Pandora

Game Master Ren Ashbell


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"there are plenty of herbalists here as we all know a little something, though some more than others, about plants. The majority of the herbs you will find from various herbalists in these parts would be medicinal based. Down the way a bit farther into the back side of town an older lady sells herbs from her little establishment."

A well made beef stew with carrots, onion, potatoes and a mix of spices are places in front of you when ready to eat. A nice pint-sized mug of ale and chunk of bread accompany the said stew.

The baths were as spoken, heading out the back door leads you to a broken up walled off area where a natural spring fills bug pools of water. The water runs clearing itself out and travels through a grate in the wall on the far side of the pools. From there it empties into what sounds like a stream. The ambience of trickling water fill the area, creating a blissful relaxing spot. Towels are layer out for use just before entering the bath and there are separating walls in a few spots for more privacy. All of which can enter a communal bath if chosen.

Lysanthir:
The man hands you a small pouch seeing your cuts before you can go into the bath, "it's similar to an aloe mixture, it should help your wounds heal. The lady I mentioned sells a good amount of this as we are limited on waysome to treat ailments out here should it come to that."

essentially rubbing this on your sores before you next rest, heals 1d6 hp and double that role in non-lethal damage taken. Each pouch is 1 dose.

Raaf:
You take your time, a good 25-30minute walk from town to the woodline before you breach through the trees and begin your hunt. On the way there you pass many farmers still working the various fields of corn, potatoes etc. Ravens caw from their roosts among the arms of the different scarecrows that peek up out of the corn. Farther still you walk until at the forests' edge. Gaining your bearings little by little, the song of the woods and all her beautyou surround you. Within a short period of time you notice scrapping against a tree which you recognize as being made by a buck. Trailing leads you deeper and deeper into the forests where the trees only continue growing thicker. A few hours pass by but eventually you're able to catch up to it. It stands in a small clearing, a meadow of sorts and feeds on the clover here. It's coat is a faded brown giving it near perfect camouflage against these trees. Sitting at 10 points it certainly is a lucky find.

If you'd like to roll for hit and damage you may, but I'll assume you kill it fast as you rolled an outstanding stealth.


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

Raaf's Hunt:

Raaf sees the scrappings of the large buck and his senses tighten. He grips his crossbow and begins to stalk silently. His heart pumps with a fury of a storm as he raises his weapon to shoot. His eyes narrowing on his prey. He gets a sour taste in his mouth though and lowers his crossbow a bit. Until now, Raaf has only ever killed to survive, to eat... this "sporting" hunt was intoxicating, but felt strangly hallow. "So this is how it felt... to him..." His body relaxed and without a second thought...

Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Confirm Crit: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 2d10 ⇒ (6, 5) = 11

It was over...


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

Seemingly content with the answer after a moment of consideration, Akari asks, "So when is this festival and where do we sign up? Assuming we find an event we'd like to participate in?"


F Elf Alchemist 1 HP: 12/15 | AC:15| T: 13 | FF:12 | CMD:13 | Fort:3 | Ref:5 | Will:1 | Initi : +3 | Perc: +7 | Speed:30ft
active effects:
none

Lys will go to the herbalist and restock on her herbs and ingredients for her infusions and mutagens and inquires about how much some pouches of the aloe type mixture would cost.

diplomacy if needed: 1d20 + 1 ⇒ (9) + 1 = 10


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

Almost as if in extension of his earlier question, Akari would add.. "Aleria?"

-Posted with Wayfinder

Grand Lodge

Male Aasimar, Fighter 1 / Cleric 1
Remaining Resources:
0/3 1st Level Spells ; 2/5 Channel Energy ; 6/6 Blinding Flash ; 5/6 Touch of Glory
(HP 21/21) | AC:20 | T:12 | FF:18 | CMD 17 | Fort +5 | Ref +2 | Will +6 | Init +2 | Perc: +5 | Speed 20ft)
Active Spells/Effects:
None

Gabriel decides to take a walk around town while the rest do their bussiness.
"Akari, mind to accompany me? I believe we have a chat pending. One that will ease both our minds." says the warrior priest with a smile.

Once outside, the aasimar strolls at a slow pace, taking confort in the simple lifes and joy he sees around. If he sees any kind of temple, Gabe would look for a bench closeby and sit there.

If Akari comes along:

"I can't judge you for what you did in the tower. Avdol was... unstable, at best. But it concerns me the eagerness to take those actions you showed." says Gabriel to his partner as he watches the townsfolk do their biddings "I... I suspected the truth behind Avdol's words. I can understand the lure of evil, specially when the alternative is pain and death. And I understand your attack on him was born from a sense of betrayed camaraderie and broken loyalty..." Gabe looks at his hands, as if struggling to find the words "But there are dark times coming. We've tasted them in the town. I've seen them in my dreams... and when those days come we need to be as morally strong as possible. If we take the easier path now, we'll be damned then. But if we take the higher route, if we demonstrate to ourselves and the Gods that we are not only worthy but exalted... we'll have nothing to fear, for we'll be backed by our minds, our souls and the Gods themselves."


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

Akari turns to nod to Gabriel and follows him out, apologizing to and thanking Cedric for his hospitality.

Gabriel:

He would follow silently, letting Gabriel lead the conversation and eventually seats himself beside him.

