[PFS] Of Phantoms and Flora ♦ 7-05 School of Spirits ♦ Tier 1-2 (Inactive)

Game Master GM Red

School of Spirits Slides


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Liberty's Edge

CG Human Male Swashbuckler (Inspired Blade)-1/Bard (Archaeologist)-3/Investigator (Sleuth)-1 | HP 15/40 | AC 25 / 14 T / 21 FF (uncanny dodge); DR5/silver; Resist Electricity 20| CMD 16 | Archaeologist's Luck +1 2/10 | Fort +5, Reflex +12, Will +6 | Init +3 | Perception +11, Darkvision/LLV, Sense Motive +4 | Speed 30 ft. | Conditions: ShakenBlessing of Ashava; height. awareness, barkskin, haste (hybrid)

At the end of an echoing hall in Skyreach, Gitano finds the office and the cubicle of his latest reports officer.
"GM Red, I presume? I am Frallino, Gitano Frallino, the Luckiest Man Alive. I understand you have a mission for me. Something about a 'School of Spirits'?"


Male Human

Shuffling his feet a safe distance behind the Varisian bravo, a slovenly dressed erstwhile hotspur carries a large sack over his shoulder.

"Em, don't mind me, sir. I am the recently humbled Sancho Panza de Hidalgo, once of a respected family of Taldor. My unfortunate circumstances find me now in service to this *gentleman,* Gitano Frallino."

Sancho stifles a hiccup, the scent of stale wine escaping between his grubby fingers.

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Oh boy, I've never RPed my GM alias before.

"AH YES, JUST IN TIME!" Red's booming voice echoes through Grand Lodge as twists his scaly neck to look down at Gitano. The dragon unfurls his tail and uses it to flip through a stack of sheets. "HERE YOU ARE." He coughs up some smoke. "Sorry. I forget how loud I am. Right, so the School of Spirits, you say? Hmm. This seems to be it," he hands a sheet to Gitano, the contents of which say to meet Venture-Captain Drandle Dreng outside the main gates of the Grand Lodge tomorrow at noon and "IT SAYS BE SURE TO WEAR FORMAL ATTIRE! Oops.." Red laughs as he lowers his voice.

"I don't have a lot of details, unfortunately, but I believe I overheard Mr. Drandle Dreng speaking about this. These ears can hear everything, you know!" When he smiles, his maw is spread so wide that you could you smell his awful breath all the way from Almas.

Liberty's Edge

Neutral Good Elf Ranger/1

Tanna Myrwen enters with her bow string fastened across her chest and a solemn expression. She observes the swarthy young Varisian man with thick black hair and twinkling green eyes converse with a dragon known as GM Red. She initially tenses, not because of the dragon, but because of the human. Tanna relaxes at the mention of Venture-Captain Drandle Dreng. Ahh, yes. So that man in flamboyant Sczarni attire must be a Pathfinder Society Member like me. Tanna relaxes more.

Tanna steps forward a bit to introduce herself. ”Nice to meet another member of the Pathfinder Society. I’m Tanna Myrwen, a skilled tracker and member of Liberty’s Edge. Perhaps we’ll be adventuring together soon?”

”May I take a look?” Tanna approaches Gitano Frallino with an outstretched hand to grasp the paper. As she turns her head to look down at the sheet of paper, her facial scar from her favored enemy becomes visible. ”Hmm… I see,” Tanna comments thoughtfully, examining the page. Tanna looks up again, trying to hold her breath to curb the stench of the dragon’s breath.

”If it’s from one of the Venture Captains, it must be important. We should make it a point to not be late.” Tanna eyes Gitano trying to determine if he’s the punctual type. She has her doubts from the appearance of his follower.

______________

I'll play Tanna Myrwen, the skilled tracker and marksman, unless the party really wants Elena White, the clumsy yet valiant paladin.

Liberty's Edge

CG Human Male Swashbuckler (Inspired Blade)-1/Bard (Archaeologist)-3/Investigator (Sleuth)-1 | HP 15/40 | AC 25 / 14 T / 21 FF (uncanny dodge); DR5/silver; Resist Electricity 20| CMD 16 | Archaeologist's Luck +1 2/10 | Fort +5, Reflex +12, Will +6 | Init +3 | Perception +11, Darkvision/LLV, Sense Motive +4 | Speed 30 ft. | Conditions: ShakenBlessing of Ashava; height. awareness, barkskin, haste (hybrid)

Gitano flashes his pearly whites at the elf woman, "Well met, Tannan, de oppresso liber! Let us venture forth together and free the suppressed, er, oppressed."

"Oh yes, let's not keep the esteemed Venture-Captain waiting."

Drandle Dreng. Small hands, smells like cabbages. Wouldn't want to be late for a meeting with him, now would we?

Sovereign Court

GM Red thankfully closes his mouth before returning to his stack of paperwork. "Best of luck, Pathfinders. I'll be seeing you soon, I'm sure."

___

The fall rains have come early this year, and a chill wind blows off the waters of Absalom's harbor, bringing with it the smell of a storm somewhere far off at sea. Venture-Captain Drandle Dreng hurries down the street in a most unusual outfit for the aging Venture-Captain: some sort of blue military uniform complete with a green sash displaying a pair of ornate medals and a black umbrella.

"Ah, there you all are," he half-mutters to himself. "Is everyone here?"

Without waiting for an answer, he turns on his heels and heads off at a brisk pace, occasionally turning around to make sure everyone is keeping up.

Knowledge (Local or Nobility) DC 12+:
You recognize Dreng's getup as a dress uniform of a junior officer in the Taldan Navy.

Knowledge (Local or Nobility) DC 17:
You also realize that Dreng is wearing two service medals: a Combat Action Ribbon and a Counter-Espionage Ribbon, the latter of which is rumored to only be awarded to members of the Lion Blades, Taldor's secretive espionage organization

Do you follow him?

