[PFS] Murder on the Throaty Mermaid (Inactive)

Game Master Curaigh

PFS Scenario. Murder mystery aboard the ship The Throaty Mermaid.


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Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

Sounds like oracles are fun. Might make one myself in the coming month

-Posted with Wayfinder

Grand Lodge

F Gnome lvl 2

The more unconventional but working, the better, imo.

I'd think with them, maybe a bit more than other classes, can their personality truly shine. They are forced upon a mystery they are discovering, be it from good or bad.

Tapestry for example, my CG insane oracle has the dark tapestry mystery. None of those outer things have G as alignment, CN at best. The powers revolve around void and insanity......this sort of thing gives excellent hook for a personality.

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

Im thinking of making a sylph oracle. Planar oracle. ADD because of literally being an airhead

-Posted with Wayfinder

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

I wouldn't begin to know how to play an Oracle. I'd end up trying to be too much of one thing or another.

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

can i put my stats for my sylph here for review? please and thanks

The Exchange

Female Human (Varisian) Nature Oracle 1/Fey-Serpentine Sorcerer 1 (HP 15/15, AC 22/ff18/t14, F+2 R+1 W+3, CMB+0 CMD 14, Per +1, Init +1, spells 4/4, tstrike 4/4, fangs 7/7)

Sure, I'll look at it.

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

Liriel
Female Sylph Oracle (Planar Oracle) 1 (Pathfinder RPG Advanced Player's Guide 42; Pathfinder RPG Advanced Race Guide 0; Pathfinder RPG Ultimate Magic 0)
CG Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +0
--------------------
Defense
--------------------
AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 8 (1d8)
Fort +0, Ref +2, Will +2; +2 vs. [air] or [electricity] spells, or electricity damage
Defensive Abilities revelations (air barrier); Resist oracle's curses (tongues), electricity 5
--------------------
Offense
--------------------
Speed 30 ft.
Melee heavy mace +1 (1d8+1)
Sylph Spell-Like Abilities (CL 1st; concentration +5)
. . 1/day—feather fall
Oracle (Planar Oracle) Spells Known (CL 1st; concentration +5):
. . 1st (4/day)—bane (DC 14), bless, cure light wounds
. . 0 (at will)—detect magic, guidance, light, resistance
--------------------
Statistics
--------------------
Str 13, Dex 15, Con 10, Int 14, Wis 10, Cha 16
Base Atk +0; CMB +1; CMD 13
Feats Airy Step[ARG]
Traits desperate resolve, planar savant
Skills Diplomacy +7, Escape Artist +6, Fly +6, Knowledge (planes) +7, Linguistics +3, Spellcraft +6, Stealth +6
Languages Aquan, Auran, Common, Ignan, Protean, Terran
SQ mysteries (mystery [wind])
Other Gear leather armor, heavy mace, hip flask, pathfinder's kit, 115 gp
--------------------
Special Abilities
--------------------
Air Barrier +4 (1 hours/day) (Ex) +4 AC.
Airy Step +2 bonus vs. effects with air or electricity descriptor. Ignore first 30 feet of any fall.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Tongues (Auran) You can only understand and speak one language in combat.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
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Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Lizzy,

Congrats on getting into that Way of the Wicked game!

Grand Lodge

F Gnome lvl 2

Thanks, though their pace seems slow.
So they have to get off a boat before meeting some very pissed off & vengeful witch.

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)
Lizzy "Beads" Tamar wrote:

Thanks, though their pace seems slow.

So they have to get off a boat before meeting some very pissed off & vengeful witch.

These things happen when you're a bad guy, hahaha.

The Exchange

Female Human (Varisian) Nature Oracle 1/Fey-Serpentine Sorcerer 1 (HP 15/15, AC 22/ff18/t14, F+2 R+1 W+3, CMB+0 CMD 14, Per +1, Init +1, spells 4/4, tstrike 4/4, fangs 7/7)

The sylph looks fine, but I've got a few questions:

Mystery: I assume Wind, but it's not written anywhere (wait--found it. I am not a fan of the stat block for PCs. At all.).

Bane: I don't see this spell used much. Is it the one you want? If you don't plan on pumping your save DC, you might find more use with Obscuring Mist or Protection from Evil.

Ranged Weapon: You have the dexterity, I'd recommend picking up something. A light crossbow or a couple javelins will come in useful.

Air Affinity: Since you're not using this racial trait, you might want to replace it with Storm in the Blood or Breeze-Kissed. Air Insight would work if you plan to do a lot of summoning.

Nice trait choices, by the way!

Grand Lodge

F Gnome lvl 2

My oracle's using a light crossbow too.

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

okay, will look. what about feat? i think it fits with her concept
Will take LCB for ranged
Obscuring mist will be next option then :P
im learning to build this class :P
Im thinking breeze kissed. with air barrier i will have a 20AC vs ranged

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Hey guys, as we near the end of this scenario, as everyone here has proven an ability to post regularly and such, I wanted to know if there was any interest in playing another scenario? Either convince Curaigh to run something, or I'm interested in running something, possibly Mists of Mwangi.

