Pathfinder guild (Inactive)

Game Master Dinuci


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Male Kobold Bloodrager 5/ Dragon Disciple 2 (HP 62/62 | AC:20 (19) | T:13 (11)| FF:18 (17) | CMB :+7 (9) | CMD:19 (21)| F:+9 (+11) | R: +6 | W: +4 (+6)| Init: +2 | Perc: +8 | Speed: 40)

Fish continues to press his attack.

Claw1: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Claw2: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Tail: 1d20 + 1 ⇒ (17) + 1 = 18
damage: 1d4 + 2 ⇒ (4) + 2 = 6


Guild map | Jade regent

Idris stands up and almost gets kicked down again. He receives a chain on the back. The two bandits are jeering at the almost dead man. While he gets beaten up Nagbur takes some of his hurts away. Ama in the meanwhile strikes another scout down, whilst slashing she starts growing and growing. Fish pulls the one he hurt earlier down also. The men still standing start looking really nervous.

Combat round 3:
- Idris [22/31 + 5NL +1 THP 9/10]
- Almalik [21/23 hp | DR 2/- 28/30 +1 THP 10/10]
- Bandits
- Scouts
- Ama [DR 2/- 28/30]
- Nagbur
- Fish [15/28 hp]

Combat round 4:
- Idris [15/31 + 7NL +1 THP 9/10]
- Almalik [21/23 hp | DR 2/- 27/30]
- Bandits
- Scouts
- Ama [DR 2/- 27/30]
- Nagbur [2NL]
- Fish [15/28 hp]

In bold may act!

Rolls:

Chain: 1d20 + 12 ⇒ (16) + 12 = 28
Dmg: 2d4 + 4 ⇒ (2, 3) + 4 = 9


M Half-Giant Trailblazer (Aegis) 7 | HP 67/67 | AC 21 T 11 FF 21 | F +10 R +5 W +9 | CMD 24 | Init +1 | Perc +12

The bushes near Idris shakes before a hulking man over seven-feet tall bursts forth, holding a both sap and a chain in one hand. He shouts out, "Axe? AXE!"

Language: Axe, 16+ Strength, or DC 15 Sense Motive:

You translate the simple "Axe"'s as,
"Who through this at me? Wait, what are you doing to that poor man!", the gigantique man refering to Idris.

He immediately cracks the adjacent bandit with heavy gloved fist.

Cestus @ Yellow Bandit: 1d20 + 7 - 1 + 2 ⇒ (11) + 7 - 1 + 2 = 19
Damage on hit: 1d6 + 4 + 1 + 2 ⇒ (3) + 4 + 1 + 2 = 10


M Male Blue Vitalist 7 (HP 44/44 (0 NL) | AC:17 | T:13 | FF:16 | CMB:2 | CMD:14 | Fort:+7 | Ref:+3 | Will:+10 | Init:+1 | Perc: +11 | Speed 30 CM: 5/7 | TW: 8/8 | RoH: 1/1 | PP:10/72 | AE: Fire | Focused

Nagbur's gaze flicks to the thrashing bushes, and he whips his hand back to hurl fire as a large figure bursts forth. Relieved at first glimpse, his eyes quickly narrow. "This no be our giant," he insightfully concludes, "but still muchly big."

Sense Motive: 1d20 + 8 ⇒ (14) + 8 = 22

Somehow, Nagbur senses the unknown figure means less harm to the team than to the bandits. Just about when he punches one of them in the face. Hard. With a smile, the blue lowers his hand, then returns his attention to assessing party damage.

Welcome aboard! Or in your terms, "Axe!"


Male N Human Arcanist 7 | HP: 40/51 | AC: 20 (14 Tch, 15 Fl) | CMB: +2, CMD: 14 | F: +4, R: +6, W: +7 | Init: +6 | Perc: +0, SM: +0 | Speed 30ft | Resevoir: 5/10 | Spells 0/5, 3/5, 3/4 | Active conditions: none

Almalik blinks as the enormous man charges through the bushes screaming about Axes. For what seems like an eternity, he just stares before he shakes his head.

Sense Motive: 1d20 ⇒ 10

Everybody is crazy except for me.

After creating Mega-Ama, he quickly rubs his hands together, and sends out an arc of flame.

Flame Arc Reflex DC 13: 2d6 ⇒ (6, 5) = 11

Flame arc path is indicated on the map.


Guild map | Jade regent

The bandit who got hit by Axe shrugs off the hit. He grabs a bottle from his belt and drinks it, a moment later he vanishes. AoO for Idris & Axe, Yellow's position is his last known position.
The other bandit takes a step back and does the same and also vanishes. Orange's position is his last known position.