"I rarely pretend. I'm no good at it. And I'll never pretend to know much when it comes to, well, much. My attack on Avdol was not borne from eagerness, as you say, but of preemptive action and resolve. A resolve that I had burned into myheart and mind when I lost everyone that I knew and loved in one fell swoop."

"I cannot say much about visions. I haven't truly wanted to believe much of what we've experienced. It was too bizarre, for me to believe any of it. I know what I have seen. I know what I have heard. I do not know how or why."

"I mean not to distract from your concerns, only to perhaps hear my convictions for myself. I can be out there, sometimes. But Avdol was insane, a constant risk. A risk I was no longer willing to keep taking when lives were on the line."


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

The Hunt Concludes:
Raaf walks up to the trophy buck slowly. He gives it a slight kick to the flank to make sure the deer has passed on. After confirming the kill, he draws a dagger and begins gutting the deer. He places the heart and liver in one of his sacks and tosses the rest in a pile just to the out skirts of the clearing. He ties his rope around the antlers of the deer and begins to drag it out of the woods... back to Hillcrest. Feeling the weight he now carries; He reminisces about the life he could of had and the differences of his current standings. Hoping one day, his ambitions come too fruition. May Aroden guide his hand.


The festival begins tomorrow night at dusk. Between now and then, should you choose to participate in the festivities, each of the competitions cost to gold two enter and qualify for the overall prize. If you'd like to enter anytime between now and then let me know and I'll be more than happy to add you to the roster." Cedric appears more than happy to enlighten you of the town's customs and traditions, all the same he nods to Lysanthir as she leaves and gives a wave before returning his gaze to Akari. "...Aleria, she is a well known goddess to farmers, though religious folk alike usually have heard of her to say the least."

DC15Religion:
The church of Aleria tells the story of her Ascension in this way. A farming village underwent a terrible drought. The villagers worked themselves to exhaustion trying to bring in their crops, but the days were hard and the land was unforgiving. On the last day of harvest, with frost approaching and with far too much left in the fields, the people of the village dragged themselves to their beds in sorrow over the vital bounty about to be lost to the coming cold. A shooting star blazed across the sky that night, and the sky darkened at sunset with clouds of birds. Next morning, the villagers woke to find a young girl, Aleria, missing from her bed. Outside, they discovered the entire harvest completed, the ground marked by the small, hard-packed footprints of a child. Out among the now-empty fields, the villagers found little Aleria atop a bier of hewn stalks. She lay there at peace, having succumbed to exhaustion, surrounded by softly singing meadowlarks. Because of her sacrifice, devotion and commitment to the earth and to family, the village was blessed thereafter, the spirit of Aleria guiding and guarding her home for years before rising to join the other gods on high.

Njord is the embodiment of the uncaring changing seasons. He is prayed to not so much to bring good crops, but to be convinced to hold off the early frost or bring the spring thaw. He requires appeasement and devoted following, being known to test his followers' faithfulness and resolve when it suits him.

As both Gabriel and Akari leave, in like, Cedric waves and bids them temporary goodbye. Down the way a good one hundred feet from the tavern/Inn there are two separate, smaller churchs. One rests on each side of the road across from one another. Designs of a raining cloud partially obscuring a radiant sun on one and two meadowlarks, perched together in the silhouette of a heart decorate as a mural to the front doors. In order they resemble Njord and Aleria.

Raafe:
Your hunt takes the better part of the afternoon as you'd made your way out there and through the thick vegetation to your quarry. Gutting and dragging the beast back proved a longer journey however and as you reach the less congested bit of forest, sudden movement grabs your attention. To your left you feel eyes trained on you, though there is no visual to make out what just yet. Dissonant whispers fill your mind before one, more definitive, dominates the rest. Unconsciously you begin walking forward as it beckons you,  it's voice male, deep and whispy. "...come..." your brought into a clearing with a cut stump at its center. Mist swirls about the lower inches of the ground as you walk into the clearing, dragging your quarry all the while.

Lysanthir:
sure enough as you walk farther down the road from the tavern an herb shop comes into view. Herbs are seen hanging in the windows and garden baskets under the front windows filled with an assortment of flowers ranging in colors from yellows to reds. Upon entering a harmonic jingle from a bell attached to the upper portion of the door rings out, momentarily after an old woman appears from a back room, "Welcome! Welcome!..." Taken aback at first, you get the sense she half expected someone she'd recognize to be in your place, but none the less continues. "what may I help you with?"

you may restock on any herbs you may currently need for your alchemy. The aloe mixture powder sells 2 silver per pouch. The plants used for such a concoction cost 5 silver each(incase you wanted to go that route), but also only harvest 2 pouches worth a month.


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

Raaf's Mystical Adventure:
Raaf sets down his buck at the edge of the clearing and wipes sweat from his brow with his forearm. He draws his crossbow from his side and loads it.

Perception: 1d20 + 6 ⇒ (2) + 6 = 8
Raaf scans the area with his crossbow and steps into the clearing towards the stump.

"Who's there? Show yourself... I ain't one for theatrics."

