PbP GameDay 2: QfP2 - PFS 3-11 On Hostile Waters (1-5) (Inactive)

Game Master Beckett

Began: 24Apr2014
Part 3 began: 10Jun2014

Init:

[dice=Gunnar]1d20+2[/dice
[dice=Rufus]1d20+5[/dice
[dice=Rufus]1d20+5[/dice
[dice=Sudara & Kami]1d20+2[/dice
[dice=Torean]1d20+3[/dice
[dice=Vrockwing]1d20+4[/dice
[dice=Wyran]1d20+2[/dice
--------------------------------
[dice=]1d20+[/dice

CURRENT MAP


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Sczarni

Male Human (Ulfen) Fighter (Phalanx Soldier) 1 [HP: 7/13|AC: 19 (12 T, 17 FF) CMD: 17 (15 FF)|F+4 R+2 W+0|Init +2|Perc+0]

Still here, just waiting for my turn.

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Part 3:
Player: Merck
Character: Rufus Tealeaf
Class: Inquisitor lvl 3
PFS #: 35561-2
Faction: Andoran
No day job

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

HERE are the Chronicle Sheets. Please let me know if I need to fix anything.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

General thoughts? Likes and dislikes on this one, or the whole series.

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Man, I miss the lantern lodge.
Despite having played the first two with a different group I really like the series. The only thing that I would have liked more was making my own rolls for the tasks check on act 2 but I completly understand the desire to keep the game from grinding to a halt.

Overall I had a lot of fun. Thx for running it DM Beckett.

Grand Lodge

Male Dwarf Inquisitor 10 [HP: 75/75 | AC: 24/13/22 CMD: 24 | F+12 R+8 W+12* (+5 vs. spells/spell-like, +2 vs. Necromancy, +1 vs. Evocation) | Init +4 | Perc +12 SM +16 Darkvision]

Great adventure, though I wish I had had a Monk or Druid to run through this for the rewards. Actually, I think Torean wasn't that well suited for this series with the lack of a lot of spellcasters.

Part 3 is easily the best of the three. And I liked Act 2 even without rolling stuff myself.


11/11 HP - AC 15 - 17 vs Evil -

It was great, on part due to DM Pacing. It seems like it could drag if left unchecked.

I didnt play the first one, but enjoyed the encounters. It's very straightforward, unlike some PFS mods.


11/11 HP - AC 15 - 17 vs Evil -

So things like the Braid, we don't actually own them until we buy them right? They are just available to us?

Sczarni

Male Human (Ulfen) Fighter (Phalanx Soldier) 1 [HP: 7/13|AC: 19 (12 T, 17 FF) CMD: 17 (15 FF)|F+4 R+2 W+0|Init +2|Perc+0]

Correct.

Silver Crusade

Male Aasimar (Angel-Blooded) Warpriest 2 | HP 3/17 | AC 18 | T 12 | FF 15 | CMD 16 | Fort +4 | Ref +2 | Will +4 | Init +2 | Perc +2

I enjoyed it quite a bit

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I kind of felt like it dragged at certain points, but overall, a pretty good story. The town defense I think would have worked better in a face to face game, but it is what it is.

I'm going to take a little break from DM for a bit, and then I'll start something new. Thanks for playing. :)

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

See you around mate. Good luck
:)

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