[PFS] The Quest for Perfection (Inactive)

Game Master StephNyan

18 Defense Points earned

Personal DP left to spend:
Belinda: 9 DP | Mia: 0 DP | Negi: 0 DP | Rolan: 7 DP | Theron: 9 DP

How to use Defense Points:
Each of you has gained a pool of points equal to 1/2 the total Defense Points earned during preparations. At any time, you may choose to spend a number of these points as an immediate action. They can be added to any single attack or damage roll, ability or skill check, saving throw, or can be used to grant you a dodge bonus to your AC. Points used only apply to a single roll, and do not otherwise last until your next action. More than 1 point may be spent on a roll, with a maximum equal to your level. You must decide to use your Defense Points in this way when you announce your action and before you make the roll the bonus will apply to. Once spent, points from this pool cannot be replenished.


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Theron takes aim at the wounded horseman, but misses when he shoots.

Shortbow: 1d20 + 3 ⇒ (9) + 3 = 12

Another horseman misses Rolan with an arrow.

Round 1:
Negi
Mutabi-qi Raider (Blue) -5HP
Rolan
Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee (Delays till called)

Khoqarit
Mutabi-qi Raider (Red)

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Bulgo continues to ply his sling against the injured blue rider, but gets distracted.
attack: 1d20 + 7 ⇒ (2) + 7 = 9
damage: 1d3 - 1 ⇒ (2) - 1 = 1

"Did You See That? I skipped the stone five times.. oh yes.. the riders. Okay, I can focus on them. Sure. But Five Skips!"

Scarab Sages

Male Male Nagaji Oracle/3rd (HP 15/15 | AC:20 | T:13 | FF:17 | CMB: +1 | CMD:12 | Fort:+0 | Ref:+5 | Will:+3 | Init:+1 | Perc:+2 | Speed 20/15)

Think S'arkee may have heard the scream of AYAYAYAAHHHH

S'arkee, hearing the screaming from above decides to make his way up deck to see what's going on. He was in Deck 2 though I think as that one wasn't locked, but 1 was. He'll have to 4x move to get up there.


Bulgo continues to ply his sling against the injured rider, but gets distracted and misses.

S'arkee hears one of the horsemen yell and starts moving toward the main deck.

Shortbow: 1d20 + 5 ⇒ (2) + 5 = 7 Damage: 1d6 + 2 ⇒ (4) + 2 = 6

The middle horseman shoots an arrow at Bulgo and misses.

Shortbow: 1d20 + 3 ⇒ (19) + 3 = 22 Damage: 1d6 ⇒ 5

The red horseman also shoots an arrow, but aims at Rolan. He hits Rolan in his arm.

Round 2:
Negi

Mutabi-qi Raider (Blue) -5HP
Rolan
Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee (Will still be moving on his turn)
Khoqarit
Mutabi-qi Raider (Red)

Liberty's Edge

Male Halfling Cavalier 3 hp 22/22 (16); Init +3; Fort +3(5), Ref +5(6), Will +2(2); AC 20, T 14, FF 17 (16, 14, 14);

"can't bullseye them all..." Negi mutters as he draws another arrow and lets fly.
At the same rider

Bow: 1d20 + 6 ⇒ (20) + 6 = 26
Confirmation: 1d20 + 6 ⇒ (14) + 6 = 20

damage: 1d4 + 2 ⇒ (4) + 2 = 6 x3=18

"then again..." the hafling notes with some satisfaction.


Negi's arrow hits the horseman right in between his eyes. The man's horse freaks out when its rider goes completely limp and runs off.

Round 2:
Negi
Rolan
Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee (Will still be moving on his turn)
Khoqarit
Mutabi-qi Raider (Red)

Scarab Sages

M Half Elf Investigator(Empiricist)/2 (HP 17/17| AC:15 | T:12 | FF:13 | CMB:3 | CMD:14 | Fort:+1 | Ref:+5 | Will:+3| Init:+4 | Perc:+10 | Speed 30)

Roland loads his crossbow again and continues to steer the junk,
Steering: 1d20 + 8 ⇒ (3) + 8 = 11


Rolan loads his crossbow again. He also tries to steer the junk, but has trouble doing so.