Almalik produces a long thin line of fire burns both scouts, the second turns a sickly pale colour. The latter scout runs away from the fight yelling.
"Call for backup! Run!"
His horse runs like the wind and is almost out of the pass before you know it. The other remaining scouts keep their stance and attack once again. Being disheartened by the almighty magic they both miss.

Combat round 4:
- Idris [15/31 + 7NL +1 THP 9/10]
- Almalik [21/23 hp | DR 2/- 27/30]
- Bandits
- Scouts
- Ama [DR 2/- 27/30]
- Nagbur [2NL]
- Fish [15/28 hp]

Combat round 5:
- Idris [15/31 + 7NL +1 THP 8/10]
- Almalik [21/23 hp | DR 2/- 26/30]

- Bandits
- Scouts
- Ama [DR 2/- 26/30]
- Nagbur [2NL]
- Fish [15/28 hp]

In bold may act!

Rolls:

Ref save l: 1d20 + 2 ⇒ (14) + 2 = 16
Ref save r: 1d20 + 2 ⇒ (3) + 2 = 5
Atk roll ama: 1d20 + 3 ⇒ (5) + 3 = 8
Dmg roll: 1d6 + 1 ⇒ (1) + 1 = 2
Atk roll Fish: 1d20 + 3 ⇒ (2) + 3 = 5
Dmg roll: 1d6 + 1 ⇒ (6) + 1 = 7


Suli Brawler 7 (HP 74| AC:20/15/17 | CMB: +13* | CMD:27* | Fort:+10 | Ref:+10 | Will:+7 | Init:+5 | Perc: +11)

AoO, flank: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28
damage: 1d6 + 6 ⇒ (4) + 6 = 10

Idris was surprised at the ferocity of the man who rushed out of the woods to aid him, but now was not the time for polite introductions. As the man before him pulled his little vial, Idris launched an attack at the man's neck. Hardened knuckles smashed into the man just before he could drink his potion. Spinning, he watched the other bandit step back and disappear. Idris moved quickly and launched a pair of kicks at the space where he had last seen the bandit, hoping to catch the man before he got too far.

flurry: 1d20 + 8 ⇒ (18) + 8 = 26
damage: 1d6 + 6 ⇒ (2) + 6 = 8
concealment, high hits: 1d100 ⇒ 80

flurry: 1d20 + 8 ⇒ (6) + 8 = 14
damage: 1d6 + 6 ⇒ (5) + 6 = 11
concealment, high hits: 1d100 ⇒ 53

BTW, I am colorblind, so if I don't get your enemy references, I apologize. However, from context I think I am right this time.


M Half-Giant Trailblazer (Aegis) 7 | HP 67/67 | AC 21 T 11 FF 21 | F +10 R +5 W +9 | CMD 24 | Init +1 | Perc +12

"Axe!", as the large man swings his fist at the glass, hoping to break it.

Language: Axe, 16+ Strength, or DC 15 Sense Motive:

"It is too early to be drinking, especially while on the job, however vile the work may be!"

Cestus @ bottle: 1d20 + 3 + 4 - 1 ⇒ (3) + 3 + 4 - 1 = 9
Damage on hit: 1d6 + 4 + 1 + 2 ⇒ (1) + 4 + 1 + 2 = 8

Bah, probably missed.

GM: where am I in the initiative? Before or after bandit stuffs? ALso, Axe has DR 2/- as well :)


Male Kobold Bloodrager 5/ Dragon Disciple 2 (HP 62/62 | AC:20 (19) | T:13 (11)| FF:18 (17) | CMB :+7 (9) | CMD:19 (21)| F:+9 (+11) | R: +6 | W: +4 (+6)| Init: +2 | Perc: +8 | Speed: 40)

Fish attacks the last bandit adjacent to him.

Claw: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Claw: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Tail slam: 1d20 + 1 ⇒ (1) + 1 = 2
Damage: 1d4 + 2 ⇒ (1) + 2 = 3


Male N Human Arcanist 7 | HP: 40/51 | AC: 20 (14 Tch, 15 Fl) | CMB: +2, CMD: 14 | F: +4, R: +6, W: +7 | Init: +6 | Perc: +0, SM: +0 | Speed 30ft | Resevoir: 5/10 | Spells 0/5, 3/5, 3/4 | Active conditions: none

So I memorized 3 spells. Almalik can memorize 4. So uh, mind if I grab color spray or grease? :D

Almalik quickly zaps out a ray of frost at the bandit standing in front of him.

Ranged Touch: 1d20 + 3 ⇒ (14) + 3 = 17 Damage: 1d4 ⇒ 4


Guild map | Jade regent

I apologise! You are in with the others after the bandits.

Idris manages to hit the vanishing bandit, Axe however misses him. Idris swings his fists in mid air and manages to connect to the invisible bandit. The last souther scout standing is taken down by the combined forces of Fish and Almalik, Fish's claw connect and after the ice bolt hitting him he slumps and falls off his horse.