He readies and attack with his crossbow if something attacks him.
If needed...
Attack: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d10 ⇒ 8

Grand Lodge

Male Aasimar, Fighter 1 / Cleric 1
Remaining Resources:
0/3 1st Level Spells ; 2/5 Channel Energy ; 6/6 Blinding Flash ; 5/6 Touch of Glory
(HP 21/21) | AC:20 | T:12 | FF:18 | CMD 17 | Fort +5 | Ref +2 | Will +6 | Init +2 | Perc: +5 | Speed 20ft)
Active Spells/Effects:
None

Gabriels listens intently and nods "I am glad to hear you, Akari. I feared you were looking for pardon... even if there is nothing to forgive. Let's head to the inn, a good ale is in order!" he says with a smile.

Turning his head to the churches, the aasimar comments "Tomorrow I'll present my respects... today I am tired, I need a bath and I desire to relax for a couple hours."


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

"I think I'll go in." He motions to each of the churches. "I'll meet you later with an ale in hand. Do you happen to know to which deity each of these pray?"

-Posted with Wayfinder

Grand Lodge

Male Aasimar, Fighter 1 / Cleric 1
Remaining Resources:
0/3 1st Level Spells ; 2/5 Channel Energy ; 6/6 Blinding Flash ; 5/6 Touch of Glory
(HP 21/21) | AC:20 | T:12 | FF:18 | CMD 17 | Fort +5 | Ref +2 | Will +6 | Init +2 | Perc: +5 | Speed 20ft)
Active Spells/Effects:
None

As a matter of fact, Gabriel knows about Pelor and Pelor alone unless the Omnipotent Dice Gods decide so... no ranks in Kn. Religion

Kn. Religion: 1d20 + 0 ⇒ (9) + 0 = 9

Gabriel looks at the temples and their symbols and negates "I am not really well versed in the different deities and religions across the land... and these in particular are completely unknown to me."


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

"A visit to each won't hurt me. Tell the others I'll be back before sundown."

Akari will then go first into the Church marked by the rain cloud. The tempestous nature of a storm appealed to him, as did the power of the sun.

Inside:

He would first look for anyone churchlike. A priest, or something similar. If none could be found he would simply ask anyone present.

"Greetings. I'm afraid I'm a stranger to these parts, and your gods are unknown to me. Who is your patron? And to who does the other church venerate?"

-Posted with Wayfinder


Raafe:
A low bass-like snort emits around you. The fog at your feet begins raising slowly, more and more it grows flooding the immediate area  "I've no reason to show myself to the likes of you. Instead i have a warning,... dark times lay ahead of you... some sooner than not" silence falls after this statement and a chill comes to the damp air.

Should you choose then to continue leaving the forest, you will recieve no further response from the voice. By the time you'd return to the village the sun would be setting over the horizon.

Akari:
An older woman would be found inside the church. Smiling through her wrinkled face at you ando all the whIle staying seated at a frontalso pew. It is a very small church, 1 room able to seat maybe 20 people at once. A small wooden raiser big enough for a podium and two decorate prices on either side sitso in the back, facing the pews.

"yes child, come, look!" she'd point  feverently at the crest sitting above the windows, on the front of the podium and behind the podium, a much bigger version of the crest, located on the door. "These symbols are the great God Njord. He is a God known for many things beyond my knowledge but worshipped mainly by farmers. Thanks to him and Aleria, our crops grow healthy strong and we are able to survive off the land in doing so. Across the road, as I'd mentioned the name before, Aleria the Goddess of gardeners, healers and lovers also gives us her blessings. "


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

Me:

He had heard this from their conversation with Cedric, but he listened politely. His eyes roamed the Church on occasion but not so much as to be rude.

He couldn't help shake the coincidence of meeting a woman who had gone by the name Aleria in the previous village. There had seemed to have been more to her, but, perhaps he was simply over thinking things.

"Njord, his symbol is the cloud-obscured sun. His powers are over the weather? What are his ideals, his tenets? Do either of them show themselves to their followers?"

He was struggling, he knew and suspected she could see that, to ask a question without causing offense. He wanted to know why these people would put their hopes and trust their prosperity to some God.

-Posted with Wayfinder


Akari:
"The sun gives life, as does the rain. It is not so much that we, those whom believe in him, need to see him, who he shows himself to is his volition and divine judgment. We respect and know he's there, just as we do with Aleria. Hope is an inspiring thing, but in your darkest times, it can be the light you need to make it through. Throwing a festival every year we celebrate his blessings and pay praise to both Njord and Aleria." taking a deep breath, she let's it sink in a bit before continuing watching for signs of further needed explanation.

Now that the foundation to her overall answer hado been set she continues, "Njord requires devoted following, and he has more preference and control of making the seasons longer rather than controling the weather...

let me ask you dear boy, do you believe?"


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

Raaf's magical adventure.:
"Dark times? Dark... times?" Raaf laughs hysterically for a few moments before regaining his composure.

"Sorry, I just half expected you would have something of importance to tell me after all of this." Raaf motions to the clearing and fog. "Dark times huh? Well let me tell you something oh 'omnipotent one.' My life has been nothing but dark times. It follows me like a plague. Unless of course you have something more specific and useful to add?"

Raaf grimaced as if getting a bad taste in his mouth. "I have no respect for any god or man unless they talk to me face to face. And I certainly have no respect for thoughs that believe they are above that, thinking that they stand above someone else, simply because they have more power or hold a higher station or are more intelligent. The most powerful god to the weakest mortal, we are all dust in the end. This proves that!" Raaf flicks his wrist and a iron holy symbol of Aroden appears in his hand. He stares at it and grips it tightly, causing his hand to shake.

