[PFS] PbP Gameday 3 - The Half Dead City - Table 1 (Inactive)

Game Master Luke_Parry

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Sovereign Court

Open for business!

Please make your initial post the following:

Name
PFS #
Faction
Day Job Roll

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Name: Aaron
Character: Dr. Menes Strang
Faction: Silver Crusade
Day Job: Heal: 1d20 + 7 ⇒ (19) + 7 = 26

Purchasing an alchemist's fire and some holy water before we start.

Question for the GM:

Dr. Strang has the Temple Membership vanity, which, aside from allowing him to use Heal for day job checks, also allows for a free NPC casting of either cure moderate wounds or lesser restoration once per session...

The kicker is it has to be a temple to your particular faith... Dr. Strang worships one of the Osirion gods, Anubis.
Is there a temple to Anubis nearby (wherever we are). I'm pretty sure we're in Osirion, so that's working in my favor at least...

Sovereign Court

Dr. Strang:
You are in Wati, the Half-Dead city, which is in Osirion.

Hmmm... Generally speaking, finding an *active* temple to Anubis is going to be difficult - the 'Old Gods' are largely forgotten.

That said, after looking through the section on Wati in the AP, I can tell you the following:

The Church of Pharasma has essentially turned Wati into a (largely) one religion city, re-purposing most of the old temples. The Church of Abadar also maintains a presence in the city (mostly in the market district).

Of the Old Gods, only two have any traces of worship remaining -

A shrine to Wadjet (with no priests).
A (barely) tolerated shrine to Anubis (with no priests, but one fervent worshipper - an elderly Halfling Alchemist/Expert who specialises in embalming.

I don't think that meets the criterion for the 'Temple' vanity?

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

nope, looks like I'm out of luck =)

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

(Revvy Bitterleaf checking in)

Name: Eric
PFS nr: 13475-15
Faction: Dark Archives
Day job - none

Liberty's Edge

Female Ifrit Bard (Arcane Duelist) 3, HP 24/24, AC 17, T 13, FF 13, F +2, R +6, W +2 (5 vs Charm, Comp), I +7, P -1, SM -1

Hey guys I'm at a local con running society games so may not be able to post much until Monday.

Cheers!

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

For the record, I'm totally digging the fact that my character seems perfectly suited for exploring this particular ancient tomb! What with the ancient osirion and anubis connections, and even some appropriate knowledges! And he gets to play pseudo-scholar!

Totally unintentional, but makes it quite engaging!

Grand Lodge

Male Dwarf Unchained Rogue (Trapsmith) 5/Pathfinder Delver 5 HP: 73/73 | AC: 22 | T: 14 | FF: 18 | CMD: 21 | Fort: +8 | Ref: +15 | Will: +8 | Init: +11 | Perception: +26 | Sense Motive: +6

It's always nice when that happens.

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Just a bit of comment on the current situation...

Its always good to ponder what to do if things go sideways! =)

In the end its Gudrun's call, and he wants to give it a go, so lets do it!

We will make sure everyone has an alchemical item, just in case!
(think just Manius has nothing, so give him one of the alchemist fires we found) ... Erevan probably has the best chance of hitting it, so give him the other.

I'll over think things if you let me, so don't. =)

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Am heading out of country today for Christmas.

Shouldn't put me incommunicado or anything (unless the folks decided to drop their internet stuff)

But will be intermittent travel days and the like... not that I don't post too much anyway, so I suppose its all good.

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Heading to Vegas for the weekend, tomorrow morning.
So might be a bit incommunicado for the next few days.

Grand Lodge

Male Dwarf Unchained Rogue (Trapsmith) 5/Pathfinder Delver 5 HP: 73/73 | AC: 22 | T: 14 | FF: 18 | CMD: 21 | Fort: +8 | Ref: +15 | Will: +8 | Init: +11 | Perception: +26 | Sense Motive: +6

I'd really like to apologise for not keeping pace with the posting on this game. I'm used to games moving at a little slower pace (posting wise) and being a rogue I'm aware I'm meant to be proactive and I feel bad for that. Thanks GM for NPCing me when needed, I'm sorry for the extra responsibility.

