[PFS] Shadow's Last Stand, part 1 + 2 (Inactive)

Game Master StephNyan


451 to 500 of 662 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>

Senlokto's eyes follow Milo as he moves. "You do know it's impolite to enter someone else's building and not answer his question, don't you?"

"And though I can't hear you, I can see your lips move... How odd... Could you answer my previous question now, or do I have to assume you're burglars? 'Cause I'll be getting the guards if it goes on like this."

Grand Lodge

N Gnome Wizard 10 / Sorcerer 1

is a DC 25 perception check (adjusted for distance) to intercept the message spell. So he may figure it out

Heh. Where are all our face guys to talk? Milo barely speaks common! =)


He failed that roll :P (It was a secret!)

Grand Lodge

M Stats Alanya
Spoiler:
Lvl 4 Hp 28/28 AC 18, T13, F16, F+4,R+2,W+3, CMB+5, CMD16, Init+1
H-Elf Summoner 4 HP 35/35 AC17/T11/FF16 F+4/R+2/W+3 CMB+3 CMD14 Init+1, Spd 30ft

Diplomacy: 1d20 + 8 ⇒ (12) + 8 = 20

" 'is voice is a bit low. 'e says you did a fine job 'ere arranging tins. Surely dat's not a crime but a compliment?"

GM discretion, but Milo did say the guy "did a proper job"


Senlokto looks confused by Chyras' words. Or one word, to precise. "Tins? I didn't arrange ti... Oooohhhh... Yes, I did arrange things quite well, indeed."

The ego of the gnome seems to grow as if under an enlarge ego spell now he gets the compliment. "As a director, you got to know how to do things right, yes."

"Still, my question remains. Is there anything I can help you with, dear guests?"

Grand Lodge

N Gnome Wizard 10 / Sorcerer 1

The two youts!

Grand Lodge

M Stats Alanya
Spoiler:
Lvl 4 Hp 28/28 AC 18, T13, F16, F+4,R+2,W+3, CMB+5, CMD16, Init+1
H-Elf Summoner 4 HP 35/35 AC17/T11/FF16 F+4/R+2/W+3 CMB+3 CMD14 Init+1, Spd 30ft

"Are you mockin me 'ere sir? 'ow unpolite.
Aside from dat, we came 'cause sayin is dere's a show commin up."


"There is!" Senlokto replies enthusiastically, ignoring Chyras' comment on impoliteness.

Senlokto's enthusiasm then drops a bit. "Though you come visit us at a weird time... We're rehearsing this late, because the play has to be perfect. What's your reason for coming here so late? It's rather... odd..."

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Branson will cast Enhanced Diplomacy in Chyras, to provide a +2 bonus on Diplomacy.

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland stays with the others but does not respond to the gnome.

He keeps his eyes open for any "friends" of the gnome popping out behind them etc.

Perception : 1d20 + 8 ⇒ (14) + 8 = 22

Grand Lodge

M Stats Alanya
Spoiler:
Lvl 4 Hp 28/28 AC 18, T13, F16, F+4,R+2,W+3, CMB+5, CMD16, Init+1
H-Elf Summoner 4 HP 35/35 AC17/T11/FF16 F+4/R+2/W+3 CMB+3 CMD14 Init+1, Spd 30ft

Thnx Branson

Diplomacy +bonus: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25

"Ser, i've seen group perform plays and shows before. I found one could get more intrigued by seein the late 'ours re'ersals dan know nottin about it. Plus dat way word to mout news of quality is faster to reach the general publlic, non?"

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

My pleasure!


You cannot use Diplomacy to influence a given creature's attitude more than once in a 24-hour period. I'll apply to bonus from Branson's spell to Chyras' earlier roll.

Like before, it takes Senlokto a moment to figure out what Chyras is saying. "Ah, yes... You're correct on that. So you're what, reviewers from the Official Actors Board? It'd be an honor to have reviewers from such a renowned organization review my play!"

Sense Motive DC17:
He's spouting nonsense. There's no Official Actors Board.

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Sense Motive: 1d20 + 7 ⇒ (12) + 7 = 19

"Official Actors Board? Please, no we're not from that hack organization, we're here from the Andoran Writers' Guild."

