PF Shackled City SCAP

Game Master Freddy Honeycutt

Shackled City Adventure Path

Vapraks Voice

Dungeon level

Tunnel Level

V coded

Tully Tully render


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M somewhat akin to a kender Y / MA

Broccan

Spoiler:

Do you want to roll for the confusion effect?

d% Behavior
01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject's self)


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Confusion Effect: 1d100 ⇒ 34

"Buh-buh-buh..."

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Will save 1d20 + 6 ⇒ (1) + 6 = 7, if he fails confusion effect 1d100 ⇒ 66
Ref save 1d20 + 1 ⇒ (15) + 1 = 16

As Canvy deftly skips to the side of the fire that flashes from the cultists, he fails to control his weapon, its large stubby metal strikes him for 1d8 + 4 ⇒ (6) + 4 = 10 damage. He falls to the ground, injured and bleeding.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Will Save: 1d20 + 8 ⇒ (18) + 8 = 26 +2 if it is a spell-like ability

Reflex Save: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18 including bonus vs. spells

"Foul beast! Ensnarin' me friends' minds!"

Attack: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d6 + 2 ⇒ (2) + 2 = 4

If the space is that tight, we should be getting AoO against the spellcasters, should we not?


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Will Save: 1d20 + 7 ⇒ (7) + 7 = 14
Too close for comfort! Also, didn't I counter that burning hands?
Erine covers her ears as the gibbering drones on. "Aaargh!"
Hands shaking, she points a finger at the beast and lets off a blast of arcane energy.
Ranged Touch (enemy has Soft Cover): 1d20 - 1 ⇒ (5) - 1 = 4
The shot predictably goes way off-target.
Tried a dispel magic, just in the hopes that it was being magically controlled. Missed, soyeah.


M somewhat akin to a kender Y / MA

That was the other guy, but Broccan killed him the magic missle guy changed to burning hands, but there was alot going on!

Pretty much everyone misses, except Canvy who managed to knock himself out of the fight.

The cultist runs for the back of the room. The gibbering mouther has to decide to either spit or engulf someone whole.

1d2 ⇒ 1
1=Spit
2=Swallow whole

Spit target 1d5 ⇒ 4
1=Canvy
2=Broccan
3=Edrukk
4=Erine
5=minniwick

Ranged touch attack!
@Erine
1d20 + 6 ⇒ (7) + 6 = 13

If hit Dc 18 fortitude save!
failure

Spoiler:
blinded 1d4 ⇒ 2 rounds

You are up!


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

Minniwick missed?!? The cultist has more then a 24 Touch AC?


M somewhat akin to a kender Y / MA

No MW, the flaming cultist is running away...he forgot to 'stop drop and roll'.....I was not counting you as "pretty much everyone" you were a hit, not a miss. I though it was pretty awesome that a guy on fire cast burning hands though.

FYI Heal check DC 14

Spoiler:
The fleeing cultist is likely to drop dead before he runs out of the room, If that makes you feel any better!


M somewhat akin to a kender Y / MA

The running sorcerer screams even though he is on fire....

”When the gate swings wide, our world will fall into the void.”


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Attack: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d6 + 2 ⇒ (6) + 2 = 8


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Don't know if I need to roll another Will Save. If so...

Will Save: 1d20 + 2 ⇒ (2) + 2 = 4

Confusion: 1d100 ⇒ 89

Looks like I'm attacking a random opponent! Take the helm, KK!


M somewhat akin to a kender Y / MA

No it can only do that to you once in 24 hours.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Oh, OK.

Broccan drops his sword, draws his hammer, and brings it down on the Beastie.

Stop, Hammer Time!: 1d20 + 9 ⇒ (10) + 9 = 19

Damage: 1d8 + 2 ⇒ (3) + 2 = 5


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)
KenderKin wrote:

That was the other guy, but Broccan killed him the magic missle guy changed to burning hands, but there was alot going on!

Pretty much everyone misses, except Canvy who managed to knock himself out of the fight.

The cultist runs for the back of the room. The gibbering mouther has to decide to either spit or engulf someone whole.

Spitting and gibbering are free actions, actually, so it can do All Of The Above. ;P

Fort save: 1d20 + 5 ⇒ (14) + 5 = 19
Oh, and I don't think Broccan's made his save yet, and the "24 hours" rule only technically comes into play if he makes a save. So...you're welcome, Broccan?