Combat round 4:
- Idris [15/31 + 7NL +1 THP 9/10]
- Almalik [21/23 hp | DR 2/- 27/30]
- Bandits
- Scouts
- Axe [DR 2/-]
- Ama [DR 2/- 27/30]
- Nagbur [2NL]

- Fish [15/28 hp]

Combat round 5:
- Idris [15/31 + 7NL +1 THP 8/10]
- Almalik [21/23 hp | DR 2/- 26/30]
- Bandits
- Scouts
- Axe [DR 2/-]
- Ama [DR 2/- 26/30]
- Nagbur [2NL]
- Fish [15/28 hp]

In bold may act!

Rolls:

Ini: 1d20 + 1 ⇒ (15) + 1 = 16


M Half-Giant Trailblazer (Aegis) 7 | HP 67/67 | AC 21 T 11 FF 21 | F +10 R +5 W +9 | CMD 24 | Init +1 | Perc +12

"Axe?", questions the man as he drops the sap and chain and pulls out a massive single-headed axe, swinging it in a wide arc to cleave the invisible foe.

Language: Axe, 16+ Strength, or DC 15 Sense Motive:

"Where did you go? Turning invisible like that isn't sporting!"

Large Greataxe w/ PA @ Yellow: 1d20 + 8 - 1 ⇒ (2) + 8 - 1 = 9
Miss Chance > 50 = hit: 1d100 ⇒ 44
Damage on hit: 3d6 + 6 + 3 + 3 ⇒ (2, 1, 4) + 6 + 3 + 3 = 19

The large man almost spins around in a circle, but the lack of blood on his weapon shows that he failed to connect to anything.

"Axe..."

Language: Axe, 16+ Strength, or DC 15 Sense Motive:

"I missed..."


F First Folk - Time Thief/7 (HP 52/52 | AC:19 | T:13 | FF:16 | CMB:8 | CMD:21 | Fort:+5 | Ref:+9 | Will:+5 | Death effects:+2 | Init:+3 | Perc:+5 | Speed 30)
Abilities:
Motes: 13/13 | Aevum: 1/1 | Rune of Healing: 1/1

Withdraw ensures the square you start out in is not considered threatened by any opponent you can see. However, judging by how far the retreating rider got, it seems like he passed through several other squares that large-size Ama threatens with her extended reach! :P

AoO vs. withdrawing rider, Nodachi: 1d20 + 7 ⇒ (17) + 7 = 24 Damage: 2d8 + 6 ⇒ (8, 1) + 6 = 15
Probably unnecessary mote that I'll only spend to increase damage if it turns out to be necessary after all: 1d4 ⇒ 4

The moment Ama sees one of the riders retreat she swing her nodachi and cuts him down. "No one will escape my wrath! Muahaha!"

Actions for combat round 4:

Nodachi: 1d20 + 7 ⇒ (20) + 7 = 27 Damage: 2d8 + 6 ⇒ (8, 6) + 6 = 20
Confirm crit, to see if I can overkill him: 1d20 + 8 ⇒ (5) + 8 = 13 Damage: 2d8 + 6 ⇒ (4, 3) + 6 = 13

After annihilating one more rider, Ama 5-foot steps southeast to block the escape of the last rider. "Bow down to your queen! Bwahahahaha!"

Enlarged: Increased die in weapon damage, +2 str, -2 dex, -1 AC, -1 attack.


Guild map | Jade regent

As many times before... You are right!

Ama, as she already said, cuts down two out of the three remaining scouts. Axe on the other hand seems to be flailing his weapons in nothingness. The battlefield remains quiet for a while, although everyone knows there are still bandits lurking about.

Combat round 4:
- Idris [15/31 + 7NL +1 THP 9/10]
- Almalik [21/23 hp | DR 2/- 27/30]
- Bandits
- Scouts
- Axe [DR 2/-]
- Ama [DR 2/- 27/30]
- Nagbur [2NL]
- Fish [15/28 hp]

Combat round 5:
- Idris [15/31 + 7NL +1 THP 8/10]
- Almalik [21/23 hp | DR 2/- 26/30]

- Bandits
- Scouts
- Axe [DR 2/-]
- Ama [DR 2/- 26/30]
- Nagbur [2NL]
- Fish [15/28 hp]

In bold may act! Nagbur may act twice.
The bandits will remain hidden in their next turn.


Male N Human Arcanist 7 | HP: 40/51 | AC: 20 (14 Tch, 15 Fl) | CMB: +2, CMD: 14 | F: +4, R: +6, W: +7 | Init: +6 | Perc: +0, SM: +0 | Speed 30ft | Resevoir: 5/10 | Spells 0/5, 3/5, 3/4 | Active conditions: none

Almalik frowns, looking around at the battlefield. He rushes over to the safety of Ama's enormous reach, and keeps on guard.

