PFS PbP Gameday 3 - 5x08 - The Confirmation [DLS PFS] (Inactive)

Game Master Bardez

PFS scenario The Confirmation; Occult Adventures Playtest characters welcome!

Game play has wrapped up, and we are just finishing off information exchange.


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The Exchange

Human Kineticist (1) HP (13/13) (AC 17,T13,FF14) F:+6 R:+5 W: 0 Per +4

Ob double moved

Scarab Sages

Male Gnome Aerokineticist 1 HP (13/13) (AC 16,T13,FF14) F:+6 R:+4 W: -1 Per +5

Using both hands, Nikolai draws the ambient energy around him into a ball, shouting at the minotaur.
"You've attacked one of ours, now you'll face the full fury of a flock of Pathfinders!" He takes a step and hurls the crackling orb at the beast.
5 foot step forward to G4, Move action to mitigate burn, extended range to increase range to 120'
Touch attack+Higher Ground+Bard Song: 1d20 + 3 + 1 + 1 ⇒ (1) + 3 + 1 + 1 = 6Damage+Bard Song: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Dark Archive

Male Human Human/Ninja:2 HP:15 AC:16/13/13 CMD:15 F:+1 R:+6 W:-1 Init:+3 Perc:+4

Bow: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Grand Lodge

As Ob moves closer into the bettlefield, Morād attacks the minotaur from a safe distance, hitting the creature with a second arrow.

End round 1

Nikolai attempts to blast the minotaur with a electrically charged blast, but amidst the hustle of combat and after his hurried positioning, misses the target altogether.

Round 2 initiative & Queued Actions:

Nikolai: targeted the minotaur, but missed the mark entirely
->Niles:
Torag's Fist:
Minotaur:
Celeb:
Garret:
Dolgrin:
Janira:
Ob:
Morād:

Scarab Sages

Male Human Kineticist/1
Stats:
HP 9/9; AC 17, 13, 14 ; F+6, R+5, W+1; Init +5; Per +4; CMD +13

ARe there DCS for the log/water?

Grand Lodge

The current is rough, and a DC 15 swim check. Crossing the log at half speed requires a DC 7 acrobatics check, but you are flat-footed while crossing.

Grand Lodge

Niles moves to the river bank and fires a crossbow shot…hoping to draw the minotaur away from Janira.

Attack: 1d20 + 2 ⇒ (20) + 2 = 22, Damage: 1d8 ⇒ 5
Crit confirm: 1d20 + 2 ⇒ (17) + 2 = 19, Damage: 1d8 ⇒ 3

Silver Crusade

M Elven 1 - Paladin (Divine Hunter)

Celeb follows Nikolai to higher ground, looking to avoid shooting through and around his allies, and fires another arrow at the minotaur.

move to I4
Longbow: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

Scarab Sages

Male Human Kineticist/1
Stats:
HP 9/9; AC 17, 13, 14 ; F+6, R+5, W+1; Init +5; Per +4; CMD +13

Acrobatics: 1d20 + 3 ⇒ (10) + 3 = 13
Garret carefully makes his way across the slippery log.
Double move across log.

Dark Archive

Male Human Human/Ninja:2 HP:15 AC:16/13/13 CMD:15 F:+1 R:+6 W:-1 Init:+3 Perc:+4

Morād pivots around the tree, runs south and jumps the narrow in the stream.
Moving to P20.
Jump: 1d20 + 7 ⇒ (6) + 7 = 13

He then looses another arrow.
Attack: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d6 ⇒ 6

Dark Archive

Dolgrin double moves to the close side of the log.

Is the minotaur large or medium?

Dark Archive

Phantom 1 HP 2/9 | AC:14 T:12 FF:12 CMD: 13 | F+3 R+4 W+0 | Percpetion +4 Darkvision

Torag's Fist shuffles up to the log and then shuffles across.

Acrobatics: 1d20 + 6 ⇒ (20) + 6 = 26

Grand Lodge

Minotaur is large; map now reflects this.

As Niles rushes to the river bank, he aims at the minotaur and looses a shot that strikes the beast squarely in the chest. It lets out a ferocious howl, as the bolt pierces a lung.

Torag's Fist cross the log above the river, moving foward to engage the minotaur.

The Minotaur, refocusing its anger, rushes across the river, moving to engage both Niles and the adjacent Ob.
Minotaur's strength check: 1d20 + 4 ⇒ (18) + 4 = 22; success

Celeb lands a hit against the minotaur, now engaging his allies.

At this point, the Minotaur's actions may affect what Garret and Dolgrin had intended, so the initiative will rest with Garret to give time to adjust actions.

