[PFS/PbP] Master of the Fallen Fortress (Inactive)

Game Master Tiaburn

First Floor Map
Second Floor Map
Third Floor Map
Forth Floor Map
Fifth Floor Map


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Lantern Lodge

Male Human GM Murder's Mark

It was a sunny afternoon, when all of you, feeling a bit of internal disturbance, are waiting in a hall of Grand Lodge in Absalom. Travelling different path and finishing long ways, you came that day to Headquarters of Pathfinder Society to apply and discuss joining the greatest organization in Avistan.
There were some fruits and refreshments available for everyone, and different people were waiting for their turn to get inside for an audience. One, among the others, was mighty female warrior, wearing a Glyph of the Open Road as her cloak button. She was answering questions and looks around to help incoming adventurers.

PCs, please, describe and introduce yourself. You have all reason to expect, that guys around you are your future colleagues.
Evenstar, you are only, who has more than 0XP, so your role here is to help newcommers get better experience of Society.

Sczarni

Human | HP 9/10

Ronald Phatbottom is a bit goofy looking. Mostly dressed as you would expect a ranger to be. Leather boots, Leather Armor, and a bow strapped to his backpack. Oddly he is also wearing a pointy wizard hat, and has many belt pouches. His eyes are mismatched colors due to a magical accident sometime ago.

He walks around introducing himself as a wizard.

Well hello everyone.

The Exchange

Kaakoo walks slowly into the room looking around nervously, trying not to make eye contact with anyone. The raven on his shoulder whispers in his ear, and he perks up a little gaining confidence.

I am Kaakoo (kah kooh) of Absalom. I hope to be of great service to the society.

Liberty's Edge

Male Human Swashbuckler 1
Stats:
AC 17, 13, 14; Init. +5; Perception +4; F+1, R+5, W+0; CMB +2, CMD 15
Status:
HP: -10/12; Panache: 2/2

A surly man walks into the room, wide-brimmed hat on his head and curved blade slung on his back. He casually scans the scene, trying not to appear as though he's studying the room as closely as he is. With a surprising spring in his step for a man weathered as he is, he moves to a chair and sits down.

"Rodney Pierre-Antoine," he says, tipping his cap and flashing a once-again surprising smile. "Glad to meet y'all."

Liberty's Edge

Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11

An athletic female, dressed in old scale armor with bits of fur and bone strung here and there, sits nearby.

She is comely, with penetrating dark eyes, yet she seems cold and distant. She does not seem to care one whit about the proprieties or etiquette required for eating at the table.

She nods to the rest of the room. "I'm Evenstar," she says.

I'm probably the last one they should have had help newcomers.

"I've been in a few scrapes for the Society...and you all look pretty capable. This should be fun."

Lantern Lodge

Male Human GM Murder's Mark

The last one to enter hallway was an agile guy, wearing sailor's outfit and leather armour. You saw his rapier and shortbow, so probably he is warrior or something. He said, that his name is Odmar and he also want to join Pathfinder Society. Odmar, please, add your character look description in profile.

While all of you've been sitting and talking between yourselves, you felt slight earth tremor. Glasses on shelf done a clean and loud ring, but couple seconds later, it's all over.

Paying zero attention to this event, one of Pathfinder Society masters came in and started asking everyone in, one-by-one, to discuss your application. As last minute arrangements, you've done, is that all agreed to meet again this evening in tavern called "Lame Stallion" in Coins district.

The interviewer was totally pain in the arse. He was good listener, not interrupting your story. After that, he was asking good questions, like "What is your opinion on grave robbery? When do you think it is not accepted?". But every talk ended similar:

"It's a pity for me to admit, but we are looking for someone, with bit more of practical experience. You know, there is no significant discoveries in your background. Pathfinder Society is not political organization. We are focused on researching ancient relics and long-lost knowledge. Currently, we are in strange situation and, I believe, we need to put you on waiting list. It will be sometime, before we start some intern recruiting. I appreciate your time, but we are looking for experienced members..."