Ray of Frost: 1d20 + 3 ⇒ (3) + 3 = 6 Damage: 1d4 ⇒ 4

Readying an actino to ray of frost the first bandit he sees.


F First Folk - Time Thief/7 (HP 52/52 | AC:19 | T:13 | FF:16 | CMB:8 | CMD:21 | Fort:+5 | Ref:+9 | Will:+5 | Death effects:+2 | Init:+3 | Perc:+5 | Speed 30)
Abilities:
Motes: 13/13 | Aevum: 1/1 | Rune of Healing: 1/1

Nodachi: 1d20 + 7 ⇒ (4) + 7 = 11 Damage: 2d8 + 6 ⇒ (2, 7) + 6 = 15

Ama takes a messy swing at the remaining rider.

Hmm... a bit more to the right next time.

Enlarged: Increased die in weapon damage, +2 str, -2 dex, -1 AC, -1 attack, 10-foot reach.


Suli Brawler 7 (HP 74| AC:20/15/17 | CMB: +13* | CMD:27* | Fort:+10 | Ref:+10 | Will:+7 | Init:+5 | Perc: +11)

charge: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
damage: 1d6 + 6 ⇒ (2) + 6 = 8

Seeing no immediate threats, and unwilling to wander around blindly, Idris charges the remaining foe on horseback.


Male Kobold Bloodrager 5/ Dragon Disciple 2 (HP 62/62 | AC:20 (19) | T:13 (11)| FF:18 (17) | CMB :+7 (9) | CMD:19 (21)| F:+9 (+11) | R: +6 | W: +4 (+6)| Init: +2 | Perc: +8 | Speed: 40)

Waiting to see what targets are left.


M Half-Giant Trailblazer (Aegis) 7 | HP 67/67 | AC 21 T 11 FF 21 | F +10 R +5 W +9 | CMD 24 | Init +1 | Perc +12

Axe still swings away in front of him then steps into that square, assuming he either cut it in half or it is gone.

Large adamantine PA greataxe @ Yellow?: 1d20 + 8 - 1 ⇒ (7) + 8 - 1 = 14
Miss chance >50 = hit: 1d100 ⇒ 93
Damage on hit: 3d6 + 6 + 3 + 3 ⇒ (5, 1, 4) + 6 + 3 + 3 = 22

"AAAAAXE!!!"

Language: Axe, 16+ Strength, or DC 15 Sense Motive:

"Come out and show yourselves, cowards!!!"


Guild map | Jade regent

Ama finishes the last standing bandit with a fell sweep. Idris charges after Ama and beats the scout to a pulp. Almalik's hand starts to slowly drip icicles as he readies an attack to finish the remaining bandits. Axe swings but his weapon only hits air, the square he steps in also seems empty. The battlefield is now empty of visible bandits.

Combat round 4:
- Idris [15/31 + 7NL +1 THP 9/10]
- Almalik [21/23 hp | DR 2/- 27/30]
- Bandits
- Scouts
- Axe [DR 2/-]
- Ama [DR 2/- 27/30]
- Nagbur [2NL]
- Fish [15/28 hp]

Combat round 5:
- Idris [15/31 + 7NL +1 THP 8/10]
- Almalik [21/23 hp | DR 2/- 26/30]
- Bandits
- Scouts
- Axe [DR 2/-]
- Ama [DR 2/- 26/30]
- Nagbur [2NL]
- Fish [15/28 hp]

In bold may act! Nagbur may act twice.

Nagbur has been gone for a few days now. Could someone else post for him?


M Half-Giant Trailblazer (Aegis) 7 | HP 67/67 | AC 21 T 11 FF 21 | F +10 R +5 W +9 | CMD 24 | Init +1 | Perc +12

Yeah, he's been quiet in my game, too :(


Guild map | Jade regent

Hope everything is all right...


Male Kobold Bloodrager 5/ Dragon Disciple 2 (HP 62/62 | AC:20 (19) | T:13 (11)| FF:18 (17) | CMB :+7 (9) | CMD:19 (21)| F:+9 (+11) | R: +6 | W: +4 (+6)| Init: +2 | Perc: +8 | Speed: 40)

With no bandits in sight Fish give the large monosyllabic man an angry glare. He flexes his claws as he lets a low growl out.


Male N Human Arcanist 7 | HP: 40/51 | AC: 20 (14 Tch, 15 Fl) | CMB: +2, CMD: 14 | F: +4, R: +6, W: +7 | Init: +6 | Perc: +0, SM: +0 | Speed 30ft | Resevoir: 5/10 | Spells 0/5, 3/5, 3/4 | Active conditions: none

I'm not quite sure how to PLAY Nagbur is the problem.

"Careful! They may not have gone far."