Bluff: 1d20 + 3 ⇒ (13) + 3 = 16

I'll be using the Bluff skill to relay the simple message to my compatriots of "he's lying" The bad guy can do an opposed Sense Motive to understand my message.


"The Andoran Writer's Guild? My, what a pleasant surpri..." Senlokto starts, but his smile fades when he catches Branson's message.

"I see... So I'm lying, huh? Let me show you, reviewers of the Andoran Writer's Guild, what a perfect play looks like!"

Senlokto starts poking his longsword around in the air, jumping from one foot to another. "Alas, young maiden! I have come here to save you!"

The acting talents Senlokto shows are quite pitiful, and you may wonder if he's ever acted before in his life. Still, he continues to jump around while citing various sentences from a variety of plays that shouldn't be combined. "Heehaw! Ye shouldn't have robbed me bank, ye filthy Chelaxian!"

Despite Senlokto's awful acting skills, you feel an urge to watch him while doing nothing else.

Will DC13 to resist, or be Fascinated by Senlokto's awful performance.

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Will: 1d20 + 6 ⇒ (12) + 6 = 18

Having succeeded at my own Will save...

"Puhleeze, I've seen better footwork and lines recited at a child's recital before."

Which of us was he attempting to fascinate, he gets 1 plus 1 more per 3 levels of Bard.

Can I maybe do a spellcraft check to tell who is fascinated?

Spellcraft: 1d20 + 5 ⇒ (3) + 5 = 8

Hmm, ok, maybe not, hahaha.

"Snap out of it fellows, he is using his sorcerous ways against you!"

I suppose I will take this as an attack, and go ahead and strike first:

Fist Hit: 1d20 + 2 ⇒ (2) + 2 = 4
Fist Damage: 1d3 ⇒ 2
Fist Bleed: 1d4 ⇒ 3

Or not, it seems!


Will: 1d20 + 3 ⇒ (6) + 3 = 9

This little squirt is amusing, not good, but amusing.

Grand Lodge

M Stats Alanya
Spoiler:
Lvl 4 Hp 28/28 AC 18, T13, F16, F+4,R+2,W+3, CMB+5, CMD16, Init+1
H-Elf Summoner 4 HP 35/35 AC17/T11/FF16 F+4/R+2/W+3 CMB+3 CMD14 Init+1, Spd 30ft

Will: 1d20 + 2 ⇒ (15) + 2 = 17

"What are you tryin to do, you ain' exactly prime material, needer am i for dat matter, but i've seen better."

He pinches Alanya's cheek.
"Snap out of it girl."


@Branson: I forgot about the limit. You were the primary target though. So I'll just change 'primary' to 'only.'
I've adjusted your position on the map, because you went and attacked him.

"Wow wow wow!" Senlokto says as he dodges Branson's attacks. "Hold your horses, it's time to get serious!"

Senlokto takes a 5-foot step away from Branson, and drinks the potion he holds in one of his hands. His skin appears to toughen up.

"Now, with greater protection than before, I will slay the dragon for you! My princess!" Senlokto says dramatically as he drops the empty bottle, and points his longsword at Branson.

Initiative:
Alanya: 1d20 + 1 ⇒ (4) + 1 = 5
Branson: 1d20 + 1 ⇒ (2) + 1 = 3
Chyras: 1d20 + 1 ⇒ (12) + 1 = 13
Kavaki: 1d20 + 1 ⇒ (19) + 1 = 20
Milo: 1d20 + 4 ⇒ (6) + 4 = 10
Roland: 1d20 + 5 ⇒ (7) + 5 = 12

Senlokto: 1d20 + 2 ⇒ (7) + 2 = 9

Turn progression - round 1
Kavaki
Chyras
Roland
Milo

Senlokto
Alanya
Branson

Those in bold are up!

No more Will saves are needed versus the Fascinate effect: Branson was the only target.

Grand Lodge

M Stats Alanya
Spoiler:
Lvl 4 Hp 28/28 AC 18, T13, F16, F+4,R+2,W+3, CMB+5, CMD16, Init+1
H-Elf Summoner 4 HP 35/35 AC17/T11/FF16 F+4/R+2/W+3 CMB+3 CMD14 Init+1, Spd 30ft

Chyras moves a bit forward.

