Ah, of course, recently there was a change to the way DropBox allowed users to share files. I am going to have to go back to all my games and update links to images I have saved to DropBox
Also, as a heads up warning. I will be travelling to Redondo beach, CA for training beginning on 3/19 and until 3/25. I expect to have little to no ability to update images (almost everything is saved to my home computer) and if I can post to games I will try, but the class I am taking is supposed to be challenging and I might be doing homework projects every night.
M Dwarf Cleric 5, AC 18, T 10, FF 18, HP 10/41, I 0, P 4, F 5, R 2, W 8; +2 vs. fear, +2 vs. poison, spells, and SLA
Terquem wrote:
Windel - you actually succeeded more than you realize
I don't like to recon actions so I wanted to make do with Rownig's initial roll. So, Windel barging in barking orders was what I could come up with thinking on his feet. Although I was not expecting there room to be filled nor the identification.
HP 38/38 , AC 15*, CMD 18, Fort +5, Ref +2, Will +4, Init +0, Per +0
Hang in there. This game occasionally goes on hiatus while Terquem deals with health or life issues. He always comes back though. This game might be slow at times but it keeps on trucking. It's very dwarfy like that.
hp 45/45; AC 17, t15, f12, fort +3, refl +9, will +2, bab 4, melee 5/8, ranged 8, cmb +5, cmd 19, init +6, ki 4/4 ; goblin ninja/6
skills:
acro 18 (incl +5 magic), bluff 10, disguise 7, disable 13, escape 13, intim 12, know local 7, perc 8, ride 8, slt of hand 13, stealth 18
no problem... just wanted to check in and let you all know I'm still here! I've got plenty on my plate right now with an injured puppy to deal with so a short hiatus is fine too.
This is where I am on deciding on starting gear for new characters. Originally the players were limited to this
Beginning Gear for Player Characters
The common Dwarf carries from five to fifty copper coins at any time, and a meal in a tavern, or a few beers, will normally cost only a couple of copper pieces. It is very rare for anyone to carry silver or gold coins (in fact there are rumors among the common folk that wealthy Dwarves on the island are hording gold and silver coins, but the truth is not so simple).
To begin play each Player character will have:
250 Copper Pieces
A set of good quality clothes, boots, a hat, cloak, belt, and a leather shoulder bag (the shoulder bag will hold one square foot of goods weighing up to twenty pounds)
A long knife (comparable to a standard Dagger)
Buying any other goods (gear or items) will be done as part of the role playing of the game, and be warned! Not every merchant will ask the same price for the same kinds of goods.
Now, we won’t do the shopping, but what we will do instead, is give each new character 250 copper pieces, the starting cloths and bag, plus a dagger. To help you out, you can spend the 250 copper pieces as if they were Gold Pieces, using the standard values for goods listed in the PRD. You can have normal armor, weapons, and gear within this budget. Additionally each of you is allowed to start with one magic item valued at no more than 5,000 gold pieces. This item must be simple and capable of being mistaken for a common item.
Male Half-Orc Druid (Progenitor) 6 / Ranger (Trapper) 1
Zeebu's sheet is all updated with the gear. He's a biter / improvised weapons user, so really other than his amulet, the rest of the gear is not so necessary. I just wonder if I could purchase a suit of leather armor and a shield with the "wealth" he has (the 250 cp) :)
The Leather Armor usually costs 10 gp and the Heavy wooden shield, 7 gp.
M Dwarf Hunter 5 - HP 13/31; AC15/T11/F14; F+7, R+7, W+6; CMD 16; Darkvision 60 ft; Perception +10)
Zeebu wrote:
Zeebu's sheet is all updated with the gear. He's a biter / improvised weapons user, so really other than his amulet, the rest of the gear is not so necessary. I just wonder if I could purchase a suit of leather armor and a shield with the "wealth" he has (the 250 cp) :)
The Leather Armor usually costs 10 gp and the Heavy wooden shield, 7 gp.
Yeah, Zeebu, Terquem said this above (emphasis mine):
"Now, we won’t do the shopping, but what we will do instead, is give each new character 250 copper pieces, the starting cloths and bag, plus a dagger. To help you out, you can spend the 250 copper pieces as if they were Gold Pieces, using the standard values for goods listed in the PRD. You can have normal armor, weapons, and gear within this budget. Additionally each of you is allowed to start with one magic item valued at no more than 5,000 gold pieces. This item must be simple and capable of being mistaken for a common item."
Alright, a new game post introducing these four new characters is going up in a few minutes.
Because I asked for some new players, one of the existing players has decided the possibility of the game going downhill is too great and has also decided to drop out.
This will be Rownig and Windel
With those two leaving I am worried Hallister will drop out as well. I hope not.
I have complaints about how this game has gone, but I am keeping them to myself. I know I had issues that made it slow down at times, but I never gave up, I always try to be fair, and I tried to keep an interesting story going.
If Miagnik and Hallister continue to be interested in going forward, this game will go on. If they decide they are not interested because of the changes this game will be ended, but I will not leave the new players in the lurch. I promise something will be done to give your characters a game to play in.