[PFS PbP Gameday V] #7-00 The Sky Key Solution (Tier 5-6)
(Inactive)
Game Master
Baerlie
Overseer Thread
Maps
Eidolon Bodyguard/Assistant 51/51 | AC 25 32 MA+BS T 13 FF 23 30 MA+BS | Fort +7 Ref +4 Will +5 | 30' ground : 90' Fly | Init +2 | Per +8 Darkvision
Yes! Let us fly into battle!
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
Can I ask that we get the chance to prepare for combat a bit, rather than being dropped into the middle of it each time. Kent has buffs and stuff, and I'd like the chance to use them outside of my initiative turn.
Before going into a temple reeking of ammonia and rotten flesh, I would have at least cast Bless :-)
Cheers
Z
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Yes, you are right. You know that there's something waiting. I was just too fast to get everything ready to keep the Overseer GM's time frame. Sorry for that!
Please go ahead and buff!
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
Thanks. I'll post it up so everyone knows.
By the way, I think we are all waiting for the GM to post the Blue Serpent's actions.
Eidolon Bodyguard/Assistant 51/51 | AC 25 32 MA+BS T 13 FF 23 30 MA+BS | Fort +7 Ref +4 Will +5 | 30' ground : 90' Fly | Init +2 | Per +8 Darkvision
Oh boy, this might cause a panic attack from Verna'th.......
Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour
GM, Would it be reasonable to forego one of the effects of the surge which we receive in return for losing the fatigued condition?
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
Sorry, I was drafting up my post whilst Verna'th & Qualif posted. Where are you now on the map, as it might've invalidated my move?
Male Wayang Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision
I'm in the same spot, so if you moved ahead of me, no worries, just buffing.
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Mylvwara Elberion wrote: GM, Would it be reasonable to forego one of the effects of the surge which we receive in return for losing the fatigued condition? Yes, that's ok.
Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2
I've been quite busy, sorry. I'll update tonight.
-Posted with Wayfinder
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
Hello Folks, is there any way we can pick up the pace and put into Delay the actions of those who don't post within an agreed time limit?
I'm just concerned as this is a special with a fixed end date, that we are taking several days for a round of combat and are not going to be contributing much success to the whole thing, and in danger of missing out on some encounters.
Thoughts?
Male Wayang Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision
It may be best as bad things could happen if we don't speed along. I mean, there's a star falling on us at the moment, and we have no way to get home.
Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2
Agreed, no offense to anyone.
Also, feel free to bump me in discussion if I'm holding things up.
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Male NG Halfling Ranger 8 | HP 52 | AC 20 (19) T 15 FF 16 (15) (no buckler) | CMB +9, CMD 23 | F: +9, R: +13, W: +7; +2 vs. fear | Init: +6 | Perc +15, SM +2, (+5 to both w/perceive cues), low-light vision | Speed 20ft | Favored Enemies: Human +4, Undead +2; Favored Terrain: Urban +4, Underground +2 | Spells: 1st (2), 2nd (2) | Woodland Stride
Goodness yes. I am having a hard time keep up with my games right now. Don't hesitate to bot me if I haven't been sighted for 24 hours.
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Female Elf [HP 37/37 | AC:12 | T:12 | FF:10 | CMB:2 | CMD:14 | Fort:+3 | Ref:+4 | Will:+5 | Init:+10 | Perc:+2 | Speed:30 PFS#: 94976-3]
Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour
Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2
Say Q, have you consisted investing a couple of prestige into a wand of magic missile? It'll get you more mileage than acid splash, and it's relatively cheap at this level.
-Posted with Wayfinder
Male Wayang Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision
I haven't gotten it yet, mostly as I was getting things to buff myself and the eidolon. Plus multiple restorations kinda hurt the funds and I would have to umd it, but that isn't much of an issue.
Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2
Sorry, other Q. The one that used acid splash.
Also, considered*
-Posted with Wayfinder
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
Awesome damage by Raul. With the leopard and what has already been done, that might have dropped it. No t-shirt reroll?
Male Once Human Rugby Prop Lvl 12 / Wargamer 3
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
Hopefully the GM will post soon and we can move this forward. We've only 2 days left, and I don't think we are going to make it to the end at this rate :-(
Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour
Is this the final encounter?
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
I don't think so. I assume we we supposed to encounter the one whose voice we keep hearing.
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
Well this is less than satisfying. I've tried to prompt both the GM and Overseer GM by PM, but with less than 24 hours left, I don't think we are going to be contributing much to getting home :-(
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Yes, this is your final encounter, unless you want to face a subtier 7-8 or 10-11 opponent... (and the script says the GM should encourage players below subtier 7-8 not to go and face Lady Arodeth, I'm not letting you all die)
To be honest, this is also less than satisfying for me as well. People are complaining, but are not able to get a post ready each day. Botting characters is not my duty and it's not entirely my fault if things take longer than expected. Look, you earned three Anchor successes where other tables did not even reach one or two. You did a lot to make the last encounter (Lady Arodeth) for the higher tier players much easier. You are about to earn your Vault success before the end of the game (unless you all miss the last Harbringer). For lower tier players it's all about earning Victory Points and Successes, it's teamwork with the other tables. What else do you want?
I'm sorry to say, but some players are not even able to read the Ini list or look at the map and attack opponents which are already down. But, yeah, blame the GM! It's all her fault!
Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2
Steady there Baerlie, I think we're all having fun and all making some mistakes. The real source of tension here isn't the players or GM, not really. It's the time-limited scenario that leaves us wishing we'd all had the chance to explore more of the exciting content than we were able to this time.