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DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Knowledge:Local: 1d20 + 4 ⇒ (15) + 4 = 19

The tall white haired man heads to meet up for his next mission. His new sword freshly strapped to his back with a bulging backpack slung over the other shoulder. His once fresh and clean breastplate starting to show a bit of tarnish and scratches, some of which look like large teeth marks.

"Captain? Care to fill us in on something? Do you usually dress as a Taldan Navy Junior Officer or are we heading to a party of some sort? I'm quite a fan of parties but I'm dressed for a rumble not a waltz..."

Nice medals, I wonder if they're just props or if he's in the Lion Blades, that secret espionage organization I heard about in my last stay in the clink... Some people down there would sure like to know who's in that group...

Mort shakes his head and does his best to keep up, which is a chore with such heavy armor on.

Liberty's Edge

1 person marked this as a favorite.
CG Human Male Swashbuckler (Inspired Blade)-1/Bard (Archaeologist)-3/Investigator (Sleuth)-1 | HP 15/40 | AC 25 / 14 T / 21 FF (uncanny dodge); DR5/silver; Resist Electricity 20| CMD 16 | Archaeologist's Luck +1 2/10 | Fort +5, Reflex +12, Will +6 | Init +3 | Perception +11, Darkvision/LLV, Sense Motive +4 | Speed 30 ft. | Conditions: ShakenBlessing of Ashava; height. awareness, barkskin, haste (hybrid)

Gitano bows in greeting to the Venture-Captain. Yup, cabbages. Strange threads Dreng has on today. Not his usual faux burlap sack dress.

He takes a surreptitious closer look. Know (local): 1d20 + 6 ⇒ (9) + 6 = 15

Taldan sailor. Why am I not surprised?

"Navy man, eh, sir? So how did you end up in Abasalom, in the Society? Like they say, any port in a storm?"

Gitano matches the Venture-Captain's brisk pace, the sun scattering motes of light from his new mithral chain shirt.

♪♫In the navy
Yes, you can sail the seven seas
In the navy
Yes, you can put your mind at ease
♪♫
The Village People

Dark Archive

Male Tengu Shaman 2 | AC 15/12/13 | HP 17/17 | CMB +2 | CMD 14 | F+2,R+4,W+6 | Init. +2; Perception +5 | Low Light vision | Speed 40' |

The ebony feathered priest follows the Captain. His long claws stood out, looking quite vicious. He nodded at the others and gave a quick stilted introduction. "Am Bukkah. Happy to do mission with group. Am hoping for great success."

A tiny mongoose skittered around he shaman's shoulders, ducking himself in the folds of his cape and robe.

Liberty's Edge

Neutral Good Elf Ranger/1

Tanna doesn’t recognize anything special about Venture-Captain Drandle Dreng’s dress. She only notices that it’s different from his usual garb.

Tanna looks Mort Gloomhollow over and her eyes linger on the large teeth marks imprinted on his breastplate.

Navy? ”Will we be traveling by ship?” And is that song really necessary?

Tanna gives a small nod to the ebony feathered priest who introduced himself as Bukkah. ”I’m Tanna Myrwen. Pleasure to meet you.” Tanna directs her introduction toward Bukkah. Turning back to the tall white haired man, Tanna asks: ”What did you say your name was? And how’d you get those bite marks?” She gestures to his armor with her hand, genuinely curious. What creature did that damage?

Silver Crusade

2 people marked this as a favorite.
HP: 52/52 l AC: 17, T 11, FF 16 l CMD 18 l F +5, R +4, W +8, +10 vs. madness/confusion l Aging Touch (2/2), Knowledge of the Ages (3/4), Speed/Slow Time (1/1), Time Flicker (7/7 min), Time Hop (70/70 ft.) l L1: 5/7, L2: 5/7, L3: 2/5 l Init +5 l Senses: Perception +2
Skills:
Diplomacy +10, Intimidate +15, Kn. History +8, Kn. Religion +7, Kn. Planes +13, Profession: Baker +12, Sense Motive +6, Spellcraft +7
Female Human Oracle (Dual-Cursed) 7 | Active Conditions:

A young woman with dirty-blonde hair and pale green eyes hurries down the street, fussing with her pack as she goes. She glances up at the sound of footsteps approaching and stops, recognizing the man walking towards her.

"Oh! New Friend Venture-Captain Dang! I'm sorry I'm late..." she begins but then her voice trails off as the man strides right past her and continues going. Before she can turn and give chase, she spots a small group of people hurrying after the man and she smiles when she recognizes two of them.

"Friend Mort! Friend Gitano! I'm so happy we're working together again!" she calls out as they approach. "And hello, New Friends!" she calls to the tengu and the elven woman that walk with them. Corona quickly falls into step with the group and follows along with them, chattering the whole way.

"It's nice to meet you, New Friends! I'm Corona, Corona Merrion," she says as they walk. "I'm so sorry I'm late, it took me forever to gather up all of my gear and then I almost burnt the cornbread I'd been working on! But I'm here now and it doesn't look like I've really missed anything." She glances over at Mort and Gitano. "Um, where are we going, Friends? Did Mis...er, Venture-Captain Dang say?"

Sovereign Court

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DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Mort takes the Elven woman's hand in his and shakes it firmly "I'm Mort, Mort Gloomhollow, great to meet you." His grip is firm and arms are strong, his gaze is steady and full of confidence.

He smiles and chuckles a bit "Oh these? Ya.. big white croc on our last adventure tried to take my leg off, his teeth grazed my chest plate here before settling into my thigh. Hell of a grip they've got, but they're no match for Mindy in the end. Gitano could probably tell you a better story about it, that seems to be his thing." He gives a bit of a head nod towards the man singing.