"Shut up already."

Daze

Grand Lodge

N Gnome Wizard 10 / Sorcerer 1

Milo watches the gnome's performance with a scowl, not appreciating theater in general, and certainly not the horrible job Senlokto is doing.

"Barmy git wants a review?" He growls in annoyance, as he moves forward and hops up onto one of the orchestral chairs.

"He ain't gonna like mine." He mutters, as his words shift subtly to draconic and a huge gout of flame shoots forth filling the front part of the stage.

Move 15' then cast burning hands while there's room to do so. Drew the 15' cone template on the map to show where he's aiming. Might even avoid all the furniture! =)

Fire Damage: 5d4 + 5 + 5 + 1 ⇒ (3, 4, 4, 1, 1) + 5 + 5 + 1 = 24 (reflex DC 15 for half)

Ya, I know, but Milo has a bit of a scorched earth policy when he's annoyed =)


Alanya double moves onto the stage, when her turn will come around to indicated spot.

"Neat, a little exercise."

Grand Lodge

N Gnome Wizard 10 / Sorcerer 1

Hmm... actually, am not sure what the order of operations will be here... Milo won't cast his spell if he will hit anyone other then Senlokto.


Those in bold are up in the order they post. Unless someone of the bold group really wants to go first for some tactical advantage, but that's something you'll have to make known in your posts and resolve as a team.

I've temporarily moved Alanya back to her previous position to avoid confusion about who is where on the map.

Will: 1d20 + 8 ⇒ (9) + 8 = 17
Ref: 1d20 + 9 ⇒ (8) + 9 = 17

Senlokto resists Chyras' spell, and avoids a great deal of the damage from Milo's spell by continuing his weird jumps. "Hahaha! Is that all you can do, dragon?!"

Turn progression - round 1
Kavaki
Chyras
Roland
Milo
Senlokto -12HP
Alanya
Branson

Kavaki and Roland are up.

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland will 5' closer and over and draws his longbow and an arrow in the process.

+1 bow: 1d20 + 9 ⇒ (1) + 9 = 10 for dmg: 1d8 + 5 ⇒ (1) + 5 = 6

However the bottom of his bow snags on the theater seat and the arrow misfires up into the curtains.

"Zhis is crazy. Stand still zhis minute you fool!"

Sovereign Court

Male Human (Tian) Monk (Flowing Monk)/4, Witch/1: HP (41/41): AC (22/touch=18/flat=14): Saves (Fort=6/Ref=8/Will=8): Initiative +4: Perception +9: Sense Motive +6

"I see these negotiations must result in the same outcome. You will wish you hadn't chosen this course!"

Kavaki moves up next to Senlokto's right side. (ready to provide flank for Branson) Then attemps to trip him.

temple sword trip: 1d20 + 10 ⇒ (3) + 10 = 13

if trip succeeds...

Kavaki will follow up with a stomp to brain.

vicious stomp: 1d20 + 6 ⇒ (10) + 6 = 16 -4 AC to enemy for prone

damage: 1d6 + 4 ⇒ (1) + 4 = 5


Kavaki moves up to Senlokto and attempts to trip the gnome, but Senlokto deftly dodges Kavaki sword. Roland then fires an arrow into the curtains.

"Haha! Now, it is my turn!" Senlokto announces triumphantly as he takes a 5-foot step, ending up north of Kavaki.

Longsword: 1d20 + 12 ⇒ (3) + 12 = 15 Damage: 1d6 + 6 ⇒ (5) + 6 = 11

Senlokto stabs his longsword at Kavaki, but also misses.

Turn progression - round 1
Kavaki
Chyras
Roland
Milo
Senlokto -12HP
Alanya
Branson

Alanya and Branson are up. Once they've posted their turns, the others may go ahead and post their round 2 actions.


Alanya double moves onto the stage.

"Exercise time."

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Branson will 5' step NE, and attack Senlokto. The intent is to do subdual damage with the fist, and then lethal damage with the bleed, just as discussed when the mission started.