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Oh, and I forgot to mention my action. Magic Missile!
Erine fires several bolts of arcane energy at the slimy horror.
Damage: 2d4 + 2 ⇒ (4, 3) + 2 = 9
Awww yeah!


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12
Erine Wintyle wrote:

Oh, and I forgot to mention my action. Magic Missile!

Erine fires several bolts of arcane energy at the slimy horror.
[dice=Damage]2d4+2
Awww yeah!

What did you do with your third missle? One at 1st, 3rd and 5th.

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy lies on the ground in a pool of blood....

Spoiler:
Check 1d20 + 1 ⇒ (14) + 1 = 15 made his check DC was 12, he's at -2 HPs


M somewhat akin to a kender Y / MA

Canvy

Spoiler:
I am pretty sure orc ferocity should give you time to cast a spell or something before you go down...


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Whoops, thought it was every third level! Extra damage, then: Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2
Oh, also, whoops! Forgot to heal the backup cleric! ;)


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Whoops for me, too - I didn't register that he was unconscious, I thought he was down because he was tripped or something.


M somewhat akin to a kender Y / MA

Actually I think Canvy should still be up and able to heal himself this round, due to orc ferocity......that is what is spoilered above....

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:
KenderKin wrote:

Canvy

** spoiler omitted **

I forgot all about that.....unfortunately spontaneous healing isn't one of his abilities.

With the gibbering sounds coming from the creature, Canvy asks for healing "Help me before I fall, death is close to me!" he then speaks orcish words and a red firey aura surrounds him.

Casts rage on himself, so gets +8 HPs from the rage....


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

Drink this! Hand Canvy a Infusion of CLW 1d8 + 5 ⇒ (2) + 5 = 7


M somewhat akin to a kender Y / MA

As Canvy becomes a raging alcoholic....The gibbering mouther actually retreats 5 ft step away from you, the ground where the mouther once was looks like some type of muddy gooey mess Difficult terrain

The cultist who was running away drops into a flaming heap on the floor, his outstreched hand reaching toward the door, but he lies still and burns.....

And it spits at Broccan!

Spit Ranged touch attack!
@Broccan 1d20 + 6 ⇒ (14) + 6 = 20 If hit Dc 18 fortitude save!
failure

Spoiler:
blinded 1d4 ⇒ 4 rounds

You are up!


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Fort Save: 1d20 + 10 ⇒ (18) + 10 = 28

Broccan feels the patter of the vile creature's slimy spit splattering against the side of his helmet.

Hammer hit: 1d20 + 9 ⇒ (1) + 9 = 10

Damage: 1d8 + 2 ⇒ (4) + 2 = 6


M somewhat akin to a kender Y / MA

The creature spits at Broccan, but all his experiences as a miner, protecting his eyes from debris and his experiences boxing have taught him that opponents sometimes spit when they can't win fair and square, and to tuck his chin.....

The nasty slime coats his helmet though.....

The spit distraction did have an effect though on Broccan's notice of the ground, as he stepped forward to hit the blob, he had to stop short due to the muddy chunky soup ground beneath his feet.


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

As Minniwick passes the infusion to Canvy the creature is still burning! 1d6 ⇒ 4


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7
Minniwick Zookwinkle wrote:
Drink this! Hand Canvy a Infusion of CLW 1d8+5

Nodding, "Tha's a good lad, better now?"

Stepping alongside the creature's trail and not wanting to step into whatever it left behind, Edrukk brings the mace down with both hands.

Attack: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy takes the drink that's offered, swigging it down in one large gulp and roaring loudly and shaking his falchion one handed in the air as the magic healing fills his body.

CLW 1d8 + 5 ⇒ (1) + 5 = 6


M somewhat akin to a kender Y / MA

Or at least his head.....


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

Is the creature still moving?


M somewhat akin to a kender Y / MA

The gibbering mouther has fallen silent, the incesant gibbering has stopped, though the feeling of wrongness continues in this lair of mad occult sorcerers.

The woman lying curled on the floor appears to be a knight of some sort, a hint of recognition crosses Minniwicks face as he sees her, she is Alein one of Cauldron's few paladins.

Heal check DC 15

Spoiler:
she has been exposed to the strange magical energy for too long, and can not recover within the shop.