Mort breaks off his chat with Tanna as he sees Corona hustling up to the group "Hey great to see you again Corona. Do I smell cornbread or am I just happy to see you?" He smiles and winks slyly.

Finally he turns his attention to introduce himself to the short winded feathered man. Not quite sure how to interact with someone that seems to be part bird he sticks to the direct approach "Great to meet you Bukkah, I've never met anyone of your... heritage."

Sovereign Court

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Mort wrote:
"Captain? Care to fill us in on something? Do you usually dress as a Taldan Navy Junior Officer or are we heading to a party of some sort? I'm quite a fan of parties but I'm dressed for a rumble not a waltz..."

"I think the better question is why aren't you more dressed up! Your friend here looks a little cleaner, at least," Dreng sighs, glancing at Gitano as he continues on down the road. "Just mind your manners when we arrive. I'll explain why. The upper class are impressed with this sort of pomp, and that's just who we're headed to!" He says with a smile, then continues.

"So you're probably wondering where I’m dragging you, eh? Seven years ago I sent young agents much like yourselves on a preliminary exploration of the necropolis below the Drownyard in the Precipice Quarter. The Drownyard is the name that was given to the old Tri-Towers School, once home to some of Absalom's wealthiest progeny. It was destroyed in the great earthquake of 4698 AR, and we thought that all of the children, teachers, and staff had perished."

"But let be back up a bit. Eight years ago, the Society discovered an ancient necropolis under the Drownyard. It dates back to the third century AR, and if you know anything about Absalom's history, you'll know that we know almost nothing about those early years. It took me almost an entire year of negotiating with the parents of the children who died in the Tri-Towers Yard to convince them to grant us access to the site, and when we did, what did we find? A lot of spooky stuff! Undead, haunts, and some nasty bugs. But we also found something completely unexpected: a survivor. A little slip of a girl named Junia Dacilane somehow survived in a death-like state for 10 years. The only thing that kept her alive was a ring of sustenance that she had found among the crypts. Junia's mother, Lady Miranda Dacilane, was of course beside herself when we pulled her living daughter from the ruins and she vowed to not only give the Society full access to the property, but personally underwrite our archaeological efforts there. Soon thereafter I set up an archaeological dig at the Drownyard, and we've been pulling out fascinating fragments from Absalom's early history ever since."

"And this is where you come in! Every year I visit Lady Dacilane to renew our contract to maintain the dig, but this year it seems that she wants us to jump through an additional hoop. She wants us, or rather you, to escort her daughter back to the Drownyard. It seems that Junia's become a bit obsessed with her alma mater, and since the Precipice Quarter is no place for pampered young noblewomen, she needs an escort. Think you can manage that?"

Without giving you a chance to interrupt him, he quickly adds, "Oh, and don't forget to call the Drownyard the Tri-Towers Yard while we’re at Dacilane Manor. No one who lost children in the earthquake likes to be reminded of that tragedy... even the ones who got their child back."

Lots of backstory here, apologies for the wall of text. I've got knowledge local and history spoilers as well but will put them in a subsequent post. Feel free to roll either now as part of your post and of course feel free to continuing interacting with each other!

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DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Mort cringes at the description of the mission Why couldn't it have been more stanky lizardmen and crocs? This... sounds terrible. He does his best to feign interest, toe the company line. Bluff: 1d20 + 7 ⇒ (17) + 7 = 24 "Ya that doesn't sound so bad does it guys? I'm sure the girl... lady? ... woman? will be enjoyable to be around and maybe buy us a few rounds of drinks when we get back right?" Please please please don't be a spoiled teenage brat.

He continues hoofing it to keep up with all the lightly armored agents "So umm, any of you guys know much about undead spooks and whatever else Dreng mentioned was down there? I'm much more of a people person kind of person if you know what I mean." He pats his sword scabbard wistfully "Mindy and I will kill it if it can be killed, but you'll need to let me know if I need to use something different. I got all manner of weapons of mass destruction here." He goes on to gesture a warhammer hanging off his side as well as a dagger in his belt and a large quiver full of javelins hanging off his other hip.

"Should I pick up something glazed in silver or made of that cold iron stuff you think? I don't know what works on those dead things better than just to swing harder." Heh, I wish I could swing harder, who swings softer anyhow?

Dark Archive

Male Tengu Shaman 2 | AC 15/12/13 | HP 17/17 | CMB +2 | CMD 14 | F+2,R+4,W+6 | Init. +2; Perception +5 | Low Light vision | Speed 40' |

Bukkah taps his fingers against his chin as he appeared in thought. "What wrong with girl? Why she want go back down there if she was stuck for ten years?seem weird to Bukkah," he adds in broken common.

No relevant knowledges here!

Liberty's Edge

CG Human Male Swashbuckler (Inspired Blade)-1/Bard (Archaeologist)-3/Investigator (Sleuth)-1 | HP 15/40 | AC 25 / 14 T / 21 FF (uncanny dodge); DR5/silver; Resist Electricity 20| CMD 16 | Archaeologist's Luck +1 2/10 | Fort +5, Reflex +12, Will +6 | Init +3 | Perception +11, Darkvision/LLV, Sense Motive +4 | Speed 30 ft. | Conditions: ShakenBlessing of Ashava; height. awareness, barkskin, haste (hybrid)

"Not to worry, friends. I, Gitano Frallino, the luckiest man alive, have some experience with escorts." With Venture-Captain Dreng's back turned, Gitano shares a wink so broad, it's a wonder his eye doesn't fall out. "Miss Junia will be most safe in our capable hands."

"Mission: Meet Mommy Dearest Dacilane, impress her with our competence, escort the young lady Junia to the Drow--er, Tri-Towers Yard, bring her back home safely. No sweat, VC."