Evenstar:

After applicants left, Evenstar was invited into master's room.

"They all are fresh... We cannot allow ourselves to take unexperienced lads. You are good agent, but remember, how you started?", looks like he was deep into his own thought and doesn't need any answer, "Where are all the great explorers, that are eager to make a discovery, just to join Society?.."

He started looking through his records and it was nice moment to sneak out and leave. As Evenstar was heading out of Grand Lodge to meet her new friends in "Lame Stallion", street boy rushed to her and gave her this note.


"Dear Evenstar,

I remember, I owe you and there is my chance to repay. It was a small earthquake today, that stroke Isle of Kortos. While we have several broken ribs here in Absalom, it was more severe on countryside. We recieved a crow, that several of ancient siege towers partially collapsed and are available for access. This might be an opportunity for you to find out some relics. But you need to hurry: City Guard will send their team and, as you know, everything found in Tower belongs to authorities. As I expect, you have some time till sunrise, because it will take time, while team be ready and travel there.

Your old friend."

Disappointed, but still looking forward to prove yourselves worthy, PCs gather in "Lame Stallion", to share today's failure and discuss other options. There are rumours of some expedition going in Mwangi Expanse, someone heart something about excavations in Magnimar and of course, there are open positions in infamy "Aspis Consortium".

Don't be affraid. Here comes Evenstar, for the rescue!
Evenstar, feel free to appear at any moment, you like.

Liberty's Edge

Male Human Swashbuckler 1
Stats:
AC 17, 13, 14; Init. +5; Perception +4; F+1, R+5, W+0; CMB +2, CMD 15
Status:
HP: -10/12; Panache: 2/2

"Perhaps its back to guide work for me," Rodney said to his new, disheartened companions as they sat around a table at the Lame Stallion. "There's good money in that, if you know who to guide and where to guide them. I did fancy something a bit more exciting though, a bit more meaningful."

At that, he takes a swig of his drink and looks off into the distance, seemingly pondering the meaning of life.

Sczarni

Human | HP 9/10

"I remember this time I guided a group of priests through a mountain pass. Don't quit recall the name of it. Anyway, I convinced them that I knew it like the back of my hand. Turns out I didn't, and hadn't even looked at a map. That was a rough 3 months, but I got paid."

Liberty's Edge

Male Human Rogue(Sniper) 1

"Hey-hey, comrades! It's just a little setback and you are backing out already? I didn't come all that way just to get a rejection. And if you want to become part of the Society as much as I do, than we'll find a way!". With that said Odmar took a big sip of his drink and gave his new companions an intent look.

This man didn't have as much of the athletic build, but by the looks, he was a true man of the north. His blond hair was fixed in a braid and he wore a short beard. A seasoned traveler could easily tell that this man had some decent sailing experience, as his pale skin wore marks of encounters with the stinging winds of northern seas.

The Exchange

Kaakoo peers into his mug. He speaks quietly as if to himself. I will not be a junk dealer stuck in the puddles.

Liberty's Edge

Male Human Swashbuckler 1
Stats:
AC 17, 13, 14; Init. +5; Perception +4; F+1, R+5, W+0; CMB +2, CMD 15
Status:
HP: -10/12; Panache: 2/2

Waking from his reverie, Rodney laughs and speaks to Odmar.

"I like your attitude, northerner. I have a tendency to be pessimistic, but right you are. We can make a name for ourselves, and then they'll be dying to have us aboard."

Liberty's Edge

Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11

Evenstar looks at the assembled prospective Pathfinders and their disappointment.

"Hey everyone...attention please. I've got a tip from...an old friend. There are several ancient siege towers partially collapsed and available for access. An earthquake or something just opened them up. But we have to hurry if we want to do it...by sunrise the authorities will likely be there to clean it up. Anyone in?" she asks.

Way to go on the extra RPing, DM! Nice!

Sczarni

Human | HP 9/10

Well lets do it. I am not making any money setting here.

