Sindre Oddrson |
Sindre taps Wulfgar to make his next attack nice and frosty. +1d6 cold damage on the next attack.
He focuses and continues the "frostflowers" around the larger lizard.
Snapdragon: 1d4 ⇒ 2 another reflex save to not be dazzled.
Luke_Parry |
SIndre throws another frosty firework at the reptilian humanoid...
Reflex: 1d20 - 1 ⇒ (20) - 1 = 19.
...which although it chills him a bit, does not slow him down.
He then unleashes his fury upon Ebonfeather!
Claw: 1d20 + 2 ⇒ (16) + 2 = 18, for 1d4 + 1 ⇒ (4) + 1 = 5 damage.
Claw: 1d20 + 2 ⇒ (10) + 2 = 12, for 1d4 + 1 ⇒ (4) + 1 = 5 damage.
Bite: 1d20 + 2 ⇒ (16) + 2 = 18, for 1d4 + 1 ⇒ (4) + 1 = 5 damage.
One frenzy of claws and teeth later, Ebonfeather is upon the ground...
Fort: 1d20 + 7 ⇒ (5) + 7 = 12.
...although he appears to have had the last laugh, as the creature appears to be blinking furiously, even as it steps over the top of the unfortunate Tengu.
Round 3: Wulfgar, Aeloran, Theadus, Sindre, Ebonfeather (-10), Helm, Big T (-7)
Party is up.
Wulfgar Ivarson |
As Wulfgar finishes growing, both eyes strangely focused; he smiles and laughs
AC 15 while enlarged
bwa ha ha I love the cold Ha Ha Ha
As his giant greatsword glistens with frost; He attacks the large lizard
greatsword attack: 1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10 for damage: 3d6 + 7 ⇒ (1, 1, 5) + 7 = 14 plus cold damage: 1d6 ⇒ 4
Theadus Moravic |
Seeing that the fight is starting to take a turn for the worse, Theadus summons the power of his infernal blood and channels it into his greatsword, causing it to become engulfed in flame as he swings at the large reptilian.
Attack: 1d20 + 5 - 2 ⇒ (18) + 5 - 2 = 21
Damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13
Fire Damage: 1d6 ⇒ 6
Luke_Parry |
Calling on his infernal heritage, Theadus causes his blade to glow with hellfire, and slashes it through the reptilian humanoid, gutting him from jaw to cloaca, and leaving the room filled with a smell not un-reminiscent of fried chicken.
Combat over.
As the party is taking stock, a voice pipes-up from behind the other door in the south east.
"Hello? Based on the fact that I don't hear Draconic, or the sounds of feasting, I am guessing that whomever was fighting those Troglodytes has won. Could I trouble you to let me out? Please...?"
Wulfgar Ivarson |
Wulfgar bellows in laughter saying
bwa ha ha, If frost not work comrade fire will? Da? ha ha ha
he then bows over Ebonfeather, closing his left eye for a minute, putting his hand on the Tengu's shoulder, he says
Little Bird, I talk to Gorum, your time is not yet, da good
Wulfgar casts cure light wounds 1d8 + 1 ⇒ (3) + 1 = 4
Ebonfeather Longclaw |
Ebonfeather's eyes open, and he sees Wulfgar's eye spinning in its socket.
Ahh! Oh it's just you Wulfgar, thank you for bringing me back.
Ebon stands up, ruffles his fees there's back in place and searches the enemy fit anything useful.
20 + 9 = 29
Luke_Parry |
"Well, for that matter, I don't know whether you are either - but I would prefer to take my chances on an unknown, rather then the option option, which involves being a blood sacrifice..."
The voice trails off awkwardly, before continuing.
"As to who I am, well, if you are from Absalom, you may have I heard of me - for I am Balenar Forsend, Pathfinder chronicler!"
Sindre Oddrson |
Anyone have Kn Local?
"Did they send you in an earlier expedition? I don't think they told us," Sindre says, considering the expendability of each Pathfinder mission for a moment. "Aeloran," he says, making the name four syllables, "Can you check to make sure the door is not trapped before we release our friend?"
Luke_Parry |
Taking his time, Aeloran is easily able to crack the lock.
Upon opening the door, the party finds a small cell, and shackled to the wall, a disheveled-looking man, clothed in a tattered explorer's outfit, who perks-up considerably when he sees that you definitely aren't monstrous.
"Thank the Gods! Could you get me out of these? They aren't exactly haute couture, and chafe abominably to say the least..."