Mishap?: 1d20 ⇒ 7

The ship sails into a patch of especially choppy water, causing those on board to nearly fall over.

Shortbow: 1d20 + 3 ⇒ (17) + 3 = 20 Damage: 1d6 ⇒ 1

One of the horsemen gives an angry shout at Negi and shoots an arrow at him. The arrow barely touches Negi's arm, giving him no more than a small scratch.

Round 2:
Negi
Rolan
Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee (Will still be moving on his turn)
Khoqarit
Mutabi-qi Raider (Red)

All creatures aboard take a –1 penalty on attack rolls made this turn.

Liberty's Edge

M Halfling
Stats:
HP: 17/17, AC: 18/15/14, Init +6, Perc +8, F+4, R+7, W+3(+2 vs fear)
Vitals Roc:
HP: 16/16, AC: 19/14/15, F+2, R+7, W+2, Init +4
Hunter(Patient Ambusher) 2

Theron takes a shot at red.
Longbow: 1d20 + 5 ⇒ (19) + 5 = 24Sting: 1d6 ⇒ 1

I'm being mocked....1 short of a crit and for just 1 dmg. :)


Better next time! ;)

Theron takes a shot at red and gives him a small wound.

Shortbow: 1d20 + 3 ⇒ (10) + 3 = 13 Damage: 1d6 ⇒ 3

Another shot's taken at Negi, but this time it misses.

Round 2:
Negi
Rolan
Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee (Will still be moving on his turn)
Khoqarit
Mutabi-qi Raider (Red) -1HP

All creatures aboard take a –1 penalty on attack rolls made this turn. It'd be nice if you could make this visible in your rolls, so I know if it's applied.

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Bulgo aims for the rider in red, directing yet another sling bullet at the man.

attack: 1d20 + 7 ⇒ (6) + 7 = 13
damage: 1d3 - 1 ⇒ (3) - 1 = 2


Bulgo aims for the rider in red, but misses him.

S'arkee continues to move and ends up on the deck with the others.

Shortbow: 1d20 + 5 ⇒ (1) + 5 = 6 Damage: 1d6 + 2 ⇒ (4) + 2 = 6

The second rider from the front shoots an arrow into the water.

Shortbow: 1d20 + 3 ⇒ (12) + 3 = 15 Damage: 1d6 ⇒ 6

The rider at the front shoots an arrow at the newcomer, S'arkee. The arrow bounces off of S'arkee's armor.

Round 3:
Negi
Rolan

Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee
Khoqarit
Mutabi-qi Raider (Red) -1HP

Liberty's Edge

Male Halfling Cavalier 3 hp 22/22 (16); Init +3; Fort +3(5), Ref +5(6), Will +2(2); AC 20, T 14, FF 17 (16, 14, 14);

"It was a lucky shot!" Negi said as he drew another arrow and fired at the red rider.

shortbow: 1d20 + 6 ⇒ (1) + 6 = 7

Scarab Sages

M Half Elf Investigator(Empiricist)/2 (HP 17/17| AC:15 | T:12 | FF:13 | CMB:3 | CMD:14 | Fort:+1 | Ref:+5 | Will:+3| Init:+4 | Perc:+10 | Speed 30)

Rolan quickly moves to secure the ship, but his crossbow bolt again flies wide.
Steering: 1d20 + 8 ⇒ (14) + 8 = 22
Attack: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d6 ⇒ 2


Negi draws another arrow and accidentally also shoots it into the water.

Rolan quickly moves to secure the ship, but his crossbow bolt again flied wide.

Shortbow: 1d20 + 3 ⇒ (2) + 3 = 5 Damage: 1d6 ⇒ 2

One of the horseman shoots an arrow at Bulgo, but it passes the halfling overhead.

Round 3:
Negi
Rolan
Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee
Khoqarit
Mutabi-qi Raider (Red) -1HP

Liberty's Edge

M Halfling
Stats:
HP: 17/17, AC: 18/15/14, Init +6, Perc +8, F+4, R+7, W+3(+2 vs fear)
Vitals Roc:
HP: 16/16, AC: 19/14/15, F+2, R+7, W+2, Init +4
Hunter(Patient Ambusher) 2

Another shot at red.
Shot: 1d20 + 5 ⇒ (3) + 5 = 8Sting: 1d6 ⇒ 1


Theron shoots an arrow, but misses his target.

