The leader, Rataji |
Magic missile: 1d4 + 1 + 1d4 + 1 + 1d4 + 1 + 1d4 + 1 ⇒ (4) + 1 + (2) + 1 + (2) + 1 + (2) + 1 = 14
Rataji just points his finger at the creature and lets four spheres of pure power explode towards it...
Eramay - The Loyalist |
Eramay once again attempts to free herself!
CMB to power through: 1d20 + 12 ⇒ (19) + 12 = 31
Free of the webs, she snarls a challenge at the good doctor!
Next turn Gadget. Next turn.
nightdeath |
Round 3
KAR ZAWEEB 55 HP.
Shohaji
Rataji
Zurnal
Revvy
Eramay
Bold is up
It seems that Zaweeb's words may have infuriated the others as they redouble their efforts!
Shohaji deftly slides in under and over the obstacles placed to get to him while Rataji's magical retort pierces bleeding holes into his torso. Eramay breaks free of her bindings with brute strength as she throws out her own verbal return at Zaweeb, challenging him instead.
Revvy's Pregen |
I'm a bit lost on where the web is...I left it last round and I want to get closer..so I'll just assume that I'll double move closer this round and pull out my bow if we are all clear of the web now?
Falth moves closer to the fighting, getting ready to join in.
Eramay - The Loyalist |
Sounds good. On my next turn I am going to use that code phrase and activate my worms to give me haste. Let's finish this guys.
nightdeath |
Ignore web, you're all out of its effect.
Round 4
KAR ZAWEEB 55 HP.
Shohaji
Rataji
Zurnal
Revvy
Eramay
Bold is up
Zaweeb screams out another spell, causing a nightmarish creature to fly straight at Eramay. A creature that Eramay sees and only her.
Will Save DC 20, followed by Fort Save DC 20(See spoiler)
oneiric horror
Casting
Casting Time 1 standard action
Components V, S
Effect
Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration 1 round/level (D)
Saving Throw Will negates; Spell Resistance yes
Description
You cause the subject to believe it is being attacked by a creature out of its nightmares. Each round, the subject makes a full-attack action against the creature. A flying creature can still attempt a Fly check to hover. Each round on its turn after making a full attack against the imaginary creature, the subject can attempt a new saving throw to end the effect. The subject is fatigued for 1 minute after the spell ends.
greater oneiric horror <----
Casting
Casting Time 1 standard action
Components V, S
Effect
Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration 1 round/level (D)
Saving Throw Will negates, Fortitude negates, see text; Spell Resistance yes
Description
This spell functions as oneiric horror except each round the subject fails its Will save, it takes 1 point of Strength damage, and after the spell ends, the subject must succeed at a Fortitude save or be fatigued for a number of minutes equal to the number of rounds spent under the spell’s effect.
The leader, Rataji |
Rataji uses his pearl of power to recast magic missile
Magic Missile: 1d4 + 1 + 1d4 + 1 + 1d4 + 1 + 1d4 + 1 ⇒ (1) + 1 + (2) + 1 + (1) + 1 + (2) + 1 = 10
Spellcraft check: 1d20 + 19 ⇒ (2) + 19 = 21
"It's an oneiric horror! It's not real Eramay! Snap out of it!"
Ietsuna Zurnzal |
Zurnzal draws on his skill to launch a flurry of attacks at the enemy. Two punches followed by a knee.
Unarmed strike: 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 1d8 + 8 ⇒ (2) + 8 = 10
Unarmed strike: 1d20 + 14 ⇒ (12) + 14 = 26
Damage: 1d8 + 8 ⇒ (3) + 8 = 11
Unarmed strike: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d8 + 8 ⇒ (8) + 8 = 16
_Experiment Three-Two-Two |
Sho steps behind the creature and hits it with her sap a couple of times.
attack, flank, menacing: 1d20 + 12 + 2 + 2 ⇒ (13) + 12 + 2 + 2 = 29
iterative attack, flank, menacing: 1d20 + 7 + 2 + 2 ⇒ (14) + 7 + 2 + 2 = 25
NL damage1: 1d6 + 6 + 4d6 ⇒ (6) + 6 + (2, 1, 4, 2) = 21
NL damage2: 1d6 + 6 + 4d6 ⇒ (2) + 6 + (2, 6, 4, 2) = 22
Distracting, -2 to AC, -4 to AC vs Sho.
Revvy's Pregen |
Falth calls down his judgement on his enemy Damage bonus and tries to fill it with arrows
To hit AC: 1d20 + 12 + 2 + 1 ⇒ (14) + 12 + 2 + 1 = 29
To hit AC: 1d20 + 7 + 2 + 1 ⇒ (3) + 7 + 2 + 1 = 13
And he has -2 on it's AC from the Proffesional, point blank shot,precise shot and a +2 because he's being flanked
Damage if hit: 1d8 + 3 + 3 ⇒ (8) + 3 + 3 = 14
Damage if hit: 1d8 + 3 + 3 ⇒ (7) + 3 + 3 = 13
nightdeath |
The nightmare screams as each hit lands and puntures Zaweeb's torso, teh scream is piercing and hurts everyone who can hears it. Don't bother with saves cause it's the end. With so many wounds, Zaweeb falls to the ground in a bloody heap. still breathing but battered.
Wow.....that many hits....Good job guys.
Standing back the party must decide what they wish to do and swiftly.
_Experiment Three-Two-Two |
Sho looks around quickly for any loot to take or notes or logs to remove.
"We need to torch this place, and stop these experiments." she says.
"I believe the instruction was to 'secure any records that can inform Ratarion of their plans, contacts, or other safe houses; kill any of the traitorous operatives, and leave their hideout a smoldering ruin that sends a clear signal to their friends.' "
perception: 1d20 + 15 ⇒ (19) + 15 = 34
nightdeath |
Evidence has being found as well as important notes and such. I believe the only thing lef tis how spectacular you wish your exit to be...........
Eramay - The Loyalist |
Eramay looks around for anything... Explosive. Maybe something I can try the code phrase on Falth with. Without actually losing Falth. Hmm.
How spectacular? I think the answer to that is "How much can we get away with?"
The leader, Rataji |
Once Rataji is absolutely sure anything of note has been collected he grins ferociously:"Hey Falth... do you remember that discussion we had aboveground? Well... once we are out of here it's time to torch everything down. Destroy everything. You have my blessing!"
nightdeath |
As Much as you want. You do need to make an example of them. This is the End of the scenario and I'll be putting out Chronicle sheets.
Sho begins releasing her inner pyromanic as the fire she starts slowly but surely begins to spread within the lab. The fire begins to consume the equipent and with no one else halting its spread soon engulfs the rooms with further assistance from Zurnzal.
Rataji looks upon with approval even as the rest of the party begins to leave the underground lab.
Meanwhile above ground, traps set earlier by the party begins to activate and the workers joins in the casualty list as they fail to understand what is going on. Houses collaspes and frantic workers run around attempting to find anybody senior enough to make sense of this disorder.
_Experiment Three-Two-Two |
Many thanks for the game nightdeath. Kind of fun being a baddy for a short period of time.
The leader, Rataji |
As he and his fellow agents leave a scene of utter carnage and destruction behind them, Rataji gives the group a genuine smile and an heartfelt nod of approval... the first honest emotions shown by him in a very long time...