Pathfinder Society—Scenario #4-01: Rise of the Goblin Guild

Game Master Christopher Rowe

When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments—and face to face with a burgeoning thieves’ guild.


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Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

"Hit it and retreat Manzcar. Don't go in the corridor where only you can fight it."

Jory moves against the rear wall 15 feet from the biggie and tries to shoot past the fighter.

hit/damage: 1d20 + 5 - 4 ⇒ (2) + 5 - 4 = 31d8 + 3 ⇒ (1) + 3 = 4

"Stop blocking my shots!"

Dark Archive

Male Human Wizard

Khain moves toward the fighting and fires his last Acid Dart.

Ranged Touch attack vs AC 11 (firing into combat)1d20 + 2 - 4 ⇒ (19) + 2 - 4 = 17 Damage 1d6 ⇒ 3

The Acid bites into the Bugbear's shoulder, causing the creature no small amount of discomfort.

Grand Lodge

Male Human Fighter 2 |AC 20, 13T, 17FF | |Melee +6 Ranged +4 | | HP-16/22 | Fort 5, Reflex 2, Will 0 (+1vs.fear)| |CMB 5, CMD 18 |

Kinda busy here ... in a hallway... fighting a bugbear. sorry for getting in your way

Manzcar laughs as he fights with.the bugbear and hears Jorrys comments.


Those of you making ranged attacks against Inoklar: thanks for remembering the -4 to hit for firing into melee. But remember also that if there are creatures, even allies, between you and your target, then the target has soft cover and gets a +4 to their AC. Not that anything would have changed in Jory's or Khain's attacks, just a reminder.

I think Inoklar's hit points have been edited incorrectly. The spreadsheet is showing her at seven, but I think it should be higher than that. I'll go back through the thread and figure it out and edit if necessary.

I believe we just need to hear from Alys and Rutilus.


And I was right and wrong at the same time. The hit point total was incorrect, but not in the direction I thought. The bugbear is at four hit points.

Liberty's Edge

Human Paladin of Shelyn || AC 18 - Tch 11 - Ff 17 || HP 13 || Fort/Refl/Will +4/+1/+5 || CMD 15 || Perception +0
GM Nightfeather wrote:
Those of you making ranged attacks against Inoklar: thanks for remembering the -4 to hit for firing into melee. But remember also that if there are creatures, even allies, between you and your target, then the target has soft cover and gets a +4 to their AC.

Sometimes I learned recently as well :)

Grand Lodge

Male Human (Chelaxian) Cleric 1; Hp 10/10, Ac 19, Touch 11, FF 17, Fort +3 Ref+1 Will +6; Percept: +4; Ini +1

As several times before, Rutilus gets down to his knees next to Travis unconcious body, offering a quick prayer to his Lady. He touches forehead of his fallen compatriot, requesting Goddess's assistance.

Rebuke death: 1d4 + 1 ⇒ (2) + 1 = 3

Travis, you are 0 HP now

Liberty's Edge

Human Paladin of Shelyn || AC 18 - Tch 11 - Ff 17 || HP 13 || Fort/Refl/Will +4/+1/+5 || CMD 15 || Perception +0

Woot!
Link to map

Travis will open his eyes, and look at Rutilus.
"Goddess, that hurt! And thank you, my friend. Is the fight over?"

After hearing the sounds of battle, and Manzcar shouting, his grimace returns.

"FOUL CREATURE, DIE!!"

Travis will get up, slowly, and use the wand upon his body, with a genuine look of gratitude turns his eyes towards the dwarven monk.

"Manzcar and Alys, I'm coming, don't let it get away. Together, we'll slay this monstrosity once and for all... I'm sick of this!"

Actions:

Standard action: Healing: 1d8 + 1 ⇒ (8) + 1 = 9
Move action: get up
None-action: 5FS closer.


Skills :
Acrobatics +8, Appraise +6, Bluff +4, Climb +6, Disable Device +10, Disguise +4, Escape Artist +8, Knowledge (local) +6, Perception +4 (+5 to locate traps), Sleight of Hand +8, Stealth +8, Use Magic Device +5
Init +6; Perception +4 AC 18, touch 15, flat-footed 13 (+3 Armor, +4 Dex, +1 dodge) hp 4/8 (1d8) Fort +0, Ref +6, Will +0 Base Atk +0; CMB +2; CMD 17

lets go. GM any way to get behind the bugbear to cut it off without tumble

Grand Lodge

Male Human Fighter 2 |AC 20, 13T, 17FF | |Melee +6 Ranged +4 | | HP-16/22 | Fort 5, Reflex 2, Will 0 (+1vs.fear)| |CMB 5, CMD 18 |

Alys can you tumble behind her

Manzcar asks hoping to cut off her escape

Grand Lodge

Male Human Fighter 2 |AC 20, 13T, 17FF | |Melee +6 Ranged +4 | | HP-16/22 | Fort 5, Reflex 2, Will 0 (+1vs.fear)| |CMB 5, CMD 18 |

or you could lay down your weapon an come peacefully

Manzcar says to the bugbear.

