PFS PbP Thornkeep (The others) (Inactive)

Game Master Revvy Bitterleaf

Thornkeep level 1

Thornkeep level 1 - part B

Thornkeep the next part

The door of Seven Stars


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Scarab Sages

Opening for discussions and stuff

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|

I think I will go ahead with my swashbuckler, I need to rebuild and get his information online.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Aviendha is ready, I bought some stuff I had money for and now I am broke :)

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|

Marcèl should be ready.

Since I'm playing a swashbuckler, I will need to ask how you want to handle a specific deed:

Opportune Parry and Riposte:
At 1st level, when an opponent makes a melee attack against the swashbuckler, she can spend 1 panache point and can expend a use of an attack of opportunity to attempt to parry that attack. The swashbuckler makes an attack roll as if she were making an attack of opportunity. If her attack roll is greater than the roll of the attacking creature, the attack automatically misses. For each size category the attacking creature is larger than the swashbuckler, the swashbuckler takes a –2 penalty on her attack roll. The swashbuckler must declare the use of this ability after the creature’s attack is announced, but before that attack roll is made. Immediately after a swashbuckler performs a successful parry, as long as she has 1 panache point she can make an attack as an immediate action against the creature whose attack she blocked, provided that creature is within her reach.

This ability normally requires me to declare that I attempt to parry an attack before I know the result of the die rolled.

Also, I would like to note that although I have an Aldori Dueling Sword, I am using it as a Longsword currently, as the weapon mentions that I may if I lack the Exotic proficiency.

Silver Crusade

F Aasimar Summoner 2 |HP 21/21| |Init +4| |AC 15 T 12 FF 13| |F +3 R +2 W +3| |Perc +1|

dot. Tweaking some character stuff.

Liberty's Edge

Male Human (Andoran) Fighter (Shielded Fighter) 5/Golden Legionnaire 3 HP: 83/83 | AC: 31 | T: 16 | FF: 27 | CMD: 26 | Fort: +9 | Ref: +5| Will: +2 | Init: +2 | Perception: +0 | Sense Motive: +0

Checking in. Purchases done.

Do we have any healing capability?

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

I can do CLW healing in downtime or emergencies. Do we have a skill monkey for traps?

Liberty's Edge

Male Human (Andoran) Fighter (Shielded Fighter) 5/Golden Legionnaire 3 HP: 83/83 | AC: 31 | T: 16 | FF: 27 | CMD: 26 | Fort: +9 | Ref: +5| Will: +2 | Init: +2 | Perception: +0 | Sense Motive: +0

Not from what I can see in our current line up.

Scarab Sages

Marcèl Lebeda wrote:

Marcèl should be ready.

Since I'm playing a swashbuckler, I will need to ask how you want to handle a specific deed:
** spoiler omitted **

This ability normally requires me to declare that I attempt to parry an attack before I know the result of the die rolled.

Also, I would like to note that although I have an Aldori Dueling Sword, I am using it as a Longsword currently, as the weapon mentions that I may if I lack the Exotic proficiency.

Since this is kind of difficult to handle in pbp, the only other time I saw a swashbuckler played he just had it on by default.

So to keep things "simple" one your initiative when you post what you want to do that round also state that you want to use the riposte that round _if_ you get attacked and include an attack roll to be used for the riposte if it takes place as well as one for the attack in case the riposte works. (and in case there are multiple enemies, against which one you'd prefer to use it against). So if you don't get attacked that round, you don't use it.

Unless someone has a better idea on how to handle this?

Liberty's Edge

Male Human (Andoran) Fighter (Shielded Fighter) 5/Golden Legionnaire 3 HP: 83/83 | AC: 31 | T: 16 | FF: 27 | CMD: 26 | Fort: +9 | Ref: +5| Will: +2 | Init: +2 | Perception: +0 | Sense Motive: +0

One doesn't come to mind, sorry.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

As we have two front liners, should I switch to my rogue?

Scarab Sages

Up to you guys, just make sure you pick a character and stick with it as soon as everyone has checked in so we can get started.

