[PFS PbP] DM Elanmorin's - #04-12 The Refuge of Time (tier 7-8) (Inactive)

Game Master Rogar Valertis

The Pathfinder's Society sends agents to stop an ancient and evil cult from retrieving the means to wake up a runelord. You are those agents, and failure is not an option...

Maps

Initiative:
[dice=Barm]1d20+2[/dice]
[dice=Crowe]1d20+1[/dice]
[dice=Mutahir]1d20+6[/dice]
[dice=Tak]1d20+6[/dice]
[dice=Vybus]1d20+5[/dice]
[dice=Warpac]1d20+1[/dice]

Perception:
[dice=Barm]1d20+11[/dice]
[dice=Crowe]1d20+10[/dice]
[dice=Mutahir]1d20+7[/dice]
[dice=Tak]1d20+22[/dice]
[dice=Vybus]1d20+11[/dice]
[dice=Warpac]1d20+10[/dice]


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Shadow Lodge

MAP

Here we go. I'm waiting for Warpac and Jing to answer the PMs I sent them. Once I'm sure of the number of avaiable seats I'll open recruitment. In the meantime, please write down the following information and feel free to chat as you see fit.

Player's Name:
Character's Name:
PFS #:
Faction:
Progression:
Day Job Roll:
Notes:

Dark Archive

Male CG Human (Chelaxian) Wizard (Exploiter) 8 | HP 48/48+15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +7, R: +8, W: +9 | Init: +5 | Perc: +11, SM: +1 | Speed 30ft | Active conditions: Mage Armor, False Life | Arcane Pool 11/11

Player's Name: Matt Hill
Character's Name: Vybus Abbin
PFS #: 103843-21
Faction: Dark Archive
Progression: regular
Day Job Roll: NA
Notes: As an Exploiter Wizard I can use my arcane pool to increase the DC or CL of spells I cast by 2 (Potent Magic), or swap a prepared spell for any other spell in my book as a full-round action (Quick Study). I have Preferred Spell: Glitterdust, which means I can cast it spontaneously by using another prepared spell of the same level. I can add Heighten Spell and Persistent Spell to it as well, and have a trait to reduce the metamagic cost by 1 level. Max, my Lyrakien Azata familiar, has constant Detect Evil and Detect Magic, and has a high UMD and a bunch of utility scrolls and wands in her tiny bandolier.

Dark Archive

Female CG Lyrakien (Azata) | HP 24/24 | AC 12 T 12 FF 10 | F: +5, R: +3, W: +5 | Perc: +16, SM: +3 | Speed 80' fly (perfect) | constant: freedom of movement, detect magic, detect evil, truespeech | Active conditions:

Hi!

Shadow Lodge

MAP

Welcome!

Please remember to note down the purchases you intend to make before the game's start or right before leaving for the wilderness.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Player's Name: miteke
Character's Name: Warpac
PFS #: 141936-3
Faction: Grand Lodge
Progression: Normal
Day Job Roll: day job: 1d20 + 13 ⇒ (19) + 13 = 32
Starting XP: 20
Starting Fame: 38
Starting PP: 33
Starting Gold: 14,992.50
Notes: Purchasing a scroll with 5 lesser restoration for 2 PP, Bane Baldric for 10,000 gp, Belt of Mighty Constitution, +2 for 4,000 gp. I was going to put the latter two on the previous chronicle but I think its better to have a GM add the purchases when possible.

Will be purchasing
- Scroll of Breath of Life, 1,125 gp
- Scroll of Air Walk, 700 gp
after the adventure.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Player's Name:neodam
Character's Name: Barm (barbarian pregen)
PFS #: 137484-10
Faction:GL
Progression:normal
Day Job Roll: N/A
Notes:

Liberty's Edge

Stats:
Swashbuckler 5/Pure Legion Enforcer 4| AC 23 T 16 FF 16 | CMD 21| hp 51| F +5 (D+10) R +12 (D+20) W +6 (D+14) | Spd 30' | Init +6 | SR 18 Vs. Divine

Player's Name: Matthais777
Character's Name: Mutahir Hashem
PFS #:# 176948-5
Faction: Liberty's Edge
Progression: Normal
Day Job Roll: Barrister Profession: 1d20 + 3 ⇒ (1) + 3 = 4
Notes: Mutahir gains bonuses and SR when affected by divine spells. He also cannot receive healing from divine spells without his bonuses and SR kicking in and must save against them.