Round 2 initiative & Queued Actions:

Nikolai: targeted the minotaur, but missed the mark entirely
Niles: moved to river bank and fired a critical hit on minotaur
Torag's Fist: moved across log
Minotaur: moved to engage Niles (and Ob)
Celeb: Shot the minotaur
->Garret: moves across river bank?
Dolgrin: moves up to the river bank?
Janira:
Ob:
Morād: might shoot an arrow


Male Human Expert 3

Ob steps back 5' step , and carefully attempts use the waters to drop the minotaur. Slick (grease spell) DC 15 reflex save or fall prone

Cast Defensively: 1d20 + 1 + 4 ⇒ (17) + 1 + 4 = 22

Dark Archive

Dolgrin will just start casting summon monster 1, rather than just moving up.

Grand Lodge

Updated Dolgrin's pending action

Round 2 initiative & Queued Actions:

Nikolai: targeted the minotaur, but missed the mark entirely
Niles: moved to river bank and fired a critical hit on minotaur
Torag's Fist: moved across log
Minotaur: moved to engage Niles (and Ob)
Celeb: Shot the minotaur
->Garret: moves across river bank?
Dolgrin: begins casting summon monster I
Janira: (unconscious)
Ob:
Morād: might shoot an arrow

The Exchange

Human Kineticist (1) HP (13/13) (AC 17,T13,FF14) F:+6 R:+5 W: 0 Per +4

David Bross= Me. I cast slick defensively and the minotaur needs a reflex save. Sorry about that.

Grand Lodge

I had figured as much. It looks like I accidentally didn't fill out that pending action.

Round 2 initiative & Queued Actions:

Nikolai: targeted the minotaur, but missed the mark entirely
Niles: moved to river bank and fired a critical hit on minotaur
Torag's Fist: moved across log
Minotaur: moved to engage Niles (and Ob)
Celeb: Shot the minotaur
->Garret: moves across river bank?
Dolgrin: begins casting summon monster I
Janira: (unconscious)
Ob: water/ice slick on minotaur
Morād: might shoot an arrow

Scarab Sages

Male Human Kineticist/1
Stats:
HP 9/9; AC 17, 13, 14 ; F+6, R+5, W+1; Init +5; Per +4; CMD +13

I'll just attack then, since he's kindly moved into range.
Garret flings a stalactite-looking rock at the Minotaur.
Earth Blast: 1d20 + 3 ⇒ (15) + 3 = 18
Piercing Damage: 1d6 + 5 ⇒ (2) + 5 = 7

Grand Lodge

Garret lobs a fist-sized chunk of earth at the minotaur, beaming it near one of its horns.

Dolgrin beings casting a spell, taking a few seconds for completion.

Janira is unconscious.

Ob takes the opportunity of the minotaur being in the water to attempt to slip him up (I like this setup, so I'll give the DC an extra +2 for DC 17); he concentrates on casting without giving the minotaur an opportunity, and coalesces a slick below the minotaur.
Minotaur's reflex save 1d20 + 5 ⇒ (13) + 5 = 18

Unfortunately, the minotaur's footing within the stream bank is too sturdy, and the attempt fails.

Morād fires an arrow at the minotaur, but misses his target as the movement proves too complex to visually track.

I haven't seen a post from Morād about changed plans yet, but he rolled the attack and missed so I will leave the attack in there. I don't think modifiers would have helped him much were is a melee attack. I won't commit the move across the stream/river, though, unless that gets confirmed. Feel free to start in on the next round.

Round 2 initiative & Queued Actions:

Nikolai: targeted the minotaur, but missed the mark entirely
Niles: moved to river bank and fired a critical hit on minotaur
Torag's Fist: moved across log
Minotaur: moved to engage Niles (and Ob)
Celeb: Shot the minotaur
Garret: lobs a rock at the minotaur
Dolgrin: begins casting summon monster I
Janira: (unconscious)
Ob: water/ice slick on minotaur
->Morād: jumps across the bank? shoots an arrow, missed

Scarab Sages

Male Gnome Aerokineticist 1 HP (13/13) (AC 16,T13,FF14) F:+6 R:+4 W: -1 Per +5

Cursing his bad luck in Gnomish, he takes another step towards the ledge and tries again, hands crackling with sparks at the exertion.
Lingering Performance has ended, as of Janira's last turn, correct?
Five foot step to H5, Move action to mitigate burn, standard BLAST: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 61d6 + 2 ⇒ (4) + 2 = 6

Silver Crusade

M Elven 1 - Paladin (Divine Hunter)

Celeb advances along the ledge and fires another round.

move to F9
Longbow: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d8 ⇒ 5

Grand Lodge

As the sting from Celeb's arrow again hits the minotaur, the minotaur falls purposefully into the river, allowing itself to be carried away by the current.

End of combat, unless you guys purposefully wish to murder the minotaur.

Janira is lying on the opposite side of the river, motionless.

The Exchange

Human Kineticist (1) HP (13/13) (AC 17,T13,FF14) F:+6 R:+5 W: 0 Per +4

Good shot! Does anyone happen to be a skilled healer? Janira seems in need of it

Grand Lodge

"I have a potion of healing!" Niles exclaims as he cautiously moves toward the rudimentary log bridge. "This should help to revive her."