"God's can die, just as we can, just as anything can. Meaning 'he' can die. I just need to get stronger." Raaf whispers, half to himself.

Raaf then puts the holy symbol back in his wrist sheath and begins to head back to town with his 'trophy'.


F Elf Alchemist 1 HP: 12/15 | AC:15| T: 13 | FF:12 | CMD:13 | Fort:3 | Ref:5 | Will:1 | Initi : +3 | Perc: +7 | Speed:30ft
active effects:
none

Sorry for absence, end of semester here.

Lys takes 5 pouches of the herb mixture if they have that much, after that she returns to the inn to find a hot bath and sleep in a bed. She then copies the God visit potion into her formulae book. And continues contemplating the odd journal found in the tower. taking some ink she first leaves just a blob on a page towards the back and lets it sit there putting a touch of magical energy into it. If nothing happens she then writes in it "Who's journal is this?" in it concentrates on it for a bit and leaves it alone.


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

Me Again:

The answer fell short of what he had been looking for, but it may be his questions that were short, or wrong.

"If you mean do I worship, then the answer is no. Otherwise, I simply don't know what to believe." After a pause, he would add. "Its been a while since I've had any hope."

-Posted with Wayfinder


Lysanthir:
You're able to deduce the majority of the ingredients to the "God visit potion" however the main ingredient necessaryou is life force. Blood of a powerful being is necessary to create this potion with similar effects.

The blob of ink rests where you placed it, spreading only where necessary from the volume spilled. Stretching out naturally across the page at first it takes the shape unnaturally of a feather. Picking up your quill and writing your question there is a delay of a few minutes when just before you turn to abandon it for the night, cursive words begin appearing on the page.

. . .I have been nameless so long, lost in time and taken from memory. . . To whom do I owe the pleasure?

It's fine, glad to have you back and I hope all is well!

Raafe returns just before the sun fully sets over the horizon. Dragging quite a trophy behind him, villagers congratulate and some even follow him to the tavern/Inn staring in awe.

"Congratulations! Quite the buck you found!" Cedric exclaims as you'd approach noting he was standing outside.


Akari:
"worship is something far different than believing or at least, it can be." she says with a smile. "don't compare what you feel is right with anyone else, it is a waste of time. Understanding one another's beliefs then building our own is how we grow as a whole. There are many gods and goddesses to praise, but hollow words fall short as such. Hope is always there, when in comparison to light, it shines brighter on darker times." In almost a consoling manner she speaks softly and slowly. Taking breathes calmly in between sentances. "Faith can be given to any aspect of life, even ones self. I believe in Njord as has those before me and before them. Find something you can believe in, something you can hope for... it helps pass the time and make it easier to face difficulties. Remember, the darkest nights have the brightest stars." with that she stands, grabbing a cane at her side, and begins walking slowly out. Touching your shoulder as she passes she adds, "goodluck" then leaves you alone in the church with your own thoughts.


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

Also Me Again:

Njord, I see the mutual benefit of your following, but this is not where I will find what I'm looking for. May your Grace keep these good people healthy and well, and their lands with them.

With the silent prayer, he bids Njord and any else who notice him farewell, on his way now to the Church of Aleria to possibly sate his curiosity. First taking a moment outside to examine her symbol more closely.

-Posted with Wayfinder


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

Raaf smiles at the townsfolk as he drags the deer to the tavern. Spitting out some chew before talking. "Aye Cedric, you weren't waiting for me were you?" Raaf hands him the sack that holds the heart and liver of the deer.

"You can have thoughs, the fresher they are the better, now do you have a meatpole? I wanna hang this guy and take a bath, long day."


Akari:
the church of Algeria is equally decorated but with her symbolisms and crests. Inside stained glass windows of meadows with a woman holding a baby and the sight of meadowlark were in every form of crest. Four windows to both sides with two separate designs symmetrical to the one opposite it hold variations of farmland, meadowlark and symbolism of life. A bigger mural-sized stained glass window rests at the back beyond the pews and podium similarly built to that of the church of Njord. In this visual a little girl rested atop a bier of hewn stalks. Frost covered the ground around her and a spirit unbeknownst to the others in the visual, raised above the little girl with her divine arms outstretched showering them in her protective light. A smile similar to one another worn by both the little girl and the goddess above her. Around the little girl, meadowlarks sang as if it were a lullaby to soothe the little girl. You'll notice here that there are more vibrant arrays of colors. From the earth tone bases to vibrant reds, oranges and yellows. Life and passionate colors are more vivid here.

"pfft,... not to hurt yer feelin's but sadly I was not. Come 'round back and I'll get ya set up." he points to the right of his business where an alleyway is gated off to both sides of a swinging door. unlocked for business hours o'course As you walk past, pushing the door with ease, you see follow a pathway trodden down from the many footsteps before your own. As you reach the back side, the smell of other killed quarry fill the air. A small lean-to with an assortment of  animals hang for drying beneath the lean-to a barrel of tanning salt and water as well.


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

"Nice little setup you got here." Raaf says as he hangs the deer to let the rest of the blood drain and meat to cure. He carves a small "R" in the left lower flank of the buck's leg.

"Alright, I better go get washed up, then get some food in me. See you inside."

Raaf proceeds to got to the springs and take a well deserved bath, gets some food in him and checks on his room.