Dark Archive

Male CG Human (Chelaxian) Wizard (Exploiter) 8 | HP 48/48+15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +7, R: +8, W: +9 | Init: +5 | Perc: +11, SM: +1 | Speed 30ft | Active conditions: Mage Armor, False Life | Arcane Pool 11/11

Vybus bought a lesser persistent metamagic rod (which he'll keep in-hand unless otherwise stated), a lesser extend metamagic rod, and a wand of invisibility with 11 charges (from a chronicle) which he'll give to Max to hang on to.

Also as a heads-up: I'm leaving tomorrow (Sunday) morning for a week-long cruise. I intend to check in every day, but if I'm missing for too long, here are some botting suggestions:

botting Vybus:

Vybus' and Max's stat blocks are current on their pages. Vybus will cast (from his lesser extend metamagic rod) an extended mage armor and false life each day. Vybus will cast any of his prepared spells that seem appropriate to the combat situation. If a spell requires a saving throw he'll spend an arcane pool point to increase the DC by 2. He'll cast displacement or fly on a frontline PC if it seems prudent. If he's in danger of being attacked, either directly or in an area of effect, he'll cast emergency force sphere as an immediate action. His spring-loaded wrist sheathes have scrolls of dimension door and invisibility. Once in a location where it seems prudent, he'll keep heightened awareness up at all times via his wand.

Max is an excellent diplomat and will be a persuasive voice for the party if the situation calls for that. She'll UMD a scroll of haste if it seems the party would benefit from it. She'll UMD her wand of ill omen on a target that Vybus is casting a spell on that has a saving throw. Vybus has many utility scrolls to hand her (so action economy would go like: Vybus uses his actions to retrieve the scroll and hand it to Max, then Max moves if needed, and casts it).

I'm really going to try to check in every day though.

false life: 1d10 + 10 ⇒ (2) + 10 = 12

Shadow Lodge

MAP

Ok then. Jing has not yet answered to my PM and at this point I think it's safe to assume he doesn't want to replay the scenario. So I'm going to open recruitment for 2 new players to join us, and then we'll start.

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

I have a bunch of characters in tier and would love a spot.

Looking at the group I can bring a shaman.
I have a purchase or two to make but it's basically ready to go.

Player's Name: grandlounge
Character's Name: Tak and nail
PFS #: 156701-5
Faction: Grandlodge
Progression: Normal
Day Job Roll: none
Notes: none


Hello, I do not have a character in tier but love to play Enora, the Arcanist Iconic level 7 if that is ok.

If you would prefer real characters then I fully understand. ;-)

Player's Name: noral
Character's Name: Credit to: Aryas (1st Level)
PFS #: 314670-5
Faction: Scarab Sages
Progression: Normal
Day Job Roll: none
Notes: none

Shadow Lodge

MAP

@Tak and Noral: Welcome on board. A Shaman is good as is a pregen, something different from an arcanist would be better (imo) because the party has a wizard already and you risk stepping on each other toes but ultimately the choice is yours.

@Everyone: You can now post in gameplay and start the adventure!


Great! Will think about the pregen! Thanks

Scarab Sages

”Crowe” | Male CN Medium (Shoanti) Human Bloodrager 7 | HP 74/74 (Rage +21/21)|DR 1/- | Rage: AC 16 / Normal: AC 18, T 12, FF 17 | CMD 24| F +8 R +5 W +5; +2 bonus vs. spells cast by self or an ally | Init +1 | Perc +10/w | Speed 40ft | Spells 1st: 0/2, 2nd: 0/2| Bloodrage 9/18 Elemental strikes 0/3 | Active Conditions: Enlarge, 4 mirror Images

Hi, I decided to play Crowe, the Bloodrager lvl 7. Will jump into the gameplay.