He looks over to the large humanoid who keeps shouting 'axe'.

"Well met, I am Almalik Fezana. Do you speak Taldan? I don't believe I've encountered your language before. We are all appreciative of your assistance with the bandits."[


F First Folk - Time Thief/7 (HP 52/52 | AC:19 | T:13 | FF:16 | CMB:8 | CMD:21 | Fort:+5 | Ref:+9 | Will:+5 | Death effects:+2 | Init:+3 | Perc:+5 | Speed 30)
Abilities:
Motes: 13/13 | Aevum: 1/1 | Rune of Healing: 1/1

Nagbur has absolutely no idea where the bandits may reappear and figures it's a bad thing if the medic goes down first. Considering he's quite a distance removed from most of his allies, Nagbur goes total defense.

I no want evil longshanks to do ouchies to me!


M Half-Giant Trailblazer (Aegis) 7 | HP 67/67 | AC 21 T 11 FF 21 | F +10 R +5 W +9 | CMD 24 | Init +1 | Perc +12

The hulking man looks left and right, shrugging. He turns to Almalik and smiles, extending a hand almost as big as his head. "Axe!"

Language: Axe, 16+ Strength, or DC 15 Sense Motive:

"Greetings! I am Axe!", somehow not acknowledging Almalik's second question.

Over time, I plan on decreasing the difficulty as you adjust to Axe and learn. If this really annoying, I have another idea on how to have Axe speak.


Guild map | Jade regent

Everyone keeps his eyes peeled for the bandit's. Out of the woods fly several arrows, followed by the appearance of the two bandits. The first arrow hits Idris, who immediately falls unconscious. The second arrow is aimed at Axe but misses. Two more arrows follow and one hits Ama.
"One down, who's next?"
One of the bandit says as the other grins widely.

Combat round 5:
- Idris [15/31 + 7NL +1 THP 8/10]
- Almalik [21/23 hp | DR 2/- 26/30]
- Bandits
- Axe [DR 2/-]
- Ama [DR 2/- 26/30 | 12/24hp]
- Nagbur [2NL]
- Fish [15/28 hp]

Combat round 6:
- Idris [0/31 + 7NL +1 THP 7/10]
- Almalik [21/23 hp | DR 2/- 25/30]

- Bandits
- Axe [DR 2/-]
- Ama [DR 2/- 25/30 | 12/24hp]
- Nagbur [2NL]
- Fish [15/28 hp]

In bold may act!

Rolls:

Atk roll Idris: 1d20 + 11 ⇒ (5) + 11 = 16
Dmg: 1d8 + 2d6 + 1 ⇒ (6) + (3, 5) + 1 = 15
Atk roll Axe: 1d20 + 7 ⇒ (1) + 7 = 8
Dmg: 1d8 + 1 ⇒ (1) + 1 = 2
Atk roll Ama: 1d20 + 11 ⇒ (6) + 11 = 17
Dmg: 1d8 + 2d6 + 1 ⇒ (3) + (5, 1) + 1 = 10
Atk roll Ama: 1d20 + 7 ⇒ (1) + 7 = 8
Dmg: 1d8 + 1 ⇒ (1) + 1 = 2


Suli Brawler 7 (HP 74| AC:20/15/17 | CMB: +13* | CMD:27* | Fort:+10 | Ref:+10 | Will:+7 | Init:+5 | Perc: +11)

If only Nagbur had healed me...just by 1 point!

If I am at 0 hp, shouldn't that make me disabled, and not unconscious?


Male N Human Arcanist 7 | HP: 40/51 | AC: 20 (14 Tch, 15 Fl) | CMB: +2, CMD: 14 | F: +4, R: +6, W: +7 | Init: +6 | Perc: +0, SM: +0 | Speed 30ft | Resevoir: 5/10 | Spells 0/5, 3/5, 3/4 | Active conditions: none

Almalik quickly activates the rune granted to him by the jerks in that desert village. He then fires off another ray of frost at one of the bandits.

Touch Attack: 1d20 + 3 ⇒ (16) + 3 = 19 Damage: 1d4 ⇒ 2

+2 AC for three rounds, and standard action to cantrip his ass.

Nagbur dashes across the battlefield in an attempt to get back in the mix with the others.

Okay, so the transfer wounds ability works on healed damage. Since Nagbur only has 2 NL damage, he can't heal himself and transfer to Idris. So instead he'll just run across the battlefield.


M Half-Giant Trailblazer (Aegis) 7 | HP 67/67 | AC 21 T 11 FF 21 | F +10 R +5 W +9 | CMD 24 | Init +1 | Perc +12

Axe mentions his rage at their continued cowardly strikes. He eloquently conveys that not only are such tactics foul of heart and dishonorable and will be countered with all the strength he can muster.

"AAAAAAXE!"