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

More Me:
Now let's see what I can learn here, if anything. How do I ask if the elven woman we met before was relative to the goddess or simply named after her without seeming.. ignorant? Even though I am.

Akari would similarly seek out any of Aleria's clergy, before asking anyone else. To whomever he should find, he says..

"I've only recently learned of your goddess on my travels. Could you tell me a little about her? Her history, or what is known?"

-Posted with Wayfinder


F Elf Alchemist 1 HP: 12/15 | AC:15| T: 13 | FF:12 | CMD:13 | Fort:3 | Ref:5 | Will:1 | Initi : +3 | Perc: +7 | Speed:30ft
active effects:
none

Lysanthir:
Lys gasps at the writing that appeared and replies You are currently in the possession of Lysanthir Lyndis, alchemist. Who was your previous owner.


Lysanthir:
There is a short pause before letters begin taking shape, giving the illusion of thinking, (or so it looks).. 'Greetings Lysanthir Landis, it is a pleasure meeting you' Seemingly in deep thought, there is no response at first. 'I do not recall any names,... however, let me show you a memory,... I should like to tell you a story.' The ink fades shortly after you finish reading it where, once more, the pages seem to secrete more ink. This time, lines became ever changing shapes, drawing themselves in and fading giving the illusion of recorded movement. What started as a dot, then a square, then a hallway as if you were zooming in at an alarming rate until the entire page is covered in detail.

Will save DC16 or you can choose to fail.

Akari:
No one is here in the church of Aleria at this time. If you ask around you get basics about her:

•She loves life and is typically worshipped by farmers, lovers and healers.

•She died as a young girl before rising as a Goddess.

Many of the villagers are out tending fields, hunting or working their craft in some way, so, many are busy for the time being.


F Elf Alchemist 1 HP: 12/15 | AC:15| T: 13 | FF:12 | CMD:13 | Fort:3 | Ref:5 | Will:1 | Initi : +3 | Perc: +7 | Speed:30ft
active effects:
none

Lysanthir stuff:
Lysanthir will not resist.probably would fail anyways


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

Having satisfied his curiosities as best he could, he would look around the town a bit, checking out what was available for merchant wares and other trade goods before heading to meet Gabriel and the others.


Lysanthir:
Centered on the page you'd been writing on in the journal a small dot appears, growing abnormally like a coffee stain on paper only it kept a perfectly symmetrical shape. Black and white shapes begin to form and grow then seemingly pass by as you watched. Unconsciously tunnel vision took over and you begun to ignore your surroundings. A small breeze presses your hair against and then past your face and you begin free falling into a black and white landscape. Shapes and visions pass you at a speed that makes them impossible to truly admire or make out. The light vanishes for a moment turning into an ever growing unknown abyss swallowing up any vision you'd had prior. You continue falling... falling........ falling.... until you see in the distance, which gains upon you in mere seconds, that there are evenly and symmetrically placed lights below you. Entering this area you roll across a velvet carpeted floor of a hallway for a distance accumulative to the momentum you'd built. It is well lit and with many many doors.

You stand up unscathed but slightly shaken by what had just transpired. Eager to indulge on unknown information you begin checking doors. Most were locked while others where a mix of empty voids and mirrored hallways of the very one you walked. Soundless and colorless despite being well lit and infinite in both directions described this hallway. Eventually you come to a door slightly cracked open. Pressing in the thump of your heartbeat,... or,... a heartbeat... rung in your ears. Pressing the door open reveals a forest under a starry sky just before the Crack of dawn. The vast landscapes seemingly infinite in size showing distant mountains beyond the height of the trees. You step out into what is now noticeable as a clearing feeling the crunch of the untouched vegetation below your feet and the dew begins to soak from your knees down.

'creeeeeeeeek!'

For the first time since being wherever this was, your senses picked up sound, movement and touch. Turning quickly you watch the door behind you shut close. No doorway appeared on this side and instead you see the other side of the clearing. Above clouds pass revealing a bright moon giving light to your surroundings. Inhaling you can smell a sweet aroma, glancing down hundreds of blue rose bushes decorate the clearing. Shifting on your heel to turn and view the scenery and its entirety you notice a pair of powder blue eyes peering back at you lit up only from the moon. They blink in and out of sight a couple times before retreating further into the darkness that the forest provided. Sun began peaking over the treetops cascading across the land welcomed by the sound of chirping birds, and a feint smell of.... sulfur?

You reach down with enough time to grab a rose and pluck it from its bush. A piercing of thorn through your fingertip creates a soreness as beads of blood drip off and fall to the floor.

'snap!'

A twig snaps making your jerk suddenly to look only to slip from the dew and uneven footing. You fall back and just as you suspect you'd land on a rose bush you instead land on a soft bedding of sorts. It is dark where you are but you look about and make out you are in your room again laying on your bed. Catching your breath realizing it was all just a dream a chill makes its way from your lower portion. From the knees down you are soaked and on reaching out the soreness of a small wound pricks from your fingertip... looking to the small bedside table you see the journal is closed and a single blue rose rests upon it.

Akari:
You meander around town finding various leather/fur workers, herbalist, farming equipment and even a blacksmith. Far from the qualities of those whom you knew to the north, though here they mostly prioritized in fixing farming equipment and horseshoes.