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

Nail has a spell storing ioun stone with bless in it floating around it's head.

Dark Archive

Male CG Human (Chelaxian) Wizard (Exploiter) 8 | HP 48/48+15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +7, R: +8, W: +9 | Init: +5 | Perc: +11, SM: +1 | Speed 30ft | Active conditions: Mage Armor, False Life | Arcane Pool 11/11

I finally have service for the first time since being on the ship but we're leaving civilization shortly. I got the gameplay thread up to date and I'm working on updating. If I don't get my update posted before I lose contact I'll have it typed up and ready to post when we reach the next stop tomorrow.

Shadow Lodge

MAP

I see you did, Vybus. I hope it remains stable for the rest of your voyage.

P.S.

Have fun!

Dark Archive

Male CG Human (Chelaxian) Wizard (Exploiter) 8 | HP 48/48+15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +7, R: +8, W: +9 | Init: +5 | Perc: +11, SM: +1 | Speed 30ft | Active conditions: Mage Armor, False Life | Arcane Pool 11/11

Service was so spotty in ports that I didn't get a chance to update. But I'm home now. I'll get caught up tomorrow after I settle in at work.

And thank you!

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

We entered a cave, right? Are we considered underground? If so Warpac's init bonus is +3, not +1, due to tunnel fighter (a really bad trait I took for flavor).

Shadow Lodge

MAP

Noted, but I fear it won't change the current situation by much.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Nope. He's still got a pathetic init, but it was worth pointing out for the future.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Does Warpac's weapon do 2d8 or 3d6 when enlarged from 1d10?

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

2d8

URL FYI

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

Warpac did I miss something about difficult terrain or are you trying to set up a charge? The map is 95 feat top to bottom you should have plenty of movement with 80ft. It looks like you took a single move. Sorry if I'm being a pest I just want you to be able to get in this fight.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

He started off 10' to the left of the door so he started by moving east 10', then 70' north. Maybe I counted wrong, He does seem to be only 30' in. I think I counted each square as 10',

Can we make this easy and give him a readied attack as it seems he only made a single move then?

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

They came to you that works too.

Shadow Lodge

MAP

Let's say you readied an attack then.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Warpac takes his readied attack on the first victim to come within range of his enormous ax.

To hit Dwarven Double Waraxe: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 2d8 + 3d6 + 13 ⇒ (7, 1) + (1, 3, 4) + 13 = 29
Vicious feedback damage: 1d6 ⇒ 1

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

I've been sick for last 3 days and I'm still sick. I will post as often as I can.

Shadow Lodge

MAP

Having serious problems connecting to the boards. I will update this as soon as it's feasible for me to do so.

Scarab Sages

”Crowe” | Male CN Medium (Shoanti) Human Bloodrager 7 | HP 74/74 (Rage +21/21)|DR 1/- | Rage: AC 16 / Normal: AC 18, T 12, FF 17 | CMD 24| F +8 R +5 W +5; +2 bonus vs. spells cast by self or an ally | Init +1 | Perc +10/w | Speed 40ft | Spells 1st: 0/2, 2nd: 0/2| Bloodrage 9/18 Elemental strikes 0/3 | Active Conditions: Enlarge, 4 mirror Images

Hello GM,
The 1st level character I wanted to apply credit to for this scenario is not 1st level anymore. So below the details for applying credit when the character is level 7.

Player's Name: noral
Character's Name: Zaarah Katsu
PFS #: 314670-4
Faction: Scarab Sages
Progression: Normal
Day Job Roll: none
Notes: none

Dark Archive

Male CG Human (Chelaxian) Wizard (Exploiter) 8 | HP 48/48+15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +7, R: +8, W: +9 | Init: +5 | Perc: +11, SM: +1 | Speed 30ft | Active conditions: Mage Armor, False Life | Arcane Pool 11/11

Hey all, I wanted to remind you that I can make you an item with Heightened Continual Flame (beats Deeper Darkness). It's 50gp for the continual flame. I can put it on whatever you want but it's common to put it on a dull grey ioun stone, which is 25gp. If you do get one, note on this chronicle that it's heightened to 4th level and my PFS# is 103843-21.

