Palace of the Vampire Queen (Inactive)

Game Master Terquem

On the Dwarven Island of Karrita Morianna the daughter of the King has been taken by an undead horde, and her whereabouts are unknown. |


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HP 38/38 , AC 15*, CMD 18, Fort +5, Ref +2, Will +4, Init +0, Per +0

Thanks for the heads up. Life happens. Take your time.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

What Hal said. As long as you can keep it moving, I'll stay in this game.


Spells:
0: Prestid., Detect Magic, Mending, Acid Splash | 1: M.M. (Topple), M.M. (Topple), Color Spray, Enlarge Person, Grease | 2: Create Pit, Web, Web, Glitterdust
Gnome* Wizard/4, HP 15/23 (2 NL), AC 13 (T-13, FF-11), Fort +0 Ref +5 Will +4 ---- Init. +8, Perc. +2

This is my busiest week as well. It's spring break here, which is great for students but I have a ton to try and accomplish while others have their 'break'. I keep checking in, but I've been dropping the ball on adding anything substantial.


Spells:
0: Prestid., Detect Magic, Mending, Acid Splash | 1: M.M. (Topple), M.M. (Topple), Color Spray, Enlarge Person, Grease | 2: Create Pit, Web, Web, Glitterdust
Gnome* Wizard/4, HP 15/23 (2 NL), AC 13 (T-13, FF-11), Fort +0 Ref +5 Will +4 ---- Init. +8, Perc. +2

Crazy week is over, and ready to get back in the swing of things. Sorry for my absence and thanks for your patience!


male

I don't think I'm clear about where Rowing wants to go. Back down the eastern passageway passed the room of the ghost?


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

That would be the one he is talking about.


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

Your current map does not show the rooms we previously explored. There was a doorway to the NE which we did not go through. We went west instead and discovered the ghost's room. I'd like to backtrack and check out the other door.

Link


male

I've had a really busy week and got put on a project to design and build an automated robotic bar code reader for 55 gallon drums, just been swamped, but I will get back on this game this weekend.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Take your time. We'll be here.


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

It's been hectic here. I've been swamped between work and another project that I'm finishing. I'm close to publishing my first eBook on Amazon.


male

way to go Rownig/baldwin!


Spells:
0: Prestid., Detect Magic, Mending, Acid Splash | 1: M.M. (Topple), M.M. (Topple), Color Spray, Enlarge Person, Grease | 2: Create Pit, Web, Web, Glitterdust
Gnome* Wizard/4, HP 15/23 (2 NL), AC 13 (T-13, FF-11), Fort +0 Ref +5 Will +4 ---- Init. +8, Perc. +2

Congratulations Rownig! That's impressive!

On a less fantastic note, I'm stuck in training through Wednesday. I'm on a small break and want to check in to let you know that my absence is not reflective of my desire to be here. I would rather be playing... believe me.


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3
Princess Stephanie wrote:

Congratulations Rownig! That's impressive!

Thank you. I've actually finished two edits and I'm waiting for the beta reader to finish up. I'm looking to have it with the proofreader/copy editor early next week. I should be receiving the cover proof this week if all stays on schedule. My goal is it published early May.

Hope the training lightens up so you can post.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Hey that's awesome! What genre of book is it? Also, what is its title so we know what to look for?


1 person marked this as a favorite.
HP 38/38 , AC 15*, CMD 18, Fort +5, Ref +2, Will +4, Init +0, Per +0

I'm betting it's dinosaur porn. There's a market for that now. Not much competition either!

(that link safe, but it still might scar you)


male

I hope everyone had a good Holiday. Now let’s try to get back on track.


male

Well you've "seen" just about everything there is to see in this room. Probably time to start thinking about what you are going to do next.


Spells:
0: Prestid., Detect Magic, Mending, Acid Splash | 1: M.M. (Topple), M.M. (Topple), Color Spray, Enlarge Person, Grease | 2: Create Pit, Web, Web, Glitterdust
Gnome* Wizard/4, HP 15/23 (2 NL), AC 13 (T-13, FF-11), Fort +0 Ref +5 Will +4 ---- Init. +8, Perc. +2

People were checking that door near the entrance right? I believe the plan was to check there after a sweep of the room. This room is really compelling to me, by the way :)


male

I've updated the map. I show Rowning standing in front of the open secret door, and Atharessa and Moralane in their positions.