Dark Archive

Male Human Wizard

Dead or Alive, your coming with us. Be sensible, and we can avoid permanent blood shed. What is it going to be?

Grand Lodge

Male Human Fighter 2 |AC 20, 13T, 17FF | |Melee +6 Ranged +4 | | HP-16/22 | Fort 5, Reflex 2, Will 0 (+1vs.fear)| |CMB 5, CMD 18 |

I am in meetings the rest of the day and then have a family function tonight don't want to hold anything up. If she is stil alive or I am still alive I will do the following

my action don't look till it is my turn:

Relinquish or die
attack: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d8 + 4 ⇒ (3) + 4 = 7
woot now a crit lol
attack: 1d20 + 5 ⇒ (18) + 5 = 23
damage: 1d8 + 4 ⇒ (6) + 4 = 10

Liberty's Edge

Human Paladin of Shelyn || AC 18 - Tch 11 - Ff 17 || HP 13 || Fort/Refl/Will +4/+1/+5 || CMD 15 || Perception +0

Come on little halfling! You can do it!

Sczarni

Male Halfling Rogue 1 || AC 16 Tch 14 Fft 13 || Hp 9 || Saves +1/+6/+2

Alys gets a flask of acid, moves behind Manzcar and throw it behind the bugbear. (BM16)


Skills :
Acrobatics +8, Appraise +6, Bluff +4, Climb +6, Disable Device +10, Disguise +4, Escape Artist +8, Knowledge (local) +6, Perception +4 (+5 to locate traps), Sleight of Hand +8, Stealth +8, Use Magic Device +5
Init +6; Perception +4 AC 18, touch 15, flat-footed 13 (+3 Armor, +4 Dex, +1 dodge) hp 4/8 (1d8) Fort +0, Ref +6, Will +0 Base Atk +0; CMB +2; CMD 17

okay this has come to a stall for almost a week now if ee are simply waiting on Alys roll than I will do it for him. Range touch atack on a square behind the bugbear for Alys 1d20 + 3 ⇒ (20) + 3 = 23 so bugbear takes ine point of damage

Liberty's Edge

Human Paladin of Shelyn || AC 18 - Tch 11 - Ff 17 || HP 13 || Fort/Refl/Will +4/+1/+5 || CMD 15 || Perception +0

Confirmation on critical hit: 1d20 + 3 ⇒ (4) + 3 = 7
Critical not confirmed.
Damage: 1d6 ⇒ 4

The bugbear gets an acid flask to the face, and screams in agony as the pain becomes unbearable.

Liberty's Edge

Human Paladin of Shelyn || AC 18 - Tch 11 - Ff 17 || HP 13 || Fort/Refl/Will +4/+1/+5 || CMD 15 || Perception +0

He drops to his knees, staggered by the attack.
His screams are deafening.

Travis shouts: "Finish him off, before he can catch his breath!"

Dark Archive

Male Human Wizard

it's the bugbear's turn. we wait for Chris.


Skills :
Acrobatics +8, Appraise +6, Bluff +4, Climb +6, Disable Device +10, Disguise +4, Escape Artist +8, Knowledge (local) +6, Perception +4 (+5 to locate traps), Sleight of Hand +8, Stealth +8, Use Magic Device +5
Init +6; Perception +4 AC 18, touch 15, flat-footed 13 (+3 Armor, +4 Dex, +1 dodge) hp 4/8 (1d8) Fort +0, Ref +6, Will +0 Base Atk +0; CMB +2; CMD 17

stated action was spot behind bugbear therefor it is only one point of acid splash damage

Liberty's Edge

Human Paladin of Shelyn || AC 18 - Tch 11 - Ff 17 || HP 13 || Fort/Refl/Will +4/+1/+5 || CMD 15 || Perception +0

Unless.... Alys was brave enough to smash it in his face, taking one damage himself?
Also, since he used a ranged attack, doesn't this provoke an attack of opportunity?

Grand Lodge

Male Human Fighter 2 |AC 20, 13T, 17FF | |Melee +6 Ranged +4 | | HP-16/22 | Fort 5, Reflex 2, Will 0 (+1vs.fear)| |CMB 5, CMD 18 |

He is behind me and the bugbear is in fron he would be hitting me with damage

Sczarni

Male Halfling Rogue 1 || AC 16 Tch 14 Fft 13 || Hp 9 || Saves +1/+6/+2

I would smah it on his face but Manzcar is ind front of him, thats why I threw it behind Iknolar. also thats why I didnt roll touch attack, I didnt belive it was needed.

Liberty's Edge

Human Paladin of Shelyn || AC 18 - Tch 11 - Ff 17 || HP 13 || Fort/Refl/Will +4/+1/+5 || CMD 15 || Perception +0

I misunderstood, my bad


Sense that it she is living out the last moments of her life, the monstrous fighter Inoklar lashes out her only target, Manzcar, snarling in defiance as she does so.

attack with morningstar: 1d20 + 7 ⇒ (20) + 7 = 27

crit confirmation: 1d20 + 7 ⇒ (1) + 7 = 8

The blow lands solidly!

damage: 1d8 + 6 ⇒ (3) + 6 = 9

But this last act of defiance is a last act indeed, and the heroes descend with blade and fire, acid and magic, and end the creature's life.

