PFS PbP Master of the Fallen Fortress (lvl 1) - replay (Inactive)

Game Master Revvy Bitterleaf

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Scarab Sages

The adventure was originally for newly created characters..they changed it to any lvl 1..so introduction to the Pathfinder Society by Balenar sometimes gets...odd

Balenar puts on his own gear.

"What are you plans now? Did you finish with the exploration of this tower and you plan to return to Absolom? If so, do you mind if I tag along and can you tell me all that you've encountered inside? I'd like to make a report out of it if I can"

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

"Like I said, you are welcome to join us. We are going to finish exploring the tower. We have already dealt with most of the inhabitants."

Telos prepares to open the next door. I can't tell if the next door just goes out to the balcony area...I'll open that, but if it doesn't go anywhere, back to the bunk room and then the northeast door.

Scarab Sages

After checking to see that the room Balenar was in is a dead-end. You move to check out the other door on this floor you don't detect any thing that indicates the presence of the trap on the door so open it.

Inside you see:
Cracks in the walls and ceiling of this chamber have allowed rainwater to collect here, flooding the room and giving rise to a profusion of mold and fungus along the walls and ceiling.

Splashing around in the ankle deep puddles is a frog the size of a large dog. As it notices you opening the door it licks its lips and it's tongue flicks out towards you.

Init Dolgo: 1d20 + 3 ⇒ (3) + 3 = 6
Init Nijena: 1d20 + 2 ⇒ (16) + 2 = 18
Init Telos: 1d20 + 2 ⇒ (14) + 2 = 16
Init Jessique: 1d20 + 2 ⇒ (5) + 2 = 7
Init Hskori: 1d20 + 1 ⇒ (10) + 1 = 11
init Balenar: 1d20 + 2 ⇒ (17) + 2 = 19
init Giant frog: 1d20 + 1 ⇒ (17) + 1 = 18

Balenar seems to remember something and says:
"Be careful ..it has a long tongue (15ft) and it can use it to pull you closer and sometimes even swallow you whole"

init
Nijena
Frog
You guys

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

"That's one big frog!" Telos exclaims.

Get it, Nijena!

Silver Crusade

Female Aasimar Paladin 4 HP 40/40; AC 20; TCH 12; FF 18; F +8; R +7; W +9; CMB+6; CMD 18; Speed 30FT (20FT in armor); Init +2; Perception +5

Nijena steps into the room and fires an arrow at the frog.
Attack: 1d20 + 3 ⇒ (16) + 3 = 19 Damage: 1d8 ⇒ 7

Scarab Sages

Nijena's arrow pierces the frog shoulder and seems to have hurt it a lot.

The frog moves over next to her and tries to bite her
To hit AC Nijena: 1d20 + 3 ⇒ (17) + 3 = 20
Hitting her and trying to clamp down on her legs
Grab vs Nijena CMD: 1d20 + 7 ⇒ (16) + 7 = 23
and he get's a solid hold on her.

init
You guys
Giant frog

Damage giant frog: 7

The Exchange

Human Detective 1
Spells:
BP 1/10 0 Flare - Ghost Sound - Read Magic - Unwitting Ally - 1 Charm Person - Cure lt Wounds
Stat Block:
HP 1/8 | AC: 17/ T: 13 /FF: 14 | F: +0/R: +5/W: +2 | CMB +1 | CMD +14 | Speed 30 | Int. +3 | Perc. +5 | SM +5

"Looks like frog legs for dinner all."

shortbow: 1d20 + 3 + 1 - 4 ⇒ (11) + 3 + 1 - 4 = 11

damage: 1d6 + 1 ⇒ (1) + 1 = 2

Scarab Sages

HP 9, AC 17/FF15/T12, F3, R1, W4, Init +1, Perception +10

Sigh, another one of natures wonders brought down and to be left to decay.

Attacking with the naginata
1d20 + 2 ⇒ (19) + 2 = 211d8 + 3 ⇒ (5) + 3 = 8

Holy crap! I hit something!

Scarab Sages

Female Peri-Blooded Aasmiar...hp: 12/12 | ac/ff/tch: 12(16)/12(16)/10(14) | init +2 | per +0 | K local/planes/arcana +9/9/11 | f/r/w: 1/2/3 2 Wizard (Void) **Water Prohibited**

I have never tried...nor will try frog legs. I prefer chicken thank you

She lowers her crossbow an fires at the frog.

