PFS PbP: Fortress of the Nail & Sniper in the Deep (Inactive)

Game Master Hawkeye127


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Sovereign Court

All right, Sniper in the Deep, here we go!
Fresh off your victory in Varisia, you've barely had time to drop off your belongings back at the Grand Lodge when each of you recieves a letter. Each of them identically reads

"Meeting in my office at 4:30 tommorow morning. I expect you there by 4:15.

Venture Captain Adrill Hestram"

You arrive the next morning to find Adril Hestram, a venture-captain with a severe face and an even more severe disposition, standing with his eyes locked in a gaze of professional appraisal, his hairy arms folded tightly over his powerful chest. Finally, after a long moment, he heaves a weary sigh, allowing his shoulders to slump as if defeated, and says, “All right, fine. I don’t have time to be picky. I need you to go to the Lusty Mermaid in the Docks. One of our Pathfinders, an aging man by the name of Airk Jarigan, hasn’t reported in for two weeks. He’s supposedly close to finding a priceless Andoren artifact called The Sniper, lost right here in Absalom, or so he’s been claiming. As the sun isn’t even up yet, he’s probably still asleep. I need you to go down to the Mermaid, drag Airk out of bed, and find out why he hasn’t been reporting in. More importantly, I need you to get that artifact. You’ll recognize Airk by a gold amulet he always wears around his neck. It’s of an owlbear clutching an amethyst. He should also be with his protégé, a whelp by the name of Dargo Mar. That’s all. What are you waiting for?”

DC 15 Knowledge: History or Religion:
The Sniper is a relic that once belonged in an Andoren temple dedicated to the god Erastil. Crafted from pure gold, the statue resembles Erastil kneeling and taking aim with a mighty bow. Nearly 700 years ago, during the Even-Tongued Conquest, the temple was razed by a detachment of Taldan soldiers. The Sniper vanished and was presumed lost. It reappeared just over two centuries ago in the hands of a Taldan family, the Lasars. Within a generation, the Lasars climbed to the rank of nobility.

DC 20 Knowledge: History or Religion:
It is believed by some that The Sniper brings either good fortune or a curse to its owner, depending on whether the owner has The Sniper for his own glory or for Erastil’s.

DC 25 Knowledge: History or Religion:
Legends speak of thieves stealing The Sniper and being cursed with undeath until the statue was returned to its rightful owners.

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

Knowledge (religion) : 1d20 + 9 ⇒ (15) + 9 = 24

"The Sniper? A fascinating artifact, to be sure!" Vordrek's gravelly voice has a definite air of excitement. "Said to bestow a curse on anyone who tries to use it for their own gain! "

Grand Lodge

Male Tiefling Gunslinger (pistelero) 5, AC 19, HP 28[43], CMB [+5]; CMD [21], Fort +5, Ref +9, Will +4, Init +9, Perception +11 [darkvision]

I need to update Jager but I will post tonight or tomorrow.


Knowledge Religion: 1d20 + 4 ⇒ (13) + 4 = 17
How in the hell does a level 7 warpriest only have a +4 to knowledge religion?!?!

"You know more of this than I, Vordrek."

Sovereign Court

Everybody just check back in when you're ready and we'll get started.

Sovereign Court

Male Human (Taldan/Ulfen) Swashbuckler 15 | HP 102/157 | AC 40/26/25 (currently 41/27/25) | F +15, R +22, W +14 | CMB +12, CMD 30 | Init +11 | Perc +1 | Fortification 25% | Panache 3/8 | Charmed Life (+5) 3/6 | Imp. Iron Will 0/1 |
Active Conditions:
Planar Infusion II (+1 Fort, +2 Demoralize, +2 Crit Confirm, Curse Terrain 1/day), Freedom of Movement, Fly, Stoneskin, Heroism, Haste

"I don't know anything about this stuff," Valrar says matter-of-factly. "It's good to see all you guys again, though."

Sorry about the long absence, my posting rate will be pretty reduced for some time due to real life. Also, will update my character shortly.

