GM Hmm |
★ - OVERSEER ANNOUNCEMENT - ★
The Winners for the Cosmic Giveaway have been announced!
cartmanbeck RPG Superstar 2014 Top 16 |
cartmanbeck RPG Superstar 2014 Top 16 |
skizzerz |
So, feedback on the PbP:
1. I more frequently than not was playing without access to my cards. I had the full text of the cards in my class deck spoilered on my alias profile, but cards that were passed to me or acquired or in other people's hands were tough to look up at times. It'd be nice if the template for posting the cards in your hand included a spoiler containing full text for all of the cards (including adventure deck numbers, since that was relevant for me). Someone saying "Ally X is available for use" is great, but if I don't know what Ally X actually does that isn't very helpful.
2. The top section should include spoilers for commonly-summoned cards (summoned henchmen due to banes or closing locations, for instance) so that they are easy to find and reference. This is something I noticed Hawkmoon doing over at his thread, and rather missed it when I jumped back to this one.
3. When quoting the beginning flavor text for a scenario, you should also include the scenario number and name. I realize we get chronicle sheets after everything is all said and done, but it's useful as a means to maintain our own (unofficial) sheets as things progress (as I did on my alias profile) and also have a thing to point back to should someone question the chronicle sheet in the future for some reason to prove that we did, indeed, play that scenario listed on the sheet.
Other than that, I think things went really well. There were a couple of bumps along the way, but that's to be expected when the system is still pretty new. I definitely liked the ability to roleplay more than I get to when playing in person (in person I don't really roleplay at all, so getting to do it here was a nice change of pace). I look forward to doing some more PbP of PACG in the future, maybe I can finish up Season of Plundered Tombs on here instead of going it solo ;)
It'd be nice if the thing you use as a GM had some mode that didn't show the GM any extra info either, so that the GM could participate as a player. It'd be hard to get working though, so it's more of a wishlist feature (only thing I can think of is a combo browser extension and whatever the thing is, and the browser extension is responsible for making GM posts "behind the scenes" so you don't get to see what's in the spoilers as you're copy/pasting text)
Hawkmoon269 |
It'd be nice if the thing you use as a GM had some mode that didn't show the GM any extra info either, so that the GM could participate as a player. It'd be hard to get working though, so it's more of a wishlist feature (only thing I can think of is a combo browser extension and whatever the thing is, and the browser extension is responsible for making GM posts "behind the scenes" so you don't get to see what's in the spoilers as you're copy/pasting text)
Actually, the copy and paste keeps the details fairly hidden. In the application, you can't see what the cards are unless you click into a location/deck. And there is a single button that gathers and formats all the post information. I added a feature during this run that automatically copies it to the clipboard. It shows the text to be copied in a small window that is scrollable. If you don't scroll, you only see the adventure and scenario powers (which aren't hidden information obviously). When you paste there is the chance to glimpse some details of the bottom card of the last location, but I just don't look.
The real problem is when a deck is randomized by a player. In that case, the GM has to enter the location to make the deck match what happened. That is when you are likely to see a card. I have an idea for that though.
GM Hmm |
If everyone is done with this... Can we close out this campaign and mark it inactive, please?
Hmm