Shortbow: 1d20 + 3 ⇒ (14) + 3 = 17 Damage: 1d6 ⇒ 4

One of the horsemen hits Bulgo with an arrow.

Round 3:
Negi
Rolan
Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee

Khoqarit
Mutabi-qi Raider (Red) -1HP

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Bulgo continues to toss stones at the rider in red.

attack: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d3 - 1 ⇒ (1) - 1 = 0 - one point non lethal.

Scarab Sages

Male Male Nagaji Oracle/3rd (HP 15/15 | AC:20 | T:13 | FF:17 | CMB: +1 | CMD:12 | Fort:+0 | Ref:+5 | Will:+3 | Init:+1 | Perc:+2 | Speed 20/15)

Right now I'm outside...I have no idea what to do. I don't get any awesome spells till a bit later...sucks being 2nd.

"Well, we better teach these people a lesson." S'arkee mutters a prayer, casting a spell to help improve the group and moves in close.

Casts Bless

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Try being a Halfling with a ranged attack and a strength penalty!


Bulgo tosses a stone at the red rider and gives the man a bruise.

S'arkee mutters a prayer and casts a spell to help improve the group. He also moves up to where most of his allies are.

Shortbow: 1d20 + 5 ⇒ (16) + 5 = 21 Damage: 1d6 + 2 ⇒ (3) + 2 = 5

The rider behind the red horseman shoots an arrow at Rolan and hits him in the chest, causing Rolan to take a heavy hit.

Shortbow: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d6 ⇒ 6

The red rider shoots an arrow at S'arkee, but this arrow also bounces off of S'arkee's armor.

Round 4:
Negi
Rolan

Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee
Khoqarit
Mutabi-qi Raider (Red) -1HP & 1NL

Liberty's Edge

Male Halfling Cavalier 3 hp 22/22 (16); Init +3; Fort +3(5), Ref +5(6), Will +2(2); AC 20, T 14, FF 17 (16, 14, 14);

Crossbows, Bulgo :)

"Pilot's hit!" Negi cried, firing another arrow.

shortbow: 1d20 + 6 ⇒ (2) + 6 = 8


Could someone post for Rolan?

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Rolan continues to try and keep the ship on course. If he has time, he fires off another attack as well.

Steering: 1d20 + 8 ⇒ (10) + 8 = 18
Attack: 1d20 + 3 ⇒ (7) + 3 = 10
Damage:: 1d6 ⇒ 3


1d20 ⇒ 6

Rolan accidentally steers the ship into a patch of especially choppy water, causing everyone on board to have a hard time aiming at the horsemen.

Both Negi and Rolan try to shoot the horsemen, but can't manage to hit them.

Shortbow: 1d20 + 3 ⇒ (9) + 3 = 12 Damage: 1d6 ⇒ 4

One of the horsemen tries to hit Negi, but he also fails to score a hit.

Round 4:
Negi
Rolan
Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee
Khoqarit
Mutabi-qi Raider (Red) -1HP & 1NL

All creatures aboard take a –1 penalty on attack rolls made this turn.

Liberty's Edge

M Halfling
Stats:
HP: 17/17, AC: 18/15/14, Init +6, Perc +8, F+4, R+7, W+3(+2 vs fear)
Vitals Roc:
HP: 16/16, AC: 19/14/15, F+2, R+7, W+2, Init +4
Hunter(Patient Ambusher) 2

Shot vs red: 1d20 + 5 - 1 ⇒ (5) + 5 - 1 = 9Sting: 1d6 ⇒ 4

Scarab Sages

M Half Elf Investigator(Empiricist)/2 (HP 17/17| AC:15 | T:12 | FF:13 | CMB:3 | CMD:14 | Fort:+1 | Ref:+5 | Will:+3| Init:+4 | Perc:+10 | Speed 30)

Just a heads up, Rolan's at 2 hp, so seeing as it could come up, what happens if he isn't able to steer the ship? Is it just the same as him failing the check?


