[PFS] Your Year of the Shadow Lodge (Inactive)

Game Master Yours is mined


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The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

Calistan draws his whip and flips his wrist in the direction of the grey-skinned goblin.

*Crack!*

Whip @ Grey: 1d20 + 6 ⇒ (9) + 6 = 15

If the whip connects, he will cast the spell Forceful Strike.

Force Damage: 8d4 ⇒ (1, 2, 3, 4, 3, 2, 1, 3) = 19
Bull Rush: 1d20 + 5 + 8 ⇒ (6) + 5 + 8 = 19
DC 22 Fortitude to halve the force damage and negates the bull rush effect.


Moving forward …

Calistan’s whip *Cracks!* over the head of Gray. “Ooh! Me love feel of lash.”

“AIM BETTA NEXT TIME, LONG SHANK!!”

Shiradaz draws his bastard sword and takes a defensive stand. Total Defense

Marigold attacks Shiradaz and Brown attacks Roland.

Marigold short sword on Shiradaz: 1d20 + 9 ⇒ (8) + 9 = 17
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Brown short sword on Roland: 1d20 + 9 ⇒ (3) + 9 = 12
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Gray drops his sword, draws alchemist’s fire and flings it at Calistan.

Gray RTA alchemist’s fire on Calistan: 1d20 + 7 ⇒ (15) + 7 = 22
fire damage: 1d6 ⇒ 6
miss, clockwise, north=1: 1d8 ⇒ 7

Round #3/4

1. The 3 Goblins
2. Roland, Torvald + Ka! Shiradaz, Henry, Diri, Calistan

Henry: 72/76 hp
Indy 2: 41/45 hp
Shiradaz: 32/43 hp
Calistan: 69/75 hp

Party up!

Map…

GM:

MX/2
Br: -9

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

With a frustrated snarl Toravald expands to enormous proportions once more. Setting his feet into the mud he shifts his weight to generate momentum as the 20' long spear swings in a huge arc.

Swift action to enlarge, full attack, strikes at Orange, if he goes down switches to grey

Spear PA: 1d20 + 14 - 2 ⇒ (6) + 14 - 2 = 18
Damage: 2d6 + 11 + 6 ⇒ (5, 3) + 11 + 6 = 25

Spear PA: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25
Damage: 2d6 + 11 + 6 ⇒ (4, 3) + 11 + 6 = 24

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

This is enough already! Cease with zhe inane comments!

Roland fires again at the goblin facing him (switching as needed).

Roland-1 +1 Ad darkwood bow, rapid PBS IPS: 1d20 + 15 - 2 + 1 ⇒ (6) + 15 - 2 + 1 = 20
for dmg: 1d8 + 6 ⇒ (8) + 6 = 14
for manyshot: 1d8 + 6 ⇒ (4) + 6 = 10
Roland-2 +1 Ad darkwood bow, rapid PBS IPS: 1d20 + 15 - 2 + 1 ⇒ (8) + 15 - 2 + 1 = 22
for dmg: 1d8 + 6 ⇒ (2) + 6 = 8
Roland-3 +1 Ad darkwood bow, rapid PBS IPS: 1d20 + 10 - 2 + 1 ⇒ (6) + 10 - 2 + 1 = 15
for dmg: 1d8 + 6 ⇒ (3) + 6 = 9


N Animal Large Roc | HP67/67 | AC35 | T17 | FF30 | Fort +8 | Reflex +11 Evasion | Will +6, +4 versus Enchantments and Fear | CMD 29 | Init +5 | Perception +1
Temp buffs:
Shield of faith, freedom of movement

SQUAAAAAAWK

Ka lunges forward to attack brown, flanking with Roland.

Includes power attack and flank, assuming Roland threatens for a flank

Bite: 1d20 + 11 - 2 + 2 ⇒ (6) + 11 - 2 + 2 = 17
Damage: 1d8 + 7 + 4 ⇒ (8) + 7 + 4 = 19

Talon 1: 1d20 + 11 - 2 + 2 ⇒ (8) + 11 - 2 + 2 = 19
Damage: 1d6 + 7 + 4 ⇒ (6) + 7 + 4 = 17
Grab: 1d20 + 16 - 2 + 2 ⇒ (9) + 16 - 2 + 2 = 25

Talon 1: 1d20 + 11 - 2 + 2 ⇒ (17) + 11 - 2 + 2 = 28
Damage: 1d6 + 7 + 4 ⇒ (4) + 7 + 4 = 15
Grab: 1d20 + 16 - 2 + 2 ⇒ (9) + 16 - 2 + 2 = 25

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

Calistan frowns momentarily as his whip fails to hit the creature, but takes cover when the goblin tosses a flask of burning oil at him. Sadly, he doesn't have enough time to react as he is covered in flames and he winces from the pain as the flames persist for a few seconds.

Follow-up Damage: 1d6 ⇒ 4

The man tries to hit the goblin once more with his whip before moving back several feet, but it appears that Calistan needs a bit more training with the weapon before he can reliably use it, even against these weaklings.

Whip @ Goblin: 1d20 + 6 ⇒ (1) + 6 = 7


Torvald evens the score with Henry as he drops Orange with a stabbing thrust. Roland takes care of Brown before combining with the Cleric of the Old Huntsman to silence Gray Fur.

Henry: 72/76 hp
Indy 2: 41/45 hp
Shiradaz: 32/43 hp
Calistan: 69 - 4 = 65/75 hp

WE ARE OUT OF INITIATIVE ROUNDS

From the shadows behind Skyreach, a familiar figure carrying his right arm like a bird with a broken wing limps towards you.

“Come quickly! I have little time to speak.” his voice shrills. You notice the man is far paler than he was in the alley before the Passion.

Lowering his voice to a soft hiss he whispers, “You may have heard the Ten have been keeping tabs on the exile Grandmaster Torch and have had the Sapphire Sage working undercover to unmask our enemy who calls herself the Spider.”

“However, I must now burden you with a terrible suspicion that is now a confirmed reality.” Wait for it:

“The Shadow Lodge is real!”

“I know this is a shock, and may have you questioning EVERYTHING you thought you knew before. But to assist with your transition to a post-Shadow Lodge reality, I offer you something that may help you defeat Charvion, who is now calling himself ‘Eater-of-Flies.’”

He passes Diri a lesser strand of prayer beads.