The rest of you are placed in the center of the room, but you can be standing anywhere within 4 squares of Rownig, okay.

Looks like we may have lost Melodak. I sent a PM to the player and have not received a response, but I will try again.

There are nine small spiders

[gawd, it looks like Walt Disney threw up}

Atharessa
Perception: 1d20 - 1 ⇒ (16) - 1 = 15
Initiative: 1d20 ⇒ 1
Moralane
Perception: 1d20 ⇒ 15
Initiative: 1d20 + 3 ⇒ (15) + 3 = 18


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

So I know it's come up in game a few times. But do Goblins have something akin to the Ettercap's Spider Empathy ability?


male

hmmm, good question. Can we say not empathy, but give them a Racial Skill bonus to Skill checks to effect the attitude of a spider, a +2, and a racial bonus to Sense Motive checks to determine if a Spider is hostile or not, also +2

how does that sound?


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Sounds good to me. Although since most Spiders are mindless that seems like the first part would not be terribly useful to anyone who wasn't either a Druid/Animal themed Cleric or Ranger.

Actually I suppose that makes sense that not all Goblins are spider harnessing creatures and still works for enemies like Driders or other intelligent spider themed creatures, like Ettercaps, they would be on better grounds with.


male

Spiders are mindless. However, spiders in a fantasy game like this, rarely are.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Okay then, awesome talking spiders!


male

Don't forget to take a look at the map and tell me where you want to be


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

BQ-3.


Spells:
0: Prestid., Detect Magic, Mending, Acid Splash | 1: M.M. (Topple), M.M. (Topple), Color Spray, Enlarge Person, Grease | 2: Create Pit, Web, Web, Glitterdust
Gnome* Wizard/4, HP 15/23 (2 NL), AC 13 (T-13, FF-11), Fort +0 Ref +5 Will +4 ---- Init. +8, Perc. +2

I can't see the map at work, but will check it out as soon as I'm off.


M Dwarf Cleric 5, AC 18, T 10, FF 18, HP 10/41, I 0, P 4, F 5, R 2, W 8; +2 vs. fear, +2 vs. poison, spells, and SLA

-BQ, 5 works for Windel.

Rownig is fine where he is at.


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

DM are they individual or a swarm of spiders?


male

Individual, Giant (small sized) spiders, they move fast, and anyone can make a knowledge (nature, dungeoneering) check for a chance to know something about them, goblins can add a +2 to the check


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

dungeoneering: 1d20 + 7 ⇒ (7) + 7 = 14


HP 38/38 , AC 15*, CMD 18, Fort +5, Ref +2, Will +4, Init +0, Per +0

Sorry about my absence. I wasn't getting updates on the gameplay thread. I must have hit the little x by accident or something.


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

My schedule should lighten up a bit now, my book has been published.


male

I will attempt to recruit a new player to play Melodak the Brave today, unless one of you has a friend interested in joining this game.

Edit Windel

am I doing this right?

+3 BAB, +1 Str, +3 versus Spiders, +1 IC = +8 to hit!


M Dwarf Cleric 5, AC 18, T 10, FF 18, HP 10/41, I 0, P 4, F 5, R 2, W 8; +2 vs. fear, +2 vs. poison, spells, and SLA
Terquem wrote:

I will attempt to recruit a new player to play Melodak the Brave today, unless one of you has a friend interested in joining this game.

Edit Windel

am I doing this right?

+3 BAB, +1 Str, +3 versus Spiders, +1 IC = +8 to hit!

correct, I've totally loused up my math.


Female Goblin Barbarian 5; HP 58/58/ 68/68; AC 23 T 15 FF 19; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +6; CMD 20; Spd 40 ft.

Hey guys and gals, Terquem invited me to join in this adventure.

Im almost done with a reprised Maelodakh, and I have just a few questions first.

* I've redone the entire character with an 18 point buy, just skills and traits to go...

* Looks like you guys have three traits each?

* HP - reroll 1's I see, but is it max. 1st level?

* What equipment did Mae have? I was kinda hoping to get a Small Greatsword for her...

* I know small armor weighs half normal, but do small weapons too?