Also I've found that for " standard" bigger dungeons it helps if you have guys decide on a Standard Operating Procedure - marching order in single file and 2 person wide corridors and what you do when your run into a door (who opens it, who checks for traps, ect) so that you guys are not going to be standing around waiting for someone else to do something. You are off course always free to open a door yourself ;)

It speeds things up in case you run into empty corridors and rooms and I can just move you past those

Liberty's Edge

Male Human (Andoran) Fighter (Shielded Fighter) 5/Golden Legionnaire 3 HP: 83/83 | AC: 31 | T: 16 | FF: 27 | CMD: 26 | Fort: +9 | Ref: +5| Will: +2 | Init: +2 | Perception: +0 | Sense Motive: +0

Samuel will obviously be up front, where he lives.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

I will let it depend on the last guy.

What do you think Revvy, do we need a lvl 1 rogue or will he be useless compared to a more tanky character? Depending on the level of the traps (perception and disable would be +6 at the most, including tool bonusses). So if the traps have dcs around the 25's on average he will be useless and just die quickly. If they are around the 20's hes got a fair chance.

If you think it is easier to brute force our way through let us know :).

At the moment Aviendha is our only source of healing when the shit hits the fan. So that also influences things a little.

Scarab Sages

I'd prefer not to speculate on what the party needs too much..since when you guys die it will be my fault for picking wrong ;)

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|
Revvy Bitterleaf wrote:

Since this is kind of difficult to handle in pbp, the only other time I saw a swashbuckler played he just had it on by default.

So to keep things "simple" one your initiative when you post what you want to do that round also state that you want to use the riposte that round _if_ you get attacked and include an attack roll to be used for the riposte if it takes place as well as one for the attack in case the riposte works. (and in case there are multiple enemies, against which one you'd prefer to use it against). So if you don't get attacked that round, you don't use it.

Unless someone has a better idea on how to handle this?

Sounds acceptable and as close to RAW as we're going to get (as there would be no sense in slowing things down just to declare your attack against me and wait for me to post before its resolved.)

Also, Marcèl is a front-liner, so he would likely be next to or behind our fighter. Marcèl does have better reflex saves in case we don't have a rogue to be the one who might encounter the traps, though the Eidolon would be better if its summoner was level 2 (since Eidolons get evasion at summoner 2).

I think we may be better off with a warpriest and no rogue, as without the warpriest I am not even sure that anyone could activate a cure light wounds wand.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Agreed, the warpriest is very versatile in debuffing enemies and straight up hitting them to bits.
Got a clw wand on me so should be doable, hope someone else has one too.

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|

Also, I suppose if we're that worried about traps, I could consider switching Classically Schooled to Criminal and moving the skill point from spell craft to disable device. That would give me +5 perception and +7 disable, and I could afford Masterwork thieves tools for the extra +2 disable.

And I have prestige I could spend on a wand for certain.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

You can also get the trait trap-finder (campaign trait from mummy something), which does just that: Let you trap find like a rogue and make disable devise skilled, also lets you disable magical traps.
And get some masterwork goggles which give +2 to perception of traps.

which reminds me: Revvy, I have Aviendha grab a low cut piece of armor to expose her bosom and to give her +2 diplomacy against people who would be attracted to her. This is as a masterwork tool. Is that ok?

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|

Campaign traits aren't PFS legal though

Silver Crusade

F Aasimar Summoner 2 |HP 21/21| |Init +4| |AC 15 T 12 FF 13| |F +3 R +2 W +3| |Perc +1|

I have a CLW. I would like to be in the middle of marching order since Lasher and I are both kind of squishy right now.

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|

There's Nimble Fingers, Keen Mind however, which is a religion trait for Brigh, whom I am within an appropriate alignment for already, and it fits better then being a criminal.

I switched Classically Schooled to Nimble Fingers, Keen Mind, and now worship Brigh. Additionally, I now am in possession of a set of masterwork thieves tools.

Scarab Sages

Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]

Sam checking in.

I have a wand of infernal healing and can rebuild Sam to be a disable device monkey with trait and tiefling race. He wont have trapfinding and his perception will never be great. Someone else will need to spot them. But since he is a level one I can roll him back after this adventure. A level 2 character will be locked with his choices.

It would cost him his "thing" thou, which is 3d4+3 dmg burning hands...

What do you guys think?

PS: As marching order goes Sam will always be in the back lines.

