PFS Gameday 6: Master of the Fallen Fortress (Inactive)

Game Master Redelia


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You may dot and delete if you are signed up for this game. We will be starting 10/06.

Dark Archive

Female
Skills:
K Arcana +8;K Nature +8; K Planes +8, Spellcraft +87; UMD +5
Elf
Hex:
DC 14
Witch 5 (HP: 22/22)(AC:17 | FF:11 T:13)(F:+3 R:+5 W:+5)(Initiative:+5)(Perception:+8)

...


Venture Lieutenant, Play by Post (online)

Your adventure begins in Skyreach, the majestic, white, five-towered palace on the campus of the Grand Lodge in Absalom. You are led through the Great Hall of Skyreach past a large table with a shifting illusionary Inner Sea map on its massive surface. Standing around the Hall are dozens of pathfinders of various races exchanging stories of their exploits. You are directed towards a smaller meeting room, past an ornate fountain with crystal clear water. You can feel the chill from the cascading droplets as some splash you on their decent to the pool.

The placard before the room reads, “The Pipeweed Nook”. Opening the door you see a long table, chairs, and an imposing looking man sitting before a fireplace. He taps the ashes from his mahogany pipe into his palm and then throws them onto the flames. He smiles.

"Welcome initiates," he says in a friendly, laid-back manner. "I am pleased you could come so soon. I am Venture Captain Adril Hestram, and I have a task for you. Recently an earthquake struck the city, costing countless gold in damages as you can imagine. But it also caused a sealed siege tower from one of Absalom’s many, past, would-be-conquerors, to crack open like an egg. Word on the street is that no one has yet searched ‘the Fallen Fortress’, as the locals are calling it. However, against my commands, a young Pathfinder like yourselves, named Balenar Forsend, set off to explore the ruins alone. Now he is missing. I need you to go find him. During your explorations, keep your eyes peeled for anything that could be of interest to the society, especially historical or religious artifacts. Do you have any questions before you go?"

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

A moderate sized man from the east, with a longbow slung over his shoulder, frowns after hearing the brief. Thinking, That was foolish...I would never disobey Master Chung. He stands and bows to the Venture Captain.

"Wise sir, how long ago did young man journey to tower?"


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The venture captain nods in surprise at Egg Fu's respect. "We are not sure exactly, but we believe it was two or three days ago."

Sovereign Court

Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

Hayden nods to the Tien man and indicates his own longbow. It's much like the owner himself -- worn and battered, having seen a few too many years of rough handling. Still, the bow -- and the man -- seem strong and steady.

"Captain, pleased to meet you. I'm Sir Hayden Greyrun. What can you tell us about the tower? How old is it and who created it?" The Knight carries the symbols of the Dawnflower, and despite the bow, he also carries her signature scimitar on his belt.

Silver Crusade

| HP 16/16 | Arcane Pool: 2/4 | AC 20 T 16 F 14 | Fort +4 | Ref +4 | Will +3; +2 vs Enchantment, Immune to sleep | Init +3 | Perception +0 | Primary attack: Bladed scarf +6 (1d6-2) +1 for 1min | Active Spells: Chill touch, Mage armor 1hr | Female Elf Magus (Kapenia dancer) 2

Elianna just listens to the briefing with her eyes closed, a slight smile on her elven lips partially hidden by silken veils she makes note of the questions the others ask and the venture captain's answers to them.

Dark Archive

Male Half-Elf Battle Host Occultist 1 | HP 11/11 | AC 16, T 11, FF 15 | F: +4, R: +1, W: +3(+5 ench) | Perc +7 | Init +1 | Mental Focus 5/6

Stroking his rusting, battered sword with his hand, Akatosh absent-mindedly asks:

"Do we know of any other... beings... that may have gone into this "Fallen Fortress"? Besides the Pathfinder, naturally."


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It's one of many siege towers that litter the Cairnlands. No one has ever bothered to catalogue all of them. It's hundreds, maybe thousands of years old. It was build by one of many who wished to conquor Absalom. It was sealed until recently, but we've no idea who might have moved in since the earthquake opened it."

Any other questions or last minute purchases before we move on?

Scarab Sages

Male Vanara NG Halcyon Druid 1 | 13/13 HP | AC: 15 T: 12 FF: 13 | CMB: -1 CMD: 11 | Saves F:3 R:2 W:7 | Init: +2 | Perc: +9

The masked vanara leans on his staff, mildly offended that they were not invited to sit though he hides it well.

Captain, what dangers might we or this Forsend face in this tower? And how will we know him when we find him?


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"As I said, we don't know who might have moved in. Forsend is human, with pale hair and a slight build."

Dark Archive

Male Half-Elf Battle Host Occultist 1 | HP 11/11 | AC 16, T 11, FF 15 | F: +4, R: +1, W: +3(+5 ench) | Perc +7 | Init +1 | Mental Focus 5/6

"The spirits grow restless. I am ready to head out when you all are."

Akatosh closes his eyes and continues stroking the blade as he waits. On the fringes of perceptible sound, faint whispers can be heard emanating from the blade.

No more questions or purchases, good to go.