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

Calistan coils his whip and hangs it from the hook on his waist as he looks over the wounds of his team. He draws out his wand of Cure Light Wounds and heals himself and then the rest of the crew.

CLW @ Henry: 1d8 + 1 ⇒ (3) + 1 = 4 Full.
CLW @ Indy 2: 1d8 + 1 ⇒ (3) + 1 = 4 Full.
CLW @ Shiradaz: 1d8 + 1 ⇒ (4) + 1 = 5
CLW @ Shiradaz: 1d8 + 1 ⇒ (2) + 1 = 3
CLW @ Shiradaz: 1d8 + 1 ⇒ (1) + 1 = 2 @42 HP.
CLW @ Calistan: 1d8 + 1 ⇒ (3) + 1 = 4
CLW @ Calistan: 1d8 + 1 ⇒ (1) + 1 = 2
CLW @ Calistan: 1d8 + 1 ⇒ (3) + 1 = 4Full.

Wow. Eight rolls and none over 4 on a 1d8...

After putting away his fairly mediocre quality wand, he looks ready to move to the Mausoleum.

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

"The Shadow Lodge? What? What? Treachery! This should not be! Surely we will track down the Eater of Flies and stop this nonsense! Count on us, Ospreay, never fear!"

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

What, the Shadow Lodge, but that's just a myth surely! If not then how can we trust anyone....

Torvald looks around the many different Pathfinders who have made it back to the Lodge.

any one of them could be a traitor...

Perception looking for dodgy people: 1d20 + 24 ⇒ (10) + 24 = 34

....even members of the Decemvirate itself! How do we know they have not been compromised?

What would you suggest we do Osprey?

Sense Motive Osprey, no-one can be trusted!: 1d20 + 8 ⇒ (6) + 8 = 14


“I knew I could rely on you, Lord Flaxseed.” The Seeker named Osprey bows to the cavalier, *wincing* as he straightens up again.

“And of all Absalom’s citizens, Lady Mary Ann would be the one I’d trust with enough common sense to keep herself safe during this crisis.”

Torvald Gallonica wrote:
… how then how can we trust anyone ... any one of them could be a traitor...

Torvald:
Everyone present is a Pathfinder … They ALL look dodgy!

“You bring up a number of valid concerns, Reverend.” Osprey nods in acknowledgement of Torvald’s insights.

Torvald:
You believe Osprey thinks you could give Irori lessons in enlightenment.

“When I was a fledgling, a mean old pelican used to terrorize the goodly folk on the wharves of Diobel. Every scavenger and carrion eater wanted to join his gang, as a quick path to power and riches.”

“One day, Big Bill called out an unassuming, youthful member of the community, just to show everyone who the Biggest Baddest Bird was. The local hero tore the villain’s head off, in front of all of Diobel’s loyalists and waverers. And the whispers urging rebellion against Teriarch Arnsen were silenced along with their champion.”

Torvald:
You believe the badass lad in Osprey’s story is YOU in an alternative Universe.

Osprey begins handing out licenses, printed with each agent’s name, faction and a large ‘00’ symbol. “Now I want you to do to Charvion what that brave lad did in Diobel, while the Master of Scrolls and I secure Skyreach and keep an eye o… uhh, guard the Ten.”

“VC Shaine has divined that Charvion made a pact with the Black Dragon Matriarch, Zythrustianax. When Zyth shows up at the Grand Lodge, she should lead you straight to the Eater-of-Flies.”

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland is too stunned to speak.

He looks from face to face, not sure he can trust Osprey, and having doubts in belonging to the Society if their own members cannot keep their oath.

How are we to believe any of zhis?

In the end, he resigns that he has no other viable choices but to follow the request.

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement

Diri runs through a few probability models on a sheet or two of scratch paper.

"Do we have any estimate of the percentage of the agents which are shadow puppets versus the percentage of agents who are operating correctly?" Diri makes a sidelong glance at Calistan, who hasn't said too much since the adventure began. "More to the issue at hand is there any way to identify which side someone is on besides letting them attempt to interrupt the operation of your body?"

Grand Lodge

Male Undine Theologian Cleric of Feronia 7 | HP 40/43 | AC 20 | T 12 | FF 18 | Fort +7 | Ref +5 | Will +11 | CMD 16 | Init +2 | Perc +5 | SM +5

Shiradaz listens to what Opsrey has to say, and looks out towards the mausoleum! "Do not worry Osprey! We shall light the way and burn away those who mean to harm the Society!"

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

So you are expecting this black dragon to turn up and you want us to do what? Fight her, trail her somehow, make nice and chat her up? Who exactly is this Charvion and where can we find him?


Osprey listens attentively to Diri’s two-part question before replying simply, “Negative.”

Shiradaz Ghaut wrote:
"Do not worry Osprey! We shall light the way and burn away those who mean to harm the Society!"

The Seeker lays a hand on Shiradaz’s shoulder. “I’m counting on your zeal to be a beacon to guide others, brother.”

Torvald Gallonica wrote:
So you are expecting this black dragon to turn up and you want us to do what? Fight her, trail her somehow, make nice and chat her up? Who exactly is this Charvion and where can we find him?

“Oh Zythrustianax will show up, Reverend. You see, I slew her eldest son.”

Osprey gestures at the fallen dragon to his right.

“Use the dragon to lead you to the traitor Charvion, whom you are cleared to terminate with extreme prejudice. Deal with Zyth however you like – though obviously Pathfinder loyalists are responsible for the deaths of many of her clansfolk this night.”

“Charvion himself is a standard Pathfinder Agent like any of you.” Osprey *shrugs* “However, for whatever reasons he has decided the best way to achieve his ambitions is to turn his coat and slaughter dozens of innocent civilians.”

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

Calistan's eyes harden at the last words of Osprey. It appears that the idea of a traitor amongst the Society that has slain innocents and comrades is beyond the pale for the Trade Prince as he nods curtly to the Seeker and scans the sky for signs of Zythrustianax.

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland also looks to the sky. Having fought a dragon before, he knows how dangerous even the small ones can be.

Zhe gods will need to help us if our very allies have turned against us!


“Help you, good ranger?”

Osprey chuckles. “Why I am sending you up against One! Kortos Isle’s swamp goblins worship Big Z as a deity.”

Just waiting for the Overseer to move us on, once all the tables are ready.