Grand Lodge

Male Tiefling Gunslinger (pistelero) 5, AC 19, HP 28[43], CMB [+5]; CMD [21], Fort +5, Ref +9, Will +4, Init +9, Perception +11 [darkvision]

"Well lets head out then." Jager says.

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

I'm ready,

K.H.: 1d20 + 9 ⇒ (8) + 9 = 17


Ready when yall are

Sovereign Court

Alright, here we go!
With the mission in hand, the party sets out for the Docks district on the southern part of the city. As you arrive, the darkness has melted away, leaving Absalom in the gray grip of dawn. Rolling in off the sea, a chilling fog hangs thick in the air like a cold, pale wraith seeking to steal warmth from the living. Cries of seagulls pierce the otherwise dull stillness of the Docks. A dim yellow light spills from the stained windows of the Lusty Mermaid. The front door opens with a moan, and inside sits a scattering of fisherman, returned from a predawn haul. The overwhelming stench of raw fish clings to these men, and it mingles with the savory aroma from the pot of stew hanging above a snapping fire in the hearth. The proprietor, a greasy-looking human with thick arms and an even thicker belly, looks up from behind the bar and says, “A little early for customers, idn’t it? I have stew cooking, but that’s it. If yer lookin’ fer enthin’ else, ya best shove off.”

DC 20 Perception:
You notice one of the partons, a broad-shouldered man, is wearing a golden pendant shaped into the likeness of an owlbear clutching an amethyst.

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

Foxes nose appears out of Celie's backpack. Soon after, she moves out of the bag and starts to run towards the cooking pot. Celie shortly follows her. Smelling the stew, she turns towards gender-neutral caretaker and asks, "What's in the stew?"

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

Perception: 1d20 + 11 ⇒ (20) + 11 = 31

Knowledge (local?): 1d20 + 7 ⇒ (17) + 7 = 24

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

Edit: He nudges one of the others and indicates the man with the amulet. "That must be him, Airk Jarigan."

-Posted with Wayfinder


Oloch nods to Vordrek, and approaches the man. "Airk Jarigan, I presume? We were sent to talk to you by Venture Captain Hestram. He feared that something was amiss."

Sovereign Court

The man sneers at Oloch and says with a (somewhat) tootless grin "Who? Ain't never heard of him."

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

Celie smiles at the man, "Cap Hestram is this stern hairy old man that is big in the Society. We are hoping that you might be Airk, or atleast know where he is."

diplomacy: 1d20 ⇒ 11

Sovereign Court

The man's sneer turns into a scowl as he replies "I telled ye, I ain't never heard o' him!"

GM Roll:
1d20 - 1 ⇒ (8) - 1 = 7

DC 7 Sense Motive:
He's lying through his teeth. It's obvious that he does know Airk but doesn't want to talk about it.

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

S.M.: 1d20 + 6 ⇒ (5) + 6 = 11

Celie looks at the man. "Hestram or Airk? Because, I don't kindly to lairs." she says as she starts to clean the fingernails on her finger necklace. they should be really clean, she does it whenever she threatens anyone.
Intimidate: 1d20 + 7 ⇒ (18) + 7 = 25


Sense Motive: 1d20 + 7 ⇒ (6) + 7 = 13
Intimidate: 1d20 + 17 ⇒ (9) + 17 = 26

"I think that you need to tell us the truth" Oloch growls at the man. "If you are not him, you need to tell us where he is."

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

Sense Motive: 1d20 + 5 ⇒ (8) + 5 = 13

Vordrek snorts. Terrible liar, this one.

Grand Lodge

Male Tiefling Gunslinger (pistelero) 5, AC 19, HP 28[43], CMB [+5]; CMD [21], Fort +5, Ref +9, Will +4, Init +9, Perception +11 [darkvision]

Sense Motive: 1d20 + 4 ⇒ (14) + 4 = 18

"Liar. Tell us what you know" Jager says leaning lose to the man.