Wulfgar Ivarson |
Wulfgar, curious about the trunk, removes his crowbar and jams it into the chests latch and pries, seeing if he can open it.
not sure on how much time has actually passed, so if he is still "enlarged" we get to +2 for strength, right? Also the PFSRD doesn't list the bonus for the crowbar, if I remember it is +2
strength check: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14
Wulfgar Ivarson |
Wulfgar, encouraged by the feeling that the lock almost gave way, spits on his hands and plants his foot against the trunk for leverage, jams the crowbar in the lock again, grunting and pulls
Gggggrrrrruuuu
strength check: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
obviously, I've assumed he can try again, if not I'll know soon enough :)
Luke_Parry |
The lid is unable to withstand the force brought to bear by Wulfgar.
With a crack, the hinges give way, and the lid snaps completely off, revealing the contents:
A suit of masterwork studded leather armor, a masterwork buckler (emblazoned with the Glyph of the Open Road), a masterwork rapier (with the initials 'BF' engraved into the hilt), a shortbow with 15 arrows, two scrolls, a heavy, ornate compass, and a climber’s kit.
Wulfgar Ivarson |
as Wulfgar puts up his crowbar and picks up his sword, seeing nothing he wants or needs in the trunk, turns to check the body of the big lizard as he calls out.
da, comrades trrrrunk with puny sword and shield over here, belong to whiny voice maybe
I was hoping for cure light wound potions for Ebonfeather since Wulfgar has only one spell left :)
Theadus Moravic |
Seeing that no one else has any ideas, Theadus throws up his hands in disgust as he shouts "For Asmodeus' sake, this isn't that hard! Where there is a lock, there must be a key."
And with that, he holds his breath as he begins to ransack the trog's corpses, looking for a key of some sort.
Ebonfeather Longclaw |
Seeing as he cannot break the shackles, Ebon instead grabs his scroll of CLW and cast it on himself since he is still feeling pretty beat up from the last fight.
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
Ebonfeather feels better, all his wounds and pains are gone except for a few bruised ribs.
Sindre Oddrson |
"Balenar. Can you tell us anything about what the...trogolodytes...are doing here, and what they want? Why they were keeping you?" Sindre pronounces the long Taldan word slowly for meinfretlfirfisleøld...so much easier to say in Skald, he muses.
Luke_Parry |
@Wulfgar: The door you have indicated leads to the room where Balenar was being kept.
Aeloran takes his time, and eventually opens the manacles... at about the same time that Helm finds a rusty key.
Balenar sighs in relief, and rubs his wrists, before responding to Sindre.
"Well, I know that their leader was planning to sacrifice me to their dark god (which one, exactly, I am little hazy on)... Have you encountered him? He goes around with an albino cave crocodile. As to what they are doing here, apparently, they came up from the Darklands below, and were trapped here when part of the tower collapsed... more than that, I do not know."
He then does a little jig, and hums a catchy tune...
1d8 + 3 ⇒ (6) + 3 = 9
...and his wounds completely heal.
Balenar then moves over, and puts on his equipment, looking much more confident then when he is clad only in rags.
What now?
Wulfgar Ivarson |
yeah, I just assumed that since Sindre was near the door in the north east corner of room #9 that that was the prison door in question...
Wulfgar, still loosing interest in the dancing singer, wonders over the the third door in the "bed room" going to the door in the northeast corner of room #9 and tries to open it...
Luke_Parry |
1d100 ⇒ 87
The door opens easily.
Cracks in the walls and ceiling of this chamber have allowed rainwater to collect here, flooding the room and giving rise to a profusion of mold and fungus along the walls and ceiling.
Crouched in one of the limpid rainwater pools is a frog the size of a pony, which glares at Wulfgar balefully through rheumy eyes, clearly sizing him up as a potential meal...
Theadus: 1d20 + 2 ⇒ (18) + 2 = 20
Helm: 1d20 + 2 ⇒ (2) + 2 = 4
Sindre: 1d20 + 6 ⇒ (2) + 6 = 8
Ebonfeather: 1d20 + 9 ⇒ (4) + 9 = 13
Aeloran: 1d20 + 2 ⇒ (2) + 2 = 4
GF: 1d20 + 1 ⇒ (18) + 1 = 19
Balenar: 1d20 + 1 ⇒ (15) + 1 = 16
Round 1: Theadus, GF, Balenar, Ebonfeather, Sindre, Helm, Aeloran, Wulfgar
Wulfgar is up.
Sindre Oddrson |
Sindre unleashes another frosty ray. "We can talk more about the dark god and crocodile later," he says drily to Balenar. "It sounds interesting."
RoF: 1d20 + 2 ⇒ (12) + 2 = 14
For: 1d3 + 1 ⇒ (3) + 1 = 4
Might have hit..14 DC Fort for froggy to not be slowed.
Theadus Moravic |
Wait, I'm up!? Holy $#!% guys, I'm sorry! I completely misread the initative order and only glanced at the last couple ooc posts. I thought we were waiting for monster to go. I'm really, really sorry...
Theadus charges in, salivating as he roars "You can have the legs, but I call dibs on the head!"
He then attempts to skewer the frog with his greatsword.
Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12