Mwangi could run pretty fast actually, and I think is a good one for me to try getting my feet wet with GMing in a PbB environment.

Grand Lodge

F Gnome lvl 2

I played mists with a monk, the details my GM used to fluff what we'd seen was great and funny.

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

Sure

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

I might try Branson in that trilogy a guy is advertising. We're about done right?

I could run something other than Mwangi?

Grand Lodge

F Gnome lvl 2

About done? We have yet to reach the spire haven't we?

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Hmm, I suppose so. They may be upset that you let the ambassador die!

Grand Lodge

F Gnome lvl 2

We didn't let anything, it happened, plain and simple...sadly.

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Still, if it comes to it, we should blame you.

The Exchange

F Half-elf Druid (Nature Fang)/8 (HP 59/59 | AC:23 [+3 Shield] | T:14 | FF:20 [+3 Shield] | CMB:10 | CMD:24 [+1 vs. Grapple] | Fort:+8 | Ref:+7 | Will:+10 [+2 vs. Enchant] | Init:+6 | Perc:+12 | Speed:20) PFS#: 115025-4

I absolutely agree: it's always the gnome's fault.

And I'd certainly be up for another game! :)

Grand Lodge

F Gnome lvl 2

*Taps foot*.....

In case you longlegs don't remember:
It was the gnome who first stabilized the ship, it was the gnome who made it possible to get hits on Marzack.

*Spams Daze on all who protest*


Core Helms ! Wizards Wanted Gameday X

We are almost done :)
Branson if you need your chronicle to start the other one I can have it for you as early as tomorrow. I am away from computer today but will post response to that excellent interrogation when I get back to something with a USB.

I have found 3 PbP as GM is too much for me. I am going to run Destiny of Sands 2 for another group which might have some spots open. That said I ran this one because the S&S of Utopia failed. I will run something after a break, so I am up for playing if someone is willing to run. :)

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

4-18 Veteran's Vault? Levels 1-5

I'm assuming lower tier scenarios? With Branson gone do one of you have a healer to throw into the mix?

The Exchange

F Half-elf Druid (Nature Fang)/8 (HP 59/59 | AC:23 [+3 Shield] | T:14 | FF:20 [+3 Shield] | CMB:10 | CMD:24 [+1 vs. Grapple] | Fort:+8 | Ref:+7 | Will:+10 [+2 vs. Enchant] | Init:+6 | Perc:+12 | Speed:20) PFS#: 115025-4

I wouldn't mind playing Veteran's Vault, but I should inform you I ran it as GM. Though I'm able to separate player knowledge and character knowledge.

However, Lizzy was in my game. So she can't play Veteran's Vault again for credit.

I don't have a specialized healer character, but I do have characters who own a wand of CLW. (Something I believe every character in a party should get asap after creation.)

The Exchange

F Half-elf Druid (Nature Fang)/8 (HP 59/59 | AC:23 [+3 Shield] | T:14 | FF:20 [+3 Shield] | CMB:10 | CMD:24 [+1 vs. Grapple] | Fort:+8 | Ref:+7 | Will:+10 [+2 vs. Enchant] | Init:+6 | Perc:+12 | Speed:20) PFS#: 115025-4

I don't want to steal players from Branson, but for those of you who are looking for more than 1 scenario to play in and for Branson himself: I'm starting both parts of Shadow's Last Stand pretty soon.

Recruitment is currently through invite only, and you can post in this discussion thread with the character you want to play, if you're interested.

There are currently 2 players who signed up for the scenarios, one of which is Lizzy. So it's possible for all of you to also join :)

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Hmmm, I'd be up for playing in that. Is it Tier 1-2 for both halves? Branson could do that actually.

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

And I'd still be up for running something.

No problem if you ran Vault once, the rules clearly permit you to play it still.

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

I'd need to get my cert for this one and possibly make a purchase or two, you know how it is.

Let me know if I'm in, and I'll stop worrying about that other game I was considering playing in.

The Exchange

F Half-elf Druid (Nature Fang)/8 (HP 59/59 | AC:23 [+3 Shield] | T:14 | FF:20 [+3 Shield] | CMB:10 | CMD:24 [+1 vs. Grapple] | Fort:+8 | Ref:+7 | Will:+10 [+2 vs. Enchant] | Init:+6 | Perc:+12 | Speed:20) PFS#: 115025-4

Yup, subtier 1-2 for both parts.

Still felt like I should mention I ran Veteran's Vault once. Would love to play it, but if you only run 1 scenario it may be more fun for Lizzy if she can also join?

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Does Lizzy have multiple toons? What is she playing in your game?

Lizzy?

Veteran's Vault?

I'll run something else cold if you guys want, or I've played others as well.

Malleck? GM? Traceni?