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Taking 10 on the Heal check. 10 + 6 = 16.
Erine does a cursory examination of the unconscious woman. She scowls."I suppose we've got to get her out of here. The air's no good."


M somewhat akin to a kender Y / MA

Once outside the woman slowly regains her senses and says ”Thank you! I am Alein, Champion of the Temple. I was captured by these scoundrels and brought here for some purpose I know not.”

Roleplay for those interested, healing opportunity, and then back into the bookstore (quick as a flash)......If you know all you need to know about the woman you can leave her with Sanstree on the street and just tell me in the OOC thread that your ready to go back in


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Seeing that Erine is checking on the woman, the dwarven cleric looks at the fighter and says, "Ah'm thinkin' we smack 't good 'nother time, 'n case 't be fakin'."

With that, he raises his mace and hits the creature with everything he's got.

Coup d'grace?: 2d6 + 6 ⇒ (2, 1) + 6 = 9

Outside

"'ow 're ye farin'? Canvy, ye look a bit rough. Need ye some o' Gorum's blessin'?"

Who else needs healing? Is this time for a Channel or a Cure?

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

After taking the potion, Canvy looks around for something else to take his anger out on. "Comm'n then ye weak kneed heathen, come out and fight like men. Death awaits one of us. Come fight steel on steel like real men." He waits a brief moment, before issuing a challenge to Broccan and Edrukk, he throws his falchion on the floor and raises his fists. "Well, shall we spar, a little light fisticuffs..." a gleam of violence in his eyes.

......

After what seems like forever, but is actually about 30 seconds, Canvy suddenly stops being aggressive and violent to every one. He blinks his eyes, rubs them with his hands and looks around at everyone... "Umm...everyone OK?" he asks sheepishly.

......

"To be honest Edrukk, I seem quite weakened and sore from the wounds I have taken, your healing is what I need, however it comes..."


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Edrukk casts Cures on Canvy, Minniwick, and Broccan.

Canvy: 3d8 + 6 ⇒ (5, 6, 4) + 6 = 21

Canvy: 3d8 + 6 ⇒ (7, 7, 5) + 6 = 25

Minniwick: 3d8 + 6 ⇒ (8, 7, 6) + 6 = 27

Broccan: 2d8 + 6 ⇒ (3, 4) + 6 = 13


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Well, I need a Will save DC 11 after Minniwick's cure or be fatigued.

Will DC 11: 1d20 + 8 ⇒ (14) + 8 = 22

And Will save DC 14 after Broccan's or be fatigued.

Will DC 11: 1d20 + 8 ⇒ (11) + 8 = 19


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

That is much better, thank you Edrukk.

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy lets Gorum's strength heal his wounds, thanking Edrukk profusely for his aid.

Canvy:

HPs: 50/55


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan looks askance a moment at Canvy's challenge, then shrugs, holsters his hammer, then proceeds to search the bodies of the dead wizards.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Retcon

"Good thinkin', lad. Let me be 'elpin' ye 'ere."


M somewhat akin to a kender Y / MA

As Broccan checks the bodies of the dead sorcerers he finds no items and only strange tattoos that remind him of arcane symbols like he might see Sanstree have.....One is on the chest the other is on the ring finger.....


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

"These t'toos look like magic stuff. Y'may wann'eh look at 'em," he says to the others.


M somewhat akin to a kender Y / MA

The tatoos were magical in some way, though no one is familiart with tattoos as magical items, other than Sanstree show only says "I have read o it, tis not common."

The remainder of the basement is clear, you find a cleaning closest in the door beyond where the cultist was running, it seems maybe he was running for the large bucket of water there.....

The main floor is likewise un-interesting, as you look towards the upstairs though.....

The stairs leading up to and the entire top floor is shrouded in a dense fog of some sort.....
....detect magic?

Spoiler:
Yes it is....

Spellcraft DC 12
Spoiler:
Obscuring mist


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Erine gives the fog a quick examination with her magic. Taking 10. "It's an obscuring mist spell. Anyone g-got a gust of wind, by any chance?"


M somewhat akin to a kender Y / MA

You hear spine-chilling female laughter coming from the area up the stairs......


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"N', sorry."

The dwarf doesn't care, but the player is intrigued about the importance of the bucket of water in the cleaning closet...


M somewhat akin to a kender Y / MA

Swimming around in the bucket is a red herring....


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Nice.

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