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Palace of the Vampire Queen

Game Master Terquem

On the Dwarven Island of Karrita Morianna the daughter of the King has been taken by an undead horde, and her whereabouts are unknown. Current Map| Level 1 Overview


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Male Goblin Sorcerer (Draconic) lvl.4, (Hp. 13/22, (-4 non lethal) Ac.20, Touch. Ac. 15, Flat Footed Ac. 17, Fort. +1, Refl. +4, Will. +5, Perception +7)
Active Spells:
Mage Armor- 4 hours

Yeah, okay. Guess that's a little too much to ask for anyway. So, round 4 actions then, yeah?

Terquem wrote:

Day 8, morning, turn 53

Does the Punishing Kick Save have to be made if you miss the first attack but hit with the second?

Normally no. Much like Stunning Fist, if you miss with the Attack you designate as special, the effect is wasted. I've been in games where that's been hand-waived a few times with flavorful explanations, or if the monks flurry had 3 or more attacks and they landed with the arm they designated with the special attack it still counted.


M Dwarf Rogue 4, Init 5(7), P9(10traps), HP 30/30, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

It's the DM's call, burning the web works. I've always used example like this as character real world learning experiences, this is the trial and error process. Fire causes 2d4 fire damage to all creatures in the burning web.


Female Goblin Barbarian 4; HP 47/47/ 55/50; AC 18 T 15 FF 14; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +5; CMD 19; Spd 40 ft.

Soooo, I'm guessing Mae is a webby fairy floss of flame?

Is it the drowned maiden's turn?


Female Goblin Barbarian 4; HP 47/47/ 55/50; AC 18 T 15 FF 14; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +5; CMD 19; Spd 40 ft.

In RL I've only ever seen webs kinda melt/dissipate from the flame directly on them, but never spread or catch.

In RPGs flames always turn webs into blazes of crispy critters. So that's why I'm guessing Mae is toasting...


M Dwarf Rogue 4, Init 5(7), P9(10traps), HP 30/30, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

DM a question for you regarding the quantity of holy water. Rownig purchased 2 1/2 pints of holy water at the beginning of the adventure. Is each use of holy water 1/2 or 1 pint? I ask because I have that odd 1/2 quantity. Basically does he have 5 or 2 1/2 uses of holy water.


male

Maelodakh - yes, you took damage from the flamming webs, but on the up side, you aren't Grappled anymore

Rownig - another one of those things that seems more tedious than it should be, basically, it becomes a situation where your campaign world only seems to sell things as "weapons" (so, is there no market for small vials of "Holy Water" that are not intended to be used as weapons?). The PRD says that the Alchemic Weapon "Holly Water" weighs one pound (1 lb) that should be one pint (based on the US Gallon of water weighing 8.4 pounds, right?) but every Church isn't going to only sell Holy Water in convenient One Pint throw-able containers. Can we say that Rownig purchased half-pint containers of Holy Water (and he could have combined some of them into one pint, breakable weapon style containers), leaving him with the odd half pint, which could be used on a small sized creature, or saved to use in some other “game story related” style.


male

Oh, and the Drowned Maiden is almost finished, few hit points remaining, so she will go again, but I doubt she will survive round 4.

The Skeletons have all been destroyed by a combination of fire and positive energy (I need to update the map).

I need tougher Monsters!


M Dwarf Rogue 4, Init 5(7), P9(10traps), HP 30/30, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

DM - That is fine for me.


HP 37/37, AC 18/21, CMD 13, Fort +7, Ref +6, Will +7, Init +3, Per +8, Punish 1/1

For the record, I actually prefer that fire sets a whole web ablaze. It's less bookkeeping for the GM, and makes them easy to get rid of (as a melee character I don't like webs much). I'm fine with things as they are. It's just not the way the spell normally works.


male

Thanks Hall, I appreciate it when players let me fudge things a bit

hate to break the "mood" but after applying Rownig’s last splash of Holy Water, the Drowned Maiden is still standing, with Hit Points remaining.

I'm a bit confused about Flaming Spheres. If they occupy a square, and an enemy also occupies a square, but avoided the Sphere by making a Reflex Save, what happens if both the sphere and the enemy do not move in the next round? Can the caster direct the Spheres to "attack" the enemy again, and this requires a new save?


Male Goblin Sorcerer (Draconic) lvl.4, (Hp. 13/22, (-4 non lethal) Ac.20, Touch. Ac. 15, Flat Footed Ac. 17, Fort. +1, Refl. +4, Will. +5, Perception +7)
Active Spells:
Mage Armor- 4 hours

The spell is a little vague on that description. It mentions that if it rolls into a creatures square it stops and burns it, but it also notes that if it doesn't move it just sits there and burns.

On one side I'd say it's treated like very dangerous campfire and that you can just move around it, on the other side I'd say if you were hit by said campfire and didn't move out of it, you'd continue burning. There is also the fact that the size of this is 5 feet and there are two of them on top of each other.

Logic would say that she's entitled to continue making saves to stay in the square. I plan to have one of the sphere jump at her anyway so, it's your call what happens with the other one.


Female Goblin Barbarian 4; HP 47/47/ 55/50; AC 18 T 15 FF 14; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +5; CMD 19; Spd 40 ft.
Terquem wrote:


hate to break the "mood" but after applying Rownig’s last splash of Holy Water, the Drowned Maiden is still standing, with Hit Points remaining.

Moralane and Stephanie are still to go before Mae's posted R4 attack which I'm hoping hit with a 24, so the "mood" is still possible right? ;)


HP 37/37, AC 18/21, CMD 13, Fort +7, Ref +6, Will +7, Init +3, Per +8, Punish 1/1

Just remember to back up after you hit her


M Dwarf Rogue 4, Init 5(7), P9(10traps), HP 30/30, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

rownig forgot to move after he threw the acid. Hopefully his reflexes workout.

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