Freebie :)

He then runs towards the arrow shooters, large axe hefted high, feeling that only his massive presence can direct attacks away from the injured man he tried to save.
Moving towards where the arrows came from


Guild map | Jade regent

@Idris You also have NL damage. That brings you from disabled to unconscious.
@Axe where comes the 24 AC from? The bandits are visible again on the map.
@Almalik Didn't Nagbur have a CLW wand, on his profile it says N/A but I don't know why :/


M Half-Giant Trailblazer (Aegis) 7 | HP 67/67 | AC 21 T 11 FF 21 | F +10 R +5 W +9 | CMD 24 | Init +1 | Perc +12

Bah, That was copied from a profile I used for this! Same with the other AC's, too. I just corrected that! If an 18 will hit Axe, then so be it; that'll just make him angrier

And I thought it was two separate attacks, where the arrows came from (the black arrow), then the other two bandits. Changing the Axe stuff!

Axe starts heading over one way, but then sees the bandits and instead charges forward and drops his axe down on the closest one.

Axe! @ Orange w/ PA: 1d20 + 8 - 1 ⇒ (17) + 8 - 1 = 24
Damage on hit: 3d6 + 6 + 3 + 3 ⇒ (3, 6, 2) + 6 + 3 + 3 = 23

As far as healing, the little goblin can Steal Health as a touch attack; he'd deal 7 damage to something and can apply the 7 to heal himself or anyone in his collective. In theory, he could touch one of the downed bandits for 7 damage and then heal Idris this :) Also, any healing heals an equal amount of lethal and non-lethal damage, so Idris could be conscious with this if done the turn previously!


Suli Brawler 7 (HP 74| AC:20/15/17 | CMB: +13* | CMD:27* | Fort:+10 | Ref:+10 | Will:+7 | Init:+5 | Perc: +11)

Ah, I see. What is THP in your notation, then?


F First Folk - Time Thief/7 (HP 52/52 | AC:19 | T:13 | FF:16 | CMB:8 | CMD:21 | Fort:+5 | Ref:+9 | Will:+5 | Death effects:+2 | Init:+3 | Perc:+5 | Speed 30)
Abilities:
Motes: 13/13 | Aevum: 1/1 | Rune of Healing: 1/1

"Nagbur, what do you do?!" Ama exclaims offended. "I was going to ask Fish to step aside so I could charge, now I can't!"

Ama moves past her, this time incredibly, smaller comrades. She then notices that she may be a bit to wounded to directly face the bandits anyway, and concentrates on her own wounds.

Spending 1 mote to use Old Wounds, naturally healing: 1d8 + 1 ⇒ (3) + 1 = 4 x 2 = 8 HP.

As time speeds up rapidly in the areas where Ama was wounded, the wounds the bandits just inflicted on Ama fully heal. Ama's left with only the wound she received from the archer at the bandit camp.

"Nagbur, I want you to do your thing now!" Ama shouts as she touches the Rune of Healing on her wrist and activates it.

CMW from Rune of Healing, +4 HP per die from Primal Healing and Fey Foundling combined: 2d8 + 8 ⇒ (8, 8) + 8 = 24

"Okay, Ama!" Nagbur replies, and uses his Collective Healing ability to redirect all of that healing power from Ama's rune to Idris.

Ama:
Move action to move 30 feet.
Standard action to spend a mote on Old Wounds.
Swift action to activate Rune of Healing.

Nagbur:
Free action, added to what Almalik already posted for him, to transfer 24 healing to Idris.
(It doesn't matter Ama would be overhealing if she'd use the rune for herself, as Nagbur immediately takes all the healing power from it and transfers it all.)


Suli Brawler 7 (HP 74| AC:20/15/17 | CMB: +13* | CMD:27* | Fort:+10 | Ref:+10 | Will:+7 | Init:+5 | Perc: +11)

Idris groans as the healing magic wakens him and closes off the wounds he had taken in the recent fight. You moron! You should have easily been able to handle two of them. What happened? He shook his head slightly, then stood. Brushing the dirt from his clothes, the bent his head sideways until it popped. "Okay, Round 2!" And he stalked towards the bandits.

Thanks Ama and Nagbur!


Guild map | Jade regent

Changing the round status text. It was a bit too chaotic. I have created an Excel file, under my name, with the duration. Other information is still found behind your name. Please correct me if I made any mistakes! The humble jumble of numbers is getting a bit confusing.

