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| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Opening the door to the next room 27
This room is clogged with webs. Peering through the strands of sticky webbing, you spot bulbous shapes scuttling across the filaments in your direction.
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
The few spiders soon become a rush of tiny bodies....
Spider swarm!
Initative higher than 8
| Minniwick Zookwinkle |
| M Gnome Alchemist/ 5/ Init +0/ HP 45/45 // AC: 13/T:11/FF:13 - Percep: +12// F +5/R +4/W +3 /CMB +0 - CMD 10/ Speed 20/ Bombs 10/10 |
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I sure can try.
Initiative 1d20 + 0 ⇒ (13) + 0 = 13
It will be difficult with the door closed. Ready when you are!
Ready a bomb in case the spiders swarm under the door. Pay attention to Edrukk's master plan!
So Edrukk, what is the plan?
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Edrukk slams the door closed before the spider swarm gets out of the room.
Discussed are opening the door and burning the spiders en mass or leaving the area and continuing on.......
Canvy Mandrain
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| Male Human died / reincarnated Half Orc Cleric/4 Fighter/1 HP: 43/49 AC17/T10/FF17 |
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"Can't see what you're so worried about, I'll go in on my own, I can deal with a bunch of spiders. I'm not frightened, think of what we might find. Let's open the door and let Minniwick use his bomb before we close it up and start again. Then I can go in and maybe kill them all." It is obvious Canvy wants whatever might be in the room.
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Do I understand Canvy is going to rush into the room into the webs and then attempt to channel negative energy?
In that case Canvy please make four acrobatic checks to see how far into the room you can get....
Each sucess is 5 feet, no successes you get stuck in the doorway.
Then roll damage to channel.
Anything else anyone else wants to do before (or ready) Canvy's plan?
Canvy Mandrain
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| Male Human died / reincarnated Half Orc Cleric/4 Fighter/1 HP: 43/49 AC17/T10/FF17 |
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Acrobatics 1d20 - 7 ⇒ (2) - 7 = -5
Acrobatics 1d20 - 7 ⇒ (13) - 7 = 6
Acrobatics 1d20 - 7 ⇒ (14) - 7 = 7
Acrobatics 1d20 - 7 ⇒ (14) - 7 = 7
Acrobatics 1d20 - 7 ⇒ (8) - 7 = 1
Canvy prayers receiving the blessing to resist the spiders bites. After Minniewick has thrown in his flaming bomb, he waits before he walks slowly into the cobwebbed room holding a holy relic in his hand. He stops and calls out, another image appears, an exact replica of himself. He calls out again and a purple energy blasts from his symbol and spreads out for 30ft around the cleric. After his channels have done their work he makes his way out of the room.
Casts resistance.
Uses Copy Cat abillity
Channel Negative Energy 2d6 ⇒ (1, 4) = 5 Will Save DC=14 for half.
Channel Negative Energy 2d6 ⇒ (2, 2) = 4 Will Save DC=14 for half.
Channel Negative Energy 2d6 ⇒ (1, 4) = 5 Will Save DC=14 for half.
Channel Negative Energy 2d6 ⇒ (2, 2) = 4 Will Save DC=14 for half.
Channel Negative Energy 2d6 ⇒ (5, 6) = 11 Will Save DC=14 for half.
Channel Negative Energy 2d6 ⇒ (3, 6) = 9 Will Save DC=14 for half.
Fort save 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Fort save 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
Fort save 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Fort save 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
Fort save 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12
Fort save 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
| Minniwick Zookwinkle |
| M Gnome Alchemist/ 5/ Init +0/ HP 45/45 // AC: 13/T:11/FF:13 - Percep: +12// F +5/R +4/W +3 /CMB +0 - CMD 10/ Speed 20/ Bombs 10/10 |
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Incoming! ranged touch 1d20 + 24 ⇒ (11) + 24 = 35 Damage 2d6 + 4 ⇒ (3, 4) + 4 = 11 Main target on fire (1d6) until extinguished (FRA+Ref save). Splash 10' radius 6 pts Ref DC 16 for 1/2
Drink my true strike before the door opens and exclude any PC's who may be in the area (max 4 squares)
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Minniwick throws an inciderary bomb into the room of spider creating a mass of destruction, then the door is re-opened as Canvy moves into the room right after, however due to the debris he gets stuck in the doorway.
Edrukk slams the door shut again!
Inside
Canvy
outside
| Minniwick Zookwinkle |
| M Gnome Alchemist/ 5/ Init +0/ HP 45/45 // AC: 13/T:11/FF:13 - Percep: +12// F +5/R +4/W +3 /CMB +0 - CMD 10/ Speed 20/ Bombs 10/10 |
|
Remember, since bombs and channels are area effects, the swarm will take 150% damage. Well, with the channel--not sure about the bomb.
Should be 150% it is a area attack. I would not have the swarm catch on fire though at it only effects the main target not splashed targets.
Canvy Mandrain
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| Male Human died / reincarnated Half Orc Cleric/4 Fighter/1 HP: 43/49 AC17/T10/FF17 |
|
With a loud sound, Canvy falls to the floor as his armor makes its presence felt once again.
From his position on the ground Canvy looks up, sensing his surroundings. Perception 1d20 + 2 ⇒ (15) + 2 = 17 has darkvision
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Canvy
From outside you hear a muffled voice as Broccan tries to talk to you.
Everyone listens at the door for any sounds or a reply from Canvy.
Canvy Mandrain
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| Male Human died / reincarnated Half Orc Cleric/4 Fighter/1 HP: 43/49 AC17/T10/FF17 |
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Canvy shouts as loudly as he can. "I'm alright, wait I'll be out soon! I'm OK, I'm fine!"
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Canvy
and a diamond the size of your big toe.
the cloth is a cloak of some sort.....
anything else before you go out?
Canvy Mandrain
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| Male Human died / reincarnated Half Orc Cleric/4 Fighter/1 HP: 43/49 AC17/T10/FF17 |
|
Canvy open the door a satisfied smile on his face, "Look!" in his hands he has a wand and a cloak. "Magic I think? and this wand could be one that we need to find, see the wavy lines." He hands the two items over. "We should all take one last look around, in case I missed anything after I had vanquished the spiders."
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Indeed the wand is one of the wands of control water!
Canvy
The cloak
Detect magic
Spellcraft DC 22
or identify
spider climb @ will
web 1 / day
| Edrukk Thorvirgun |
| Male Dwarven Cleric 5 of Gorum (Domains Strength, War) |
|
Edrukk takes a moment to study the items though he respects the gnomish woman's analysis in such matters more...
Detect Magic
Spellcraft 1d20 + 6 ⇒ (1) + 6 = 7
Identify only gives a bonus to the check; it's generally not an auto-success anymore. Unless the DM wishes it to be.
After look over the cloak for a moment, the dwarf grunts, "Dinnae. Let Erine look at 't."
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Edrukk shrugs off the cloak seeing it is magical in some way, but not really going any further in his analysis......
| Erine Wintyle |
| Female Gnome Witch 5 (Ward currently on nobody, Hero Points: 0) |
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Erine shrugs. "An entanglement effect. The ability to climb walls. Thing is, the spells are called 'web' and 'spider climb'. The mage who invented cloaks of the spider thought he was being c-clever, using spider-themed spells. And th-this cloak being in that webbed room? S-somebody thinks he's quite funny."
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Broccan remembers back to Sanstree telling him about strange magical clothing and how nearly anyone could utilize the things just by wearing them.......
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