1d20 - 2 ⇒ (15) - 2 = 131d8 ⇒ 6

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Looks like I can make my way around without provoking an AoO.

Telos enters the room and swings at the creature with his pole arm, but slips in a puddle of water and misses.

MW Nodachi power attack: 1d20 + 5 ⇒ (6) + 5 = 11 for Nodachi power atack dmg: 1d10 + 9 ⇒ (5) + 9 = 14

Scarab Sages

Allthough Dolgo Jessique's and Telos's attacks all miss Hskori manages to stagger the giant frog with a naginata strike.

Seeing the creature staggering around Nijena decides to do nothing. While Balenar moves in and kicks the frog unconscious The frog was at 0 hps...so he would have gone down if it did anything other then a single move anyways

Out of combat

DC 20 perception:
Under a table you find a previously overlooked jade statue of a female elf monk

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

perception: 1d20 + 1 ⇒ (18) + 1 = 19 A little assist!

Telos looks around for a minute.

"Should we keep going upstairs?" he asks.

Silver Crusade

Female Aasimar Paladin 4 HP 40/40; AC 20; TCH 12; FF 18; F +8; R +7; W +9; CMB+6; CMD 18; Speed 30FT (20FT in armor); Init +2; Perception +5

"Thanks, that tongue felt strange at my legs." Nijena says before looking around with Telos.
Perception Aid: 1d20 + 4 ⇒ (10) + 4 = 14

The Exchange

Human Detective 1
Spells:
BP 1/10 0 Flare - Ghost Sound - Read Magic - Unwitting Ally - 1 Charm Person - Cure lt Wounds
Stat Block:
HP 1/8 | AC: 17/ T: 13 /FF: 14 | F: +0/R: +5/W: +2 | CMB +1 | CMD +14 | Speed 30 | Int. +3 | Perc. +5 | SM +5

"Well I can't hit anything with this bow but I can carve this frog up for a snack."

Scarab Sages

(Going to assume you take Telos suggestion and keep going upstairs)

As you make it up to the top of the tower;
The four wings of the tower are completely open on this level, forming one great, cross-shaped chamber with arched ceilings. The decayed remnants of a carpet run from the doorways at the end of each wing, meeting in the center, where a spiral staircase drops out of sight below. A large, throne-like chair stands in the middle of the eastern wing next to a big chest.
The ceiling is 20 feet high in this room; it is dimly lit by the daylight shining through the archways.

Behind the throne is an albino crocodile and standing in the archway looking out is a troglodyte, on his side hangs a scimitar and he's wearing a cloak.

Init Dolgo: 1d20 + 3 ⇒ (19) + 3 = 22
Init Nijena: 1d20 + 2 ⇒ (8) + 2 = 10
Init Telos: 1d20 + 2 ⇒ (7) + 2 = 9
Init Jessique: 1d20 + 2 ⇒ (10) + 2 = 12
Init Hskori: 1d20 + 1 ⇒ (9) + 1 = 10
Init Balenar: 1d20 + 2 ⇒ (18) + 2 = 20
Init Crocodile: 1d20 + 1 ⇒ (19) + 1 = 20
Init Tasskar: 1d20 + 5 ⇒ (7) + 5 = 12

init
Dolgo
Balenar+Crocodile and Troglodyte
You guys

Just to be clear..the white line between the yellowish part and the more white/greyish part is a wall, you need to go through a door(way) to the to the outer part of the tower

The Exchange

Human Detective 1
Spells:
BP 1/10 0 Flare - Ghost Sound - Read Magic - Unwitting Ally - 1 Charm Person - Cure lt Wounds
Stat Block:
HP 1/8 | AC: 17/ T: 13 /FF: 14 | F: +0/R: +5/W: +2 | CMB +1 | CMD +14 | Speed 30 | Int. +3 | Perc. +5 | SM +5

Dolgo steps forward 5' to get a clear shot at the trog and fires.

shortbow: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22

damage: 1d6 + 1 ⇒ (4) + 1 = 5

concealment avoidance: 1d100 ⇒ 47

Not sure if there was any concealment from the throne,chair. (aka 0%, 20%, or 50%)

Scarab Sages

No concealment - it's cover

Dolgo shoots an arrow at the troglodyte and hits the creature just barely over the top of the throne in the side of it's skull before it even fully realizes that you guys are there.