"Hey, Sancho, my good man, see if you can assist Mort lighten his load."


Male Human

Sancho, wheezing and already sweating, large sack over his shoulder, stumbles along several paces behind Gitano.

He covers his mouth, muffling some unintelligible response, then speaks up in an unctuous cry, "Of course, Maestro, Sancho Panza de Hidalgo is ever at your service."

Sancho can carry another 72.5lbs without further encumbrance.

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DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Mort gives Sancho an uncomfortable and slightly angry look "I'm alright Sancho, its not the weight its this armor. You're doing great by the way bud." He taps him on the shoulder.

Sancho or Sense Motive DC16:
Bluff (Pass Message to Sancho + Study): 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16 "Real men carry their own shit, am I right?"

Liberty's Edge

Neutral Good Elf Ranger/1

Poor students, teachers, and staff…

Mort Gloomhollow wrote:
"Mindy and I will kill it if it can be killed, but you'll need to let me know if I need to use something different. I got all manner of weapons of mass destruction here." He goes on to gesture a warhammer hanging off his side as well as a dagger in his belt and a large quiver full of javelins hanging off his other hip.

What’s with humans and their arsenals of weapons?

Bukkah wrote:
Bukkah taps his fingers against his chin as he appeared in thought. "What wrong with girl? Why she want go back down there if she was stuck for ten years?seem weird to Bukkah," he adds in broken common.

Tanna nods to Bukkah’s comment and adds: ”Does Junia Dacilane still still wear the ring of sustenance she found?” Tanna crosses her arms, Is it her old alma mater she wants to visit or the ancient necropolis? This Junia Dacilane sounds strange.

Gitano Frallino wrote:
"Not to worry, friends. I, Gitano Frallino, the luckiest man alive, have some experience with escorts."

Tanna wonders if Gitano referring to the type of escort you pay for.

Silver Crusade

1 person marked this as a favorite.
HP: 52/52 l AC: 17, T 11, FF 16 l CMD 18 l F +5, R +4, W +8, +10 vs. madness/confusion l Aging Touch (2/2), Knowledge of the Ages (3/4), Speed/Slow Time (1/1), Time Flicker (7/7 min), Time Hop (70/70 ft.) l L1: 5/7, L2: 5/7, L3: 2/5 l Init +5 l Senses: Perception +2
Skills:
Diplomacy +10, Intimidate +15, Kn. History +8, Kn. Religion +7, Kn. Planes +13, Profession: Baker +12, Sense Motive +6, Spellcraft +7
Female Human Oracle (Dual-Cursed) 7 | Active Conditions:

As the group wanders along, Corona furrows her brow in thought as Venture Captain Drang shares the particulars of their assignment. "Hum...the name of that school sounds really familiar..."

Kn. History (Tri-Towers Yard): 1d20 + 5 ⇒ (4) + 5 = 9
Kn. Religion (Ghosts & Ghouls): 1d20 + 5 ⇒ (4) + 5 = 9

...after a moment, she sighs and shakes her head. "No, nothing's coming to me today. I guess all my thoughts are more jumbled than usual today, New Friends," she says apologetically. "Maybe I'll remember something later."

Still frowning, she digs into her pack and pulls out a small wrapped parcel. As she unfolds it, several pieces of cornbread are revealed. "Snack, New Friends? Maybe cornbread acts as brain food and it'll help us remember things better," she offers before taking a piece for herself.

"Thish ish goof...nawt burnt at all," she comments, spraying crumbs as she talks.

Sense Motive: 1d20 + 2 ⇒ (8) + 2 = 10

"Oh, I'm good New Friend Sancho! Thank you for asking though," Corona smiles at the porter.

Liberty's Edge

CG Human Male Swashbuckler (Inspired Blade)-1/Bard (Archaeologist)-3/Investigator (Sleuth)-1 | HP 15/40 | AC 25 / 14 T / 21 FF (uncanny dodge); DR5/silver; Resist Electricity 20| CMD 16 | Archaeologist's Luck +1 2/10 | Fort +5, Reflex +12, Will +6 | Init +3 | Perception +11, Darkvision/LLV, Sense Motive +4 | Speed 30 ft. | Conditions: ShakenBlessing of Ashava; height. awareness, barkskin, haste (hybrid)

Mid-stride, Gitano comes to a sudden halt and strikes a dramatic pose, standing on one leg, crossing it with the other, leans forward, hand and one elbow on his knee, and places his chin in the other.
Gitano the Thinker
Knowledge (history) about the Tri-Towers Yard: 1d20 + 2 ⇒ (7) + 2 = 9
Knowledge (religion) about ghosts and ghouls: 1d20 + 6 ⇒ (16) + 6 = 22


Male Human

Sancho looks at the slayer, a quizzical expression on his flushed face.
Sense Motive: 1d20 ⇒ 5

His adam's apple bobs up and down and his lips quiver at the menacing man's overture.

Momma, I'm sorry I ever left Taldor. *gulp*


Male Human

Sancho looks down at his feet, This man Mort nearly makes me soil my small clothes. At least he didn't add to my burdens.

He steals a furtive glance at the smiling oracle, Ah, fair Corona, 'wisely and slow; they stumble that run fast.'
Friar Lawrence in Romeo and Juliet, II.iii.94

With Gitano's generous offer of his humbled porter's assistance declined, Sancho lets slip a grateful sigh and vows to maintain his silence and a lower profile, lest the maestro call upon him yet again.

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Sancho auto succeeds the spoiler... everyone else needs a SM check.

Sovereign Court

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Bukkah wrote:
"What wrong with girl? Why she want go back down there if she was stuck for ten years?seem weird to Bukkah,"

"I find it just as creepy as you do, feathered one," Dreng says. "Junia has taken an unusual interest in the Drownyard lately that her mother and just about anyone else would find odd."