Scarab Sages

Male Gnome Aerokineticist 1 HP (13/13) (AC 16,T13,FF14) F:+6 R:+4 W: -1 Per +5

"Great job everyone!" Nikolai races back down the hill, shouting to his allies. "Don't forget the wand in the backpack she gave us!"

Grand Lodge

Niles carefully crosses the river via the log (Taking 10) and pours a potion of CLW down her throat.

1d8 + 1 ⇒ (4) + 1 = 5

Grand Lodge

Celeb is able to activate the wand and restores Janira to health with the assistance of Niles' potion.

As she slowly comes to, Janira coughs, spitting out some blood from wounds she had incurred. After a few moments, she is able to speak. "By the gods, I thought that bull was going to be the end of me! Your efforts are a fine example of cooperation, indeed! I had thought that breaking the beast's weapon would have demoralized it, but it only yielded a deeper fury."

Flustered by the failure of her assumptions about engaging a minotaur single-handedly, Janira continues: "But enough of that; what did you find? You've obviously emerged a distance from where you entered. Were there any gillmen? Mention of the aboleth? Ancient Azlant?"

The Exchange

Human Kineticist (1) HP (13/13) (AC 17,T13,FF14) F:+6 R:+5 W: 0 Per +4

Ob looks at Janira "I didn't see anything of an aboleth or ancient Azlant. We did see a Gillman but he seemed to be deep in meditation and told us to go away. We continued on and found some undead, animated gilmen. Then we fought a Jelly creature and heard your voice, continuing to the surface

Scarab Sages

Male Gnome Aerokineticist 1 HP (13/13) (AC 16,T13,FF14) F:+6 R:+4 W: -1 Per +5

"What about *huff* those reliefs we found *puff* in the main cave?" the gnome panted, as he arrived as soon as his little legs could carry him. "They looked pretty ancient and Azlanti to me. Plus, there's a whole branch of the cave we've yet to explore!"
He then addresses Janira. "Welcome back to the world of the living." he smiles with genuine relief. "Next time let's listen to Master Farabellus and 'don't spit the party'!"

Dark Archive

Dolgrin adds "Some horrible creature was killing Gillmen and trying to raise an undead army, but we put a stop to that."

Scarab Sages

Male Human Kineticist/1
Stats:
HP 9/9; AC 17, 13, 14 ; F+6, R+5, W+1; Init +5; Per +4; CMD +13

"There's a really unhelpful gillman in there. I'm not entirely convinced he wasn't the one behind the death of his friends. All necromancers I've ever met were quite rude."

Grand Lodge

After Janira is convinced that the party is satisfied with their Confirmation survey, she leads the group back to Absolom to submit their reports. Once safely back in the Grand Lodge, Master of Scrolls Kreighton Shaine inquires excitedly about what the PCs found and asks tosee their notes. He compliments Ob for being certain to write down ideas and observations while the thoughts are fresh. He observes "It's difficult enough to remember what one had for breakfast the day before as it is to recall exactly what one was thinking while studying an inscription or relief. Yours is a job well done, indeed!" As the initiates are now the foremost authorities on that cave and what it contains, Shaine also invites them to come up with its name.

Shaine also compliments Janira for her guidance and assistance, much to the halfling's delight.

Grand Lodge

Three days later, the three Masters (Kreighton Shaine, Aram Zey, and Marcos Farabellus) attend a small ceremony for the group of initiates, confirming each as a full Pathfinder Society field agent. As part of the ceremony, the Masters gift a personalized wayfinder to each of the initiates, reminding him that this is not only the symbol of the Pathfinder's trade but also a reminder of the three principle duties: explore, report, and cooperate.

Grand Lodge

Boon Rolls:
GM Bardez: 1d20 ⇒ 8
Celeb's Boon: 1d20 ⇒ 1
Dolgrin's Boon: 1d20 ⇒ 17
Garret's Boon: 1d20 ⇒ 11
Morād's Boon: 1d20 ⇒ 9
Nikolai's Boon: 1d20 ⇒ 9
Nile's Boon: 1d20 ⇒ 4
Ob's Boon: 1d20 ⇒ 14

Boon of players choice on a natural roll of 1 or 20
**Re-Rolls not allowed on boons**

Per the PbP gameday 3 notes, it looks like Celeb will get his choice of a boon!

Grand Lodge

Please publicly roll any day job rolls you may have. Thanks for being a great group of players!

Scarab Sages

Male Gnome Aerokineticist 1 HP (13/13) (AC 16,T13,FF14) F:+6 R:+4 W: -1 Per +5

Nikolai doesn't have a dayjob. Thanks for the game!
"We should call the caves Aroden's Knot, or the Cave of the Jelly-cube!"

Dark Archive

Profession Merchant: 1d20 + 7 ⇒ (8) + 7 = 15 10gp

Dolgrin nods "Aroden's Knot sounds like a fine name Nikolai."

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