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Very well, so, we need to fight or talk down a ruddy great dragon after you have killed off one of her children? She's likely to be pissed off yes? Well, we had best be prepared for her then...

Raising his hand to reveal the Symbol of Erastil tattooed there he invokes a blessing.

Lord, show me the way, let me move through your world unimpeded by those who oppose you so that I might strike down those who would destroy all you have built

]Casts Freedom of Movement on himself, duration 80 minutes. I have 1 communal resist energy I can use but it only has 80 minutes of duration divided in 10 minute increments. I could drop it now but to get everyone, including AC's means only 10 minutes each. I could drop it now or hold on to it, but my concern is if I wait until the dragon arrives it will end up being too late. Any views? Anyone else got any resists so we can spread it around more effectively?

Also, given it looks like we may have to fight a dragon if you have any unused long duration buffs now I would suggest is the time to use them.

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Aye Torvald. It would definitely help if we knew how close zhe dragon is. I have no long-duration protective magics unfortunately.

Roland collects any loose arrows and ensure his bow and wand are both ready to go.


Torvald Gallonica wrote:
She's likely to be pissed off yes?

“There’s a fair chance I’d say.” Osprey’s tone is carefully neutral.

“Maestress Lizzenbettolze would have a better idea of the odds than I.”

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

I may have missed something but is there a reason why people keep mentioning the mausoleum?

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

The map has the mausoleum circled with the words "Objective: Mausoleum"


OK, but has anything in character happened that would suggest it as our destination?


VC - Sydney, Australia

*******************
OVERSEER ANNOUNCEMENT
*******************


An enormous black dragon sweeps over Skyreach, breathing acid on the defenders in the towers, before roaring in anger and winging westward towards the Mausoleum.

Two minutes later you arrive at your new objective to find the dragon perched atop the Mausoleum’s roof, guarding the doorway entrances on the western edge of the building’s courtyard.

Overseer’s request to players:

Players, please let your GM know of your intentions - are you trying to sneak past, rush past, or shall you gird your loins and join your comrades in confronting the huge dragon?

It’s safe to say the dragon spots your group’s approach. “HAVE THEY TOLD YOU WHO I AM?”

She speaks Taldane with a thick Varisian accent, quite similar to Roland’s.

“I AM ZYTHRUSTIANAX. MOTHER OF ZELEKHUT THE BLACK VIPER! I AM GOING TO HEAR YOU CONFESS BEFORE YOU DIE!”

“OSPREY TORTURED MY SON! HE MURDERED HIM! YOU KILLED MY FAITHFUL CHILDREN …”

Round #1: Initiative:

Calistan the Wanderer Initiative: 1d20 ⇒ 11
Diri Initiative: 1d20 + 1 ⇒ (13) + 1 = 14
Henry Initiative: 1d20 + 1 ⇒ (9) + 1 = 10
Roland Initiative: 1d20 + 6 ⇒ (18) + 6 = 24
Shiradaz Ghaut Initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Torvald Initiative + Ka!: 1d20 + 4 ⇒ (4) + 4 = 8

Z: 1d20 + 4 ⇒ (2) + 4 = 6

1. Roland, Diri, Calistan, Shiradaz, Henry, Torvald + Ka!
2. ZYTHRUSTIANAX

Shiradaz: 42/43 hp

Party up!

Map..

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

does the decision to fight, sneak or rush a group or individual decision? And if a group decision, did we already state it?

Roland looks up at the huge dragon and wonders if his team has the moxie to take it on.

Do we try to take it down or rush past? If we don't fight who will?

He looks to either side to get a reaction from the team and see if other, more seasoned agents are nearby.

Without resist acid, we are probably doomed, as previously predicted...
unless we knew how close we were and have the 10min buff up.

Tactics?

Roland will bless his bow with holy power before moving 40' to the north wall and doors.

He will wait for any buffs before doing so, but moves before the dragon.


I have addressed your points in Discussion, Roland.

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement

Odds of survival and odds of victory are both pretty slim, here. I wonder if it can read minds.

Diri looks at the rest of the party with a hint of desperation in her eyes.

"Discretion and probability suggest engagement this is likely a negative proposition," she offers, l. "Though the choice may not be ours to make."

Diri will move to be in less of a clustered bunch.

Grand Lodge

Male Undine Theologian Cleric of Feronia 7 | HP 40/43 | AC 20 | T 12 | FF 18 | Fort +7 | Ref +5 | Will +11 | CMD 16 | Init +2 | Perc +5 | SM +5

Given the post in the Discussion thread, I'm buffing myself with air walk and freedom of movement

"Yeah, I'm all for not taking on that dragon. If someone wants to run in to grab it's attention or attack it, I'm happy to cast resist energy on them and support them in combat though."

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

As they rush towards the Mausoleum Torvald invokes Erastil's name over and over. First he weaves a defensive barrier around the whole group, then he strengthens Ka's mighty talons and layers a shimmering field of green light over her feathers. Drawing a pearl on the run he replicates the last spell on himself, casts a couple of spells from scrolls, activates a wand and smashes a small vial over his spear.

Oh s##&, we are actually going to fight a bloody great dragon, and an angry one at that, maybe I can talk her down, it could be my greatest moment, my finest performance! Err, but what if it doesn't work...oh bloody hell I hate this part

As they approach the Mausoleum he casts one last spell oh s@&&, oh s!@#, ooh s%@# and explodes into the air flying forwards!

Casting the following as we move forward, on myself Shield of Faith (+3AC), Fly, Remove Fear (scroll), on Ka Shield of Faith, Remove Fear (scroll) and Bulls Strength, on everyone Communal Resist Energy (Acid) for Resist 20, Bless from a Wand and uses an Oil of Bless Weapon. The last two only last 1 minute so up to you whether they are still in effect by the time we get into the fighting, if we do.

I am all for fighting the dragon if that is what people want but I shall at least try to talk her down first, as doomed as that likely is

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

As they approach the Mausoleum Torvald looks over his companions who have shown such courage so far but few of them have ever faced a foe as strong as this and, even with the magic protecting them he suspects they will not be able to stand against this monstrosity.

Quietly he whispers, my friends, make for the doors, I shall distract her, it is your only hope, you still need to stop Charvion, I shall delay her to allow your escape. With a low whistle he directs Ka to protect Diri.

Flying forward and rising 20' into the air so he can look her in the eye he swallows hard, driving down his fear.