If no one steers the ship that'll indeed be treated as failing the steering check.

Theron shoots an arrow at the red rider, but his arrow misses the rider by several feet.

Shortbow: 1d20 + 3 ⇒ (5) + 3 = 8 Damage: 1d6 ⇒ 1

One of the other riders shoots an arrow at Theron, but a gust of wind sends it into the water.

Round 4:
Negi
Rolan
Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo
S'arkee

Khoqarit
Mutabi-qi Raider (Red) -1HP & 1NL

All creatures aboard take a –1 penalty on attack rolls made this turn.

Scarab Sages

Male Male Nagaji Oracle/3rd (HP 15/15 | AC:20 | T:13 | FF:17 | CMB: +1 | CMD:12 | Fort:+0 | Ref:+5 | Will:+3 | Init:+1 | Perc:+2 | Speed 20/15)

S'arkee draws out his crossbow and loads it, firing it off at the tribesman.

Attack: 1d20 + 2 + 1 - 1 ⇒ (16) + 2 + 1 - 1 = 18 I'll say the one whose using the the face of Thousand Bones

Damage: 1d8 ⇒ 1

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Bulgo sighs.

"A crossbow... seems so... martial."

But maybe I should look into getting one anyway.

He fires off another stone.

attack Red: 1d20 + 7 ⇒ (13) + 7 = 20
damage: 1d3 - 1 ⇒ (3) - 1 = 2


S'arkee shoots a bolt that scratches the face of the tribesman behind the red rider.

Bulgo fires off another stone at the red rider, almost knocking the man off his horse.

Shortbow: 1d20 + 5 ⇒ (12) + 5 = 17 Damage: 1d6 + 2 ⇒ (6) + 2 = 8

The rider who just received a scratch from S'arkee shoots and arrow at Rolan. This arrow also hits Rolan in his chest, and drops him.

Shortbow: 1d20 + 3 ⇒ (20) + 3 = 23 Damage: 1d6 ⇒ 3
Confirm crit: 1d20 + 3 ⇒ (11) + 3 = 14 Damage: 2d6 ⇒ (2, 5) = 7

The red horseman shoots an arrow at Negi and hits the halfling in his leg.

Round 5:
Negi 12/16HP
Rolan -6/17HP (Prone & unstable)

Mutabi-qi Raider (Green)
Theron
Mutabi-qi Raider (Yellow)
Bulgo 20/24HP
S'arkee
Khoqarit -1HP
Mutabi-qi Raider (Red) -3HP & 1NL

I need a stabilize check from Rolan.

The party has till the end of this turn to make a steering check, else you'll have automatically failed it for this round.

Liberty's Edge

Male Halfling Cavalier 3 hp 22/22 (16); Init +3; Fort +3(5), Ref +5(6), Will +2(2); AC 20, T 14, FF 17 (16, 14, 14);

"Crap!" Negi cried, rushing towards Rolan. "Bulgo, drop Anchor!" he said as he fired another shot at the red rider.

Shortbow: 1d20 + 4 ⇒ (15) + 4 = 19

Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Scarab Sages

M Half Elf Investigator(Empiricist)/2 (HP 17/17| AC:15 | T:12 | FF:13 | CMB:3 | CMD:14 | Fort:+1 | Ref:+5 | Will:+3| Init:+4 | Perc:+10 | Speed 30)

Stabilize: 1d20 + 1 ⇒ (3) + 1 = 4


While Negi runs toward Rolan, he shoots an arrow in the red rider's neck. the red rider drops off his horse and the horse runs off.

Rolan's condition worsens as he loses more blood.

Shortbow: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d6 ⇒ 1

One of the riders shoots an arrow at Theron. The projectile scratches the back of Theron's hand.

Round 5:
Negi 12/16HP
Rolan -7/17HP (Prone & unstable)
Mutabi-qi Raider (Green)
Theron 9/10HP
Mutabi-qi Raider (Yellow)
Bulgo 20/24HP
S'arkee
Khoqarit -1HP

After Negi's post I've placed a picture to show where the anchor is. Figured it could be useful.

