[PFS] The Veteran's Vault 04-18 (Inactive)

Game Master Jellyroll

Lower sewer levle

Init:

[dice=Silas]1d20+5[/dice]
[dice=Kargen]1d20+5[/dice]
[dice=Durk]1d20+5[/dice]
[dice=Garinol]1d20+5[/dice]
[dice=Zarunkumar]1d20+9[/dice]



Let the dotting begin.

Grand Lodge

Female Tiefling Hedge Witch/3, HP 18/18, Init +9, Perc +0, AC 16, T 14, FF 13, Fort +3, Ref +5, Will +4

Checking in

Dark Archive

Alchemist (grenedier) 2 | HP 15/15 | AC:19 T:13, F:16 | CMD:17, CMB:+4 | Save (F+4, R+6, W-1) | Init:+5 | Perc: +4 | Bombs 6/7

Checking in. I also have a melee centric summoner available if we appear to be lacking in combat potential.

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

Likewise checking in. This was an interesting one to run, but for decision-making Im going to take a back seat. :)


@Garinol, thank you but feel free to PM me if you have advice, etc... I'm a very flexible DM who welcomes suggestions for better game-play.

@Silas, thanks. Your call though.

Since we have a higher level group than expected would you like to play the higher tier?

Grand Lodge

Male Half Elf Pistolero Level 1 - HP 13 (AC 16, Touch 13, FF 13) - Init +5, Fort +4, Ref +5, Will +2; - Perception +2

Checking in!

Grand Lodge

Female Tiefling Hedge Witch/3, HP 18/18, Init +9, Perc +0, AC 16, T 14, FF 13, Fort +3, Ref +5, Will +4

Iradli is level 1 so I guess we'll play the lower level one.

Liberty's Edge

Male Human Inquisitor of Erastil 9 [hp 69/69; F+11, R+12, W+11 (+2 vs. charms); AC 22/15/17; Init +7, Perception +14, Sense Motive +16]

Checking in.

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

DM:
The only suggest I have is something I've found to be very useful for PbP games. In the Recruitment thread, (or the Discussion thread if it's not already used) is to have everyone post for the first time some basic info so that it is easy to locate for Chronicle Sheets at the end, <Player Name or Nickname/Character Name/PFS #/Faction/Day Job Roll or that they don't have one/and then any special notes that might need added.> The idea is that before anyone post anything, that information is there for everyone. So all players post that, and only that, and once it's done for all players, it becomes a normal Recruitment/Discussion thread.
----
Actually another thing is to request that the players post some basic game stats in the "Race" and "Class/Levels" section of their Alias's, so that it appears each time they post and makes it much easier to find things quickly without opening up their character. Many of us look like we have already done that. :)
---
One final tip I've found works very well is to make little spoilers in the Campaign Info (so that it appears at the top of each page) with the dice rolls for all the player's Init rolls, (simply leaving off the final "]" so you can just copy/paste it each time. For example, mine would look like [dice=Garinol]1d20+5[/dice. You can also do that for Perception checks, including a small note for Darkvision or Low-Light Vision, just to make things runs smoother. For example, Zarunkumar's Perception is [dice=Zarunkumar <DV>]1d20+0[/dice.

DM part 2 (story):
When I ran this, that first encounter "in the deep" (trying to not give anything away if players read this but you should know what I mean), when I ran it, the party decided to actually attempt to talk to them rather than fight, and it turned out to be a lot of fun. They actually went back up and went shopping, having no idea what they would find desirable. They enjoyed it a lot. So my advice would be to present options that might allow the party to go either way. Also, the final fight, read up on the Darkness/Light rules and those two specific creatures. It was a pretty dang epic fight, and the entire party was on the ropes nearly the whole time. :)

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

I can fill a lot of roles if needed. That's a large part of my goal when I created the character. I can do a pretty good job as tank, skills/face, backup healer, (though generally not great in combat). I'm okay playing up or down, really. From what I recall, (unless we act a bit dumb ha ha), there shouldn't be anything too hard, but like I said, it's been a while.