Pre-emptive Frightful Presence save: 1d20 + 12 ⇒ (10) + 12 = 22
+4 due to it being a fear effect

Heed my words Mighty ZYTHRUSTIANAX, I am Torvald, servant of Erastil and Guardian of this place which I call home. I understand your pain at the loss of your children, few things are as anathema to Erastil as the parent who outlives their child. It strikes at the heart of us, at the very core of who we are and why we strive. But know this, mighty ZYTHRUSTIANAX, we have lost also! Our brothers and sisters lie all around us, slain by you and your children and for why!

Heed my words Mighty ZYTHRUSTIANAX, this place is our home and we shall protect it. No more of us need to die this day, no more need to die for the schemes of Charvion Eater of Dust! I offer you this chance, depart this place in peace, let each of us mourn our dead and bury our brothers, our sisters, our children.

Heed my words Mighty ZYTHRUSTIANAX. This offer is made only once. As you know our family is large, we have many homes across the face of Golarion and WE REMEMBER! Remain here, and even if you are victorious more will come, death will beget death, vengeance will beget vengeance, and blood will flow until you and all of your family are no more.

Heed my words Mighty ZYTHRUSTIANAX. Depart now in peace and break the cycle of violence, return to your family and let us put an end to this here and now.

Bluff to butter her up a bit: 1d20 + 17 ⇒ (5) + 17 = 22
Diplomacy to make her pause: 1d20 + 17 ⇒ (12) + 17 = 29
Intimidate as there is a bit of a threat in there too: 1d20 + 17 ⇒ (18) + 17 = 35

All of them are the same value due to the benefit of the Orator feat, I leave it to you to decide which is most appropriate, it could well be several. When I know which you want I may well choose to reroll so please don't jump to the result


N Animal Large Roc | HP67/67 | AC35 | T17 | FF30 | Fort +8 | Reflex +11 Evasion | Will +6, +4 versus Enchantments and Fear | CMD 29 | Init +5 | Perception +1
Temp buffs:
Shield of faith, freedom of movement

SQUAAAAAWK

Putting this here to more easily find his stat block


VC - Sydney, Australia

*******************
OVERSEER ANNOUNCEMENT
*******************

The huge dragon is an imposing site, and has brought the small army to a bit of a standstill, some start trying to work out a way around – seeing a chance to make a break for the single door and hopefully passing through it to the safety of the mausoleum.

A half a dozen of the most seasoned Pathfinders instead ready to make their stand, drawing swords and casting spells – their faces set in grim masks of steely resolve.

Alie Saechel
Boswick Bumbleberry
Dwayne the Rock
Oxirane
Rogar Stonehand
Sareth

This is the vanguard leading an assault on the dragon, each one of them heroes towards the twilight of their careers – leading what may be their final charge into glory. Should they fall this day their names will live on in song – and forever be engraved on the Wall of Names.

A small number of other journeymen Pathfinder seem equally set on following up on the charge with their steel also at the ready.

Still waiting on reports, so let your GM know your intent. More to follow...

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

"Depart in peace? What?" Henry whispers. "Oh, poor Fizzbeard would die if he heard us saying such things to a dragon who has caused so much destruction. I must be out of my mind for not charging in there like that brave gnome, what? Alas, we have a more urgent mission..."

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin
Henry Flaxseed wrote:
"Depart in peace? What?" Henry whispers.

Whispering back Torvald mutters Peace is always worth fighting for Henry. Even a great Dragon such as this can change

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5
andreww wrote:
Henry Flaxseed wrote:
"Depart in peace? What?" Henry whispers.
Whispering back Torvald mutters Peace is always worth fighting for Henry. Even a great Dragon such as this can change

"Aye, I'm in agreement. Tis a personal code of mine to offer surrender when I can and when I think it prudent."

Order of the Blue Rose means Henry actually has to offer surrender to intelligent creatures first before his challenge can take effect. A lot of people would say it's one of the worst orders for that reason but I love the RP value of it.

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

Unable to look at both his comrades and the valiant charge of the few, Calistan joins in with Alie and Oxirane, unaware of his comrade's soliloquy.

His hand crackles with holy energy as he prepares to summon a spear of pure power.

-Posted with Wayfinder


VC - Sydney, Australia

*******************
OVERSEER ANNOUNCEMENT
*******************

The battle is joined with ferocity, he show is far more spectacular than the entertainment in the Irorium earlier.

The most seasoned Pathfinders appear to be faring well, and a small cohort of around a score are in lending them aid and trying to harry the dragon.

One enterprising group has simply abandoned all due care and has crashed the gates into the mausoleum, leaving the entrance wide open for any who can make it across the courtyard!

GM:
Good morning! :) I have done the rounds of the tables to make sure I have everyones input. Run encounter as normal. Door to mausoleum has been opened


Roland blesses his bow and moves north towards the mausoleum doorways, which have been blown out from the inside by another group of Pathfinders.

Diri moves forward trying to make the Pathfinders harder to cluster-bomb by the Dragon.

Shiradaz offers combat support.

A mounted Henry makes peace overtures to the dragon, while Calistan boldly prepares to stride to death or glory!

In an intense scene of bravery, Torvald dares to advance on the angry dragon seeking to distract her from the rest of the party, giving them the opportunity to escape into the mausoleum.

“I CARE NOT WHAT YOUR NAME IS, LEST IT BE ‘BURNING CORPSE.’”

Zythrustianax’s tone is dangerously quiet. “YOU UNDERSTAND MY PAIN AT MY CHILDREN’S LOSS DO YOU? ARE YOU EVEN A PARENT? DID YOU CARRY THEM AS A PART OF YOUR BODY? LAY THEM? NURTURE THEM OVER DECADES? TEACH THEM TO BE YOUR LEGACY?”

“YOUR WORDS ARE AS HOLLOW AS THEY ARE INSULTING! BUT WHAT ELSE SHOULD I EXPECT FROM A PRIEST?”

Torvald wrote:
This offer is made only once.

“JUST SO. FOR YOU MUST LIVE TO MAKE IT TWICE.”

Torvald wrote:
As you know our family is large…

The dragon *ROARS* at this latest threat. “TAKE A LOOK AROUND!”

“YOUR FAMILY CANNOT EVEN DEFEND ITSELF … FROM ITSELF!”

Torvald wrote:
Depart now in peace and break the cycle of violence, return to your family and let us put an end to this here and now.

