[PFS PbP Gameday V] GM Alias' 6-11: The Slave Master's Mirror
(Inactive)
Game Master
Jon A
Maps!!
Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }
I was just checking my records and I found I had assigned my judged chronicle to Wembly already :(
Any problem with me switching out to a different character...he should be available in time - heading towards last fight.
CN Dwarf Cleric 6 / Rogue 1
OK, was thinking of joining with Touchy here...
Who, though level 5, is not very good ... so won't overpower anyone. =)
Note: He can't channel to heal (heck, he can't channel at all)
Also have a level 4 investigator and a rogue, if those works better.
Good eye, Touchy, on the background stuff.
Actually, everyone let me know if any of these characters have received credit for any of the following scenarios:
2-21: The Dalsine Affair
3-24: Storming the Diamond Gate
4-09: The Blakros Matrimony
5-25: Vengeance at Sundered Crag
If you've played these with your current character, you get a minor advantage later in the scenario. If you played with a different character, you will have more insight into the background, but no advantage.
Female Elf Witch 3 | HP 17/17 | Init +6 | AC 13, T 12, FF 11 | F +1, R +3, W +3 (+2 vs. enchantments)
I have credit for the blackros matrimony but I didn't asign it to my character in this scenario.
Human Magus (Staff Magus) 3 - 24/24 HP - AC 21, T: 13, FF: 18 - CMD: 16 - Fort/Ref/Will: +4/+4/+4 - Initiative: +4 - Perception: +0 - Arcane Pool: 3/4
You can add 6–05: Slave Ships of Absalom to the list as well.
I have either played or gm'ed (or both) all five scenarios, though none of them with this character.
Male Human Two Handed Fighter 2 / Invulnerable Rager Urban Barbarian 2| HP: 18/41 | AC: 15 16/17 DR/1 (11 Tch, 15 Fl) | CMD: 20 | F: +9, R: +2, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: controlled rage +4 Str, +2 Will (morale),
played 2-21: The Dalsine Affair with a different character, but none of the other ones you mentioned.
male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}
Roderick has played none of the aforementioned.
To get the bonus, you need to have played with this character. So no dice here. It's not a huge deal. It doesn't impact whether you can complete the scenario successfully or not. It just gives a slight edge.
If you all are curios, I will be happy to explain once the scenario is over.
I am going to be out of town starting later today, and won't be back until Oct 6. I will not have access to internet. I was hoping to get one last post up before I left, but that just didn't work out. Sorry. We will get things moving once I get back.
Female Elf Witch 3 | HP 17/17 | Init +6 | AC 13, T 12, FF 11 | F +1, R +3, W +3 (+2 vs. enchantments)
you save me. I am a bit busy these days and it's hard to mi to post.
Human Magus (Staff Magus) 3 - 24/24 HP - AC 21, T: 13, FF: 18 - CMD: 16 - Fort/Ref/Will: +4/+4/+4 - Initiative: +4 - Perception: +0 - Arcane Pool: 3/4
I'm having some issues with my internet at home, so I might not post as often as usual. Hopefully it'll get sorted sooner rather than later.
Female Elf Witch 3 | HP 17/17 | Init +6 | AC 13, T 12, FF 11 | F +1, R +3, W +3 (+2 vs. enchantments)
I have a doubt. Witch's hexes can affect to the hienas? I'm thinking in Slumber but I am not sure if it will work.
CN Dwarf Cleric 6 / Rogue 1
It should work just fine (barring saving throws and such of course)
I would think the Slumber hex would work just fine on the hyena, assuming it fails the saving throw.
Just as an FYI, we are just over a month away from the end of the Gameday. I think we are in pretty good shape for finishing on time. Just the same, I am going to try to get my posting rate back up to 1/day. You guys have doing a great job keeping things moving, so keep up the good work.
Human Magus (Staff Magus) 3 - 24/24 HP - AC 21, T: 13, FF: 18 - CMD: 16 - Fort/Ref/Will: +4/+4/+4 - Initiative: +4 - Perception: +0 - Arcane Pool: 3/4
I'll be at a local con this weekend, so if I go a bit quite, that's why. I'll post if and when I can.
CN Dwarf Cleric 6 / Rogue 1
1/week isn't going to do it =)
I have to go out of town for a funeral. I will be back on Tuesday. I'm going to try to check in on this game while I am gone, but my only internet access is my cheap cellphone, and I will be out in the middle of rural Michigan, so no guarantees. I still think we are on pace to finish before the end of gameday.