Balenar starts to sing a song about misty mountains and being cold and you feel inspired (+1 to hit/damage)

The crocodile seems to ready for something

The troglodyte turns around, looks at you and starts to cast something

DC 17:
Summon swarm

init
you guys(+ready crocodile)
Balenar+Crocodile and Troglodyte

Damage Tasskar: 5

The Exchange

Human Detective 1
Spells:
BP 1/10 0 Flare - Ghost Sound - Read Magic - Unwitting Ally - 1 Charm Person - Cure lt Wounds
Stat Block:
HP 1/8 | AC: 17/ T: 13 /FF: 14 | F: +0/R: +5/W: +2 | CMB +1 | CMD +14 | Speed 30 | Int. +3 | Perc. +5 | SM +5

Dolgo happily pulls the next arrow and fires at the Trog once more after he surprised him.

shortbow: 1d20 + 3 + 1 + 1 - 4 ⇒ (14) + 3 + 1 + 1 - 4 = 15 (PB / Bard / Cover)

damage: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3 (PB / Bard)

He then moves away toward the door.

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Unable to reach the troglodyte quickly because of the throne, Telos moves to the side and throws a javelin at it, hoping to disrupt the spell.

"Focus on the troglodyte first," Telos yells. "We'll finish off the croc later!"

javelin atk: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22
dmg: 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Silver Crusade

Female Aasimar Paladin 4 HP 40/40; AC 20; TCH 12; FF 18; F +8; R +7; W +9; CMB+6; CMD 18; Speed 30FT (20FT in armor); Init +2; Perception +5

Nijena shoots an arrow at Tasskar.
Attack: 1d20 + 3 + 1 - 4 ⇒ (15) + 3 + 1 - 4 = 15 Damage: 1d8 + 1 ⇒ (2) + 1 = 3

Scarab Sages

Female Peri-Blooded Aasmiar...hp: 12/12 | ac/ff/tch: 12(16)/12(16)/10(14) | init +2 | per +0 | K local/planes/arcana +9/9/11 | f/r/w: 1/2/3 2 Wizard (Void) **Water Prohibited**

Jessique will move to the top where she hears battle going on.

Another filthy creature. I feel I need a hot bath after all this

if trog up:

Jessique focuses and a ball of force forms in her palm. She points her palm at the troglodyte and it streaks across the room, crashing into its chest.

1d4 + 1 ⇒ (3) + 1 = 4

if trog down:

Jessique sees the now downed troglodyte, she looks at the crocodile near it and grabs a little glib of pork fat from her spell pouch. She rubs her fingers together while recalls be a few arcane words. Underneath the scaly beast, the ground becomes slicker than the frozen tundra of the north.

cast grease, reflex DC 16 or prone. Targeting directly behind throne in corner (the NE area )

Scarab Sages

Dolgo fires another arrow, but only manages to hit the throne (doesn't hit AC)

Telos throws a javelin at the casting troglodyte and barely manages to hit it
concentration check DC 10+6+2=18: 1d20 + 5 ⇒ (7) + 5 = 12
but it startles the creature enough that it stumbles and messes up the spell he's casting

Nijena fires an arrow as well, but with similar results as Dolgo.

Jessique sends a ball of force slamming into the troglodyte

init
Hskori
Balenar+Crocodile and Troglodyte

Damage Crocodile: 0
Damage Tasskar: 15

Scarab Sages

HP 9, AC 17/FF15/T12, F3, R1, W4, Init +1, Perception +10

Attacking Tasskar
1d20 + 2 ⇒ (13) + 2 = 151d8 + 3 ⇒ (3) + 3 = 6

Scarab Sages

Not sure what Hskori uses to attack Tasskar with but..

Hskori's attack against the troglodyte caster fails.

Balenar keeps singing to inspire you all

The crocodile double moves next to Telos as the troglodyte directs it.

The troglodyte mutters another spell and summons forth a ball of flames in the palm of his hand while he he moves to behind a wall

init
You guys
Balenar+Crocodile and Troglodyte

Damage Crocodile: 0
Damage Tasskar: 15

Silver Crusade

Female Aasimar Paladin 4 HP 40/40; AC 20; TCH 12; FF 18; F +8; R +7; W +9; CMB+6; CMD 18; Speed 30FT (20FT in armor); Init +2; Perception +5

As the Troglodyte moves behind the wall Nijena gets closer to the crocodile shoots an arrow at it.