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

Tak will take one.

Scarab Sages

”Crowe” | Male CN Medium (Shoanti) Human Bloodrager 7 | HP 74/74 (Rage +21/21)|DR 1/- | Rage: AC 16 / Normal: AC 18, T 12, FF 17 | CMD 24| F +8 R +5 W +5; +2 bonus vs. spells cast by self or an ally | Init +1 | Perc +10/w | Speed 40ft | Spells 1st: 0/2, 2nd: 0/2| Bloodrage 9/18 Elemental strikes 0/3 | Active Conditions: Enlarge, 4 mirror Images

Yes! I will also take one!

Does this mean that this stone can overcome darkness spells of 3rd level and lower?

Dark Archive

Light spells counter darkness spells of an equal or lower level :)

Grand Lodge

It's not nearly so simple.

http://paizo.com/community/blog/v5748dyo5lhfm?Illuminating-Darkness

That's the blog that explains it.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

I'll take one too.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Can I take one too, since I already have chronicle sheet for that game?

Dark Archive

Barm wrote:
Can I take one too, since I already have chronicle sheet for that game?

Pretty sure you still can, since your character adventured with me. IIRC when you replay for no credit, you still have to mark off expended consumables on your ITS. I'd say just mark it on your ITS with my PFS# and the spell level.

Shadow Lodge

MAP

And here we go!

Crowe
Mutahir
Tak
Vybus
Warpac

Let me know if everything is all right with them.

Thanks everyone for the enjoyable game. I really wanted to do this experience to be fun for everyone and give you all a moment to shine, I hope I suceeded but I also feel the final encounter should have been more challenging without turning into an ordeal for the players (to my defense, you were prepared to deal with the fat man and his minions though).
The module is not terribly long or difficult but I feel I should have done more in the RP department, I'll try to do better next time!

P.S.

The really nice reward at the end is cherry on top, finding out the module gave players that kind of prize left me quite pleased with the effort of replaying this. Stubborness pays off sometimes!

Shadow Lodge

MAP

I would also REALLY like to thank Barm for playing the game again even if he had already got the CS for this. He proved himself a true pathfinder and even managed to finish off the BBEG in the end!

Edit: I did not include Vybus' suggestion on your CS (I just noticed it, honestly). I think you can add it on your CS yourselves but tell me if you absolutely need me to do it for you.

Grand Lodge

Thanks for the great game. I had fun playing with everyone. The reward is a nice bonus. Once I finish my thesis and get back to running games with will be near the top of the list.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Thank you DM Elan Morin and thank you guys for that great game!

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

GM what will you run next?

Scarab Sages

”Crowe” | Male CN Medium (Shoanti) Human Bloodrager 7 | HP 74/74 (Rage +21/21)|DR 1/- | Rage: AC 16 / Normal: AC 18, T 12, FF 17 | CMD 24| F +8 R +5 W +5; +2 bonus vs. spells cast by self or an ally | Init +1 | Perc +10/w | Speed 40ft | Spells 1st: 0/2, 2nd: 0/2| Bloodrage 9/18 Elemental strikes 0/3 | Active Conditions: Enlarge, 4 mirror Images

Thanks so much!! CS looks great!

Shadow Lodge

MAP
Barm wrote:
GM what will you run next?

I've got a filled table of "The Lion's Justice" (PFS #09-13) for Games Day part 2 and I'll have to start Thralls of the Shattered God (#07-17) soon enough. I may have an open spot for that game (tier 5-6), let me know if you want in.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

I played both.

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

Any chance I could grab the spot if Bram is not taking it?

Shadow Lodge

MAP
Tak and Nail wrote:
Any chance I could grab the spot if Bram is not taking it?

Sure. As soon as I set the table up I will warn you via PM then.

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

Thank you.

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