Garinol:
That's what I'm talking about! I truly appreciate your suggestions.

Numbers 2 & 3 I've used and requested often but the first is solid forethought. Going to roll that one out from now on.

Also, the suggestions for this scenario are in line with what I was hoping to create. We shall see how your fellow adventurers react....

Thanks man,

@Durk, Could you add basic stats to your 'Race' category on your character's page? See Silas's name and all the information beside it as an example. Thank you.

Grand Lodge

Male Half Elf Pistolero Level 1 - HP 13 (AC 16, Touch 13, FF 13) - Init +5, Fort +4, Ref +5, Will +2; - Perception +2

I've added the stats! Sorry about that.

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

If you open the Recruitment and Campaign tabs, it will begin to show in our My Campaigns.

Grand Lodge

Female Tiefling Hedge Witch/3, HP 18/18, Init +9, Perc +0, AC 16, T 14, FF 13, Fort +3, Ref +5, Will +4

If you post in the Gameplay tab it shows up right away.

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

done. :)


Apologies for not posting recently, these past few days have offered more challenges than expected. I will post shortly...

Thank you for your patience.

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

No worries. It happens. And weekends tend to be slow for PbPs anyway.

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

For the next 10ish days, I'll be to the field. I should have internet on my phone, but will have issues with maps. In case you need to wait on me, I'll default to attacking with my Scimitar in combat (unless it would obviously be stupid to do otherwise).

[dice=Attack (+1)]1d20+7[/dice
[dice=Damage]1d6+4[/dice

or attempt Diplomacy out of combat

[dice=Diplomacy]1d20+9[/dice

All of my stats are in the character sheet of my avatar, and I've tried to make it easy by posting most important things under my name. It shouldn't be an issue, but if it is, please feel free to roll for me. I can heal (Cure Light) 51 times if needed, and have a few odd tricks up my sleeve. I like to keep fairly accurate records of things, with the intent of self publishing, (I don't trust the Decem, Shadow Lodge for LIFE!!!!). And like I said, I have already DM'd this, so I'm going to take a backseat to decision-making anyway.


Pardon the pause in game play, we will resume shortly.


I've sent Durk a PM, if no response within 24 hrs of PM I will move foward with Marixite's attack.

Since we have not heard from Durk since 05/27 I am curious. Leaving it in your hands, should we move onward with three or solicit another?

Dark Archive

Alchemist (grenedier) 2 | HP 15/15 | AC:19 T:13, F:16 | CMD:17, CMB:+4 | Save (F+4, R+6, W-1) | Init:+5 | Perc: +4 | Bombs 6/7

Are we allowed to continue with 3? I suspect we would be fine we are fairly high level for the tier.


According to Season Five rules:

The minimum table size for a Pathfinder Society Organized Play session to be considered legal is four PCs. Table size is capped at six PCs. In cases in which you simply cannot seat four players, you (the GM) may run a table of three players, and play an official level-appropriate pregenerated character in order to meet the minimum table size of four PCs.

Your call.

Dark Archive

Alchemist (grenedier) 2 | HP 15/15 | AC:19 T:13, F:16 | CMD:17, CMB:+4 | Save (F+4, R+6, W-1) | Init:+5 | Perc: +4 | Bombs 6/7

I am for carrying on with 3, we ought to be fine and I do not think we are violating the rules since we began with 4.

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

I agree. I've had this occur a few times, and I tend to just keep them there as a background character, and report them as having played. Unless they actually tell you they are dropping out. Most of the time, they just got hit with a lot of work or something unexpectedly, and then join back up soon.

Liberty's Edge

Male Human Inquisitor of Erastil 9 [hp 69/69; F+11, R+12, W+11 (+2 vs. charms); AC 22/15/17; Init +7, Perception +14, Sense Motive +16]

Don't we have 4? Slias, Garinol, Z, and Kargen.

Grand Lodge

Female Tiefling Hedge Witch/3, HP 18/18, Init +9, Perc +0, AC 16, T 14, FF 13, Fort +3, Ref +5, Will +4

I had thought we started with 5, but with all the talk that had been going on I was thinking might have been wrong.