Attack: 1d20 + 3 + 1 - 4 ⇒ (14) + 3 + 1 - 4 = 14 Damage: 1d8 + 1 ⇒ (3) + 1 = 4

The Exchange

Human Detective 1
Spells:
BP 1/10 0 Flare - Ghost Sound - Read Magic - Unwitting Ally - 1 Charm Person - Cure lt Wounds
Stat Block:
HP 1/8 | AC: 17/ T: 13 /FF: 14 | F: +0/R: +5/W: +2 | CMB +1 | CMD +14 | Speed 30 | Int. +3 | Perc. +5 | SM +5

Dolgo moves outside and follows the walkway with his bow at the ready until he can see his enemy.

30' move. If the outer area is just a guard rail Dolgo fires his bow at the trog.

shortbow attack: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7

damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

If it is a wall he drops his bow and switches to his 2 spring loaded wrist sheathed daggers.

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Watching the ranged combatants pin down the caster, Telos decides to engage the crocodile right in front of him.

MW Nodachi power attack: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18 for Nodachi power atack dmg: 1d10 + 9 + 1 ⇒ (9) + 9 + 1 = 19

Scarab Sages

Nijena's arrow doesn't hit it's mark (no precise shot ..so an extra -4 as far as I can tell)

Dolgo moves and fires his bow at the Troglodyte over the railing
(the dotted line is a railing) but his arrow fails to finds it's mark

Telos then slices the head of the crocodile with a powerful overhand chop

init
Jessique, Hskori
Tasskar

Damage Tasskar: 15

Scarab Sages

HP 9, AC 17/FF15/T12, F3, R1, W4, Init +1, Perception +10

Using the Naginata once again against Tasskar
1d20 + 2 ⇒ (2) + 2 = 41d8 + 3 ⇒ (1) + 3 = 4

Scarab Sages

Female Peri-Blooded Aasmiar...hp: 12/12 | ac/ff/tch: 12(16)/12(16)/10(14) | init +2 | per +0 | K local/planes/arcana +9/9/11 | f/r/w: 1/2/3 2 Wizard (Void) **Water Prohibited**

If I move diagonal-right 4 squares will I have line is sight?

Scarab Sages

Hskori (double) moves closer to the troglodyte to be able to get close enough to it to be able to use her Naginata against it

@Jessique; Debatable with the throne in the way and him being around a corner..going to have to go with no for this one.

In order to keep things moving a bit, Jessique can take 2 turns (all though I'd really like for her first action to not effect the trog's action) and I'll start the next round

The troglodyte takes a step closer to Dolgo as he hurls a bit of flame at Dolgo
To hit touch AC Dolgo: 1d20 + 6 ⇒ (12) + 6 = 18
Fire damage Dolgo: 1d6 + 3 ⇒ (3) + 3 = 6

init
You guys
Tasskar

Damage Tasskar: 15

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Telos moves to the balcony and throws another javelin at the troglodyte.

javelin attack: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16 for dmg: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Scarab Sages

Female Peri-Blooded Aasmiar...hp: 12/12 | ac/ff/tch: 12(16)/12(16)/10(14) | init +2 | per +0 | K local/planes/arcana +9/9/11 | f/r/w: 1/2/3 2 Wizard (Void) **Water Prohibited**

First round

Jessique double moves to get into viewing distance of the enemy.

next round

Jessique, clutches her amulet hanging from her neck. She feels magical energies flow through the amulet, and a ball of pure force flies through the air towards her enemy.

Use bonded item ability to recall a spell from spellbook, getting magic missile

1d4 + 1 ⇒ (4) + 1 = 5

Scarab Sages

HP 9, AC 17/FF15/T12, F3, R1, W4, Init +1, Perception +10

Attack
1d20 + 2 ⇒ (10) + 2 = 121d8 + 3 ⇒ (2) + 3 = 5

The Exchange

Human Detective 1
Spells:
BP 1/10 0 Flare - Ghost Sound - Read Magic - Unwitting Ally - 1 Charm Person - Cure lt Wounds
Stat Block:
HP 1/8 | AC: 17/ T: 13 /FF: 14 | F: +0/R: +5/W: +2 | CMB +1 | CMD +14 | Speed 30 | Int. +3 | Perc. +5 | SM +5

Dolgo is down.