The party reconvene at dusk, as Gabe, Akari and Raaf make their ways back to the tavern at their individual paces and Lysanthir awakens. The smell of a fire burning in the fireplace downstairs dances into your nostrils on par with venison. The bar fills slowly but steadily as many of the townsfolk come to grab a drink after a hard days work, some applaud Raaf as he makes his appearance for his recent hunting trip.

"quite the buck!"

etc...

Among farmers, groups of weary road ridden travelers make their way to the local tavern. Festivities have began making way amoung the locals as they prepare for the Full Harvest the following evening. With such, the moon is full and bright overhead cascading across the frost stricken fields. Farmers had already begun chopping their crops and celebrations of summer's end are underway in the coming day.

Just outside of the tavern, some of the children are gathered around a slightly older young lady whom tells of a tale, entrapping the children in fear, anxiousness and laughter.

"Twas it night or was it eve,
That the hallow began,
Twas a night like no other,
Thy tale o' jack the scarecrow began.."

some of the younger children looked on in a playful fear, as the others applauded for more. Continuing the young woman began again...

"He remained on that post firmly beat into the soil,
Silently watching over the crops of the land,
Caw of the crow left poor old jacks blood to boil,
His sickles both armed one for each hand,
He had a smile both crooked and weary,
Haunted almost socket-less eyes made him eerie,
Less moving at all the wind at his back,
Yet also unleashing a fury"...

At this climax a man walks up and jump scares the children whom let out a loud high pitched scream as they try to run. Soon after they notice and give recognition that they know the man. The storytelling young girl gets up brushing off her dress and goes inside the inn as a brisk breeze of the night air swiftly nibbles at the nape of your necks.

Bout time to head home kids, curfew was a few moments ago, before the boogeymen get ya" The children put up a short lived pout and turn to head towards what you can assume are their respective homes.

Festivities of pre celebration last for a few hours into the night as the moon raises higher and higher. The crowd eventually thins out in turn asignal fog and the night's chill permeates through the town. Indistinguishable voices yell from a distance outside met with screams not of scares but utter dread and fear.

Any whom go outside:
The brisk air greets you first as you open the door, the fog makes anything beyond thirty feet indistinguishable but withing that sight you see what appears to be a scarecrow held aloft it's posts in the middle of the street. Hyperventilated breathing of those whom stand closest looking upon their friend fill the silence. The clouds above part enough so that the moon sheds just enough light to that of a dim candle. There is not scarecrow,... only a dead man with cut marks about his body. Some visible, others hidden beneath the tattered cloth.

Finally a man asks, "did anyone see what happened?" and of the three townsfolk and those of you who've come to see no one answers out loud, but instead with a shake of their head indicating 'no'.

Among the many various cuts the man had experienced, both of his eyes were gouged out and slits to both sides of his mouth making it more hinge-like but curved up like a smile.


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

Shari lights one of his torches as he steps outside to see the moon. Thoughts of the night he was driven from his home playing before his eyes, holds the torch ahead of him and cautiously approaches the man to inspect the body. Unless he sees anything that would indicate something strange under clothing, he does not touch anything and scans the body with his eyes.

Heal or something to figure out the nature of the wounds and what might have inflicted them?

Just in case roll: 1d20 ⇒ 9

Me be blind as a bat, he says.

-Posted with Wayfinder


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

Raaf would smile weakly at the people who praised him for his buck. As if it was awkward to hear such praises. Raaf, who had already donned his armor after his bath stands up suddenly at the yelling from outside. His eyes tunnel visioned to the door as he instinctual walked to it holding his crossbow.

Upon seeing the corpse, Raaf would inspect it to determine time of death, cause and anything specific about it. Dead bodies were a common occurance for Raaf to view. He then scans the area for recent tracks of anything that looked like it was carrying something heavy.

"Where was the deceased last seen alive?" Raaf asks almost to calmly for the situation at hand.

Heal: 1d20 + 6 ⇒ (10) + 6 = 16
Perception: 1d20 + 8 ⇒ (8) + 8 = 16
Survival (Tracking): 1d20 + 7 ⇒ (19) + 7 = 26


"quite possibly this mornin'. Least that was the last I'd seen him, tendin' to fields and fixin' scarecrows about the fields" one man starts, "but that was this mornin'"

The other two shrug still stunned at the sight. Cedric comes out of his tavern to see the commotion and immediately says a prayer under his breath as he face is struck with horror. He stays at the door to the tavern not willing to get closer.

It is quite obvious that he had been cut with something sharp as the various uncovered wounds are deep into the flesh.

DC15 Heal Check:
Upon taking a closer inspection, (thus having to both approach and make some level of contact), you see that there is a cavity in his chest where his heart would normally be. Broken ribs are visible through the gaping hole beneath his tattered shirt.

Raaf:
You see no unusual tracks as the road is heavily ridden. Many footfalls travel these roads daily if not more often. Unfortunately nothing appears out of the ordinary to begin tracking.


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

Raaf would walk to Akari's side and whisper to him, "His heart was ripped from his body. We are dealing with something very unholy and evil. Gather the others, I think our best bet is to search around the other scarecrows out in the fields for more information. Or at least the site of the original attack... there isn't a trace of a struggle here."

Raaf turns to Cedric. "Find the priests of this town, we need some holy water. Notify next of kin. We are laying this man to rest tonight." Raaf begins to carefully take down the body from the post. He may be paranoid, but that's how he's survived this long. Especially when there's a possibility of undead.