Liberty's Edge

Male Human Swashbuckler 1
Stats:
AC 17, 13, 14; Init. +5; Perception +4; F+1, R+5, W+0; CMB +2, CMD 15
Status:
HP: -10/12; Panache: 2/2

"I'm in," Rodney says, standing up ready to go.

The Exchange

Kaakoo looks at the raven who speaks to him in an unusual language, then turns to his comrades. Let's see what great treasures we can find.

Liberty's Edge

Male Human Rogue(Sniper) 1

"Ahah! That's great news, Evenstar!" said Odmar with a laugh. "It is always good to have friends, right? So this might be the chance we need! I am definitely in and I am ready to go like right now!"

Lantern Lodge

Male Human GM Murder's Mark

It took you several hours to reach half-ruined siege castle. It rises out of churned earth of the Cairnlands. No doors or windows mar the otherwise smooth expanse of the tower's walls. The tower is quatrefoil in plan; its eastern wing has largely collapsed, exposing the interior floors to the open air. Only the topmost level seems whole, though its eastern portion hangs precariously over the mountain of rubble left by collapse. At ground level, the rubble frames a gaping hole in the side of the building that provide access to the tower's darkened interior.

Being more than 80 feets tall, tower is closing sky and looks like complete black monolith. As you can see, its walls have been done by specialist and they still are example of superior masonry. Climb DC25. From your position, all you could see, that it is 4 floors inside, each one about 15 feets high. Because one of the walls is partially destroyed, it will be easier to climb over ragged remains, if you would like. Climb DC15. Anyway, you don't need to climb, unless you want, because the first floor is exposed to entry, if you get over rubble left by collapse. Difficult terrain

It's almost night, the moon is out and stars are shining so dim light conditions around. Map is coming soon, meanwhile feel free to approach last hundred feets

Liberty's Edge

Male Human Rogue(Sniper) 1

"We are almost there. I hope you guys brought torches!" said the northerner and started walking carefully towards the entrance examining his surroundings and the ground before him for "surprises".

Perception: 1d20 + 3 ⇒ (15) + 3 = 18

"Maybe we should check the upper floors? There could be some things of value there."

Lantern Lodge

Male Human GM Murder's Mark

Here is First Floor Map, feel free to rearrange yourself around in green zone if you feel, you'd like. Gray area represent total darkness inside.

Sczarni

Human | HP 9/10

Ronald looks around, and tries to asses the situation. He picks up a rock, casts Light on it and tosses it inside.

rock toss: 1d20 + 3 ⇒ (6) + 3 = 9

perception: 1d20 + 1 ⇒ (14) + 1 = 15

Liberty's Edge

Male Human Swashbuckler 1
Stats:
AC 17, 13, 14; Init. +5; Perception +4; F+1, R+5, W+0; CMB +2, CMD 15
Status:
HP: -10/12; Panache: 2/2

"Creepy place, this is—gives me the willies," Rodney says, scanning the area.

Perception: 1d20 + 4 ⇒ (6) + 4 = 10
Assuming he sees nothing too dangerous:

"Well, we didn't come here to stand around. Let's head on in."

Rodney pulls the scimitar from his back and begins heading toward the rocky entrance.

I'll head over the rubble and into the first floor if nothing stops me.

Lantern Lodge

Male Human GM Murder's Mark

Rodney, Let's say you stay at start of that rubble. I moved your avatar.