Tanna wrote:
”Does Junia Dacilane still still wear the ring of sustenance she found?”

"I don't see why she wouldn't. The little gizmo saved her life down there. Surely she must have an appreciation like none other would for a magical ring, unless you're some kind of broody, magic-obsessed elven wizard..." He smiles.

Gitano the Thinker thinks back to his historical knowledge of the Tri-Towers Yard and its home in the Precipice Quarter, and recalls a few key things. The Precipice Quarter was once a wealthy neighborhood called Beldrin's Bluff, until an earthquake in 4698 AR broke several blocks of the district into the sea and killed hundreds. After the earthquake, the people of Beldrin's Bluff moved away. Many people in Absalom believe the district is cursed, and restless undead and vermin roam the streets at night. The most prominent locations in Beldrin's Bluff were the Tri-Tower's Yard, an academy for the children of Absalom’s wealthy and powerful, and the Arboretum Arcanis, which displayed rare plants from all over the Inner Sea.

Gitano continues his deep thinking from his uncomfortable looking position, and recalls something perhaps troubling to him: The Tri-Towers Yard is haunted. The spirits of the children who perished in the earthquake are unable to reach their final rest. For nearly a decade, a man named Deris Marlinchen, the father of one of the young victims, wandered the yard, speaking to spirits no one else could see. Since his departure seven years ago, the haunts at the old school have grown increasingly malevolent.

Liberty's Edge

Neutral Good Elf Ranger/1

Sense Motive (Mort): 1d20 + 2 ⇒ (11) + 2 = 13 Nope.

Tanna thinks something unsaid passes between Mort and Sancho but she isn't able to distinguish what.

GM Red wrote:
"I don't see why she wouldn't. The little gizmo saved her life down there. Surely she must have an appreciation like none other would for a magical ring, unless you're some kind of broody, magic-obsessed elven wizard..." He smiles.

But is Junia's an appreciation or an obsession? "Did Deris Marlinchen perish in The Tri-Towers Yard? Did he help provide comfort to Junia Dacilane when she was pulled from the place?"

Liberty's Edge

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Female Ifrit Fractured Mind Spiritualist 1 | HP 9/10 | AC 16, T 13, FF 13 | CMD 14 | F+3 R+3 W+1 (+4 vs Enchantment) | Init +3 | Per +0, SM -1 | Speed 30 ft | Spells 2/2 1st | Active Conditions: Ready to Rock

"Wait for me!" A young red-headed girl in a party dress and high heels comes running up the hill after you. Her hair is flying everywhere, and there's lipstick on her collar, and she's breathing heavily. "I wasn't in my own room last night, so I missed the message, but fortunately I'm still in my party clothes! Um, did I miss anything?"

Darling... They're all looking at you. Boo is very amused. Never apologize for something glorious.

Shut up. Cadence's smile to the group never wavers as she admonishes the spirit in her head. It's your fault I'm in this mess!

Sovereign Court

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DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

"Vermin? Like swarms of bugs vermin? Or like a giant beetle or something... Maybe I should get some acid or bottles of fire? And those 'restless' undead? Aren't all undead restless else then they'd just be dead? I should pick up something silver then? Or that holy water stuff?" Mort looks a bit concerned he won't be properly prepared to combat what they might be in for.

Mort notices a woman in a party dress hauling ass up the street from where they came Are those HEELS? I hope she's got a change of clothes for this trip down below. I never realized there were so many hens working for the Society. Maybe I just seem to attract them... Mort smiles wistfully. "Looks like we've got a straggler comin."

Liberty's Edge

3 people marked this as a favorite.
CG Human Male Swashbuckler (Inspired Blade)-1/Bard (Archaeologist)-3/Investigator (Sleuth)-1 | HP 15/40 | AC 25 / 14 T / 21 FF (uncanny dodge); DR5/silver; Resist Electricity 20| CMD 16 | Archaeologist's Luck +1 2/10 | Fort +5, Reflex +12, Will +6 | Init +3 | Perception +11, Darkvision/LLV, Sense Motive +4 | Speed 30 ft. | Conditions: ShakenBlessing of Ashava; height. awareness, barkskin, haste (hybrid)

"Hiya, Red! Welcome to the party." Gitano resumes walking, falling back to greet the newcomer.

"Venture-Captain Drandle Dreng is taking us to meet Lady Dacilane. We're to escort her daughter, Junia, to the haunted Tri-Towers Yard and help end her obsession with her old school and the tragic deaths of her friends in an earthquake years ago."

He speaks up, so the rest of the Pathfinders can hear him. "The Tri-Towers Yard lies in the Precipice Quarter. It was once a wealthy neighborhood called Beldrin's Bluff, until an earthquake in 4698 AR broke several blocks of the district into the sea and killed hundreds. After the earthquake, the survivors moved away. Many believe the place is cursed, and restless undead and vermin roam the streets at night.

The Tri-Tower's Yard was an academy for the children of Absalom’s wealthy and powerful. Baldwin's Bluff was also the location of the Arboretum Arcanis, which displayed rare plants from all over the Inner Sea.

"I've heard the Tri-Towers Yard is haunted. The spirits of the children who perished in the earthquake are unable to reach their final rest. For nearly a decade, Deris Marlinchen, father of one of the young victims, wandered the yard, speaking to spirits no one else could see. Since his departure seven years ago, the haunts at the old school have grown increasingly malevolent."

Gating wipes the smudge of lipstick off Cadence's collar, and shares a knowing smile. "Lady Dacilane might not approve. Our secret."