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|

Well, I already made the change to Marcèl Lebeda that allows him to disable, and he is dexterity based, so his disable is rather high. After the first part, assuming we survive, I can pick up a nice set of Eyes of the Eagle to help with perception for part 2, but with Perception +5, I can take 20 for 25, which should get most traps at this level.

Scarab Sages

Aviendha-RK wrote:
which reminds me: Revvy, I have Aviendha grab a low cut piece of armor to expose her bosom and to give her +2 diplomacy against people who would be attracted to her. This is as a masterwork tool. Is that ok?

Other then that is seems silly to me to reduce the amount of armor you are wearing I don't think there's an actual rule that says how much of your body has to be covered for the armor to work (there might be one, I just don't remember it of the top of my head)..so as long as you pay the 50gp? for a masterwork tool I'm fine with it..but expect table variation with different GM's on that one.

Also..you really think anything in the thornkeep ruins is going to be attracted to you other then as a source of food? ;)

Scarab Sages

So for my idea;

Marching order:
Single file -
Samuel, Aviendha, Marcel, Merrick+Eidelon, Sam (with one more to join)

Wider file -
Samuel+ Aviendha, Marcel+ blank, Merrick+Eidelon, Sam+ blank (with blank being either no one or the last person to join?)

In case you run into a door:
Marcel will take 20 to check it for traps? (for perception 25)

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|

Right, as long as we are not rushed for time (in character) I will take 20 at every door.

And the order sounds fine by me.

Scarab Sages

Going to give Calistan a bit of time to check in..but we'll get rolling tomorrow.

For those that haven't played with me before, I'll roll initiatives for everyone (so if someone has some weird abilities like roll twice, or give someone else a bonus on their init roll..let me know) and I'm fine with you guys go in order in which you post your actions - assuming that everyone else just delays until after your action.

If you want to wait until someone else does something first, just add it in your post as opposed to actually waiting for that person to post his actions. For example I will move there and stab that if I get flanking from someone..if for some reason your action makes no sense what so ever when it comes up you can change it.

I'll post a link to a google doc at the top of the tread for maps, you can move your own avatar, try to not move the map since that will mess thing up ;)
If you post from a phone or something and don't have access to the map..let me/us know and we'll handle it as best as we can.

Liberty's Edge

Male Human (Andoran) Fighter (Shielded Fighter) 5/Golden Legionnaire 3 HP: 83/83 | AC: 31 | T: 16 | FF: 27 | CMD: 26 | Fort: +9 | Ref: +5| Will: +2 | Init: +2 | Perception: +0 | Sense Motive: +0
Marcèl Lebeda wrote:
Well, I already made the change to Marcèl Lebeda that allows him to disable, and he is dexterity based, so his disable is rather high. After the first part, assuming we survive, I can pick up a nice set of Eyes of the Eagle to help with perception for part 2, but with Perception +5, I can take 20 for 25, which should get most traps at this level.

Are Eyes of the Eagle available to buy? I don't think they're always available.

Sam, don't compromise your character concept for this adventure, we'll find a way to work around it.

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|
Samuel Deland wrote:
Marcèl Lebeda wrote:
Well, I already made the change to Marcèl Lebeda that allows him to disable, and he is dexterity based, so his disable is rather high. After the first part, assuming we survive, I can pick up a nice set of Eyes of the Eagle to help with perception for part 2, but with Perception +5, I can take 20 for 25, which should get most traps at this level.

Are Eyes of the Eagle available to buy? I don't think they're always available.

Sam, don't compromise your character concept for this adventure, we'll find a way to work around it.

They are not, which is why I cannot get them now, but after the first part, we get 4 fame and I will meet the fame requirement.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

By the way, Aviendha is better second row in standard formation. She uses her whip so can fight easily from behind the first line.

On the other side she is tankier.

What do you think Marcel?

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|

Well, Marcel has the lowest AC of our front-liners, looks like the highest hp though. Plus with parry and riposte I can stop more attacks. I don't think it'll make much difference in marching order, and the thing is, Marcel is faster due to light armor.

Scarab Sages

If everyone is ready (updated characters, full hps, made all purchases they want and is checked into gameplay..we can get started)

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

Calistan is going to retrain his classes for the upcoming Thornkeep. It looks like we need some skill-based characters and maybe some healing? I will have him ready by tomorrow.