CN Dwarf Cleric 6 / Rogue 1
11 days to go in the Gameday.
male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}
I had forgotten about the gnome as a 4E D&D monster video...if you haven't seen it, pretty funny. It may be PG-13ish , so I did not a post link.
CN Dwarf Cleric 6 / Rogue 1
GM: You're going to cause no end of headaches if you don't adjudicate the turns in posting order. Its just not workable in pbp, easier to just assume everyone is 'delayin' until they post... especially if we're told we're up.
Else no one would be able to do anything because there's not enough information, and the game would take exponentially longer.
Roderick can easily exclude an ally, he has the ability...
Conlaoch would not have color sprayed an ally...
And in fact the rules of the game disallow doing either.
Assuming otherwise is problematic.
Male Human Two Handed Fighter 2 / Invulnerable Rager Urban Barbarian 2| HP: 18/41 | AC: 15 16/17 DR/1 (11 Tch, 15 Fl) | CMD: 20 | F: +9, R: +2, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: controlled rage +4 Str, +2 Will (morale),
I am travelling this weekend, so please bot Conlaoch as needed to keep moving.
We are right at the end. Please post your pfs#, faction, and day job roll.
Also, roll a d20 for possible boon. If you roll a 16 or 20, you win a boon. Roll an additional d6 to decide which one.
Boon roll, GM Alias: 1d20 ⇒ 10
male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}
PFS 9884-9
Day job chemistry : 1d20 ⇒ 3
Boon : 1d20 ⇒ 4
CN Dwarf Cleric 6 / Rogue 1
Female Elf Witch 3 | HP 17/17 | Init +6 | AC 13, T 12, FF 11 | F +1, R +3, W +3 (+2 vs. enchantments)
Galarean, PFS # 78043-10
Boon: 1d20 ⇒ 15
Human Magus (Staff Magus) 3 - 24/24 HP - AC 21, T: 13, FF: 18 - CMD: 16 - Fort/Ref/Will: +4/+4/+4 - Initiative: +4 - Perception: +0 - Arcane Pool: 3/4
35574-18
No dayjob.
Boon: 1d20 ⇒ 8
male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}
Oops- I forgot to add Roderick's +9 to craft alchemy day job roll above
CN Dwarf Cleric 6 / Rogue 1
Name: Aaron
PC Name: Touchy
PFS#: 84637-9
Faction: Sovereign Court
Day Job: Profession (confectioner): 1d20 + 10 ⇒ (14) + 10 = 24
Male Human Two Handed Fighter 2 / Invulnerable Rager Urban Barbarian 2| HP: 18/41 | AC: 15 16/17 DR/1 (11 Tch, 15 Fl) | CMD: 20 | F: +9, R: +2, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: controlled rage +4 Str, +2 Will (morale),
Name: PJP
PC Name: Conlaoch McCullagh
PFS#: 150786-6
Faction: Silver Crusade
Day Job: Profession (builder): 1d20 + 5 ⇒ (5) + 5 = 10
Boon?: 1d20 ⇒ 2
Thanks, Alias!
Good job everyone! That wraps things up. I've reported the scenario. Give me a couple of days, and I will get the chronicles distributed.
male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}
Excellent - thank you so much GM!
(Exchange faction, I just realized I missed that as well )
Human Magus (Staff Magus) 3 - 24/24 HP - AC 21, T: 13, FF: 18 - CMD: 16 - Fort/Ref/Will: +4/+4/+4 - Initiative: +4 - Perception: +0 - Arcane Pool: 3/4
So, about those chronicle sheets...
Sorry for the delay. Let me know if you have troubles with the files.
Touchy
Conlaoch
Roderick
Galarean
Hillian
I will give it a couple of days, then inactivate the game.
male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}
Awesome, thanks again for the wild ride. One of my favorites
Male Human Two Handed Fighter 2 / Invulnerable Rager Urban Barbarian 2| HP: 18/41 | AC: 15 16/17 DR/1 (11 Tch, 15 Fl) | CMD: 20 | F: +9, R: +2, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: controlled rage +4 Str, +2 Will (morale),
Female Elf Witch 3 | HP 17/17 | Init +6 | AC 13, T 12, FF 11 | F +1, R +3, W +3 (+2 vs. enchantments)
CN Dwarf Cleric 6 / Rogue 1
Chronicle acquired. Graci.
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