Sovereign Court

Mr. Drandle-Dreng turns and huffs as he looks pointedly at Cadence and Mort. "Come on now, we're nearly there. As for all of your questions about vermin and undead, please, let's try to stay in the present, shall we? Perhaps the Lady and Junia can tell us more."

At the end of the street, he stops at the grand doors of an imposing four-story townhouse. The townhouse features a parapet roof that's decorated with numerous leering, demonic gargoyles.

"Remember - it's the Tri-Towers Yard," he reminds you as he begins to knock on the door. A middle-aged halfling woman in a large apron answers it and offers the Venture-Captain a warm smile. "Please, come in. My lady will join you momentarily in the drawing room."

"Thank you, Bettina," Drendle-Dreng turns and beckons for you to follow behind him. The interior of Dacilane Manor is just as imposing as the outside. A wide foyer with a grand staircase leads up to a second floor, while open double-doors lead into the drawing room. Heavy black draperies cover all the windows, shrouding the manor in shadows. All of the furniture in the common areas is oversized, expensive, and gothic, made of dark-stained mahogany wood.

"Please, have a seat. May I get you something to drink?" Bettina asks with her buttery smooth voice.

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Mort heads inside, careful to wipe his feet before he steps into the place that's far too expensive and grand for his liking. His mood quickly changes though when free drinks appear to be on the menu. "Umm ya, how 'bout a bourbon. Make that chilled?" Curious to see how far his order flies. He quickly adds "Just a single, I'm working." He smiles and nods at the woman.

Dark Archive

1 person marked this as a favorite.
Male Tengu Shaman 2 | AC 15/12/13 | HP 17/17 | CMB +2 | CMD 14 | F+2,R+4,W+6 | Init. +2; Perception +5 | Low Light vision | Speed 40' |

"Humans have champagne here? Bubbles make Bukkah's beak feel funny.". He looks around at the others. "Bet this am last chance for pleasant times. Doubt any champagne in Yard of Tri Towers..."

Liberty's Edge

CG Human Male Swashbuckler (Inspired Blade)-1/Bard (Archaeologist)-3/Investigator (Sleuth)-1 | HP 15/40 | AC 25 / 14 T / 21 FF (uncanny dodge); DR5/silver; Resist Electricity 20| CMD 16 | Archaeologist's Luck +1 2/10 | Fort +5, Reflex +12, Will +6 | Init +3 | Perception +11, Darkvision/LLV, Sense Motive +4 | Speed 30 ft. | Conditions: ShakenBlessing of Ashava; height. awareness, barkskin, haste (hybrid)

"Kyonin absinthe, in a chilled glass, if you please, Lady Bettina."

Silver Crusade

1 person marked this as a favorite.
HP: 52/52 l AC: 17, T 11, FF 16 l CMD 18 l F +5, R +4, W +8, +10 vs. madness/confusion l Aging Touch (2/2), Knowledge of the Ages (3/4), Speed/Slow Time (1/1), Time Flicker (7/7 min), Time Hop (70/70 ft.) l L1: 5/7, L2: 5/7, L3: 2/5 l Init +5 l Senses: Perception +2
Skills:
Diplomacy +10, Intimidate +15, Kn. History +8, Kn. Religion +7, Kn. Planes +13, Profession: Baker +12, Sense Motive +6, Spellcraft +7
Female Human Oracle (Dual-Cursed) 7 | Active Conditions:

"Oh! Hello Late New Friend," Corona waves as the red-headed woman comes barreling up behind them. "You've not missed much, we were just following Venture-Captain Dang to...well, you heard Friend Gitano," she explains. Then she bends down to get a better look at the woman's shoes.

"Those are really nice! You know, I bet my Friend Tiffany would like shoes like that...well, at least the same style and color. Her feet are a little different though so she'd need custom shoes made, I bet. But! I think she'd like your taste," she comments before straightening up and hurrying along with the group once more.

As they arrive at Dacilane Manor, Corona whistles with amazement as she takes in the opulent digs. "Oh wow, this is even nicer than the Grand Lodge! It must be nice to live in a place like this," she whispers to the group as they're ushered inside.

"Hello New Friend Bettina! Um...do you have coffee? Coffee would be fantastic," Corona says as the servant takes their drink orders. "It makes me feel even more alive than I already do!"

Liberty's Edge

2 people marked this as a favorite.
Female Ifrit Fractured Mind Spiritualist 1 | HP 9/10 | AC 16, T 13, FF 13 | CMD 14 | F+3 R+3 W+1 (+4 vs Enchantment) | Init +3 | Per +0, SM -1 | Speed 30 ft | Spells 2/2 1st | Active Conditions: Ready to Rock

As Gitano leans over to wipe the lipstick off her collar, Cadence blushes. "Thank you. Um... She sees ghosts, you say? Huh. How very unusual. Imagine that."

Sense Motive DC 10:
Cadence's tone is a little too light and casual here.

Yummy, aren't they? Boo's voice echows in her head.

NO. They are teammates. We don't sleep with teammates, Boo! Cadence tries to reason with the voice in her head. Why did Boo have to be so single-minded?

We don't? How very disappointing. She can hear the pout in Boo's voice. Are you sure?

Cadence responds by walking faster, using the clip-clip-clip of her heels against the cobblestones as she runs along. Then Corona's fresh innocence makes her smile. "New friend? I like that. I'm Cadence, and very pleased to meet you!".

When they arrive at the manor, she kneels down to chat with the Halfling, "Bettina, do you have any Ustalav wines? I've become fond of one known as Liquid Ghosts."

That should fit. This place looks like a funeral home... What's with all the black?

Liberty's Edge

Neutral Good Elf Ranger/1

Tanna looks up towards the numerous leering, demonic gargoyles. How inviting... Regardless, Tanna follows her companions inside, taking interest in the decorations on the walls of the building and the windows that all seem to be covered.