Intimidate: 1d20 + 4 ⇒ (14) + 4 = 18

Sovereign Court

The man grows nervous under so much scrutiny and turns to the cook as if looking for a way out. The cook sighs as he says "Figures there'd be a few loose ends to tie up. Get 'em, boys!" At this, a few men stand up and draw cutlasses as the fishermen clear out of the building.
Initiative!
Oloch: 1d20 + 3 ⇒ (18) + 3 = 21
Valrar: 1d20 + 12 ⇒ (4) + 12 = 16
Celie: 1d20 + 10 ⇒ (17) + 10 = 27
Vordrek: 1d20 + 1 ⇒ (12) + 1 = 13
Jager: 1d20 + 9 ⇒ (11) + 9 = 20
Thugs: 1d20 + 6 ⇒ (10) + 6 = 16
Oloch, Celie, and Jager are up first! The map has been added to the top of the page.

Grand Lodge

Male Tiefling Gunslinger (pistelero) 5, AC 19, HP 28[43], CMB [+5]; CMD [21], Fort +5, Ref +9, Will +4, Init +9, Perception +11 [darkvision]

Jager sighs drawing his gun and taking a step back. "Must we?" He says then takes a shot at the cook.

Attack: 1d20 + 11 ⇒ (10) + 11 = 21

Damage: 1d8 + 6 ⇒ (8) + 6 = 14

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

Celie looks at the cook.. "Your food tasted bad, go to sleep." 17 DC or go to sleep


If any do not make the sleep save, Oloch will use Dazzling Display. If none of them make the save, Oloch will begin hogtying the brawlers.
Intimidate/ Dazzling Display: 1d20 + 17 ⇒ (1) + 17 = 18
"ENOUGH!!!!!!!!" Oloch thunders at the enemy "Lay down your weapons!"

Sovereign Court

Male Human (Taldan/Ulfen) Swashbuckler 15 | HP 102/157 | AC 40/26/25 (currently 41/27/25) | F +15, R +22, W +14 | CMB +12, CMD 30 | Init +11 | Perc +1 | Fortification 25% | Panache 3/8 | Charmed Life (+5) 3/6 | Imp. Iron Will 0/1 |
Active Conditions:
Planar Infusion II (+1 Fort, +2 Demoralize, +2 Crit Confirm, Curse Terrain 1/day), Freedom of Movement, Fly, Stoneskin, Heroism, Haste

Valrar springs to, drawing his own cutlass and twirling away. "Or, failing what the big guy said, we'll have to beat you all up!" he exclaims. "Nice cutlasses, but mine's bigger." He then takes a few swings at one of the men.

And a One: 1d20 + 14 ⇒ (13) + 14 = 27

Damage: 1d6 + 15 ⇒ (3) + 15 = 18

And a Two: 1d20 + 9 ⇒ (12) + 9 = 21

Damage: 1d6 + 15 ⇒ (1) + 15 = 16

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

the sleep(slumber) hex is targeted. only the cook can fall asleep.

Sovereign Court

Sorry for the absence, folks. I spent the weekend out of town for my brother-in-law's graduation. My apologies for not mentioning that if Friday's post.
Will Save vs. sleep: 1d20 + 4 ⇒ (4) + 4 = 8
"Sigh"...Once again, the sleep hex ruins all my fun. ;P
The cook has just enough time to draw his greatsword out from underneath the bar before being shot in the gut. He appears to fall down dead from the wound, though you soon hear snoring from behind the counter. Seeing their boss taken down so easily, the two thugs give each other worried looks before fleeing for the exits, leaving you alone in the now-vacant bar.
Combat over!

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

i ruin all the fun


Was the one wearing the brooch a runner?

Sovereign Court

//Oloch\\ wrote:
Was the one wearing the brooch a runner?

Yes, the one with the amulet was one of the ones who ran out.

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

We can always chase him, if you want.


With the close confines, could we have gotten an aoo to trip?

Sovereign Court

You have a few options at this point. You could pursue the thug, question the cook, or search the building for clues.


