[PFS][RD] 7-05: School of Sprirts (Table 2) (Inactive)

Game Master Andrew Harasty

Scool Of Spirits TABLE 2


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Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Noble of you to protect here like this, Grishan. You will be rewarded when you meet your final rest one day. As for your apparent connection to Liberty's Edge, I have to imagine there's some guiding hand at work here. Too much of a coincidence. Umberto rubs his chin contemplating the relationship between all the players.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

So you are left with two placed to go. First the Tri-tower yards for J. And the Arboretum Arcanis. At this point first site that gets three votes will be it. And we will pick up on Monday


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

”Well, I would suggest to go to the Arboretum Arcanis next!“

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Seems like we're bound to tackle both. One is our charge, the other a favor to Grishan. May as well tackle the Arboretum next as it is probably closer.

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

"Let us finish up this Arboretum first, I am interested to see what kind of herbs and plants have survived..." Ivan says.

Theres are 3 votes, looking forward to monday.

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Willem nods in agreement. "If Lady Junia is not opposed to her spirit's suggestion, then we will go to the Arboretum first and then to Tri-Towers."

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

ARBORETUM ARCANIS

The Arboretum Arcanis was once a haven of exotic trees, bushes, and flowers from all over Golarion. The enigmatic wizard Beldrin built the Arboretum in ages past, covering it with a crystal dome that let through light while keeping everything inside safe. Inside the dome, each greenhouse had its own magical temperature and moisture controls, and was watered by artificial clouds that rained only at night. The earthquake of 4698 ar cracked the crystal dome, disrupting and twisting its magic. The magical rain turned dark and acidic, causing the plants to melt away or transform into horrid mockeries of their former selves. Other plants came to unnatural life and strangled their former caretakers, feeding on their pale corpses for lack of other nutrition. Now, even the aggressive undead that plague the Precipice Quarter at night avoid the Arboretum Arcanis.

Most of the Arboretum now lies in ruins and is inaccessible. The crystal dome is cracked, with a large central portion missing at its apex. Vines have grown through the cracks in the dome, so thick that the interior of the dome is shrouded in perpetual dim light, even on bright, sunny days. Large skylights in the Arboretum’s greenhouses open the interior to the corrupting rains. These days, the artificial clouds crackle with soundless, purple lightning and emit a slow drizzle of acidic water from time to time. This liquid eventually corrupts all living things it touches, but the corruption takes days to take hold.

Standing before the Arboretum, Grishan has a sudden flash of memory. He tells the party that he is sure that the packet is inside, and that he now remembers that he placed it in a red lion statue that was part of a fountain. He doesn’t remember the location of the fountain.

---

Entering the Arboretum

The foyer of the Arboretum Arcanis is in shambles. Debris and dead or dying plant matter cover the mosaic-tiled floor. A gnarled black thorn tree still clings to life in a giant masonry planter. Two massive skylights in the ceiling afford a view of low-hanging, purple and black clouds above; the crystal dome is completely obscured. Piles of rubble obscure most of what once may have been doorways, but a door to the west is free from debris.

As you enter a small bulbous growth detaches itself from one of the trees, it takes the form of a somewhat woody looking gnome and makes a low bow. “Welcome, friends. I am Pip. The caretaker of this place. How may I be of assistance?

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

"Cayden's Vrew!!! Vat in zee Hells is zat!!!" Ivan says as he recoils while pointing directly at 'Pip' and pulling out a vial of green liquid.

Dark Archive

Male LN Undine Psychic 5/Unchained Monk 4 | HP -18/68 | AC 22 T 14 FF 21 | CMB +9, CMD 21 | F: +12, R: +9, W: +10 (+2 vs fear, death, enchant, poly, petrif, transmut; +1 vs disease & poison) | Init: +0 | Perc: +10, SM: +9 | Speed 40ft| Tracked Resources: Shirt Reroll 1/1, Faction Pin 1/1, Phrenic Pool 4/4, Ki Points 2/3, Detect Thought 1/1, Stun Fist 3/3, x2 Morale 1/1 | Spells: 1st 7/7, 2nd 5/5 | (In)Active conditions: Dead

Arrius places a hand on Ivan's shoulder, and says "Stay thy hand, good Ivan--enemies multiply when rash violence emanates from fearful inclination." And then, speaking to Pip, Arrius continues. "Arrius Vext, Emissary of Outsea, greets you. At my side are fellow seekers of truth and things lost. Given your generous disposition, a question to you I would posit: know ye of a fountain surrounded by lions fixed from stone and splashed crimson?"