When Bettina starts taking drink orders, Tanna speaks up: "Elven wine if you have it please." Tanna removes her bow from across her body and leans it against a wall. She seats herself on a couch near her weapon. These humans have expensive tastes. Too bad they've covered all the windows with heavy black cloth. Tanna already starts to miss the feel of the sun and the freshness of the outdoor air.


3 people marked this as a favorite.
Male Human

"Excuse, me, uhm, Miss Bettina?" Sancho catches the halfling's attention before she departs. "'Twould be a mercy and a kindness were you to bring refreshment for me as well."

She draws closer, and he leans over to whisper near her ear, "Just a nip or two is all. I'll have what the she-elf requested."

As Bettina turns to leave, Sancho slips her his tarnished silver flask. "No need to dirty a glass, just pour it all in this. 'Twas a gift from my beloved mother."

Elven wine! Please, please let it be the vintage Momma served at the Midsummer festival, a delicate white wine yet with such a pleasing length. His mouth waters in anticipation.

Sancho glances around at the party as they await the arrival of their hostess, Lady Dacilane. I'll wager these fine folk have no idea that the real secret is the dwarf maidens' feet crushing the berries twixt their gnarled toes.

Sovereign Court

1 person marked this as a favorite.

Bettina repeats the order to herself in a low voice. "Bourbon, Champagne, Coffee, Kyonin absinthe and more elven wine... Liquid ghosts...?" What an eccentric bunch. "I'll be right back!" She smiles brightly and determinedly rushes off to the kitchen, continuing to repeat your requests under her breath.

The whoosh of a door thrown open followed by the rhythmic tapping of stiletto heels against a hard marble floor fill the air as someone begins to head downstairs. A tall, stern-looking, yet attractive woman with sharp features, a fair complexion, and black hair accented with gray and white steps down the stairs and into the drawing room. She is dressed in a well-made, floor-length black gown streaked through with crimson. A plain looking silver pentagram necklace is her only jewelry.

Dreng immediately jumps up to greet her, bowing and kissing her hand in a formal fashion. "My Lady, these are the group of Pathfinders requested: Mort, Corona, Gitano and his faithful companion Sancho, Bukkah, Tanna, and Cadence." Lady Dacilane scans the room, almost as if she were looking through you.

Bettina scurries back out and hands each of you your drinks. Dreng continues into an obviously prepared speech about the importance of Lady Dacilane's ongoing support of the Society's activities and the many important artifacts they have been able to recover from the Tri-Towers Yard necropolis. Lady Dacilane listens politely, making a few inquiries into several details about the management of the site before addressing you directly:

"As I am sure Master Dreng has already informed you, I have a particular request of the Pathfinder Society this year. My daughter Junia has recently celebrated her eighteenth birthday, but she maintains a certain obsession with the traumatic events that befell her at the Tri-Towers Yard so many years ago. I have stopped her from sneaking out of the manor and visiting that place several times, and I feel that her past is keeping her from fully embracing her future. I would ask that you accompany her to the gods-forsaken Precipice Quarter and let her see her fill of the decay and misery. Perhaps those sights will cure her of her unnatural obsessions."

Grand Lodge

There are more important things to obsess over Like opinions, everybody has one Jack-of-all-trades, master of some

Gitano offers a deep, elegant bow. "Lady Dacilane, we are honored that you have entrusted us with this delicate task."

He resists the impulse to kiss her hand. Now is not the time to push your luck.

"The Tri-Towers Yard is believed to be haunted, and there have been reports of vermin in the area. Is there anything more we should know? Do you have any special instructions for us? Foreknowledge is fore-warned."

He takes a measured sip of his absinthe, nodding in appreciation.

Sovereign Court

Lady Dacilane nods at Gitano, who appears to look more like a Lawrence for a moment. "It seems you are already aware of its hazards. That's why I requested your team. Surely you must have dealt with similar situations before?" She asks with assumption in her voice rather than interest. "You'll need to take Junia wherever she wishes within reason in the Precipice Quarter. Even during daylight hours, it's a dangerous place, so use your best judgment. You're Pathfinders, so I have no reason to believe you will let me down. Let her stay as long as she wishes, but bring her back before nightfall tomorrow."

Liberty's Edge

1 person marked this as a favorite.
Female Ifrit Fractured Mind Spiritualist 1 | HP 9/10 | AC 16, T 13, FF 13 | CMD 14 | F+3 R+3 W+1 (+4 vs Enchantment) | Init +3 | Per +0, SM -1 | Speed 30 ft | Spells 2/2 1st | Active Conditions: Ready to Rock

Cadence looks at Lady Dacilane with great sympathy. "I think this is a wise course, Lady Dacilane. We always should face the ghosts that haunt us. If we don't, we never move on, learn, grow or change."

You learned from me? Of course you did! Boo is excited.

Yes, I learned from you. Including a bunch of lessons that I never wanted.

That's me, educational! Boo says proudly, completely missing the sarcasm that Cadence had given her.

"Lady Dacilane, it will be our honor to escort your girl on this mission.". I wonder what her ghosts are like?

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Mort takes his drink from the Halfling with a nod and a smile, taking a quick satisfying sniff before putting a serious dent in its contents.

Seeing the Lady head down the stairs his eyes bulge out a bit and a small smile crosses his lips Wow, the wealthy sure do age well. Her daughter is 18? This is looking better and better! Please just don't be a SUPER brat...

Mort nods at the woman "She'll be in good hands here Lady Dacilane. We are quite capable. Is there anything in particular we should know about your daughter ahead of time? Phobias or quirks or anything like that?"