-Posted with Wayfinder
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
I'm not sure where that reaction came from. You've said people are complaining, but I only see my post above yours, which is probably the gentlest expression of frustration you could find on a forum :-)
to be fair, it's been more than 24 hours since you posted, and once you had an unannounced break of several days, so I just wanted to prompt you back to the board and move us forward before the scenario finished. Doesn't that seem fair to you?
By the way, what did 'blue' do this round? Did it provoke?
Did Raul's strike kill him? If so, can you end this combat and move us on to the next encounter.
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What else do you think there is to explore?
I'm already on the train, I will do it at home.
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
Well there are some machines with electricity coming off them, and a corridor leading west (according to the map) :-)
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Kentel Manseur wrote: Well there are some machines with electricity coming off them, and a corridor leading west (according to the map) :-) Next encounter is up.
Really, facing the real Arodeth is too dangerous for you :( But I'm going to tell you what happened in the room to the west in the conclusion.
And the machine, yes, it electifies the water, but as far as I can remember nobody touched it ;)
Male Wayang Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision
Oh, that would have been a, ahem, shocking experience!
Proceed to throw things at me, I'm alright with it! I misread the downing of the elemental, so that's my bad, and I apologize. Enjoy your train ride!
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Qualif wrote: Proceed to throw things at me, I'm alright with it! I misread the downing of the elemental, so that's my bad, and I apologize. Enjoy your train ride! I'm really sorry for that! That was not nice and completely unnecessary. I was upset and I know I should not write postings when I'm upset. I did a mood reset and that should not happen again....
Male Wayang Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision
Haha, no worries there. I'd rather one air their grievances when fresh, as it tells everyone what is most upsetting. Plus I'm surprised no one slapped me for the pun. I fully agree that I think everyone is on edge because of the timeframe. Personally, I like your style of GMing. And now..... we charge into the fray! Onward to battle to save our companions!
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I also went through the posts in the Overseer Thread, it's not just this group which had problems with the speed. The last special I ran in PbP was Year of the Shadow Lodge and it was no problem at all to keep the pace.
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
I'll be posting my move in about 20 mins when I get off the Paris metro.
Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour
Mylvwara's summoned elemental spins around in confusion for a moment one round lost before the 'copies' flash into existence and she sends the creature into the fray.
As this happens, Mylvwara reaches once again for he arcane powers and, moving into position to reach all of her allies, calls out magics to speed them along.
Haste cast on everyone in the party. Woo!
haste
earth elemental slam attack: 1d20 + 7 ⇒ (14) + 7 = 21
slam damage: 1d6 + 5 ⇒ (4) + 5 = 9
Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour
That was my first special: pretty sweet.
Thank you Baerlie, thank you fellow pathfinders.
---
Which thread should we use for downtime?
Male NG Halfling Ranger 8 | HP 52 | AC 20 (19) T 15 FF 16 (15) (no buckler) | CMB +9, CMD 23 | F: +9, R: +13, W: +7; +2 vs. fear | Init: +6 | Perc +15, SM +2, (+5 to both w/perceive cues), low-light vision | Speed 20ft | Favored Enemies: Human +4, Undead +2; Favored Terrain: Urban +4, Underground +2 | Spells: 1st (2), 2nd (2) | Woodland Stride
Thanks GM Baerlie, and players. This was fun.
profession, thief catcher: 1d20 + 5 ⇒ (16) + 5 = 21
-Posted with Wayfinder
Male Wayang Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision
Oh the pleasure is mine Peribras. And thank you Baerlie for GMing for us.
Female Elf [HP 37/37 | AC:12 | T:12 | FF:10 | CMB:2 | CMD:14 | Fort:+3 | Ref:+4 | Will:+5 | Init:+10 | Perc:+2 | Speed:30 PFS#: 94976-3]
TYVM for everything!! It was nice and smooth!!!!
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Please us this thread for your downtime rolls.
You earned both PP and all three boons from the Chronicle.
Now the GD V special boon rolls:
Kentel: 1d20 ⇒ 19
Mylvwara: 1d20 ⇒ 10
Peribras: 1d20 ⇒ 4
Q'Lystra: 1d20 ⇒ 7
Qualif: 1d20 ⇒ 6
Raul: 1d20 ⇒ 6
GM: 1d20 ⇒ 14
sorry :(
I'm going to deliver the Chronicles tonight, but I can't do the reporting for this session.
Male Wayang Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision
No worries! As for my dayjob....
Profession: Barrister: 1d20 + 5 ⇒ (3) + 5 = 8
Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2
I've recently moved and can't find Raul's chronicles. I'm all but sure I have a boon for +2 day job though.
profession (trapper): 1d20 + 7 ⇒ (4) + 7 = 11
Edit: didn't matter.
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Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour
profession scribe: 1d20 + 6 ⇒ (2) + 6 = 8
Male Wayang Summoner - 7 HP 48/48 | AC 21 T 14 FF 18 | Fort +4 Ref +6 Will +6 | Init +5 | Per +8 Darkvision
Ah, also, as a side note, I am going slow track.
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Tesi, do you want to do a day job roll for Q'Lystra?
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Chronicles
I'll update Kentel's and Q'Lystra's Chronicles later with the day job rolls.
Female Elf [HP 37/37 | AC:12 | T:12 | FF:10 | CMB:2 | CMD:14 | Fort:+3 | Ref:+4 | Will:+5 | Init:+10 | Perc:+2 | Speed:30 PFS#: 94976-3]
Sure thing, forgot about that!
Craft (Alchemy): 1d20 + 14 ⇒ (4) + 14 = 18
There you go!
Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
No day job for Kent. He spends his downtime adventuring :-)
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