Liberty's Edge

M Halfling
Stats:
HP: 17/17, AC: 18/15/14, Init +6, Perc +8, F+4, R+7, W+3(+2 vs fear)
Vitals Roc:
HP: 16/16, AC: 19/14/15, F+2, R+7, W+2, Init +4
Hunter(Patient Ambusher) 2

The dice generator hates halflings...

Theron keeps shooting at top rider.
Shot: 1d20 + 5 ⇒ (2) + 5 = 7Sting: 1d6 ⇒ 2

Told you so :P


Theron keeps shooting at the same rider, but can't hit him.

Shortbow: 1d20 + 3 ⇒ (4) + 3 = 7 Damage: 1d6 ⇒ 1

Another arrow's shot at Theron, but this time he dodges it.

Round 5:
Negi 12/16HP
Rolan -7/17HP (Prone & unstable)
Mutabi-qi Raider (Green)
Theron 9/10HP
Mutabi-qi Raider (Yellow)
Bulgo 20/24HP
S'arkee

Khoqarit -1HP

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Bulgo heaves the anchor over the side of the boat, holding tight to the edge as he does so.

Not sure if that is a full round activity?

Liberty's Edge

Male Halfling Cavalier 3 hp 22/22 (16); Init +3; Fort +3(5), Ref +5(6), Will +2(2); AC 20, T 14, FF 17 (16, 14, 14);

S'arkee, get Rolan a heal like now, please!

Scarab Sages

M Half Elf Investigator(Empiricist)/2 (HP 17/17| AC:15 | T:12 | FF:13 | CMB:3 | CMD:14 | Fort:+1 | Ref:+5 | Will:+3| Init:+4 | Perc:+10 | Speed 30)

I second that!

Scarab Sages

Male Male Nagaji Oracle/3rd (HP 15/15 | AC:20 | T:13 | FF:17 | CMB: +1 | CMD:12 | Fort:+0 | Ref:+5 | Will:+3 | Init:+1 | Perc:+2 | Speed 20/15)

S'arkee moves over to Roland, retriving his wand with a wrist-sheath and then uses his healing on Roland.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5


@Bulgo: It'll probably take longer than most move actions, so I'll say yes.

Bulgo 5-foot steps over to the anchor and heaves it over the side of the boat. The boat slowly comes to a stop.

S'arkee moves over to Rolan and uses his wand to patch him up. Rolan stays unconscious, but at least he stops bleeding.

Ride: 1d20 + 3 ⇒ (2) + 3 = 5

The front rider spurs his mount toward the ship and tries to make it leap aboard, but the horse comes to a full stop at the edge of the water.

Ride: 1d20 + 3 ⇒ (9) + 3 = 12

The rider turns his horse around and tries again, but the horse once more refuses to leap and comes to a stop in front of the water.

Round 6:
Negi 12/16HP

Rolan -2/17HP (Prone & unconscious)
Mutabi-qi Raider (Green)
Theron 9/10HP
Mutabi-qi Raider (Yellow)
Bulgo 20/24HP
S'arkee
Khoqarit -1HP

If Negi causes Rolan to regain consciousness, Rolan may of course also take his turn.

Liberty's Edge

Male Halfling Cavalier 3 hp 22/22 (16); Init +3; Fort +3(5), Ref +5(6), Will +2(2); AC 20, T 14, FF 17 (16, 14, 14);

"Wasting valuable arrow time!" Negi muttered as he pulls out a potion and pours it down Rolan's throat

Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4


@Negi: Grabbing a potion's a move action, and using a potion on someone else is a full-round action.


It's been over 30 hours since my last post, so I'll move this forward.

Negi pulls out a potion of cure light wounds as he stands next to Rolan. (Only 1 move action spent.)

Ride: 1d20 + 6 ⇒ (18) + 6 = 24

One of the others riders also makes his horse run toward the ship. He actually gets his horse to leap over the water and onto the ship.

Ride: 1d20 + 6 ⇒ (19) + 6 = 25

The horse safely lands on the deck, its rider still on top of it. However, as it lands it provokes an attack from Jon.