Ok, we'll keep going as is.
I will bot Durk once and then move forward without.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I checked out their other games, and it looks like their last post at all was on May 30th. In the other two games, it also looks like they have just vanished as well, so its looking like a case of they might have lost internet or had something come up in RL?

Dark Archive

Alchemist (grenedier) 2 | HP 15/15 | AC:19 T:13, F:16 | CMD:17, CMB:+4 | Save (F+4, R+6, W-1) | Init:+5 | Perc: +4 | Bombs 6/7

With PBP dropping tends to be all or nothing, and is sadly all too common, much less so in PFS though.

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

Sometimes, but like I said, he/she only has three games (ever) and has vanished from them all on basically the same day.


I'm under the impression Silas will be with us shortly...I gather he had an 'incident' during a World Soccer event???


Silas has not been heard from in some time. I am not going to stalk his aliases and according to a mutual acquaintance, he is MIA.

Would you like to continue as is? If someone wants to bot for him you're welcome to.

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

Id say just continue and if they reappear they do, if not, figure it out at the end.

We can just assume he stands back, maybe Aiding Another or Full Defense. People vanishing is just something that happens sometimes. :(

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

I also just noticed that somehow this character switched to Grand Lodge (should be Silver Crusade). In one of the gams I am running, a few characters noted the same thing, they just sort of randomly changed Factions online). Everyone might want to take a look through their characters to make sure everything is right.


I've been reading PFS 6 season teasers and I get the impression we might be seeing a few changes in factions. This might be the cause.


Scenario is almost over, please post with:

Player Name
PFS #
Faction
Day job roll, if any
Email

Silver Crusade

59/59 HP, AC: 24. FF: 18, T: 16, CMD: 23, (Dodge/Mobility, +2 vs Evil), Fort: +7, Refl: +6, Will: +7 (+2 vs Evil) , Perc: +14, (Scent, +22), Init: +8, Sense Motive +12, NG Human Inquisitor of Sarenrae 8, +12/+7 Att, 1d6+6, (15/x2)

DM Beckett / Garinol / 5274-7 / Silver Crusade

4th level
Day Job: Heal (Temple): 1d1001 ⇒ 729 Yep, I'm going with that :)

Day Job: Heal (Temple): 1d20 + 11 ⇒ (13) + 11 = 24

Liberty's Edge

Male Human Inquisitor of Erastil 9 [hp 69/69; F+11, R+12, W+11 (+2 vs. charms); AC 22/15/17; Init +7, Perception +14, Sense Motive +16]

Enchanter Tim
Kargen Hapspring
PFS #: 1142-2
Faction: Andoran
Profession, Trapper: 1d20 + 6 ⇒ (13) + 6 = 19

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I just wanted to check, I'm 4th level. Am I getting out of Tier GP high Tier GP? Or rather, did we play Low Tier or High Tier?

Also, thanks for running, and thanks to Kargen and Zarunkumar as well for sticking with it and making it fun.

RIP: the goat


The goat was a humorous highlight and you're welcome.

Lower tier sir.

Grand Lodge

Female Tiefling Hedge Witch/3, HP 18/18, Init +9, Perc +0, AC 16, T 14, FF 13, Fort +3, Ref +5, Will +4

Player Name: Iron Killer
PFS #: 94822-10
Faction: Grand Lodge
Day job roll, if any: Craft, Alchemy: 1d20 + 12 ⇒ (8) + 12 = 20

Liberty's Edge

Male Human Inquisitor of Erastil 9 [hp 69/69; F+11, R+12, W+11 (+2 vs. charms); AC 22/15/17; Init +7, Perception +14, Sense Motive +16]

Thanks for running the game, Jelly!


You're welcome Kargen.

Thank you all for playing and most of all, thank you for your patience during my goofs. Just earned my first star and honestly, this was the most 'challenge filled' of the 10.

All chronicles have been sent and reported.

Happy gaming,

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