Almalik fires another frost bolt at the closest bandit. Following him Axe plants his Axe in the bandit's shoulder. The bandit still manages to stand, although he looks on the verge of collapsing. Ama heals herself back to full health and Idris most of the way. The bandit spits some blood.
"That... Hurt... You son of a ****"

Combat round 5:
- Idris 15/32HP; 7NL; 1THP
- Almalik 21/23HP (DR 2/-)
- Bandits
- Axe (DR 2/-)
- Ama 21/24HP (DR 2/-)
- Nagbur 2NL
- Fish 15/28HP

Combat round 6:
- Idris 25/32; 7NL; 1THP
- Almalik 21/23HP(DR 2/-)
- Bandits
- Axe (DR 2/-)
- Ama 21/24hp(DR 2/-)
- Nagbur 2NL
- Fish 15/28HP

In bold may act!


Male Kobold Bloodrager 5/ Dragon Disciple 2 (HP 62/62 | AC:20 (19) | T:13 (11)| FF:18 (17) | CMB :+7 (9) | CMD:19 (21)| F:+9 (+11) | R: +6 | W: +4 (+6)| Init: +2 | Perc: +8 | Speed: 40)

Fish bolts head long into the action and takes a swing with one of his claws.

Claw vs Orange: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d6 + 2 ⇒ (6) + 2 = 8


Suli Brawler 7 (HP 74| AC:20/15/17 | CMB: +13* | CMD:27* | Fort:+10 | Ref:+10 | Will:+7 | Init:+5 | Perc: +11)

Only thing I see for Idris is that the 7 NL should have been healed.


Guild map | Jade regent

Done and done!

Fish deals the final blow to the bandit, after his claw hits true he collapses. He tries to gurgle his final words but nothing audible comes forth. The last standing bandit looks a bit stressed now. The drops his bow and grabs his chain, which he swings at Fish with a shout. The chain hits and Fish is left with a large gash along his ribs.

Combat round 6:
- Idris 25/32; 1THP
- Almalik 21/23HP(DR 2/-)
- Bandits
- Axe (DR 2/-)
- Ama 21/24hp(DR 2/-)
- Nagbur 2NL
- Fish 4/28HP

Combat round 7:
- Idris 15/32HP; 1THP
- Almalik 21/23HP (DR 2/-)

- Bandits
- Axe (DR 2/-)
- Ama 21/24HP (DR 2/-)
- Nagbur 2NL
- Fish 4/28HP

In bold may act!

Rolls:

Atk roll: 1d20 + 12 ⇒ (15) + 12 = 27
Dmg roll: 2d4 + 4 ⇒ (4, 3) + 4 = 11


Suli Brawler 7 (HP 74| AC:20/15/17 | CMB: +13* | CMD:27* | Fort:+10 | Ref:+10 | Will:+7 | Init:+5 | Perc: +11)

flurry, flank: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21
damage: 1d6 + 6 ⇒ (3) + 6 = 9
flurry, flank: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
damage: 1d6 + 6 ⇒ (3) + 6 = 9

Gone is Idris' light-hearted attempt to disarm the bandits. He laid into the one between himself and the newcomer, both fists slamming forward in short, powerful strikes. The blows were aimed at pain centers and nerve ganglia, aimed to cripple as much as to hurt.


Male N Human Arcanist 7 | HP: 40/51 | AC: 20 (14 Tch, 15 Fl) | CMB: +2, CMD: 14 | F: +4, R: +6, W: +7 | Init: +6 | Perc: +0, SM: +0 | Speed 30ft | Resevoir: 5/10 | Spells 0/5, 3/5, 3/4 | Active conditions: none

Ray of FROOOOOST!: 1d20 + 3 - 4 ⇒ (3) + 3 - 4 = 2 Damage: 1d4 ⇒ 4

Almalik, irritated with his depleted reserve of spells, fires off another dinky little ray which manages to do nothing except ice a nearby squirrel's nest.


Male Kobold Bloodrager 5/ Dragon Disciple 2 (HP 62/62 | AC:20 (19) | T:13 (11)| FF:18 (17) | CMB :+7 (9) | CMD:19 (21)| F:+9 (+11) | R: +6 | W: +4 (+6)| Init: +2 | Perc: +8 | Speed: 40)

Fish unleashes a flurry of attacks on the remaining bandit. Though the kobold is a bloody mess from the various wounds he has received.

Claw1: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

Claw2: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d6 + 2 ⇒ (2) + 2 = 4

Tail slam: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d4 + 2 ⇒ (4) + 2 = 6


F First Folk - Time Thief/7 (HP 52/52 | AC:19 | T:13 | FF:16 | CMB:8 | CMD:21 | Fort:+5 | Ref:+9 | Will:+5 | Death effects:+2 | Init:+3 | Perc:+5 | Speed 30)
Abilities:
Motes: 13/13 | Aevum: 1/1 | Rune of Healing: 1/1

Ama charges forward and swings her large nodachi over the heads of Fish and Idris, aiming for the remaining bandit.