Apologies for the delay. I am in Tokyo for 10 weeks and don't have internet at my apartment.

Scarab Sages

Fine by me, just be informed that we've started with the first room already..so it's no longer the upcoming Thornkeep..it's the current Thornkeep as of yesterday.

Silver Crusade

F Aasimar Summoner 2 |HP 21/21| |Init +4| |AC 15 T 12 FF 13| |F +3 R +2 W +3| |Perc +1|

Revvy I pm'd you

Scarab Sages

I saw..and replied

Liberty's Edge

Male Human (Andoran) Fighter (Shielded Fighter) 5/Golden Legionnaire 3 HP: 83/83 | AC: 31 | T: 16 | FF: 27 | CMD: 26 | Fort: +9 | Ref: +5| Will: +2 | Init: +2 | Perception: +0 | Sense Motive: +0

Sorry I'm late posting, I didn't realise this was gonna kick off so quickly.

Scarab Sages

No problem, your here now and that's what matters ;)

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

Calistan is ready. Life Dual-cursed Oracle with Blackened and Deaf curses. He is fairly friendly and knowledgeable about the outer planes and religion.

Scarab Sages

Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]
Calistan the Wanderer wrote:
I did purchase the vanity porter. Got him on all of my low Strength characters.

Nice, I love those vanities. So much RP potencial...

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|

Posting this in all the PBPs that I am in, today is my Daughter's 2nd birthday and as such I will not be posting much today.

Sovereign Court

Male Human Swashbuckler 8 | HP 68/68 Panache 3/3 | Init +10 Perc +11 | AC 25 T 18 FF 17 | Fort +4, Ref +12, Will +2|

No Day job at this time, continuing to part two. 53304-5 is my pfs number.

Scarab Sages

Draconic Sorcerer 4 [ HP 30/30 | AC 14 T 12 FF 12 | CMD 15 | F +4 R +3 W +3 | Init +1 Per +7]

PFS# 35561-5
No day job.
I have already played part two. Good luck guys.

Liberty's Edge

Male Human (Andoran) Fighter (Shielded Fighter) 5/Golden Legionnaire 3 HP: 83/83 | AC: 31 | T: 16 | FF: 27 | CMD: 26 | Fort: +9 | Ref: +5| Will: +2 | Init: +2 | Perception: +0 | Sense Motive: +0

Cheers Sam, thanks for coming.

The Exchange

Trade Prince 8 HP: 75/75 | AC 29 | T 12 | FF 27 | Fort +5 | Ref +2 | Will +9 | CMD 15 | Init. +0 | Perc. +0 (Auto-fail Sound) | Diplomacy +18 | Knowledge(Planes/Religion) +14 | Spellcraft +12
Resources:
Solar Wind 8/9 | Spells - 1st: 8/8; 2nd: 8/8; 3rd: 7/7 4th: 4/4 | CLW 30/50 | Sungazer: 8/8 | Astral Caravan: 8/8
Active Spells/Abilities:
Constant Detect Poison/Disease

Calistan is updated and ready for play. If I get 1,000gp from this, I will improve my Full Plate.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Thanks for playing Sam!

Should we get replacements for Sam and Merrick?

# 119407-6 Grand Lodge Aviendha

and dayjob intimidate on caravan

intimidate: 1d20 + 10 ⇒ (4) + 10 = 14

Scarab Sages

Sorry, I was away without computer access most of the day so I'm a bit behind on getting the chronicle out. I'll get to it tomorrow, sorry for the delay.

Since Merrick disappeared and Sam won't be joining us for the next level, do you guys want to continue with the 4 of you or do you want to try to get 1 or 2 replacements in?

I'll set up a new thread and post the link here so I can put this one on inactive to clear up Sam's thread list

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Sounds good. Think we need one arcane and a skill monkey for traps.

-Posted with Wayfinder

Liberty's Edge

Male Human (Andoran) Fighter (Shielded Fighter) 5/Golden Legionnaire 3 HP: 83/83 | AC: 31 | T: 16 | FF: 27 | CMD: 26 | Fort: +9 | Ref: +5| Will: +2 | Init: +2 | Perception: +0 | Sense Motive: +0

I think a few extra folk would be useful.

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