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Palace of the Vampire Queen

Game Master Terquem

On the Dwarven Island of Karrita Morianna the daughter of the King has been taken by an undead horde, and her whereabouts are unknown. Current Map 1| Level 1 Overview


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M Dwarf Rogue 4, Init 5(7), P9(10traps), HP 30/30, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

Wonder when the DM gets back.


male

I'm back, tomorrow


male

It took me over an hour to put that post together. I'm not as good at running big battles on the forums as I am on the table top.

There is a 5th level Cleric
A 5th level Barbarian (enlarged)
A 2nd level Wizard
A 3rd level cleric

two 4th level warriors

4 giant (small sized) poisonous spiders

...whew


Female Goblin Barbarian 4; HP 47/47/ 55/55; AC 18 T 15 FF 14; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +5; CMD 19; Spd 40 ft.

Nice one Terquem. It ain't easy. I appreciate all you are doing for us in this game!!!


M Dwarf Rogue 4, Init 5(7), P9(10traps), HP 30/30, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

DM for clarification do wither Rownig or Windel have any actions remaining in RD 8?


male

Thanks Mae!

I think Rownig had a standard action available, but Wendel moved twice


M Dwarf Rogue 4, Init 5(7), P9(10traps), HP 30/30, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3
Terquem wrote:

Thanks Mae!

I think Rownig had a standard action available, but Wendel moved twice

Ok, I just didn't want to take an action and it being way out of turn.


HP 37/37, AC 18/21, CMD 13, Fort +7, Ref +6, Will +7, Init +3, Per +8, Punish 1/1

Now that the Swashbuckler is out, it occurred to me that its mechanics are pretty much exactly what I was hoping to achieve with Hallister (I was even heading towards Duelist). Admittedly, his personality isn't what you think of when you imagine a swashbuckler, but his tactics and approach to combat definitely are.

GM, when it's appropriate, would you consider letting me rebuild Hal?


male

Sure, as long as I can do my homework, anything that gets ride of crane wing is fine by me (hehe, jk!)


Male Human Expert 4/ Geodesic Crafter 3

I think the Swashbuckler-as-a-class is perfect for many tropes that are nothing like a film or fiction swashbuckler. I looked it over, just wish it was generally applicable - wanted to make a Spear-and-buckler or trident-and-shield style combatant using panache but no dice. I'll have to cook up some archetypes...


Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5

OSW, I'm with you. My biggest complaint about Paizo is that they don't take their best ideas far enough. I was really hoping for a fighter Archetype that gained Grit or Panache. It seems like such an obvious fit. Maybe we will get it in the future.


Male Goblin Sorcerer (Draconic) lvl.4, (Hp. 17/22, Ac.20, Touch. Ac. 15, Flat Footed Ac. 17, Fort. +1, Refl. +4, Will. +5, Perception +7)
Active Spells:
Mage Armor- 4 hours
Doomed Hero wrote:
OSW, I'm with you. My biggest complaint about Paizo is that they don't take their best ideas far enough. I was really hoping for a fighter Archetype that gained Grit or Panache. It seems like such an obvious fit. Maybe we will get it in the future.

Hmm, a fighter archetype that gains grit... let me think...

"The gunslinger is an alternate class for the fighter core class..."

Can't help you with the panache bit.


HP 37/37, AC 18/21, CMD 13, Fort +7, Ref +6, Will +7, Init +3, Per +8, Punish 1/1

The gunslinger is pretty far from the standard fighter.

I'm thinking of a fighter mechanical chassis with grit. No focus on any specific weapon, especially not one that requires so many special considerations.

Really I just want a fighter with a resource pool that can be used to do neat stuff. They had a great idea with the gunslinger and expanded it with the swashbuckler. They even gave it to the Kata Master monk. Why not the fighter too? Or rogue? Or brawler?

The grit/panache mechanic is not exactly fighting style specific. If it is suitable for guns, rapiers and fists, why not swords and sheilds too?


Male Human Expert 4/ Geodesic Crafter 3

The number of "fighters with grit" threads in Homebrew are legion.


HP 37/37, AC 18/21, CMD 13, Fort +7, Ref +6, Will +7, Init +3, Per +8, Punish 1/1

Exactly. It should be made official.

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