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Umberto fills his mug with ale by way of his friendly orison. The takes a swig while Arrius introduces himself. Red lion statue, Pip. Just point us to the red lion statue.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

The small plant creature moves forward. "Yes, I think I know what you seek. But as you can see this place takes much to keep going. I would only ask for a small fee. Say a drop of blood from each of you and and I can show you the way."

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

What the... blood? See here now, perhaps a bit of coin. We can help clean this place up if you like. Blood is a steep price. Umberto likes the blood to stay on the inside of his body.


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Knowledge all +8, what does Enora know about the creature? : 1d20 + 8 ⇒ (1) + 8 = 9

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Lord Willem admires the scenery and mourns the loss of what must have been a beautiful Arboretum at some point. When he hears the price of the entrance fee, his ears perk up and his hand instinctively goes to his sword. "That's a very specific price, friend Pip. Mayhaps you tell us why you need blood rather than simple coin."

Diplomacy: 1d20 + 13 ⇒ (11) + 13 = 24

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

diplo aid for Willem, if acceptable.:
diplo aid: 1d20 + 4 ⇒ (9) + 4 = 13

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Enora can recognize Pip as some type of plant creature, but otherwise not much more than that.

Pip turns to Ser Willem. "It helps me feed the plants. I could show you, but you still will need to pay. " The creature is quite open about it, even if a bit macabre.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Let me guess. You're going to be stubborn about this. Umberto throws a hand up and takes a swig of ale with his other. He seems resigned to the fact that he's going to have to give up a drop of blood.

Dark Archive

Male LN Undine Psychic 5/Unchained Monk 4 | HP -18/68 | AC 22 T 14 FF 21 | CMB +9, CMD 21 | F: +12, R: +9, W: +10 (+2 vs fear, death, enchant, poly, petrif, transmut; +1 vs disease & poison) | Init: +0 | Perc: +10, SM: +9 | Speed 40ft| Tracked Resources: Shirt Reroll 1/1, Faction Pin 1/1, Phrenic Pool 4/4, Ki Points 2/3, Detect Thought 1/1, Stun Fist 3/3, x2 Morale 1/1 | Spells: 1st 7/7, 2nd 5/5 | (In)Active conditions: Dead

"More than a mere drop have I shed since joining the Society of Pathfinders, oft in pursuit of goals much less worthy than this. Take what thy will--we remain steadfast." Arrius holds out his hand to Pip.

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

"vould you be villing to vait? I can go to zee market and get you some blood." Ivan says apprehensively,"or is this some evil trick and you want our blood? Ivan asks as he tries to think of any plant life that might be sustained by blood.

alchemy: 1d20 + 15 ⇒ (14) + 15 = 29

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Just take it. Let's get it over with. Umberto extends a hand.

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

Ivan watches Umberto extend the hand with horrible interest, then looks at Umberto to see if he is serious, then back to Pip as his expression changes to a horrified smile of excitement.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Pip approaches Umberto and transforms one of his fingers into a thin, translucent, syringe-like tube with a needle-sharp tip and withdraws a small amount of blood, dealing 1 hit point of damage. The blood flows through the needle and via a long, translucent vein to one of the nodules on his back.

Take on 1 HP of damage

The creature looks up at everyone else "Who is next?"

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Bugger. Come on then. Umberto motions to the rest of the group.


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Enora is quite disturbed by this sceney but steps forward.

”Do it quickly please!“

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Willem looks at the creature as it goes about its strange business. "I'd rather not give these plants a desire to take more of my blood, but if it will allow us to help the lad and lady, I will offer it." He extends his shield arm, palm up.

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

Ivan crosses his arms as he sees 3 of his companions so easily offer up their blood,"Surely zat will be enough yes? You don't live in Irrisen as long as I did and not learn to not share your blood with strangers..."

if we can move on without Ivan giving blood he would prefer it...