“YOU ASSUME I WANT PEACE … AND DISLIKE VIOLENCE. NEITHER OF THOSE THINGS IS TRUE. AND I HAVE PONDERED WHETHER THERE IS A BETTER WAY FOR CENTURIES.”

”CHARVION PROMISED ME SLAUGHTER, SOULS AND SLAVES AND SO FAR HAS LARGELY KEPT HIS WORD.”

The dragon squats as if readying to pounce. “WHILE YOUR ENDING IS HERE AND NOW, THE STRUGGLE FOR POWER THROUGH VIOLENCE NEVER ENDS!”

Zythrustianax brings her tail down on the mausoleum roof like a *THUNDERCLAP* showering Diri, Ka and Torvald in broken shingles and nails. With a flap of her immense wings, the dragon then glides off the roof towards the center of the courtyard.

bludgeoning damage on Diri, Ka and Torvald: 3d8 ⇒ (8, 4, 7) = 19 Reflex DC 18 for half

@Torvald, although the Dragon can’t be swayed, because of your creative roleplayed approach, you may use the 18 you rolled as your Reflex save if you like.

Round #2:

1. Roland, Diri, Calistan, Shiradaz, Henry, Torvald + Ka!
2. ZYTHRUSTIANAX

Shiradaz: 42/43 hp
Diri: Reflex DC 18
Ka: Reflex DC 18
Torvald: Reflex DC 18

Party up!

Map..

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

Calistan strides forth and quickly casts a magical barrier that shrouds him in protective runes that glow with a bright blue aura. His free hand crackles as he holds back from conjuring his holy weapon for the moment in order to move 20' closer to the giant dragon with no fear.

Greater Stunning Barrier.

GM:
For future reference, Calistan is very tanky so he would try to always start fights near to the front of the group, especially since he has a slower speed.

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland sees the fight joined by his stalwart allies. Assuming he is now too close, he 5' steps backwards (away from the open doors) to try his bow against the scales of the dragon.

Is the dragon on the ground or some distance in the air still? Trying to determine if shooting will provoke.

FOR ZHE SOCIETY!

Roland-1 +1 Ad darkwood holy, comp Rapid, PBS: 1d20 + 15 - 2 + 1 ⇒ (19) + 15 - 2 + 1 = 33
for dmg,holy: 1d8 + 6 + 1d6 + 1 ⇒ (3) + 6 + (3) + 1 = 13
manyshot: 1d8 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Roland-2 +1 Ad darkwood holy, comp Rapid,PBS: 1d20 + 15 - 2 + 1 ⇒ (16) + 15 - 2 + 1 = 30
for dmg,holy: 1d8 + 6 + 1d6 + 1 ⇒ (1) + 6 + (2) + 1 = 10
Roland-3 +1 Ad darkwood holy, comp Rapid, PBS: 1d20 + 10 - 2 + 1 ⇒ (2) + 10 - 2 + 1 = 11
for dmg,holy: 1d8 + 6 + 1d6 + 1 ⇒ (8) + 6 + (5) + 1 = 20

Roland will wait for any party buffs before shooting. Also, was there a call for save vs fear I missed...he may not be doing anything but running!

WILL vs Fear?: 1d20 + 7 + 1d6 ⇒ (14) + 7 + (2) = 23
If a save is needed, he will use his boon from Golden City he received with Eadie awhile back...no use saving it for after he is dead!


VC - Sydney, Australia

Depends on how angry you made it, luckily you aren't the ones being nailed by the breath weapon as it left...

*******************
OVERSEER ANNOUNCEMENT
*******************

Under heavy attack, the mighty black dragon falters, blood spilling from dozens of wounds. She staggers forward, raises
her wings, lets out an ear-piercing roar, and takes flight, headed for the harbor.

GM:
Dragon is out of the combat from the end of whatever round you are resolving


According to the Overseer’s direction to GMs, the Dragon is NOT out of combat until the end of this round.

The dragon has launched itself onto the Courtyard’s floor, striking fear into the hearts of those in its presence.

Everyone, except Roland and Torvald who have already saved, please make a DC 22 Will save or be shaken while within 240’ of the Dragon.

Calistan moves closer and casts a spell.

Zythrustianax tries taking a bite out of Roland, before the brave archer releases his bowstring.

AoO bite on ranged Roland: 1d20 + 26 ⇒ (20) + 26 = 46
damage: 2d8 + 13 ⇒ (8, 6) + 13 = 27 + acidic bite: 2d6 ⇒ (3, 4) = 7

Confirm Crit: 1d20 + 26 ⇒ (8) + 26 = 34
damage: 2d8 + 13 ⇒ (6, 3) + 13 = 22

Roland’s first two arrows lodge just inside the Dragon’s auditory canal, causing it to arch its great serpentine neck in pain. The two follow ups bounce off the horned plates close to Zythrustianax’s right eye.

Round #2:

1. Roland, Diri, Calistan, Shiradaz, Henry, Torvald + Ka!
2. ZYTHRUSTIANAX

Roland: 76 - 27 - 7 - 22 = 20/76 hp
Shiradaz: 42/43 hp Will DC 22 or shaken
Diri: Reflex DC 18 + Will DC 22 or shaken
Ka: Reflex DC 18 + Will DC 22 or shaken
Torvald: Reflex DC 18, may use Intimidate Nat 18 as saving throw

Diri, Shiradaz, Henry, Torvald + Ka to go!

Map..

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement

Reflex: 1d20 + 3 ⇒ (18) + 3 = 21
Will: 1d20 + 8 ⇒ (9) + 8 = 17

"I still calculate this is a poor choice," Diri states, trying to keep her teammates who can hurt it alive.

Channeling: 3d6 ⇒ (2, 5, 4) = 11


N Animal Large Roc | HP67/67 | AC35 | T17 | FF30 | Fort +8 | Reflex +11 Evasion | Will +6, +4 versus Enchantments and Fear | CMD 29 | Init +5 | Perception +1
Temp buffs:
Shield of faith, freedom of movement

SQUAAAAAAWK

Reflex: 1d20 + 9 ⇒ (20) + 9 = 29 evasion
Will: 1d20 + 9 ⇒ (5) + 9 = 14

Seeing his charge attacked by the great beast Ka charges at the dragon screeching like a doomed banshee!