@ Terquem -

* You want to look at the Rage Power Auspicious Mark and OK it? It's from Ultimate Combat…

* I have the Long Ears alternative racial trait from the ARG. Just don't make fun of Mael's ears or she'll cut yours off.

@Doomed - Nice to see you again. Morgan may return to the Razor Coast, but for now Tiki is pulling duty… er faces.


male

Hello!

We found some equipment for her, from some monsters that were killed (bad Goblins, by the way, there are good and bad, and indiffernet Goblins in this setting)

This is the old Melodak

She had a spear and morningstar (both small) and a suit of "Half-chain" armor (a hodge-podge of chain bits and fragmenst stitched to leather armor

The Auspicious Mark is fine.

I think we did Max HP for level 1 and 2, and then rolled for level 3 and 4, but it's hard to keep these things straight (I really should just put a comment in the game description and be done with it).


Female Goblin Barbarian 5; HP 58/58/ 68/68; AC 23 T 15 FF 19; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +6; CMD 20; Spd 40 ft.

Ok, thanks for the heads up Terquem...

3rd Level: 1d12 ⇒ 2
4th Level: 1d12 ⇒ 9

It's late here, so I'll pick one more trait and assign skills in the morning…

[EDIT - Assigned skills and chose the Advantageous Distraction trait…]

I think Mae is ready...


male

It will be much easier, for me, if your links go to references here at Paizo. Some of the computers I use cannot access that third party material website.


Spells:
0: Prestid., Detect Magic, Mending, Acid Splash | 1: M.M. (Topple), M.M. (Topple), Color Spray, Enlarge Person, Grease | 2: Create Pit, Web, Web, Glitterdust
Gnome* Wizard/4, HP 15/23 (2 NL), AC 13 (T-13, FF-11), Fort +0 Ref +5 Will +4 ---- Init. +8, Perc. +2

Welcome, sister. Glad to have you and your antics back!


Female Goblin Barbarian 5; HP 58/58/ 68/68; AC 23 T 15 FF 19; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +6; CMD 20; Spd 40 ft.

@Terquem - apparently it is from Goblins of Golarion:

Advantageous Distraction:
Once per day as a swift action, you can be momentarily distracted in combat—ducking an axe swing to inspect a toadstool, or stooping behind a tree to lick some bark and accidentally avoiding an arrow, and so on. When you activate this ability, you gain a +2 dodge bonus to your AC for 1 round.


Female Goblin Barbarian 5; HP 58/58/ 68/68; AC 23 T 15 FF 19; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +6; CMD 20; Spd 40 ft.
Princess Stephanie wrote:
Welcome, sister. Glad to have you and your antics back!

Thank you sister!

I think you will find this Maelodakh somewhat weaker, a bit less personable, just as bright and dextrous but hardier and wiser for all the changes the dungeon has wrought...


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Glad to see Maelodakh back in action. It will be fun to continue some hero-worship/over praise from my side of things.


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

Welcome. I play two characters: Rowning (rogue); and Windel (cleric)


Female Goblin Barbarian 5; HP 58/58/ 68/68; AC 23 T 15 FF 19; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +6; CMD 20; Spd 40 ft.

Thanks Miagnik, Rownig and Windel… I hope to bring some character to Maelodakh as well as pain to our foes. I read all 38 of my previous incarnation's posts. Nice work, though I had hoped to speak a little more pidgin-common… Standard common is fine though...


male

Well, you are, ahem, royalty


Female Goblin Barbarian 5; HP 58/58/ 68/68; AC 23 T 15 FF 19; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +6; CMD 20; Spd 40 ft.

@ Terquem - am I/is my predecessor at BR- 9 on the map?


male

Yes, and I suppose this is a rotten way to introduce your character, but you've been attacked by a Giant (small sized) Spider, and I think you need to make a poison save.


HP 38/38 , AC 15*, CMD 18, Fort +5, Ref +2, Will +4, Init +0, Per +0

Welcome aboard. :)


Female Goblin Barbarian 5; HP 58/58/ 68/68; AC 23 T 15 FF 19; Fort +6; Ref +5; Will +1/+3; Init +6; Per +10; CMB +6; CMD 20; Spd 40 ft.

Poison save... Oh well, such are the vagaries of life for princesses... that are goblins... fighting spiders... of the Giant variety...

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