Dark Archive

Male LN Undine Psychic 5/Unchained Monk 4 | HP -18/68 | AC 22 T 14 FF 21 | CMB +9, CMD 21 | F: +12, R: +9, W: +10 (+2 vs fear, death, enchant, poly, petrif, transmut; +1 vs disease & poison) | Init: +0 | Perc: +10, SM: +9 | Speed 40ft| Tracked Resources: Shirt Reroll 1/1, Faction Pin 1/1, Phrenic Pool 4/4, Ki Points 2/3, Detect Thought 1/1, Stun Fist 3/3, x2 Morale 1/1 | Spells: 1st 7/7, 2nd 5/5 | (In)Active conditions: Dead

Arrius looks perplexed and mildly offended that, although he was the first to offer his hand, Pip has taken the others' blood first. He withdraws to the rear of the group to await what happens next.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Pip goes around and takes his "payment" from everyone. He seems to grow a little bit. "That will help me with the plants. Now let me show you around."

The creature heads to the western hall. You realize that the eastern hall is collapsed. Decaying vines carpet the walls and ceiling of this room. The floor is riddled with narrow cracks and fissures, extending several feet below. The vines spanning this room were once covered with fragrant flowers. Now, the only odor in this room is the earthen smell of decay.

Around the corner Pip takes you to a side garden.

A collapsed sign near the door lists the exhibit that was on display in this gallery at the time of the earthquake: “Flowering Shrubs of Eastern Taldor”. Plants once grew in the large, ceramic planters that still hug the southern wall. Dozens of branches clinging to decaying leaves emerge from the wooden door to the north. To the east, a room with healthy trees and shrubs

Inside the room, Dozens of healthy plants with vibrant and colorful leaves, fruit, and flowers emerge from the decay in this small greenhouse, spilling out of the pots and berths that once contained them.

"We grow these fruits here. I do not need them, but you are welcome to take what you want. They have power. These, " holding up a pair of walnuts, "make you tough to hit. This Ivy allows you to climb the walls." He then turns to some watermelons and cherries. "One fruit makes you larger, and one fruit makes you small."

Fruit Effects:

Each fruit acts a potion and take one standard action to use.

Pair of Walnuts -- shield of faith
Tough length of Ivy -- spider climb
Two cherries -- reduce person
Two watermelons -- enlarge person

Yes you can eat a whole watermelon in under 6 seconds

Pip allows you to explore the room and pick up what you would like.


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

”This is an astounding magical effect you are describing... fruits gaining the effects of potions?! How many fruits can we take? I would like to take some with me for further research!!“ Enora says astonished.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Some of these are rather interesting. My concern is that we are increasingly beholden to this place, having our blood and consuming its gifts. Umberto will take a watermelon, just in case.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

There is two of each fruit/effect

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Am I the only one that wants to continue the song...

Willem looks around at the offered fruit. "I agree Umberto. I would rather not owe anything more here. On the practical side, these may be needed to find what we are looking for, so I will indulge in Enora's curiosity and carry some for us."

Willem then goes to help carry as much fruit as they are allowed to take.

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

Ivan is absolutely ecstatic as he is shown the fruit,"How amazing!?! these fruit act as a potion? and you only feed them the blood of visitors?? how strange..." he says as he inspects the fruit.
alchemy: 1d20 + 15 ⇒ (19) + 15 = 34

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

The fruits appear to be what they claim.

"Oh no. Blood keeps me fit and well so I can continue to tend to them." Pip says as he smiles a throny grin. "Please help yourself."

Right now there are only two of each fruit/plant ready. The rest are still growing.

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

i'd like to take one of the reduce persons, and maybe one of the spider climbs.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Looks like we've collected what we can carry. Ready to move on. Short work day today so probably no posts for me after 2pm PST. Hope to get a few more in, though :)

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

You reach the entrance to the second intact greenhouse. A wooden plaque reads, “Plants of Eastern Garund: Please proceed with caution, as some are poisonous

Pip opens motions for to the opening. "Your statue is in there."

Unlike the dead and warped growth in most of the Arboretum, the plants growing in this greenhouse seem to be relatively young and healthy. Several raised beds of earth host strange looking plants with long, sinuous vines, and a small, gently flowing fountain with a red lion statue at its center sits near the middle of the chamber. Against the wall stands a worktable and chair covered in gardening tools.

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Wrestling with thoughts of his last few endeavors of him rushing right in, Willem calls out to the spirit within Junia. "Well, Grishan, this appears to be the place. Shall we see if the statue still contains what we seek?"