PA Charge Bite: 1d20 + 13 + 2 - 2 ⇒ (16) + 13 + 2 - 2 = 29
Damage: 1d8 + 9 + 4 ⇒ (6) + 9 + 4 = 19
I assume the will fails so the attack is 2 lower

Just a reminder to everyone, we all have resist acid 20 so I think Roland should have taken 7 less, not that it will matter much for long!

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Dodging away from the falling Masonry Torvald makes for the Mausoleum.

As he does he looks to the dragon. Yes, I have a family, children and grand children. I am saddened to see you choose death for yours for no good can come of this...

Turning to his companions he calls out, We cannot survive for long against this creature. Take cover people, the mausoleum may provide our only hope!

Torvald flies to the near door and tries to open it, I am provoking (as is Ka) if that matters.

My that's an enormous attack bonus for tier 8-9!


Yes it is!

Diri channels healing to everyone in the courtyard except Torvald, but including Zythrustianax!

Torvald, Ka and Diri dodge most of the falling roofing. Torvald rushes towards the safety of the open doorway.

The doorway is open, Torvald.

The Dragon does not strike out at the cleric or his animal companion as they pass.

Ka! makes a desperate charge at the Dragon to cover his master’s retreat but unfortunately his beak’s sharp edge is repulsed by iron-hard scales.

Round #2:

1. Roland, Diri, Calistan, Shiradaz, Henry, Torvald + Ka!
2. ZYTHRUSTIANAX

Roland: 76 - 27 - 22 + 11 = 38/76 hp No acid dmg + Diri channel
Shiradaz: ☤ Full Health ☤ + Will DC 22 or shaken
Diri: shaken
Ka: shaken
Torvald: 58/67 hp

Shiradaz & Henry are up! DC 22 Will saves required from Shiradaz, Henry and Indiana too.

Map...

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

If the door is open then I shall fly through and take total defence in the doorway. I will call Ka to get in here after he has attacked and hopefully distracted the beast! That should take me to 32AC if she comes after me which might one attack misses

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Welcome, players to the Year of the Shadow Lodge Special organized by Shifty.

I am looking forward to running this event for you.

Although the game doesn’t get started until June 7, I’m opening the Discussion thread so you can check-in and to let you know I have begun prepping the scenario for you.

I plan on opening the Game Play thread for dotting in a day or two.

In a bit, I will also make some notes about how I like to run my games, but if you have played PbP on the Paizo boards with GMs like Aarvid, Bold Strider and Endless Forms, there won’t be any surprises.

Feel free to ask any questions here and once again, welcome aboard!

Sovereign Court

Cylon Bard 7

Hey everyone! I'm excited for the three cleric table! (No seriously, I'm super excited. Especially since I'm more a blasty cleric than anything else.)


Rebels Map

Excellent. If we want an all-divine table I can switch over to my dwarf inqusititor. :)


The Flaxseed Pathfinder Lodge

Looks like we have some level 7 and 8....

I don't really have any divine available in that range so I'll take some input. I would honestly have fun playing any of them so if you have a favorite, speak up!

The Amazing Ali! level 8 suli bard magician; probably familiar to some of you

Lord Henry Flaxseed level 8 beast rider cavalier; he's a halfling riding a dinosaur and I think that's good enough for any party

Chochok Tree Whisper level 8 grippli musket master; also familiar to some of you

Skip Flaxseed level 8 scrollmaster wizard; hasn't been played in a while and jumped several levels with GM credit so I'm not sure how he plays but as a scrollmaster he is a very versatile caster with moderate melee support


Hi all,

Looking forward to this a lot. This is my first PFS PbP although not my first PbP.

Torvald is a melee orientated Cleric with an animal companion Roc.

Lantern Lodge

Male Human (American) Sensei 2

Well, currently, my cleric in question is mid-scenario, though I expect it to be done by June. It sounds suspiciously similar to Iammars's cleric. Fire domain theologian?

Should she be stuck in limbo at the start of the scenario, I've got a couple of other options.


Gameplay is open for dottage!

Sovereign Court

Cylon Bard 7

Ah yes, I was wondering how long it would be until I ran into another Fire Theologian. (Except I'm better because Feronia is more awesome than Sarenrae.)

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

My oracle has arrived to join in this holy crusade.


How do you get the information in the header to your post? Is there some sort of special formatting command?

Lantern Lodge

Male Human (American) Sensei 2

Who said anything about Sarenrae? Brigh teaches the finest of the conflagrational arts.

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

All of you are wrong, only with the guidance of Erastil can we keep the flame of civilisation alive against the chaos and darkness of the wilderness.

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

"Pharasma will judge you all once your own gods and goddesses let you perish." Calistan says with a smile.

-Posted with Wayfinder

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 30 ft | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

@andreww, try typing your summary info line into the Race or Gender line of your PC’s profile page.

Here is my cleric, Luisila’s for example:

Female Half-elf Cleric 10 | HP 103/103 | AC 25 | T 16 | FF 21 | Fort +14 | Ref +11 | Will +17 (+2 vs enchant) | CMD 24 (+1 vs grapple) | Init +5 | Perc +21 | SM +5 | 0/5 Channels | 0/7 BoL | 0/1 GF

BTW, are you the Andrew W mentioned in today’s PFS blog? If so, congratulations on ✩✩✩✩✩!

♗♗♗♗

“Seriously, boys?”

The half-elven cleric tosses her ponytail. “Everyone knows Calistria is the funnest Power.”

“And before you say anything, Calistan. ‘Funnest’ IS a word.”

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin
Luisila wrote:
@andreww, try typing your summary info line into the Race or Gender line of your PC’s profile page.

Thanks for that, hopefully this works.

Luisila wrote:
BTW, are you the Andrew W mentioned in today’s PFS blog? If so, congratulations on ✩✩✩✩✩!

Yep, that is me, and thank you.


N Animal Large Roc | HP67/67 | AC35 | T17 | FF30 | Fort +8 | Reflex +11 Evasion | Will +6, +4 versus Enchantments and Fear | CMD 29 | Init +5 | Perception +1
Temp buffs:
Shield of faith, freedom of movement

"SQUAAAAAWK!"


@Torvald, at the bottom right of the Absalom Map slide I have 5 map token options for Ka!

Can you please let me know which one you'd prefer?


Yours is mined wrote:

@Torvald, at the bottom right of the Absalom Map slide I have 5 map token options for Ka!