Sovereign Court

No problem.

I generally try to keep games moving, but I have taken particular care with this one, because I am trying to make sure that we finish within the three months of the Con, so that we qualify for Con support :-)

Sovereign Court

Just as a friendly FYI, this thing has high touch AC, and a lot of hit points. If you *do* wish to avoid it, it is unlikely to pursue you beyond a certain point, and as long as you avoid it thereafter, you should be fine.

(Also, remember, the way this has been adapted to PFS is not ideal - if this was a home game, you would all be level 2 by now, but the PFS adaptation gives you 3xp for completing the encounters meant for level 1 and level 2... so it is a tad more dangerous than it otherwise would be (since most of you are still level 1).)

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Thanks for the heads up/hint...I'm fine with running like crazy and avoiding the swarm..part of me kinda wants to fight everything and win..but it might not be the smart thing to do

Sovereign Court

Heh. If you *want* to fight everything, I am happy to oblige - I am just trying to help, because this dungeon is definitely not designed for level 1 PCs, and I don't want to ruin your gaming experience by mutilating the party ;-)

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

It seems like we still have a lot of exploring to do (hadn't realized this was a 2-story building!)

Are we going to make the February 1 end date for the pbp gameday?

I suspect not, but curious. (Not worried about it one way or the other really)

Sovereign Court

Well, here is the thing - once you finish this room, you will have completed more than 2/3 of the encounters (entitling you to full XP/Prestige/Gold), and found everything that appears on the chronicle sheet (meaning that any further encounters are extra risk for nil further reward).

Now, obviously, I am happy to continue running the additional encounters, but I am equally happy to call it either after this, or at whatever point we are at by February 1st (so we still qualify for the game day).

Thoughts?

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Me, I'm having fun with it all (this module has done wonders for me getting a feel for my character's personality (sorry for the occasional walls of text, I can't help myself sometimes.))

I'm not worried about it either way.
Then again, I've already won one boon this Gameday, so am not really expecting another.

I am a bit concerned about finding something inside the house worse then what was outside, though. 8P

On the plus side, it is a repeatable module, so I can always run through it again some other time to find out what else hides in here.

Sovereign Court

Well... you are now in the section of the AP meant for 2nd level characters, so I will neither confirm nor deny the difficulty of the remaining encounters ;-)

Grand Lodge

Male Dwarf Unchained Rogue (Trapsmith) 5/Pathfinder Delver 5 HP: 73/73 | AC: 22 | T: 14 | FF: 18 | CMD: 21 | Fort: +8 | Ref: +15 | Will: +8 | Init: +11 | Perception: +26 | Sense Motive: +6

I'm happy to end whenever. I've had 0 luck with Boons so I'd like to a chance to pick something up, but I defer to the group.

-Posted with Wayfinder

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

I'm good either way. It would be nice to get a chance at a boon (haven't managed to land one through luck yet) but it's not that the boons are an absolute must have.

I'm a bit worried about getting into the part of the adventure that's meant for lvl 2's though (and seems to be filled with haunts) and we might be getting into a bit more trouble then we can handle at this point.

I'm fine with following the majority vote but unless someone has a very strong opinion either way I'd say continue for another week and then report it.

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Lets just pretend there's no 2nd floor =)

Finish exploring the first, or run out our week, and be done.

Sovereign Court

You have actually been fairly lucky... the other table of this that I ran was savaged by the centipede, and was forced to retire after facing it.

That said, the consensus at present appears to be to see how far you get in a week, and then call it.

Grand Lodge

Male Dwarf Unchained Rogue (Trapsmith) 5/Pathfinder Delver 5 HP: 73/73 | AC: 22 | T: 14 | FF: 18 | CMD: 21 | Fort: +8 | Ref: +15 | Will: +8 | Init: +11 | Perception: +26 | Sense Motive: +6

Works for me

-Posted with Wayfinder

Liberty's Edge

Female Ifrit Bard (Arcane Duelist) 3, HP 24/24, AC 17, T 13, FF 13, F +2, R +6, W +2 (5 vs Charm, Comp), I +7, P -1, SM -1

Okay!