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Poison. Fantastic. Umberto rolls his eyes conveying sarcasm. Ivan, you must know of such things. I trust you can rescue us from poisonous plants should the need arise.

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

Ivan nods along,"yes yess, very familiar with poisons, drugs, potions, and other... fun suprises," he says as he examines the plants, looking for anything that might be too dangerous.

alchemy: 1d20 + 15 ⇒ (14) + 15 = 29


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Enora inspects the plants from a distance as well.

"As these plants are a product of magic and nature we have combine our knowledge to receive results I imagine. So look at that color ..."

kn(arcana): 1d20 + 10 ⇒ (6) + 10 = 16

kn(nature): 1d20 + 8 ⇒ (1) + 8 = 9

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Perception:

Perception Ser Willem: 1d20 + 2 ⇒ (15) + 2 = 17
Perception Ivan: 1d20 + 9 ⇒ (2) + 9 = 11
Perception Arrius: 1d20 + 4 ⇒ (4) + 4 = 8
Perception Guntir: 1d20 + 4 ⇒ (6) + 4 = 10
Perception Umberto: 1d20 + 2 ⇒ (3) + 2 = 5
Perception Enora: 1d20 + 1 ⇒ (1) + 1 = 2

Like the other parts of this place, the plants defiantly have been altered by the residual magic of the place. Some of them larger than they normally should, but nothing specific among the jumble of flora stands out as particularly dangerous.

As you enter one of the plants in the beds speaks. It has roughly humanoid shape (toros and two “arms” and two “legs”) “Stay Back! I know you. You are from the Quantium and are here to harvest me and my companions!

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Umberto holds his free hand up, non-confrontationally. His other hand clutches his tankard, as per usual. No threat here, friend. Certainly not looking to harvest any of you. Just looking for a red lion statue and we'll be on our way. Help us out?

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Willem raises an eyebrow at Umberto's words, but decides not to point out the obvious. "It seems we have inadvertently left something in your domain and we wish to retrieve it, that is all. It is in the red lion statue. If you will allow us to do so, we will be on our way hastily.", he says this as he points to the statue in front of them.

Diplomacy: 1d20 + 13 ⇒ (2) + 13 = 15

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Ah, i read that wrong. thought this was previous to entering. Proceed :)

Silver Crusade

Male LG Dwarf Stonelord/3 | DR 1/adamantine | 34HP | AC 18 T 11, FF 17 | CMD 17; +4 vs. Bull Rush, Trip | +6 Fort, +2 Ref, +2 Will; +3 vs. poisons; +5 vs. spells, and spell-like abilities | +1 Init | +5 Perception

Guntir takes one of the walnuts.

glad my absence didn't slow us down!

diplomacy, aid Willem: 1d20 + 6 ⇒ (11) + 6 = 17

Guntir grunts. "We're na' here t' be harvest'n' ye nor 'ny o' yer ken." He then mumbles loudly, musing about what might happen if any harvesting were to take place.

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

"yes nothing to fear, I've harvested all I need from zee previous room good plant." Ivan says trying to help.

diplomacy aid: 1d20 - 2 ⇒ (20) - 2 = 18


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

”Please be assured that we mean no harm to you!“

Diplomacy aid : 1d20 + 3 ⇒ (6) + 3 = 9

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Perception:

Perception Ser Willem: 1d20 + 2 ⇒ (3) + 2 = 5
Perception Ivan: 1d20 + 9 ⇒ (1) + 9 = 10
Perception Arrius: 1d20 + 4 ⇒ (13) + 4 = 17
Perception Guntir: 1d20 + 4 ⇒ (1) + 4 = 5
Perception Umberto: 1d20 + 2 ⇒ (17) + 2 = 19
Perception Enora: 1d20 + 1 ⇒ (11) + 1 = 12

The Ghoran,the creature speaking to you, seems to calm down a bit. "You are here with the little blight? But you do not want my children? What do you want?"

Enora notices that the ghoran seems to have been corrupted by the twisted rains of the Arboretum. Normally these creatures are not as aggressive.

Umberto and Arrius notice that Pip has slipped away from your group.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

We just want to see to this statue over here, is all. Don't mind us. Umberto walks over to the statue to inspect it.

perc: 1d20 + 2 ⇒ (18) + 2 = 20

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