2: 1d20 + 12 ⇒ (2) + 12 = 14

    But once again his swings bounce off the construct

    -Posted with Wayfinder

    Silver Crusade

    Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

    Omrax calls to Wreck

    "Sir Wreck, step over a bit and we can take this out ."

    not sure if cover accounted for on golum swings to Omrax and whether one hits or two.

    Hands and mercy : 4d6 + 1d6 ⇒ (3, 6, 6, 3) + (6) = 24

    Omrax swiftly lays hands on himself as he steps over to get a better angle.

    +2 adm Greatsword, pa: 1d20 + 14 ⇒ (3) + 14 = 17 damage : 2d6 + 6 + 2 ⇒ (6, 2) + 6 + 2 = 16 .
    +2 adm Greatsword, pa: 1d20 + 9 ⇒ (4) + 9 = 13 damage : 2d6 + 6 + 2 ⇒ (1, 3) + 6 + 2 = 12 .

    yikes. We found Galdur's jinxed dice again .

    Sovereign Court

    dwarf summoner 13 AC 22 (26), perception +13 (+2, +4) F: +9, R: +3, W: +8 (+4 steel soul, +4 shield ally)

    Galdur makes like a dwarven smith and swings his hammer, hoping the morlock makes like dwarven iron.
    hammer: 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 9, thud: 1d8 + 6 ⇒ (2) + 6 = 8
    hammer: 1d20 + 5 - 2 ⇒ (3) + 5 - 2 = 6, thud: 1d8 + 6 ⇒ (7) + 6 = 13
    you just had to say something didn't you :)

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    Alan sees his moment and strikes out with a kick and an elbow.
    1d20 + 14 + 1 ⇒ (12) + 14 + 1 = 272d6 + 8 ⇒ (1, 6) + 8 = 15
    1d20 + 14 + 1 ⇒ (19) + 14 + 1 = 342d6 + 8 ⇒ (1, 1) + 8 = 10

    and then continues with a flurry
    1d20 + 12 ⇒ (7) + 12 = 192d6 + 8 ⇒ (3, 1) + 8 = 12
    1d20 + 12 ⇒ (18) + 12 = 302d6 + 8 ⇒ (2, 6) + 8 = 16
    1d20 + 7 ⇒ (11) + 7 = 182d6 + 8 ⇒ (2, 3) + 8 = 13


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    There isn't enough to warrant cover. It's difficult terrain, but not cover. Only one hit (critically though)

    Wreck misses twice, as does Omrax (though at least he feels better.) Then the bad luck continues with Galdur... Alan kills the remaining morlock by him on the first elbow strike. I'll let you switch to an attack and move, just tell us where you go (or move the map.)

    The morlock by Galdur lives to fight another day round.

    Club: 1d20 + 5 ⇒ (1) + 5 = 6
    Bite: 1d20 + 0 ⇒ (7) + 0 = 7

    He misses as badly as the Pathfinders. Finally the golem continues it's barrage, opening with it's breath attack. Will saves from everyone not Alan.

    It strikes at Omrax twice:

    Slam 1: 1d20 + 22 ⇒ (5) + 22 = 27 DMG: 2d10 + 9 ⇒ (3, 7) + 9 = 19
    Slam 1: 1d20 + 22 ⇒ (15) + 22 = 37 DMG: 2d10 + 9 ⇒ (8, 10) + 9 = 27

    DM:

    Morlock 1: DEAD
    Morlock 2: DEAD
    Morlock 3: DEAD
    Morlock 4: DEAD
    Morlock 5:
    Morlock 6:

    Golem: 52

    Scarab Sages

    Male Tien-Min/Varisian Human (HP 84/84; AC 33/T 31/FF 24, CMD 43, v Grapple 50, Trip 49: F +14, R +14, W +14; perception +10, init +4)

    hiya!

    moved flanking with omrax so I am flanking
    extra damage from sneak attack if applicable.
    1d6 ⇒ 3

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