Fist Hit: 1d20 + 2 ⇒ (16) + 2 = 18
Fist Damage: 1d3 ⇒ 2
Fist Bleed: 1d4 ⇒ 1

Grand Lodge

N Gnome Wizard 10 / Sorcerer 1

You're a bit more then a 5' step away Branson! You can move your token on the map if you need to

GM: how hard is it to get up on the stage (Assuming one is size small)

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

So then I'm confused. I opened this gig by swinging at him. Since then he 5' away from me twice? So it would seem. No problem, then he's 10' away, so I can charge. Add +2 to my attack roll, so I rolled a 20 to hit him total I guess.


@Branson: You started combat, but he was already preparing for combat. I treated your action as a surprise round, but he also got a surprise round and 5-foot stepped away.
Since you didn't move yourself on the map I'll assume you did a diagonal charge, which will make flanking easier for Kavaki.

@Milo: Top class difficulty, just like the rowboat: Climb DC0. Medium characters can just step onto it.

Alanya gets in position on the stage.

Branson charges at Senlokto, thus putting himself in danger. Branson barely manages to hit the awful actor, and causes the little man to bleed.

Turn progression - round 2
Kavaki
Chyras
Roland
Milo

Senlokto -15HP & Bleeding
Alanya
Branson

Those in bold are up.

Grand Lodge

M Stats Alanya
Spoiler:
Lvl 4 Hp 28/28 AC 18, T13, F16, F+4,R+2,W+3, CMB+5, CMD16, Init+1
H-Elf Summoner 4 HP 35/35 AC17/T11/FF16 F+4/R+2/W+3 CMB+3 CMD14 Init+1, Spd 30ft

Chyras moves NW and then casts Acid Splash.

Ranged touch: 1d20 + 2 - 4 ⇒ (13) + 2 - 4 = 11
Dmg: 1d3 ⇒ 1

Grand Lodge

N Gnome Wizard 10 / Sorcerer 1

Milo curses colorfully as the gnome on stage manages to dodge most of his flames. He then rubs his hands together vigorously, and once again, a small flame springs to life in the palm of one of his hands.

He then moves slightly to his left, juts in front of the stage.

cast produce flame, then move northwest one square.

Sovereign Court

Male Human (Tian) Monk (Flowing Monk)/4, Witch/1: HP (41/41): AC (22/touch=18/flat=14): Saves (Fort=6/Ref=8/Will=8): Initiative +4: Perception +9: Sense Motive +6

Kavaki will 5' step right (providing flank with Branson).

Full round flurry.

temple sword trip: 1d20 + 11 + 2 ⇒ (17) + 11 + 2 = 30

if that succeeds... stomp to head

vicious stomp: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25 -4 enemy's AC for prone

damage: 1d6 + 4 ⇒ (4) + 4 = 8

2nd flurry...

temple sword melee: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23 -4 enemy's AC for prone

damage: 1d8 + 4 ⇒ (2) + 4 = 6

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland will take his time (precise shot) and fire a pair of arrows at the tricky actor this time.

Roland +1 Darkwood bow, PB, Rapid: 1d20 + 9 + 1 - 2 ⇒ (8) + 9 + 1 - 2 = 16 for dmg: 1d8 + 5 + 1 ⇒ (5) + 5 + 1 = 11
Roland +1 Darkwood bow, PB, Rapid: 1d20 + 9 + 1 - 2 ⇒ (16) + 9 + 1 - 2 = 24 for dmg: 1d8 + 5 + 1 ⇒ (4) + 5 + 1 = 10

-4 if the opponent was tripped prone


Chyras' spell misses Senlokto, and Milo prepares his next fire attack.

Kavaki successfully trips Senlokto, and inflicts some nasty wounds with both a stomp and his temple sword.

Due to Senlokto's prone position both of Roland's arrows hit their target.

Senlokto tries to move his hand into his pocket to grab a smokestick, but can't find the strength to do this.

"Someone else... please... safe the princess...!" Senlokto then passes out.

Combat's over!
Senlokto: -48HP & 2 Non-lethal

Senlokto's shape shifts, and he grows to medium size. You recognize the nearly featureless creature on the floor to be a doppelganger.

Items you find on 'Senlokto' his body:
Scroll of magic missile, smokesticks (2), masterwork leather armor, +1 longsword, cloak of resistance +1.

The sword, armor and cloak are all small.