Dice rolls:

Stealth: 1d20 + 1 ⇒ (4) + 1 = 5

Perception:
Evenstar: 1d20 + 6 ⇒ (7) + 6 = 13
Kaakoo: 1d20 + 5 ⇒ (3) + 5 = 8

Initiative:
Ronald: 1d20 + 9 ⇒ (5) + 9 = 14
Rodney: 1d20 + 5 ⇒ (4) + 5 = 9
Odmar: 1d20 + 4 ⇒ (19) + 4 = 23
Kaakoo: 1d20 + 3 ⇒ (11) + 3 = 14
Evenstar: 1d20 + 2 ⇒ (4) + 2 = 6
Dog1: 1d20 + 1 ⇒ (10) + 1 = 11
Dog2: 1d20 + 1 ⇒ (18) + 1 = 19
Dog3: 1d20 + 1 ⇒ (4) + 1 = 5


Rodney started to move through the rubble, when stone thrown by Ronald from behind enlightened area. 3 wild dogs were eating something in a rubble and as stone hits tower and falls on ground they lift their heads, looking who is approaching.


No surprise round. Participants are flat-footed until their init comes.
Init 23: Odmar
Init 19: Dog2; 6/6, HD 1; AC 13, Touch 12, FF 12, CMD 11 (15 vs. trip); Fort +4, Ref +3, Will +1; Conditions: empty;
Init 14: Ronald & Kaakoo
Init 11: Dog1; 6/6, HD 1; AC 13, Touch 12, FF 12, CMD 11 (15 vs. trip); Fort +4, Ref +3, Will +1; Conditions: empty;
Init 9,6: Rodney & Evenstar
Init 5: Dog3; 6/6, HD 1; AC 13, Touch 12, FF 12, CMD 11 (15 vs. trip); Fort +4, Ref +3, Will +1; Conditions: empty;
Please, use Combat Template available in campaign tab to prefix you post.

The Exchange

Well, this looks quite promising.Kaakoo draws his crossbow, and follows Rodney to the entrance.

Liberty's Edge

Male Human Rogue(Sniper) 1


Round 1, Init 23
8/8 (nonlethal: - ), HD 1d8; AC 17, Touch 15, FF 12, CMD 16; Fort +0, Ref +6, Will -1; Conditions or Effects: empty;

Odmar drew his bow from the back and fired an arrow to the closest dog

Attack on dog1: 1d20 + 4 ⇒ (10) + 4 = 14
DMG+Sneak attk: 2d6 ⇒ (6, 4) = 10

The arrow went deep into the dogs back and the animal fell to the ground yelping.

Lantern Lodge

Male Human GM Murder's Mark

Round 1, Init 19
Move: Move to Rodney
Standart: Attack vs TouchAC13: 1d20 + 2 ⇒ (10) + 2 = 12, miss

Another dog was surprised by its friend immediate death. It looked around and blamed first person it saw in that. Rodney's luck that those rocks was hampering dog's movement, so its teeth missed his leg a bit.


Map updated.
Init 23: Odmar
Init 19: Dog2; 6/6, HD 1; AC 13, Touch 12, FF 12, CMD 11 (15 vs. trip); Fort +4, Ref +3, Will +1; Conditions: empty;
Init 14: Ronald & Kaakoo, your turn.
Init 11: Dog1; -4/6, HD 1; AC 13, Touch 12, FF 12, CMD 11 (15 vs. trip); Fort +4, Ref +3, Will +1; Conditions: dying;
Init 9,6: Rodney & Evenstar
Init 5: Dog3; 6/6, HD 1; AC 13, Touch 12, FF 12, CMD 11 (15 vs. trip); Fort +4, Ref +3, Will +1; Conditions: empty;
Please, use Combat Template available in campaign tab to prefix you post.

Sczarni

Human | HP 9/10

Surprised by the dogs, Ronald Quickly fires a missile from his fingur toward dog 3.

Magic Missile Attack on Dog 3: 1d4 + 1 ⇒ (1) + 1 = 2

The force hit the dog staggering it.

The Exchange

Round 1, Init 14 8/8MAX (nonlethal: 8), HD 1; AC 15, Touch 13, FF 12, CMD 14; Fort +0, Ref +4, Will +5; Conditions or Effects: empty;

Kaako aims his crossbow and fires a bolt at dog 3.

to hit: 1d20 + 3 ⇒ (19) + 3 = 22
dmg: 1d8 ⇒ 3

Liberty's Edge

Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11

Evenstar's eyes glitter as she moves to engage the dogs. She leaps toward the nearest canine with savage abandon.