Liberty's Edge

CG Human Male Swashbuckler (Inspired Blade)-1/Bard (Archaeologist)-3/Investigator (Sleuth)-1 | HP 15/40 | AC 25 / 14 T / 21 FF (uncanny dodge); DR5/silver; Resist Electricity 20| CMD 16 | Archaeologist's Luck +1 2/10 | Fort +5, Reflex +12, Will +6 | Init +3 | Perception +11, Darkvision/LLV, Sense Motive +4 | Speed 30 ft. | Conditions: ShakenBlessing of Ashava; height. awareness, barkskin, haste (hybrid)

Gitano coughs to hide his embarrassment, "Sorry, I wasn't myself there for a moment."

"Hands. Yes. Ours. Quite capable, indeed. And an honor, of course."

Sovereign Court

Lady Dacilane nods firmly as Cadence and Gitano offer their words of affirmation. At Mort's questions, she grows visibly concerned. "Junia's experiences during and after the earthquake were terrible, and they have left lasting mental scars. Despite my efforts and those of some of Absalom's best healers, I have been unable to truly help her. Nevertheless, it is time for her to put her childhood experiences behind her and face her adult responsibilities."

With that, Lady Dacilane calls for Junia. A few moments later, Junia comes bounding down the stairs. She has her mother's height, black hair, and fine facial features, but that's clearly where the similarities end. Unlike her mother's carefully coiffed hair, Junia's is short and practical, and she carries herself with a confident and unladylike swagger.

She is dressed in grey breeches, knee-high leather boots, a white cotton shirt, and an azure blue riding coat with tails with a golden eagle pin on the lapel. Beneath her coat, it's clear that she is wearing a mithral chain shirt.

Upon arriving in the drawing room, Junia clicks her heels in a military manner and greets her mother with a mischievous grin. Lady Dacilane immediately turns bright red with embarrassment, "HOW could you possibly greet our guests in SUCH a ridiculous outfit! UGH!" She then throws up her hands and storms out of the room without another word.

Junia shrugs. "Hi. Pleased to meet you. I'm J. You know, like the letter?" She smiles and offers a handshake to each of you.

Kn. (Local) DC 15 or Member of Liberty's Edge:
Junia's outfit is reminiscent of those worn by the members of Andoran's Eagle Knights.

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Knowledge:Local + Study: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12

Mort's gaze lingers a bit as he watches Junia head into the room, his eyes linger a bit on the pin but he can't quite place where he's seen it before. So far so good!

Mort smiles and steps up ahead of the others to shake her hand "How's it goin' J, I'm Mort. Sweet shirt you got there." He says pointing out her mithril armor.

Dark Archive

Male Tengu Shaman 2 | AC 15/12/13 | HP 17/17 | CMB +2 | CMD 14 | F+2,R+4,W+6 | Init. +2; Perception +5 | Low Light vision | Speed 40' |

"J? Jay, like blue jay," Bukkah questions of the young lady. "Yes girl blue jay, am Bukkah. Am to help girl blue jay with Yard of Tri Towers!"

With that said, he dips his beak into the flute of champagne and giggles at the experience. "Bubbles!". He focused on the delicious beverage for the next minute or so.

Liberty's Edge

1 person marked this as a favorite.
CG Human Male Swashbuckler (Inspired Blade)-1/Bard (Archaeologist)-3/Investigator (Sleuth)-1 | HP 15/40 | AC 25 / 14 T / 21 FF (uncanny dodge); DR5/silver; Resist Electricity 20| CMD 16 | Archaeologist's Luck +1 2/10 | Fort +5, Reflex +12, Will +6 | Init +3 | Perception +11, Darkvision/LLV, Sense Motive +4 | Speed 30 ft. | Conditions: ShakenBlessing of Ashava; height. awareness, barkskin, haste (hybrid)

Member of Liberty's Edge Gitano offers to kiss the young lady's hand. "Hello, Junia. I'm Gitano Frallino, undoubtedly 'the Luckiest Man Alive.'"

Nice talons.

He steps back and spreads his arms out to his sides like wings.

♪♫"I want to fly like an eagle
To the sea
Fly like an eagle
Let my spirit carry me
I want to fly like an eagle
Till I'm free
Oh, Lord, through the revolution."

The Steve Miller Band

Take a bow. Drop the mike.

Liberty's Edge

Neutral Good Elf Ranger/1

Tanna remains silent during the exchange with Lady Dacilane, letting her other more charismatic companions rub elbows with the wealthy woman. Instead, Tanna sips delicately at her elven wine. If Tanna had spoken, she probably would've said something socially awkward and ruined the whole moment - at least that's what she believes.

Tanna stares Junia’s outfit up and down with skepticism. Why is she dressed like that? With Lady Dacilane out of the room, Tanna opens her mouth to speak: ”Do you have an aspiration to be one of Andoran's Eagle Knights?”

Sovereign Court

Junia smiles and gently applauds Gitano's impromptu song. "Wow, I'm happy to be accompanied The Luckiest Man Alive. Where did you get that name anyway?"

"Oh, this thing?" Junia looks down at her outfit. "I just threw something together in a rush," she says, but adds what looks like a conspiratorial wink at the end.

Drendle-Dreng reaches into his pocket and takes out large, iron key, handing it to Mort. "I'm needed back at Grand Lodge, but take this, you'll need it to open the wrought iron gates at the Tri-Towers Yard. I believe the necropolis is cleared of undead due to our ongoing digs, but the partially restored surface structure... Try to stay away from there," he mutters. "We've tried to eliminate its haunt several times, but it keeps coming back. If you do need to go in there, take a look in the supply closet, you may find it useful." With that, he shakes Junia's hand, hugs Bettina, and heads out the doors.

As soon as Dreng is gone, Junia rushes over to a stool in the corner, picking up a backpack. She pulls out a kukri and sheathes it at her hip. Strapping on the backpack, she looks expectantly at you. "Well, shall we go? I'm ready when you are."

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