"AHHHH, the FIRE! HELP!!!"

Scarab Sages

Jessique (double moves) to get close enough to see the troglodyte and then casts another magic missile at the troglodyte

Telos throws a javelin at the troglodyte but it's harmlessly deflected to the side by the though scales on it's body

Hskori moves next to the troglodyte and fails to connect an attack.

Dolgo is down So that would be a con check to stabilize, DC 10+damage under 0
Alerted (by someone) that Dolgo went down Balenar starts to moves towards Dolgo seeing if he can help out in some way

Init
Nijnea
Tasskar
You guys

Damage Tasskar: 20

Silver Crusade

Female Aasimar Paladin 4 HP 40/40; AC 20; TCH 12; FF 18; F +8; R +7; W +9; CMB+6; CMD 18; Speed 30FT (20FT in armor); Init +2; Perception +5

Nijena moves to the outer rim through the south door. Double move

If Balenar can't heal Dolgo, Nijena will use her Sacred Touch to stabilize him.

The Exchange

Human Detective 1
Spells:
BP 1/10 0 Flare - Ghost Sound - Read Magic - Unwitting Ally - 1 Charm Person - Cure lt Wounds
Stat Block:
HP 1/8 | AC: 17/ T: 13 /FF: 14 | F: +0/R: +5/W: +2 | CMB +1 | CMD +14 | Speed 30 | Int. +3 | Perc. +5 | SM +5

live: 1d20 ⇒ 3

He weakens by the second.

Scarab Sages

Dolgo bleeds a bit more all over the floor as Nijena moves closer to be able to help out soon.

The torglodyte stretches out his hand, a flame still enveloping it without causing any harm to the troglodyte towards Hskori

To hit touch AC Hskori: 1d20 + 4 ⇒ (13) + 4 = 17
Fire damage if hit: 1d6 + 3 ⇒ (5) + 3 = 8

Belanar then starts to sing softly to Dolgo, almost a lullaby song. The sound soothes the bleeding man on the floor and it's wounds start to close, stopping the flow of blood
Cure light wounds for Dolgo: 1d8 + 3 ⇒ (3) + 3 = 6

init
You guys
Tasskar

Damage Tasskar: 20

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Hmmm, looks like I don't have much of a shot here. Hskori may have to finish him off (or is there space on that half-square between Hskori and the bad guy?

Silver Crusade

Female Aasimar Paladin 4 HP 40/40; AC 20; TCH 12; FF 18; F +8; R +7; W +9; CMB+6; CMD 18; Speed 30FT (20FT in armor); Init +2; Perception +5

Seeing that Balenar already took care of Dolgo, Nijena moves close to Tasskar. Double move

Scarab Sages

I think you can stand there..but moving to it will provoke from Tasskar..but I think that Hskori most likely won't mind doing a retreat being at 1 hp as far as I can tell

Nijena moves closer to the troglodyte and the extra weight of another body causes a lot of strain on this part of the tower..cracks start to appear all along the floor and small pieces start to break off..followed by much,much larger pieces and pretty soon most of the overhanging part of the tower is falling away from underneath your feet

(Reflex save DC 15 to jump to safety, since it's a tall tower and you're 60 ft up in the air right now this means you will take 6d6 falling damage if you hit the ground. The adventure allows a generous GM to let falling characters make additional Reflex saves to try catch themselves on the exposed floors of the lower levels
before plummeting all the way to the ground. ..so let's assume I'm a nice GM ;) so keep rolling reflex saves until you make one or your failed 4 of them)

People effected:Hskori, Telos, Nijena, Jessique and Tasskar

Reflex save Tasskar: 1d20 + 3 ⇒ (11) + 3 = 14
Reflex save Tasskar: 1d20 + 3 ⇒ (10) + 3 = 13
Reflex save Tasskar: 1d20 + 3 ⇒ (17) + 3 = 20

Falling damage Tasskar: 3d6 ⇒ (5, 1, 6) = 12
Acrobatics check to reduce falling damage Tasskar: 1d20 + 1 ⇒ (5) + 1 = 6

Tasskar falls over the edge and lands 2 stories lower then you on his head..which cracks open on the side and leaves him staggered on the ground for a few seconds

init
Hskori, Telos, Dolgo, Jessique
Tasskar

Damage Tasskar: 32

The Exchange

Human Detective 1
Spells:
BP 1/10 0 Flare - Ghost Sound - Read Magic - Unwitting Ally - 1 Charm Person - Cure lt Wounds
Stat Block:
HP 1/8 | AC: 17/ T: 13 /FF: 14 | F: +0/R: +5/W: +2 | CMB +1 | CMD +14 | Speed 30 | Int. +3 | Perc. +5 | SM +5

Dolgo now realizing the situation although suffering from his wounds gets up. He heads down to the floor level via the stairs to escape the collapsing tower and help his friends.