Can you please let me know which one you'd prefer?

The old school black and white one looks great thanks.

How are you dealing with mapping?


After being knocked prone by the biting wind, Calistan the Not-Presently-Wandering has a perfect worm’s eye view of Torvald and Ka!’s aerial battle with the harpy scout.

May Pharasma judge the loser fairly ...

☠☠☠☠

I handle maps like this through Google Drive Slides, so they should be viewable on mobile devices.

I have set the permission level to “edit” so everyone is able to move tokens around on the map.

As new maps come into play, I’ll remove the old map from the header at the top left of the page, and add in the New Map. I’ll also advise you of a map change in gameplay.


2 people marked this as a favorite.

Although some of you have played in my games before, a couple of reminders nice and early:

• Please make it obvious what buffs you have active and what your AC is.

• I will roll group initiative and track actions in ‘block’ order. In the example below, the PCs highlighted in bold text on the Line 1 ‘block’ can post actions in any order and I will adjudicate those actions in the order they were posted.

You can delay to a later position anywhere in initiative, as normal. As the turn for each PC’s block comes up, I will bold that block and invite those PCs to post their actions.

Round #1: Initiative (OK to click - not secret):

Calistan the Wanderer Initiative: 1d20 + 0 ⇒ (20) + 0 = 20
Diri Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Roland Initiative: 1d20 + 6 ⇒ (19) + 6 = 25
Shiradaz Ghaut Initiative: 1d20 + 2 ⇒ (13) + 2 = 15
Torvald Initiative + Ka!: 1d20 + 4 ⇒ (15) + 4 = 19 (Torvald) +6 in surprise round
Henry Initiative: 1d20 + 12 ⇒ (1) + 12 = 13

Bad Guy: 1d20 + 10 ⇒ (9) + 10 = 19

1. Roland, Diri, Calistan
2. Stay Puft Marshmallow Man
3. Torvald + Ka!, Shiradaz, Henry

Roland, Diri & Calistan go first!

• Torvald and Ka! have the same initiative modifier, so I would like to make one roll for the pair to keep them together and the game moving

• Miss is always low if a miss chance applies. For example, if there is a 50% miss chance on a melee attack, a result of 1-50 on d100 is a miss.

• I generally allow PCs to roll their own saving throws, AoOs etc. However …

• This is designed to be a fast-paced scenario. If you do not post an action in combat within 24 hours from when I invite you to post, I reserve the right to take actions for your character.

• If I make a mistake on the current round, please let me know and I will try to make it right.

• Any questions, please let me know in Discussion or via PM

I’ve finished prepping the maps, (*spoilers* There will be combat ;) and am looking forward to this run.

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

I'm still here!

I wasn't able to see Shiradaz's stats but it doesn't look like we have an abundance of melee so I'll dust off ol' Henry here and bring him along. It's been over a year since I've played him so I need to update his profile and look over him again but he should be good to go soon.

Warning: I'll put out a reminder when we get closer, but I have my doctorate "prelim A" exam from June 6-10 so I will not be on the boards that week. I trust the GM to bot Henry if necessary though. Just as long as Indiana doesn't get killed again.*

*I have horrible luck with animal companions. My roc died (and got better), my axebeak died twice (and got better), and Henry's dino died (and was replaced). Ironically the only animal not to die yet is my level-14-archer's level 5 camel (from a dip in Samurai + boon companion). Lucky beast.


Henry Flaxseed wrote:
I'm still here!

What?! I thought we were rid of you! ;D

Break a leg with your (Pop)Corn Test, Henry! So when your thesis gets accepted, do we call you Doctor Endless or ‘Doc’ or maybe EF PhD ?

Henry Flaxseed wrote:
I trust the GM to bot Henry if necessary …

“Sure, Endless. No prob!”

*Writes notes* EF’s animal companions are having a run of terrible luck …

Mwah, ha, ha, ha!

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5
Yours is mined wrote:
Break a leg with your (Pop)Corn Test, Henry! So when your thesis gets accepted, do we call you Doctor Endless or ‘Doc’ or maybe EF PhD ?

Oh, thanks! This is a busy summer. My preliminary A test in a few weeks is just a week-long written exam that everyone takes at the end of their second year. Then most people take their "prelim B exam" (which is really a defense of your thesis proposal) at the end of the third year (which would be next summer for me). I'm crazy and anxious to get done as soon as possible so I scheduled my prelim B for August 23. So this summer I'll be pulling my hair out trying to get that done.

But if all goes to plan, that should shave some time off my graduation and I'll be Doc Endless in about two years.

Grand Lodge

Male Undine Theologian Cleric of Feronia 7 | HP 40/43 | AC 20 | T 12 | FF 18 | Fort +7 | Ref +5 | Will +11 | CMD 16 | Init +2 | Perc +5 | SM +5
Henry Flaxseed wrote:

I wasn't able to see Shiradaz's stats but it doesn't look like we have an abundance of melee so I'll dust off ol' Henry here and bring him along. It's been over a year since I've played him so I need to update his profile and look over him again but he should be good to go soon.

Oh hey, I should probably put that on my profile. That's done.

(And I'm a blaster caster, so not melee here.)


Sigh. I’m chomping at the bit to get this game started.

Oh well, early June isn’t too far away now.

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Just a quick note, while Ka is large I don't believe he has reach. The whole AC and reach thing is not entirely clear but the base Roc has the reach of a creature one size category lower than it (15' on a 4x4 base) so I tend to treat the AC Roc in the same way. That should help avoid slowing things down too much with opportunity attacks.

Torvald does use a longspear but doesn't have combat reflexes so he will only ever have one. Ka doesn't have combat reflexes but he does have narrow frame should he need to squeeze.

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement

Diri technically threatens. But if you just neglect to take AoOs for her, the world won't end.

Shield Bash: 1d20 + 1 ⇒ (5) + 1 = 6 for Damage: 1d3 - 2 ⇒ (1) - 2 = -1

It sounds like of the three clerics, I'm the only one who can pass themselves off as a 'healer' if need be. (Channeling is just another form of blasting, right?)

Grand Lodge

Male Undine Theologian Cleric of Feronia 7 | HP 40/43 | AC 20 | T 12 | FF 18 | Fort +7 | Ref +5 | Will +11 | CMD 16 | Init +2 | Perc +5 | SM +5

I have 4 channel positives at 4d6 each. I do not have selective channel however, so they're generally not good during combat.