Nodachi, Charge: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23 Damage: 2d8 + 6 ⇒ (4, 8) + 6 = 18


M Male Blue Vitalist 7 (HP 44/44 (0 NL) | AC:17 | T:13 | FF:16 | CMB:2 | CMD:14 | Fort:+7 | Ref:+3 | Will:+10 | Init:+1 | Perc: +11 | Speed 30 CM: 5/7 | TW: 8/8 | RoH: 1/1 | PP:10/72 | AE: Fire | Focused

Nagbur shakes his head violently, finally managing to clear away the cobwebs caused by all the confusing activity around him. A quick mental survey of his collective (SwA, Health Sense) reveals how badly Fish is hurting. Nagbur pulls (MA) and uses (SA) the wand on himself, directing the healing to his kobold friend.

Cure Light Wounds=>Fish: 1d8 + 1 ⇒ (8) + 1 = 9 Considering how far down Fish is, CLW is safer than maybe failing a Soulthief's Touch or Steal Health attempt.


Guild map | Jade regent

Everyone starts surrounding the last standing bandit. He first receives a punch in the ribs, followed by a claw gash down his leg and a firm bruise on his leg from Fish's tail. Lastly Ama moves in with her giant sword and finishes the job by removing his arm. The man is left in a bloody mess.

The workers slowly come out of the bushes in the start of the valley. They look wide eyed at the carnage you have made out of the peaceful place.
"You-u-u-u did this?"
The first stammers. A second starts pointing at Axe.
"WATCH OUT! ANOTHER ONE!"
And the workers disappear in the again.

COMBAT OVER!
Congratulations! You defeated eight level two and two level 7 NPCs!

Final stats:
- Idris 15/31HP
- Almalik 21/23HP
- Axe (DR 2/-)
- Ama 21/24HP
- Nagbur 2NL
- Fish 13/28HP


Suli Brawler 7 (HP 74| AC:20/15/17 | CMB: +13* | CMD:27* | Fort:+10 | Ref:+10 | Will:+7 | Init:+5 | Perc: +11)

Level 7? that explains a lot. well, that and those amazing dice rolls

"Hold on to your manhoods! This one is a friend...I think. At least, he helped us in our struggle against these bandits. Enemy of our enemy and all that."

He held out his hand to the newcomer, the one with the limited vocabulary. "Well met, neighbor. My name is Idris, and glad I am to make your acquaintance in such a manner."


Male Kobold Bloodrager 5/ Dragon Disciple 2 (HP 62/62 | AC:20 (19) | T:13 (11)| FF:18 (17) | CMB :+7 (9) | CMD:19 (21)| F:+9 (+11) | R: +6 | W: +4 (+6)| Init: +2 | Perc: +8 | Speed: 40)

Fish growls at the large stranger as the workers retreat. Only after Idris defuses the situation does he relax and calm down. "Fish...want...know...why...he...only....say....one...word." The kobold gets out between gulps of air as he struggles to catches his breath.


Male N Human Arcanist 7 | HP: 40/51 | AC: 20 (14 Tch, 15 Fl) | CMB: +2, CMD: 14 | F: +4, R: +6, W: +7 | Init: +6 | Perc: +0, SM: +0 | Speed 30ft | Resevoir: 5/10 | Spells 0/5, 3/5, 3/4 | Active conditions: none

Jesus.

Weary and miserable, Almalik's baser instincts still kick in and he begins searching the bodies.

"He was on our side, he's not with the bandits! Even if all he does is say axe. ... I wonder who taught him that word. I suppose we can call him Axe until we learn more. But he may be useful."

Almalik looks over to the enormous figure.

"Uh... Axe?"

Detect magic, taking 10 on spellcraft checks if any magic items are found for 20.


F First Folk - Time Thief/7 (HP 52/52 | AC:19 | T:13 | FF:16 | CMB:8 | CMD:21 | Fort:+5 | Ref:+9 | Will:+5 | Death effects:+2 | Init:+3 | Perc:+5 | Speed 30)
Abilities:
Motes: 13/13 | Aevum: 1/1 | Rune of Healing: 1/1

@Nagbur: If you're going to use your wand to heal everyone up, you may want to do it through Ama. By now your character must've realized Ama heals better than others. It'll give us +4 healing per tap of the wand.

Ama sheaths her nodachi and turns to Axe. "Ama!"

That said, Ama looks around to see of the horses/ponies if any are still around. "Fish, can you make bacon out of those funny things the men were sitting on?"


M Half-Giant Trailblazer (Aegis) 7 | HP 67/67 | AC 21 T 11 FF 21 | F +10 R +5 W +9 | CMD 24 | Init +1 | Perc +12

Axe takes the suspicion in stride as he is aware that his large physique can be intimidating, especially to those of smaller stature. With Ama and Idris welcoming, the giant man smiles and tries to shake the kobold ' s hand, speaking a welcoming greeting.

"Axe!"

-Posted with Wayfinder

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