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

Malleck is fine. But if you run it in 2 weeks.. I will have a new toon available :)

Grand Lodge

F Gnome lvl 2

@Branson

I've 5 PFS chars.
1's in an full season 5, 1 is busy with likely a trilogy,
1's signed up for the game Dylara's mentioned and 1 is currently at home, polishing up her trophy skulls that are displayed on her wall.

The one in Dylara's game is a non-archetype summoner.

Grand Lodge

F Gnome lvl 2

I cannot run the Mists, my half-orc monk of irori has done so already.

The Exchange

Female Human (Varisian) Nature Oracle 1/Fey-Serpentine Sorcerer 1 (HP 15/15, AC 22/ff18/t14, F+2 R+1 W+3, CMB+0 CMD 14, Per +1, Init +1, spells 4/4, tstrike 4/4, fangs 7/7)

I'm pretty much up for whatever, so I'm free.

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)
Traceni Skrit wrote:
I'm pretty much up for whatever, so I'm free.

Come play in Dylara's game?


Core Helms ! Wizards Wanted Gameday X

I have not done Veteran's Vault and have a 4/5th level cleric and a 5/4th level wizard (I cannae remember which one is where :), yes you can count me in.

I have played & GMed the Shadow's Last stand 1 and played 2. I dinnae currently have a level 1. I will have to avoid that one.

The Exchange

F Half-elf Druid (Nature Fang)/8 (HP 59/59 | AC:23 [+3 Shield] | T:14 | FF:20 [+3 Shield] | CMB:10 | CMD:24 [+1 vs. Grapple] | Fort:+8 | Ref:+7 | Will:+10 [+2 vs. Enchant] | Init:+6 | Perc:+12 | Speed:20) PFS#: 115025-4

I have a level 3 character and several level 1 characters ready. 1 level 2 character, but I'm not using her until the advanced class guide is officially released: she's a bloodrager, and I'm still allowed to retrain her as long as I haven't played with her on level 2. I'm waiting to see if the definite version of the advanced class guide will change anything about her.

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

4/5 th and 5/4th?

Traceni, Beads, and Malleck have something in the 3-4 level range for Veteran's Vault?

The Exchange

Female Human (Varisian) Nature Oracle 1/Fey-Serpentine Sorcerer 1 (HP 15/15, AC 22/ff18/t14, F+2 R+1 W+3, CMB+0 CMD 14, Per +1, Init +1, spells 4/4, tstrike 4/4, fangs 7/7)

Not available. I have a 3rd level who has been dungeon delving with a crew of dwarves for a while. Lots of fun. But he's not available.

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

Ive done VV...with other character. Also I think I GMd it. Ill check today.

-Posted with Wayfinder

Grand Lodge

F Gnome lvl 2

No, done the Vault with another char already.


Core Helms ! Wizards Wanted Gameday X
Branson Davelock wrote:
4/5 th and 5/4th?

I thought both were one XP from fifth level, (one just passed and the other right before) but I couldn't remember which one is which. I was also expecting to play one last night (played Aikio). As it turns out Aiko (fire-wizard) and Seaweed (Gozreh cleric) are both level 4 and one XP away from fifth.

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Seems Veteran's Vault is bad too.

Glass River Rescue?

Wardstone Patrol?

The Exchange

F Half-elf Druid (Nature Fang)/8 (HP 59/59 | AC:23 [+3 Shield] | T:14 | FF:20 [+3 Shield] | CMB:10 | CMD:24 [+1 vs. Grapple] | Fort:+8 | Ref:+7 | Will:+10 [+2 vs. Enchant] | Init:+6 | Perc:+12 | Speed:20) PFS#: 115025-4

I already played Glass River Rescue, but I'd like to play Wardstone Patrol.

Though I think Beads played both of those. (He's running all season 5 scenarios with 1 character.)

I'd really love to play Pallid Plague, or Before the Dawn part 2. What about Devil We Know parts 1-4, or is that a bit too much?

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

My real plan is to try GMing a scenario via PBP and see how I like that side of the screen in this medium, and then possibly do a full AP. Signing on for 4 scenarios might be a bit much to start.

It's another Season 5, but Hell Knight's Feast is a great RP scenario.

I played 5-1, 5-2, and 5-3 at Gencon last year.

I'll play a bunch of things at Gencon this year, and could run some when I return.

Scarab Sages

Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

Pallid Plague? I know nothing about it. I could read it and run it cold.


Core Helms ! Wizards Wanted Gameday X

By running it cold do you mean running it without having played it? One nice thing about PbP is the lack of running it cold. Since one post a day can make intros last a week, you only have to read a little ahead. My season 5 isn't very deep, so I can play almost all of them, same with season 4.

Dark Archive

Male Beast Brood Tiefling
Vitals:
(HP 15/17; AC 13, FF 10, T 13, CMD 15; F 4, R 1, W 3; Perception +6, Init +1
Kensai, Bladebound Magus 2
Skills:
Climb +7, Knowledge Arcana +6, Knowledge Planes +6, Perception +6, Spell Craft +7, Swim +7

Ward stine I havnt done at all :)

-Posted with Wayfinder

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