I also prep my non-burning hands, non-fireball spells generally as condition removal with a smattering of non-fire damage. So I have some healing, but wouldn't be a primary healer. I honestly think we'll be fine.

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement

Yeah, mine are also non-selective. Though I did just gain a level and a feat...

I'll have Diri levelled up and ready to go sometime today.

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement

Just to clarify (in regards to spell prep, really), we are in Absalom when this scenario starts?

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement

Alright. Up and running, save for any purchases I may make later.

In the meantime, everything's up to date on my character page.

...channels are still non-selective, but at least I can hit evil outsiders with 'em instead of dealing with SR and Fire resitance...

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

Calistan is also ready!


Awww … they’re so cute when they think they’re ready!

Shifty has posted the official start date as June 7.

Diri wrote:
Just to clarify (in regards to spell prep, really), we are in Absalom when this scenario starts?

Yes

♠♠♠♠

Time for the sub-tier chat, Pathfinders!

Calistan: 8
Diri: 7
Henry: 8
Roland: 8
Shiradaz: 7
Torvald: 8

APL: 8 + 7 + 8 + 8 + 7 + 8 = 46/6 = 7.67

The nearest whole number to 7.67 is 8. So we are obligated to play sub-tier 8-9 as advertised.

I note this Season 2 scenario was designed for four players, but there is no 4/6 person adjustment in Season 2. Therefore, we are legal to proceed with our party of six (+ pets) as is.

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5
Yours is mined wrote:
Shifty has posted the official start date as June 7.

Which is the day after my exam starts and won't be done until the 10th. It will probably be until the 11th or 12th before I recover and catch back up on my games. So I'll be absent from the briefing/introduction, which isn't ideal, but I'll catch back up as soon as I can.

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Which translates to "Henry's on point." in my book. :-P

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement

Not sure if I've mentioned this yet or not, so here goes.

Full disclosure: I have run this scenario as a GM, (this is even one ofthe subtiers that I prepped). It's been awhile, but some parts of it I certainly remember.


@Henry, I’ve got you covered ;)

☮☮☮☮

That’s no worries, Diri!

One thing I don’t have to worry about with this group is player-shenanigans.

Among the players we have 3 VO’s, 2 x 5✰, 2 x 4✰ and two others that should have at least that many ✰s if being great players/GMs/fellows was taken into account.

This means I can focus on creating the framework for the telling of this story, in a medium which allows for lively banter, character development (if you’re into that) and the time to do tactical combat.

All conducted in an environment (presumably) somewhat quieter than the halls where these kinds of Specials are normally conducted! ;)


For anyone who knows GM Lithrac, the pic of Falayna is from a commission he obtained for his Paladin Weapon Master Ennoia, who worships that Empyreal Lady. The art is by the brilliant Carolina Eade.

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

This is just a reminder that I will be taking the preliminary exam for my PhD program from Monday-Friday this week and will not be back until next Saturday or Sunday. Please bot me if needed to keep the action moving. Thanks!


Rebels Map

Good luck EF. We have a wave of encouragement as we drove through Madison...did you see us? In Sturgeon Bay today.

Sovereign Court

Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
Indiana II:
HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

Thanks.

We're over by Monona but actually today we were out at Gibraltar Rock on the Ice Age Trail.

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 27, T 15, F 24 | CMB +18 (+25 with heavy blades), CMD 34 (37 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Shifty has posted that we’re starting in less than 24 hours.

Break a corn-stalk, Endless! I’ll bot Henry and Indy II ‘til you’re back.

If anyone has any questions now or during the game, just let me know here or via PM.

Otherwise, let’s GO!

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Well, its June 7th here.....*taps foot*

On a slightly more serious note, I am based in the UK so am a good 5-8 hours different from most of you so my posting may well come at what look like odd hours.

Hopefully this wont slow things up for people too much,

Grand Lodge

Male Undine Theologian Cleric of Feronia 7 | HP 40/43 | AC 20 | T 12 | FF 18 | Fort +7 | Ref +5 | Will +11 | CMD 16 | Init +2 | Perc +5 | SM +5

Okay, I'm impressed at the sheer number of pictures you've found for this so far. It's like there's a new picture every other day or so. (Even before the scenario "started".)


Hey, thanks!

One of the advantages of PbP is the time you have as a GM to find some pics to add another dimension to the game.

Even when I GM F2F (which is almost never these days), I can see the players' delight when I show them digital iPad pics of briefing Venture-Captains, Inner Sea maps of where they are and where they are going, treasure etc.

I love doing it and really don’t find it much extra work.

One of the best sources I’ve found for pics is Paizo’s own blogs, which of course are available to everyone via their very generous Community Use Policy.

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Just a quick note. Torvals init mod is +2, its +4 in surprise rounds and he gets an extra +2 if he has downed a blood boiling pill which he wont have done as yet.

Silver Crusade

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Male Half Elf -Paladin 13 AC32/T11(18) /F31/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18(25) |Percept.+10 | Init.+3. { } ( +2 keen div bond 1/3 used, smite for 2/6 used. Hands 6d6 6/15 used) { eaglesoul 10hrs— } Spectral Wolf {AC24 100/100 hp}

@Luisila - great pic of Omrax. Although he is a model uncle and none of those goblinkids are his!!!

Grand Lodge

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Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 30 ft | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

Thanks, Omrax.

Just a small tribute to the first paladin role model I encountered after a 20 year absence from the game.

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

I think the real question is: Where can one of my characters get that weapon consisting of a caged spider with its fangs and legs sticking out in the goblin warriors picture.

Grand Lodge

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Female CG Half-elf Cleric 15 | HP 168/168 | AC 24, T 15, F 19 | CMB +13, CMD 28 (29 grapple) | F +21, R +16, W +23 (+2 vs enchantments) | Init +10 | Perc +28, SM +7 | Speed 30 ft | 5/5 Channels | 9/9 BoL | 2/2 GF | Active conditions: none

The Pathfinder contributor Richard Pett has a dedication to one of his players who wanted to keep a fire beetle in a cage with holes cut in the cage floor so his ‘living lantern’ was self-propelled.

The best off-the-wall weapon idea I have come across was a player in a F2F Many Fortunes of GM Torch game I GM’d, who wanted to use a Secure Market wheelbarrow as an improvised bullrushing/melee weapon. We made it work …

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