Round 6:
Negi 12/16HP
Rolan -2/17HP (Prone & unconscious)
Mutabi-qi Raider (Green)
Theron 9/10HP
Mutabi-qi Raider (Yellow)
Bulgo 20/24HP
S'arkee
Khoqarit -1HP

@Negi: Jon gets an AoO on the green rider.

Liberty's Edge

M Halfling
Stats:
HP: 17/17, AC: 18/15/14, Init +6, Perc +8, F+4, R+7, W+3(+2 vs fear)
Vitals Roc:
HP: 16/16, AC: 19/14/15, F+2, R+7, W+2, Init +4
Hunter(Patient Ambusher) 2

Doesn't the horse need to make a check for the jump?

"Oi, you're not invited!"

Shot: 1d20 + 5 ⇒ (20) + 5 = 25Sting: 1d6 ⇒ 4

"Ok girl, attack the man!"
My handle animal is +12 on my companion, so that basic command should not be a problem, right?

The roc flaps over.

Bite: 1d20 + 3 ⇒ (12) + 3 = 15Peck: 1d6 + 1 ⇒ (4) + 1 = 5
Talon: 1d20 + 3 ⇒ (18) + 3 = 21Scrape: 1d4 + 1 ⇒ (4) + 1 = 5
Talon: 1d20 + 3 ⇒ (3) + 3 = 6Scrape: 1d4 + 1 ⇒ (3) + 1 = 4

Crit?: 1d20 + 5 ⇒ (1) + 5 = 6Extra Sting: 2d6 ⇒ (5, 5) = 10
I hadn't expected it to....

Liberty's Edge

Male Halfling Cavalier 3 hp 22/22 (16); Init +3; Fort +3(5), Ref +5(6), Will +2(2); AC 20, T 14, FF 17 (16, 14, 14);

Assume Negi put his bow down to pull out the potion, then

Jon snarls and snaps at the intruder.

bite: 1d20 + 4 ⇒ (15) + 4 = 19

damage: 1d6 + 1 ⇒ (6) + 1 = 7

trip: 1d20 + 3 ⇒ (11) + 3 = 14


Jon snarls and snaps at the intruder, dragging him off his horse and biting him in his neck so the man stops moving.

Redirecting Theron's attacks to the horse on deck.

AoO, Hoof: 1d20 - 2 ⇒ (5) - 2 = 3

Theron has to dodge a hoof when he takes a shot at the riderless horse, but then lands an arrow in the animal's guts. His roc flaps over and hurts the horse badly, nearly taking it out.

Shortbow: 1d20 + 3 ⇒ (8) + 3 = 11 Damage: 1d6 ⇒ 3

The horseman in the back looks like he also wants to charge and jump on board, but there's little place left for him to do so. Instead, he moves toward the water's edge and shoots an arrow at Jon. The arrow moves past Jon and ends up on the main deck.

Round 6:
Negi 12/16HP
Rolan -2/17HP (Prone & unconscious)
Horse (Green) -14HP
Theron 9/10HP
Mutabi-qi Raider (Yellow)
Bulgo 20/24HP
S'arkee

Khoqarit -1HP

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

With the boat swinging in toward the bank, Bulgo puts away his ineffective sling and draws his daggers. Finding a barrel his slips out of sight.

Hopefully there is enough stuff (stairs if necessary) to hide behind that Bulgo can actually hide this round
stealth: 1d20 + 14 ⇒ (20) + 14 = 34

Also, with Khoqarit on -1, presumably Negi can also act again?

Scarab Sages

Male Male Nagaji Oracle/3rd (HP 15/15 | AC:20 | T:13 | FF:17 | CMB: +1 | CMD:12 | Fort:+0 | Ref:+5 | Will:+3 | Init:+1 | Perc:+2 | Speed 20/15)

S'arkee will stay behind and keep healing up Roland.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Get up, ya bum!

Scarab Sages

M Half Elf Investigator(Empiricist)/2 (HP 17/17| AC:15 | T:12 | FF:13 | CMB:3 | CMD:14 | Fort:+1 | Ref:+5 | Will:+3| Init:+4 | Perc:+10 | Speed 30)

Rolan gets to his feet and grabs the wheel, attempting to get the ship back under control,
Steer: 1d20 + 8 ⇒ (5) + 8 = 13

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