Oloch goes around the bar to question the cook. Slapping him awake, he asks the man "Well, that was uncalled for. Why did you attack us?"
Intimidate: 1d20 + 17 ⇒ (14) + 17 = 31

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

As fast as he can, Vordrek dashes out of the building the same way that Airk went.

Is he still in sight range? And how far away is he?

If I can see him and he's within 130 feet:
Vordrek holds out one hand at the level of his eyes, as if to grab the man from a distance. He closes his fist, chanting.

Using hold person, DC 17 Will negates

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

Celie will cast Web on the fleeing thugs. 16 reflex

Sovereign Court

Vordrek and Celie run outside in pursuit of the thugs.

GM rolls:
Thug 1 Stealth: 1d20 + 8 ⇒ (8) + 8 = 16
Thug 2 Stealth: 1d20 + 8 ⇒ (15) + 8 = 23
Vordrek's perception: 1d20 + 11 ⇒ (6) + 11 = 17
Celie's perception: 1d20 + 10 ⇒ (8) + 10 = 18

After a few moments, they spot one of them trying hard to blend in with the morning crowd and fire off their spells.
Thug's will save: 1d20 + 4 ⇒ (20) + 4 = 24
Thug's ref. save: 1d20 + 5 ⇒ (6) + 5 = 11
The man is able to shake off the mental intrusion but the concentration required leaves him unable to respond fast enough to Celie's spell.
Back inside the bar, Oloch kicks the cook in the side until he awakens. Bleeding from his stomach wound, the cook looks up with a groggy snarl and spits "Aw, what ye want!?"

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

Celie smiles and repeats, [b]"We are hoping that you might be Airk, or at least know where he is."


I am assuming that my intimidate roll from before is still effective
"We would like to know why you attacked us, and who the man wearing the brooch is. And where we can find him. Now, we can do this the easy way and then get you patched up, or we can do this the hard way.. with a lot of pain. Which would you prefer?"

Sovereign Court

The cook spits on the floor and look sup at you with an unsettling grin as he replies "Ain't ya put it together yet!? Ye're boy Airk is dead, killed one of ye're own! The necklace was payment fer a job done well."


All righty then.. Where do we go from there?

Sovereign Court

The venture-captain said that Airk was staying here. You could probably check to see if any of his stuff is still here. Also, these guys aren't going to spill their guts on a whim. They'll answer any specific questions you have but if you don't ask, they're not telling.

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

Is the one caught in Celie's web the one wearing the medallion?

Sovereign Court

Vordrek wrote:
Is the one caught in Celie's web the one wearing the medallion?

GM Roll:
1d2 ⇒ 2

Yep.


oloch glowers at the man. "If he is dead, who ordered it and who are you working for? and what did you do with his things and his body?"

Sovereign Court

"Like I said, it was by one o' ye're own! It was that brat, Dargo. Guess the pup didn't like being the old geezer's second, so he gave himself a promotion the old-fashioned way. He paid me and me boys to take care of the problem and get rid of the body, so we did. We dumped what was left of the old man out in a nearby cave off the coast. Imagine the crabs have taken care of whats left of him by now. His stuff is still in his room, though. The boy made it clear that he still needed some of it."

Celie, it was pointed out to me that your post on Wednesday was directed at the trapped thug, not the chef. I'll rectify that now.
The thug turns his head as much as the webbing will allow him and blurts in terror "I'm sorry, I'm so sorry! I didn't want to kill him, but the money was too good!"


"You will show us where his things are kept, and give us anything that has been pilfered. You will also draw us a map to the cave. Where can this Dargo be found?"

Dark Archive

Male Tiefling Wizard 3/Cleric 3/Mystic Theurge 4 | AC: 15/11/14 (+bestow curse) | HP: 30/75 | Fort +10, Ref +5, Will +15 | CMB +6, CMD 17 | Initiative +1 | Perception +12 (darkvision) | Active conditions:

Money? Kill who? Vordrek rushes to catch up the the no-longer-fleeing thug. "Airk?"

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

Celie points towards the cook, "This hack of a chef killed Airk and used his body as the meat in his stew."

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