Grand Lodge

Male Aasimar, Fighter 1 / Cleric 1
Remaining Resources:
0/3 1st Level Spells ; 2/5 Channel Energy ; 6/6 Blinding Flash ; 5/6 Touch of Glory
(HP 21/21) | AC:20 | T:12 | FF:18 | CMD 17 | Fort +5 | Ref +2 | Will +6 | Init +2 | Perc: +5 | Speed 20ft)
Active Spells/Effects:
None

Gabriel exits the tavern following the rest. The corpse makes him go silent for a long minute before grabbing the closest man of the crowd "Go find his family and friends... but don't bring them here, they don't deserve watchinf him like this. Tell them the bad news and lead them to the church."
Turning to another man, tthe aasimar continues "You bring the mayor or whoever is in charge here. Bring the guard too, if you have. The one who protects you if not."
Diplomacy: 1d20 + 9 ⇒ (17) + 9 = 26

Once he is finished giving orders to the stunned men, the warrior joins Raaf "Good thinking... but I suspect nothing from the realm of the unliving has done this. We must be sure, though" he says as he focuses on the corpse and gory scarecrow like structure, trying to sense magic.
Using detect magic

The warrior then hekps Raaf lower the body to the ground and uses his own cloak to cover it as an improvised shroud.


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

"Well, he was clearly meant to be a statement of some kind... And just because they are unliving doesn't mean they can't have an ego... I just assume the worst case scenario, because you can only go uphill from that point on..."

Raaf would pause before continuing, as if hesitant to speak. A few moments pass and Raaf continues in a hush whisper to Gabe.

"Earlier, when I was out hunting... a voice came to my ears. It beckoned me to a clearing where I insisted it to show itself, whatever it was declined. Thinking itself above the 'likes' of me... as it put it. Though it told me, 'Dark times lay ahead of you... some sooner than not.' Then this happens..."

Raaf looks down at the man and grits his teeth.

"Ripping the heart out of a man and strapping him to a post... Dark times indeed. Though not surprising..."

Grand Lodge

Male Aasimar, Fighter 1 / Cleric 1
Remaining Resources:
0/3 1st Level Spells ; 2/5 Channel Energy ; 6/6 Blinding Flash ; 5/6 Touch of Glory
(HP 21/21) | AC:20 | T:12 | FF:18 | CMD 17 | Fort +5 | Ref +2 | Will +6 | Init +2 | Perc: +5 | Speed 20ft)
Active Spells/Effects:
None

"Disturbing... and worrying, indeed. We must wait for the authorities to come and plan what to do. Such a display of brutality sure was meant to terrify the inhabitants so we might as well try to fight that from the start." comments Gabriel to Raaf before continuing in a whispering voice "You seem pretty well prepared and we look our part... I hate lying to good people, but maybe a declaration -a bit of acting from our parts- can put their hearts to rest and give us some advantage." he suggests.

"Tell it to rhe rest to see what they think, if we all agree to do it I can try to bring forth our inner lights so we appear more convincing and capable."

With which I mean: we can diplomize these guys so they trust us, and if we do I can buff our diplomacies a bit higher.


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

Akari looks to Raafe, astonished. "It's a sad, and disturbing thing that this came as no surprise to you, regardless of what you may have heard in the forest."

"I think we should leave the talking to the village leaders. We're strangers here, after all and our arrival has been, coincidental in its timing."


F Elf Alchemist 1 HP: 12/15 | AC:15| T: 13 | FF:12 | CMD:13 | Fort:3 | Ref:5 | Will:1 | Initi : +3 | Perc: +7 | Speed:30ft
active effects:
none

Lysanthir stuff:
"well that was odd" Lys then rests a bit more.

As the screams died down quickly she takes her time coming down first finding something to put the rose in, grabbing the book(it isn't leaving her side now ), and all her supplies. She then goes down stairs, seeing no one she will then go outside.

Seeing the other gathered around something on the ground she realizes part way there it's a person.

Ignoring the running conversation.

"So what do we have here?

She lifts the blanket and takes a look at the corpse.
1d20 + 4 ⇒ (11) + 4 = 15

"Heart is gone. Could be ritualistic, or someone needed the heart for something dark. There is a festival starting tomorrow, perhaps there is more to it than the villagers know, or want us to know."


Those few townsfolk whom were there before watch as the body is taken down and nod at Akari. None seem the wiser of what could have brought on such grim luck to their friend yet otherwise, only a few minutes more would come to pass before new faces began making their way towards you. The screams from before appear to have wakened a few from their slumbers or at least peaked their curiosity.

The man Gabriel speaks to looks curiously at him as tears run down his face, "I do not recognize you, we have never needed such things as a mayor..." his eyes graze over the covered corpse before immediately pulling away and turning his gaze from the man.

Cedric steps up now, "understand, we have never had anything like this happen, and with you all acting calm it does put doubt in their minds. While I know you were in the tavern, suspicion will likely fall as your comrade Akari here, says. I understand that you're trying to help, but not everyone will see it that way in the panic" he diverts his eyes from looking at the body but his voice wavers as it is obvious of the struggle to keep calm."...besides, if our guards aren't here..." his stare goes past Gabriel now looking in the direction of the front gate. If it were any indication in this poor lighting his face went pale and his breathing had a panic to it, though of the others he remained, somehow, where he was.