Sovereign Court

Update incoming when I get home from work.

If it helps, I will subtly hint that level 2 of the house only has 1 encounter...

...whilst the 'remaining building outside' is actually the entrance to a crypt complex with multiple encounters.

Thus, it might be possible to finish the entire manor by the end of the Game Day :-)

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

meaning we should go up the stairs? =)

I'm game.

Sovereign Court

You don't have to... I just didn't want you to avoid it purely because you thought there would be lots of encounters ;-)

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

I very much doubt we'll have time for it anyway. =)
Given this all has to be done by Saturday.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Since we only have like 1-2 days ..I say if the guy in the last encounter let's us we say goodbye to him nicely and return to town to finish on time.

And if he get's aggressive we run like crazy and hope we can escape.

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Aye, looks like we're done!

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Since it seems like we're done, I know there are a couple of folks with diseases to resolve (Manius has wormpox and Ajah has whatever the scarab swarm was infecting.)

Anyway, Strang will utilize his heal skill and the 'treat disease' option thereof, to give anyone looking to shake their infections by themselves, an additional bonus on said rolls.

He can take a 10, for a 17, which should be enough to beat the DC of all of the diseases we came across.

So if you're rolling 'em out, add an extra +4!

Sovereign Court

Half-elf Fighter 3 / Monk 1 | HP 39/39 | AC 17 [21 mage armor]; Tch 17; FF 16 | F +7; R +7; W +5 | CMB+3; CMD 17 | Speed 30 ft | Init +4 | +1 Dueling Sword (adamantine): +9 (1d8+1/19-20) | Perc +10

Player: PatheticWretch
Character: Erevan Stormstride
PFS# 132,076-18
Faction: Dark Archive

craft weapons: 1d20 + 7 ⇒ (3) + 7 = 10

Liberty's Edge

Female Ifrit Bard (Arcane Duelist) 3, HP 24/24, AC 17, T 13, FF 13, F +2, R +6, W +2 (5 vs Charm, Comp), I +7, P -1, SM -1

Player: Capricornus
Character: Ajah Denawi
PFS #: 61161-13
Faction: Liberty's Edge

Perform: Sing 1d20 + 7 ⇒ (15) + 7 = 22

Grand Lodge

Male Dwarf Unchained Rogue (Trapsmith) 5/Pathfinder Delver 5 HP: 73/73 | AC: 22 | T: 14 | FF: 18 | CMD: 21 | Fort: +8 | Ref: +15 | Will: +8 | Init: +11 | Perception: +26 | Sense Motive: +6

Craft (traps): 1d20 + 6 ⇒ (9) + 6 = 15

Gudrun likely puts some of the new tricks he's learnt to use.

-Posted with Wayfinder

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Thanks Luke, and everyone else.

I had a lot of fun on this one.... sorry if that meant the occasional overly-verbose moment! =)

Am now one step closer to Theurgey goodness!

Now just need to do some last chance adjustments, before it all gets locked in!

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

No apology necessary, that's the one advantage pbp has over RL gaming...you can be as overly-verbose as you want to be :)

Thanks for running/playing all, it was fun..yet scary at times.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Just to check, I didn't miss the chronicle did I?

Sovereign Court

No. Sorry for the delay - I am working nights at present, and haven't had a chance to get to a scanner.

I should be able to upload them in the next 24-36 hours, though.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

No problem, just checking to see that I didn't overlook something ;)

Sovereign Court

Alright, PMs with links to your chronicle sheets have now been sent out. Let me know if there are any problems, but failing that, I will close this thread in the next 24-48 hours.

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Got mine fine and dandy. Graci.

Grand Lodge

Male Dwarf Unchained Rogue (Trapsmith) 5/Pathfinder Delver 5 HP: 73/73 | AC: 22 | T: 14 | FF: 18 | CMD: 21 | Fort: +8 | Ref: +15 | Will: +8 | Init: +11 | Perception: +26 | Sense Motive: +6

Picked mine up too thanks.

-Posted with Wayfinder

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

heh. The chronicle came just in time for me to play him last night.
And just like that, level 3!
One more to go to Mystic Theurge!

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