"RaaAAaaaHhhh!"

However, the loose stones slip and she nearly falls.

MW Greatsword Attack: 1d20 + 6 ⇒ (1) + 6 = 7 for MW Greatsword damage: 2d6 + 6 ⇒ (1, 6) + 6 = 13

Liberty's Edge

Male Human Swashbuckler 1
Stats:
AC 17, 13, 14; Init. +5; Perception +4; F+1, R+5, W+0; CMB +2, CMD 15
Status:
HP: -10/12; Panache: 2/2


Round 1, Init 9
12/12, HD 1; AC 17, Touch 13, FF 14, CMD 15; Fort +1, Ref +5, Will +0;

Moving his sword defly, Rodney lashes out at the dog that attacked him.

Standard Action: Attack dog 2
Scimitar Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Scimitar Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Crit Confirm: 1d20 + 5 ⇒ (6) + 5 = 11
Crit Damage: 1d6 + 3 ⇒ (5) + 3 = 8

The curved blade slices into the dog, wounding it significantly, but not enough to bring it down.

Lantern Lodge

Male Human GM Murder's Mark

Hiding it's tail under his legs, one of the dogs starts running away.


Round 1
Dog1 Stabilize DC10: 1d20 + 2 - 4 ⇒ (15) + 2 - 4 = 13
Dog3, flees 50' to south


Round 2
Init23: Odmar
Init 19: Dog2; 1/6, HD 1; AC 13, Touch 12, FF 12, CMD 11 (15 vs. trip); Fort +4, Ref +3, Will +1; Conditions: empty;
Init 14: Ronald & Kaakoo
Init 11: Dog1; -4/6, HD 1; AC 13, Touch 12, FF 12, CMD 11 (15 vs. trip); Fort +4, Ref +3, Will +1; Conditions: stable;
Init 9,6: Rodney & Evenstar
Init 5: Dog3; 1/6, HD 1; AC 13, Touch 12, FF 12, CMD 11 (15 vs. trip); Fort +4, Ref +3, Will +1; Conditions: fleeing;
Please, use Combat Template available in campaign tab to prefix you post.

Lantern Lodge

Male Human GM Murder's Mark

Just noticed, that Dog2 has 20% concealment since it moved away from shining rock
Another missed piece: Confirm crit Kaakoo: 1d20 + 3 ⇒ (5) + 3 = 8, not confirmed

Liberty's Edge

Male Human Rogue(Sniper) 1


Round 2, Init 23
8/8 (nonlethal: - ), HD 1d8; AC 17, Touch 15, FF 12, CMD 16; Fort +0, Ref +6, Will -1; Conditions or Effects: empty;

Odmar made a few steps around the fight to get a better shot, took out another arrow an fired.

0-20% miss: 1d100 ⇒ 90
Attack Dog2: 1d20 + 4 - 4 ⇒ (4) + 4 - 4 = 4
damage: 1d6 ⇒ 2

The shooter was not so fortunate this time and the arrow swooshed right above the dog and went into the darkness.

Lantern Lodge

Male Human GM Murder's Mark

Round 2, Init 19
Dog2 Full-round action: Withdraw

Frightened dog understood that this fight going to end bad for it and carefully run away from armed people.

Combat ends. If someone wants shoot it back, feel free to do it

Liberty's Edge

Male Human Swashbuckler 1
Stats:
AC 17, 13, 14; Init. +5; Perception +4; F+1, R+5, W+0; CMB +2, CMD 15
Status:
HP: -10/12; Panache: 2/2

Breathing slightly heavier than before, Rodney spins his sword around in his hand, looking around for more danger. Not seeing any, he speaks.

"Well done, folks. We handled that rather easily."

Sczarni

Human | HP 9/10

"Rodney you can calm down. It was just a few dogs."