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

Raaf will look from the mayor to the front gate. "I'll check it out, Akari... if you could join me." He stands and walks to the front gate, his crossbow at the ready.

Grand Lodge

Male Aasimar, Fighter 1 / Cleric 1
Remaining Resources:
0/3 1st Level Spells ; 2/5 Channel Energy ; 6/6 Blinding Flash ; 5/6 Touch of Glory
(HP 21/21) | AC:20 | T:12 | FF:18 | CMD 17 | Fort +5 | Ref +2 | Will +6 | Init +2 | Perc: +5 | Speed 20ft)
Active Spells/Effects:
None

Gabriel turns to Raafe "I will go with you. If it's the undeath what lurks around as you think, my Lord Pelor will help us." he almost whispers before turning to the villagers that voiced their distrust.

"I do not ask you to trust me or my companions, for you have reasons to believe that our arrival and this gruesome tragedy are indeed linked. Mere words won't suffice, Pelor knows only actions show the true nature of our hearts, but heed my words: We will clean this world of whatever thing did this to your neighbour. I swear it by my name, my faith and my light!"

As he pronounces the last words, Gabe focus on his inner light and his sword starts shining as bright as the day.
Casting light on the swords merely for dramatic flair.

The warrior priest then follows Raafe with his sword and shield ready and his will steeled.


The travel towardschedule the front entrance to the town where you'd all entered in quiet and greeted only by oncoming fog. Details are hard to make out beyond 100 feet outward from the town. Stepping out past the large wooden posts that make and mark the entrance to both sides and impaled, are the guards. Blood still falls freely from their mouths as well as the wounds of implement. A look of fear is forever frozen on their faces.

No traces of a struggle prove they were attacked by surprise.

Gabriel's sword lights the immediate area up per usual

Perception DC16:
You hear movement ahead out into the fog. The sound of moving through vegetation and in that moment see a shadow of what appears to be a humanoid fall out of sight before silence once more. The breezes have since stopped and the moon lit up the fog with an eerie infinity of void beyond your sights.


F Elf Alchemist 1 HP: 12/15 | AC:15| T: 13 | FF:12 | CMD:13 | Fort:3 | Ref:5 | Will:1 | Initi : +3 | Perc: +7 | Speed:30ft
active effects:
none

"Well that's interesting. Probably took some effort to get them up there like that, but no one else heard a thing."
After examining the bodies for a moment her head perks up.
Perception: 1d20 + 7 ⇒ (15) + 7 = 22

She signals silence to the rest of the group and whispers, "There is something out in the fog."

Grand Lodge

Male Aasimar, Fighter 1 / Cleric 1
Remaining Resources:
0/3 1st Level Spells ; 2/5 Channel Energy ; 6/6 Blinding Flash ; 5/6 Touch of Glory
(HP 21/21) | AC:20 | T:12 | FF:18 | CMD 17 | Fort +5 | Ref +2 | Will +6 | Init +2 | Perc: +5 | Speed 20ft)
Active Spells/Effects:
None

Gabe raises an eyebrow under his helmet at Lys comment "I wouldn't use an adjective as "interesting" to describe this horror... more like terrible, hateful or abominable but I guess our points of view- What?"

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

After perceiving the movement, Gabriel adopts a fighting stand and whispers "I can't make what lurks there from here... if you cover me I'll advance and figure it out once and for all." as determination fills his voice.


Ranger (Divine Marksman) 1, Gunslinger (Bolt Ace) 1 (HP 23/23) | AC:20 | T:13 | FF:17 | CMD 18 | Fort +6 | Ref +7 | Will +4 | Init +3 | Perc: +6 (+8 in Dim or Darker Light) | Speed 20ft | Darkvision 60ft
Active Spells/Effects:
None

Perception: 1d20 + 8 ⇒ (4) + 8 = 12

"Couldn't see a thing... damn fog... always gotta be fog..." Raaf states in a hushed whisper. "I won't be more than 10ft from you Gabe. Lys, stack up behind me. Akari, hold rear. It will probably try and split us, don't run forward to meet it, let it come to you. Stand vigilant."

Raaf looks about the ground around the guards to see if any fresh tracks were made recently from the surprise attack, if some are found he will try and deduce if there are multiple threats and if they ran up to attack or leapt into attack.

Perception: 1d20 + 8 ⇒ (12) + 8 = 20 If undead its a 22
Survival: Tracking: 1d20 + 7 ⇒ (5) + 7 = 12 If undead its a 14


Two-Handed Fighter 2 (HP 19/21) | AC:18 | T:12 | FF:16 | CMD 18 | Fort +5 | Ref +2 | Will +0 | Init +2 | Perc: +2 | Speed 20ft)
Active Effects:
Power Attack

Perception: 1d20 + 2 ⇒ (2) + 2 = 4 Eek.

Sighing with some exasperation, Akari settles on his feet and holds the rear as suggested. His dominant hand held up over his shoulder, ready to unsheathe wrath upon whatever may lurk in the mists.


F Elf Alchemist 1 HP: 12/15 | AC:15| T: 13 | FF:12 | CMD:13 | Fort:3 | Ref:5 | Will:1 | Initi : +3 | Perc: +7 | Speed:30ft
active effects:
none

Lys nods and joins the group hand in her bag ready to blow up anything hostile.

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