Grand Lodge

M Stats Alanya
Spoiler:
Lvl 4 Hp 28/28 AC 18, T13, F16, F+4,R+2,W+3, CMB+5, CMD16, Init+1
H-Elf Summoner 4 HP 35/35 AC17/T11/FF16 F+4/R+2/W+3 CMB+3 CMD14 Init+1, Spd 30ft

"Dis bein a doppelganger, i assume de real one is dead until we see odderwise."

He crosses his arms.
"A mess, dis situation."

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)
Rebuke Death wrote:
(6/day) (Sp) As a standard action, touch heals 1d4+1 dam to negative HP target.

On Senlokto:

Rebuke Death: 1d4 + 1 ⇒ (1) + 1 = 2

Which will stabilize him and stop the bleeding.


"We can tie him up for interrogation, surely there's a stage rope lying around."

Alanya goes looking for such a item, she'd rip it off if it was attached somewhere.

Grand Lodge

N Gnome Wizard 10 / Sorcerer 1

Technically, doesn't being prone make him harder to hit with a bow? =)

Once again, Milo finds himself with fire ready and nothing to throw it at. Scowling, he closes his hand over the flame, but doesn't snuff it out just yet.

"Granny's the glow." He mutters, nodding slightly, as Senlokto's form shifts to that of a doppelganger.

"Need tie this crimpin' shop to the Spider now, and we're flush." He adds, looking around with a thoughtful frown.

Which way did the 'actors' go? Good a way as any to start looking I suppose.


Owww... that's true, it's the other way around for ranged... Meaning 1 arrow would've hit, and Senlokto would've been at 5/42HP with 2 nonlethal...

He would've been 3HP away from being disabled, and he would've tried to use a smokestick next round. I'm sure at least 1 of you would've been able to knock him out in the next round, so I'll leave it at this. (Else it'll just become messier.)

Alanya finds what she's looking for, and ties the doppelganger up. Branson's spell then stabilizes the fake actor, and brings him back to consciousness.

The fake Senlokto clenches his jaws. His eyes darts around, obviously looking for a way to escape.

There's no map for where the actors went.

Milo decides to investigate the playhouse, and finds a dozen dressing rooms through a short corridor behind the stage. Each room has a piece of paper with a name scrawled on it tacked to the door where it looks like a nameplate used to be. One of the doors still features a gold-faced nameplate that says “Senlokto Boraminder.” The door is locked with an average lock.

In each of the other dressing rooms in the back of the playhouse rests a charmed actor or actress. There are a total of 12 dressing rooms, not including Senlokto’s. All of the actors lie docilely on their beds, muttering their lines to themselves repetitively, and don’t move or otherwise act even when you enter their rooms.


"Tsk, tsk, bad Dobbie. You're not going anywhere, your legs are tied too. So, what did you do to the real Senlokto?"


The doppelganger glares at Alanya, but doesn't speak.


This doppelganger is male?

Grand Lodge

N Gnome Wizard 10 / Sorcerer 1

they always seemed more gender-neutral =)

"Whole lot of 'em totally coopered... hoodoo on 'em something fierce." He says, indicating the enchanted actors laying in their beds non-responsive.

"That prig got any screws on him?" The gnome asks with a frown, looking towards the recently awakened doppelganger.

"Room with his name done up tight back there." He hitches a thumb back towards the room with Senlokto's name on it. "Less one of you is skipper with a betty?" He adds raising one eyebrow questioningly.

Does the doppelganger have a key on him? I'm assuming he used one of these rooms for himself. Otherwise, hopeful someone can pick the lock


There's no way to tell its gender, if it has one.

You don't find a key on the doppelganger. You'll have to use Disable Device, or brute Strength.


"What do you guys think, leave him/her/it here, maybe suspend it with another rope?"

Grand Lodge

N Gnome Wizard 10 / Sorcerer 1

Well, none of us has disable device... Someone boot it down!


Brings back memories, i kicked down a heavy wooden door, behind which a giant spider said *NOM* to my legs suddenly.

Alanya takes a step back, then comes forward with a kick that would shame Jet Li.
Kick: 1d20 + 3 ⇒ (15) + 3 = 18

451 to 500 of 662 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS] Shadow's Last Stand, part 1 + 2 All Messageboards

Want to post a reply? Sign in.