The Exchange

Well, they were really mean looking dogs. Now that is past, should we head inside?

Sczarni

Human | HP 9/10

Lets head just inside here and look around.

Ronald pulls his bow out and stealth fully walks in.

stealth: 1d20 + 8 ⇒ (18) + 8 = 26
perception: 1d20 + 1 ⇒ (10) + 1 = 11

Liberty's Edge

Male Human Swashbuckler 1
Stats:
AC 17, 13, 14; Init. +5; Perception +4; F+1, R+5, W+0; CMB +2, CMD 15
Status:
HP: -10/12; Panache: 2/2

Nodding, Rodney follows Ronald into the room.

Liberty's Edge

Male Human Rogue(Sniper) 1

"Heh! Lets see what treasures lay within!" Odmar followed the group inside with a grin on his face.

Lantern Lodge

Male Human GM Murder's Mark

Please move your avatars, when you are moving.
Yellow dot is light-enchanted stone. It has 20ft light + 20 ft dim light (20% concealment) range.
Pass it if you roleplay passing light and count lighting in your fight mechanics.

Ronald pulled his bow out and stealthy moved closer to tower. Other friends followed him. Getting near the entry, they found out that southern wing is entirely filled with rubble and not accessible, unless someone eager to break his leg or neck.
The northern wing of the structure seems to have escaped the worth effect of collapse, but rubble still litters the floor and everything is covered in thick layer of stone dust. Thick cobwebs cloack the ceiling and hang down the walls like gossamer tapestries. A single archway stands open in the southwest wall.
While most part of this room escaped the collapse, enough rubble still covers the floor making it hard to run or move through.

Feel free to add description, how hard is moving through rubble, while I roll initiative :)

Sczarni

Human | HP 9/10

Ronald thinks to himself, what have I gotten myself into. Is this place going to be standing long enough for us to get back out?

Ronald stumbles every few steps. He steps over a big rock only to slip on a smaller one. Slowing him down drastically.

The Exchange

Kakoo slowly makes his way over the rubble, picking his path carefully. This is all very exciting. I hope we find some shiny baubles...er I mean some valuable artifacts.

Liberty's Edge

Male Human Rogue(Sniper) 1

Odmar picked up the glowing stone and went inside, trying to keep balance, while slowly moving through the rubble.
"It's a bit easier to move through rubble when you see where you're going, right?" said Odmar with a laugh.

Lantern Lodge

Male Human GM Murder's Mark

Dice rolls:

Spider Stealth: 1d20 + 11 ⇒ (2) + 11 = 13
Spider Init: 1d20 + 3 ⇒ (1) + 3 = 4

Perception:
Kaakoo: 1d20 + 5 ⇒ (10) + 5 = 15
Evenstar: 1d20 + 6 ⇒ (6) + 6 = 12
Rodney: 1d20 + 4 ⇒ (20) + 4 = 24
Odmar: 1d20 + 3 ⇒ (6) + 3 = 9

Init:
Ronald: 1d20 + 9 ⇒ (4) + 9 = 13
Rodney: 1d20 + 5 ⇒ (3) + 5 = 8
Odmar: 1d20 + 4 ⇒ (9) + 4 = 13
Kaakoo: 1d20 + 3 ⇒ (18) + 3 = 21
Evenstar: 1d20 + 2 ⇒ (14) + 2 = 16

Walking through the room, soon to be Pathfinders were looking around for some "shiny baubles", and how not to break their legs, when suddenly a light made visible a nasty looking spider up the ceiling in the webs. Kaakoo and Rodney noticed the threat before Odmar stepped away and spider became less visible in his home webs. Vermin looked certainly hostile to people, who dared to disturb his lair.


Surpise round actions: Kaakoo, Rodney, Spider (marked S on map).


Round 1 order:
Init 21: Kaakoo
Init 16: Evenstar
Init 13: Ronald, Odmar
Init 8: Rodney
Init 4: Spider; 16/16, HD 3; AC 14, Touch 13, FF 11, CMD 15 (27 vs trip); Fort +4, Ref +4, Will +1; Conditions: empty;
Until initiative comes, creature is flatfooted.