Silver Crusade

Female Aasimar Paladin 4 HP 40/40; AC 20; TCH 12; FF 18; F +8; R +7; W +9; CMB+6; CMD 18; Speed 30FT (20FT in armor); Init +2; Perception +5

Reflex: 1d20 + 2 ⇒ (11) + 2 = 13
Reflex: 1d20 + 2 ⇒ (14) + 2 = 16

Nijena lands one story lower.

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

reflex: 1d20 + 2 ⇒ (1) + 2 = 3
reflex: 1d20 + 2 ⇒ (6) + 2 = 8
reflex: 1d20 + 2 ⇒ (11) + 2 = 13
reflex: 1d20 + 2 ⇒ (2) + 2 = 4

dmg: 6d6 ⇒ (2, 1, 1, 6, 2, 2) = 14

Telos, caught completely by surprise by the tower collapse, goes down with the tower, the rubble, and everything else.

Ouch! Currently at -5.

Scarab Sages

Female Peri-Blooded Aasmiar...hp: 12/12 | ac/ff/tch: 12(16)/12(16)/10(14) | init +2 | per +0 | K local/planes/arcana +9/9/11 | f/r/w: 1/2/3 2 Wizard (Void) **Water Prohibited**

ref: 1d20 + 4 ⇒ (7) + 4 = 11
ref: 1d20 + 4 ⇒ (1) + 4 = 5
ref: 1d20 + 4 ⇒ (9) + 4 = 13
ref: 1d20 + 4 ⇒ (17) + 4 = 21
Jessique fails to catch herself, until she hits the 2nd story balcony.

U can roll damage for me :(

Scarab Sages

HP 9, AC 17/FF15/T12, F3, R1, W4, Init +1, Perception +10

reflex: 1d20 + 1 ⇒ (15) + 1 = 16

Silver Crusade

Female Aasimar Paladin 4 HP 40/40; AC 20; TCH 12; FF 18; F +8; R +7; W +9; CMB+6; CMD 18; Speed 30FT (20FT in armor); Init +2; Perception +5

Falling Damage: 2d6 ⇒ (6, 3) = 9

Scarab Sages

Before we continue..just to check..nobody has a t-shirt or another way to get a re-roll and might want to use it on their first reflex save?

Nijena only takes 6 damage (1 floor is 15 feet, so only 1d6 falling damage for 1 floor, 3d6 for 2, 4d6 for 3 and 6d6 all the way down)

Damage Jessique: 3d6 ⇒ (3, 4, 4) = 11

Hskori manages to make it to safety.

Since Tasskar doesn't have any way to heal himself and is staggered I'm going to rule he tries to escape (slowly) and combat's over ..unless you guys want to hunt him down

Which just leaves us trying to safe;
Telos from dying..who's at -5 with a 12 con..so there's 7 rounds to safe him
Jessique from dying who's at -4 with 12 con..so 6 rounds.
Anyone else under 0 hp?

Everyone who's bleeding out..start rolling stabilize checks and see if you manage to stabilize. Everyone else, I suggest..start coming up with a way to save at least one of them.

Balenar looks over the edge and seeds Telos and Jessique bleeding and runs for the stairwell to try reach one of them to try to help out.

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Including the penalty for negative hp, it looks like I die without help.

fort save: 1d20 + 3 - 7 ⇒ (6) + 3 - 7 = 2
fort save: 1d20 + 3 - 8 ⇒ (2) + 3 - 8 = -3
fort save: 1d20 + 3 - 9 ⇒ (10) + 3 - 9 = 4
fort save: 1d20 + 3 - 10 ⇒ (1) + 3 - 10 = -6
fort save: 1d20 + 3 - 11 ⇒ (12) + 3 - 11 = 4
fort save: 1d20 + 3 - 12 ⇒ (13) + 3 - 12 = 4

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