-------

You are standing in a large room with the last wisps of magical mist melting away behind you.

Ekkie the Goblin peers around the corner cautiously.

"Which gang won?

Liberty's Edge

Human Paladin of Shelyn || AC 18 - Tch 11 - Ff 17 || HP 13 || Fort/Refl/Will +4/+1/+5 || CMD 15 || Perception +0

"We did Eekie, we did..."

Travis goes check on Manzcar, after this last blow, to see if he's okay.

Grand Lodge

Male Human Fighter 2 |AC 20, 13T, 17FF | |Melee +6 Ranged +4 | | HP-16/22 | Fort 5, Reflex 2, Will 0 (+1vs.fear)| |CMB 5, CMD 18 |

After getting hit hard by the bugbear Manzcar unleashes his own attack.

attack: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d8 + 4 ⇒ (3) + 4 = 7
woot now a crit lol
attack: 1d20 + 5 ⇒ (18) + 5 = 23
damage: 1d8 + 4 ⇒ (6) + 4 = 10
it almost crit me cause it knew I was going to crit it LOL

that wasn't as fun as I thought it would be

Manzcar slowly stumbles back out of the corridor.

we should have a look around but I think I'll sit down first

Sczarni

Male Halfling Rogue 1 || AC 16 Tch 14 Fft 13 || Hp 9 || Saves +1/+6/+2

"That was a lot of fun!!
Lets not do this again in a while, Im starting to dislike dark caves..."

"So... what did this friendly bugbear owned

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory looks around. "It is done. The queen of the guild is slain."

Dark Archive

Male Human Wizard

"Still many passages unexplored"


As it happens, exploration of the remaining passages show that they all lead into the sewers proper, and away from the lair of the Nightsoil Marauders.

The sole exception is the passage leading south off of the "throne room," which leads to what is clearly Inoklar's bedchamber.

This chamber contains Inoklar’s bed and other furnishings. A search of the room finds a large chest containing Inoklar’s takings from the Nightsoil Marauders’ operations, including emblems and tokens of rival crime organizations in Magnimar: a set of miniature scales carved from black onyx stolen from an inattentive Night Scale thief, several Varisian scarves and knives taken from Sczarni thugs, an ornamental star of Desna filched from one of the Gallowed, a broken klar that belonged to a Shoanti gang leader, and most importantly, a golden Aspis Consortium badge. At the bottom of the chest, well hidden from her superstitious goblin minions, are Inoklar’s scrawled notes detailing her plans to take over Magnimar, as described in the adventure’s background.

The party is prepared to return to Heidmarch with all of this material, when they remember their promise to the goblin Ekkie, who proved so instrumental in their success.

So, after several false starts and wrong turns, the heroes find themselves, coated in filth and laden with the unconscious bodies of a pair of goblin dogs, at the mouth of an enormous sewer outflow pipe at the edge of the city. Ekkie, now laden down with the various alchemical supplies, bits of junk, and other things she considers "treasures," is prepared to pour the last of her found healing potion down the dogs' throats as the sun begins to set.

Before she does that, though, she takes a stick and scratches in the stinking mud at your feet. With a few surprisingly deft scratches, she limns the Sign of the Open Road, symbol of the Pathfinder Society.

"I'll watch for this here, right? So I know who's in my gang?"

Liberty's Edge

Human Paladin of Shelyn || AC 18 - Tch 11 - Ff 17 || HP 13 || Fort/Refl/Will +4/+1/+5 || CMD 15 || Perception +0

"Yes Ekkie, you are an honourary member of our clan! You can rely on my sword and shield, to come to your aid when you need it. Be safe!" Travis says as he slowly walks away.

Grand Lodge

Male Human Fighter 2 |AC 20, 13T, 17FF | |Melee +6 Ranged +4 | | HP-16/22 | Fort 5, Reflex 2, Will 0 (+1vs.fear)| |CMB 5, CMD 18 |

Manzcar pulls his longsword halfway out of its sheath and cuts his own hand nicking it just enough for a little blood to flow. He then takes out his sling and wipes his blood on it and hands it to EKKie.

We are now blood friends and I pledge to help you when you need and call for me.

Dark Archive

Male Human Wizard

Khain pats the little goblin on the head.

Ekkie, you carry a powerful fire magic inside you. It is called courage. Make the world a little better than you found it, and take care of your goggies. May your enemies burn before you, and horseflesh be bountiful at your table.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory grunts: "Be safe little one. Keep yourself clean or I'll be waiting in the night with a bar of soap!"

Liberty's Edge

Human Paladin of Shelyn || AC 18 - Tch 11 - Ff 17 || HP 13 || Fort/Refl/Will +4/+1/+5 || CMD 15 || Perception +0

Travis will smirk silently at Jory's response..

Sczarni

Male Halfling Rogue 1 || AC 16 Tch 14 Fft 13 || Hp 9 || Saves +1/+6/+2

I had never seen a goblin so beloved Ekkie. Maybe you are also my favorite one. Now RUN FROM JORY'S SOAP!!

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