The Exchange

Round surprise, Init 14 8/8MAX (nonlethal: 8), HD 1; AC 15, Touch 13, FF 12, CMD 14; Fort +0, Ref +4, Will +5; Conditions or Effects: empty;

Kaakoo moves to better position to attack the target. Look out a giant spider!

Liberty's Edge

Male Human Swashbuckler 1
Stats:
AC 17, 13, 14; Init. +5; Perception +4; F+1, R+5, W+0; CMB +2, CMD 15
Status:
HP: -10/12; Panache: 2/2

Rodney moves in, scimitar in hand. He stumbles through the rocky area, keeping his eyes out for danger.

Those dogs may have been easy, but better to keep my wits about me, I think.

"Aye, a spider!" Rodney says, pointing out the creature in his free hand. He steps forward, brandishing his weapon toward the creature.

I can't 5-foot step through difficult terrain, right? In that case:

Surprise Round, Init 8
12/12, HD 1; AC 17, Touch 13, FF 14, CMD 15; Fort +1, Ref +5, Will +0

Prepared Move Action (once Kaakoo gets a bolt off): Move one square west and then one square northwest, setting up a potential flanking opportunity.

Sczarni

Human | HP 9/10

Ronald takes a few steps back as he is filling a little to close to combat. He then looses an arrow at the spider.

Move- 5 foot to the right
Standard - Attack spider with Longbow

Longbow attack on spider: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d8 ⇒ 1

Lantern Lodge

Male Human GM Murder's Mark

Rodney, spider is up there, 10 feets over your head, in web, on ceiling, so no chance to flank him. To Attack spider in melee, you need to bypass Acrobatics with DC (15- 5- your character height feet)*4. In this case, you jump to it and attack, but provoke AoO leaving his threatened area. If you make running jump (move 10' before jumping), reduce DC by half and it counts as charge

Surprise round, Init 4
Single action: web ranged touch attack Rodney.
Attack vc TouchAC13: 1d20 + 5 ⇒ (15) + 5 = 20 
 

Spider started to move through web and made several sharp movements with his legs towards Rodney. A sheet of web fallen out of ceiling over humans head.


Round 1 order: 
Init 21: Kaakoo 
Init 16: Evenstar 
Init 13: Ronald, Odmar 
Init 8: Rodney; entangled (full-round Str or Escape Artist DC12, or standart action to cut it dealing 2hp of damage)
Init 4: Spider; 16/16, HD 3; AC 14, Touch 13, FF 11, CMD 15 (27 vs trip); Fort +4, Ref +4, Will +1; Conditions: empty;
Every one can act. 

Liberty's Edge

Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11

Since I already have all of the stats you asked for listed above, I'm hopeful I can just post the 3 items I don't have there. Does that work? It seems a little cumbersome to type all of that out each round where I already have it listed above.

Round 1, Initiative 16, No Conditions.

Evenstar, taken by surprise, seems upset with herself that she didn't see the spider before it was on already on them.

With the difficult terrain and the spider at range, she removes a javelin from among several on her back and throws it, but a strand of the massive web overhead snags it before it can find the spider.

javelin Attack: 1d20 + 3 ⇒ (3) + 3 = 6 for javelin damage: 1d6 + 4 ⇒ (5) + 4 = 9

Liberty's Edge

Male Human Rogue(Sniper) 1

Round 1, Init 13
8/8, HD 1d8; AC 17, Touch 15, FF 12, CMD 16; Fort +0, Ref +6, Will -1; Conditions or Effects: empty;

Odmar dropped the stone (Free action) made a few steps deeper in the room and with a swift move made a shot.

Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 ⇒ 5

The arrow went somewhere near the vermin without touching him and got stuck in the web.

"Arrgh!" grumbled he with anger and dissapointment.

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