PF Shackled City SCAP

Game Master Freddy Honeycutt

Shackled City Adventure Path

Vapraks Voice

Dungeon level

Tunnel Level

V coded

Tully Tully render


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Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

"Now wait, yer saying tha control o tha plane is at stake in this? Tha is a major ting.... Tha is a lot o power an a great threat tah cauldron.... In tha case I ken return Sir Alek tah Cauldron an y'all could settle tha matter o tha plane."

"Yah know tha is one o tha ways fer a mortal tah become an immortal. "


Yes, it is. And yes, control of the plane is indeed at stake here, young one.


M somewhat akin to a kender Y / MA

Sir Alek. "This is beyond me, I see the immediate need of Cauldron and the lives to be lost on both sides, if I do not return, but how many more will be lost if evil gains a new plane?"

"I would talk to Jenya. Sanstree take me to Cauldron. "


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 2/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

"Well have' t' ave a few drinks 'n catch-up later, is seems, boy-o," Broccan says to his old adventuring companion. "It looks like we gotta bunch 'eh cosmic trouble t' stop from brewin'."


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

"I will leave tha drink here fer yah. I will be get in touch again an let yah know whas happening in Cauldron, but I do not think tha messages err powerful nuff iffen yer in another plane."


I'll wait for your return.


Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

"Shall we wait for a missive from Sir Alek before going to Occipitus? If so hurry Sir Paladin, no doubt time is slipping away from us even now".

Do we do a quick rest and wait for a reply then plane shift once we hear from Alek?


M somewhat akin to a kender Y / MA

Sir Alek grabs onto Sanstree and in a blink of an eye they are gone whisked away to Cauldron to stop a civil war.

It does not take too much longer 4 hours of rest for you to get word from Jenya via the sending spell...

"All quiet in Cauldron Sir Alek has recended his challenge and a tenative truce has been called. Please secure the plane of Occipitus as I fear it has something to do with the evil intentions of the soul cages that Alek described. Take care of yourselves and of each other."


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"Well, Karofawn me boy, seems ye 'ave some outta work 'eroes t' aid ye 'n yer quest. Waddawe need t' do, agin?"


Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

Kythel nods and turns to Kaurophon, "Indeed, it is your play".

Kythel will adjust his spells having anticipated a trip to the Planes.


M somewhat akin to a kender Y / MA

You can of course rest longer, it is unlikely that your enemies have tracked you here....

The sending spell should have some reply...Otherwise it is like rudely hanging up on a caller

And Sanstree left a small barrel of alcohol and some tokens that turn into horses, that someone might want to take along.

If you want to wait longer Sir Alek might be free to go along with you.......About 9 hours away


M somewhat akin to a kender Y / MA

The time passes as you camp and prepare for the jaunt to Occipitus, there is plenty of time for further discussions and if anyone is interested in swapping out spells or anything like that they can certainly do so.

So eventually early the next morning you prepare and send your last message to Cauldron and decide check yes or no for Sir Alek to go along with you, in either thread


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 2/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan rises and begins the process of stowing his camping gear. He cleans and sharpens his weapons and checks the straps on his armor before beginning the slow process of donning the suit.

"So'ow d'we get to Ossip'tus?" he asks.

(Alek can come with us if it will help tell the story properly. Otherwise, I don't see any particular reason for him to come.)


Kaurophon abides.

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