Sovereign Court

Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

"Well, then, shall we go find this poor lad? I doubt he's enjoying whatever his predicament is." The archer checks his quiver of arrows and his scimitar.

Scarab Sages

Male Vanara NG Halcyon Druid 1 | 13/13 HP | AC: 15 T: 12 FF: 13 | CMB: -1 CMD: 11 | Saves F:3 R:2 W:7 | Init: +2 | Perc: +9

I'm ready

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg bows again. "We will do best to find missing bard...and bring back. We appear ready to go, sir."


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You follow the map the venture captain gives you, and find yourself at the broken siege tower.

The ruined siege castle now being called the Fallen Fortress rises out of the churned earth of the Cairnlands. No doors or windows mar the otherwise smooth expanse of the tower’s walls. The tower is quatrefoil in plan; its eastern wing has largely collapsed, exposing the interior floors to the open air. Only the topmost level seems whole, though its eastern portion hangs precariously over the mountain of rubble left by the collapse. At ground level, the rubble frames a gaping hole in the side of the building that provides access to the tower’s darkened interior.

As you draw close, a pack of canine creatures attacks you.

initiative rolls:

Akitosh: 1d20 + 1 ⇒ (12) + 1 = 13
Egg Fu: 1d20 + 7 ⇒ (15) + 7 = 22
Elianna: 1d20 + 3 ⇒ (17) + 3 = 20
Faru: 1d20 + 2 ⇒ (16) + 2 = 18
Hayden: 1d20 + 3 ⇒ (13) + 3 = 16
Sythka: 1d20 + 5 ⇒ (19) + 5 = 24
dogs: 1d20 + 1 ⇒ (18) + 1 = 19

bold may post:
Sythka
Egg Fu
Elianna
dogs
Faru
Hayden
Akitosh

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg will draw his bow and fire at red...

Longbow: 1d20 + 7 ⇒ (15) + 7 = 22

Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Silver Crusade

| HP 16/16 | Arcane Pool: 2/4 | AC 20 T 16 F 14 | Fort +4 | Ref +4 | Will +3; +2 vs Enchantment, Immune to sleep | Init +3 | Perception +0 | Primary attack: Bladed scarf +6 (1d6-2) +1 for 1min | Active Spells: Chill touch, Mage armor 1hr | Female Elf Magus (Kapenia dancer) 2

Elianna will take a graceful step to the side a bit in front of Sythka, drawing her bladed scarf from around her waist, peeling it away as if it was just a piece of clothing. She will ready an action to slash at any dog that comes close to her.

Unless the red dog is still up then she'll attack that one instead.

Attack!: 1d20 + 5 ⇒ (9) + 5 = 14
Damage!: 1d6 - 2 ⇒ (3) - 2 = 1


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Egg and Elianna both damage a dog, who starts to look like he doubts the wisdom of this attack.

Now waiting for Sythka's action.


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I'm not comfortable botting Sythka in this situation, so I'm putting her on delay.

I apologize, guys, I misread the dogs' hit points, so I need to reexplain what happened as Egg Fu attacked.

Egg Fu's arrow brings down the first dog. The second (green) moves forward to attack Elianna. Elianna slashes at the dog, who whines but remains standing.
bite: 1d20 + 2 ⇒ (5) + 2 = 7

The remaining dog also lurches forward to bite at Elianna.
bite: 1d20 + 2 ⇒ (8) + 2 = 10

The entire party may now post. Green dog at -2, yellow at full health.

Sovereign Court

Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

Hayden draws and nocks an arrow. He aims at the dog harrying Elianna.

Attack (PBS): 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8
Damage (PBS): 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg fires a couple of arrows, one at yellow, one at green...

(Flurry of Blows & PBS; Egg also has Precise Shot and Deadeye Bowman)

Longbow: 1d20 + 5 ⇒ (15) + 5 = 20

Damage: 1d8 + 2 ⇒ (7) + 2 = 9

Longbow: 1d10 + 5 ⇒ (10) + 5 = 15

Damage: 1d8 + 2 ⇒ (7) + 2 = 9


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Hayden's arrow flies over the head of his target. Egg's arrows each find their way into the chest of a dog, leaving a sudden silence.

You move on and enter the tower through the caved in walls on the first floor. You find that much of the first floor is completely inaccessible due to rubble.

perception rolls:

Akitosh: 1d20 + 7 ⇒ (20) + 7 = 27
Egg Fu: 1d20 + 5 ⇒ (20) + 5 = 25
Elianna: 1d20 ⇒ 17
Faru: 1d20 + 9 ⇒ (16) + 9 = 25
Hayden: 1d20 ⇒ 10
Sythka: 1d20 + 6 ⇒ (10) + 6 = 16

Akitosh, Egg Fu, and Faru all notice a spider getting ready to throw a web at Hayden.

initiative rolls:

Akitosh: 1d20 + 1 ⇒ (2) + 1 = 3
Egg Fu: 1d20 + 7 ⇒ (13) + 7 = 20
Elianna: 1d20 + 3 ⇒ (18) + 3 = 21
Faru: 1d20 + 2 ⇒ (6) + 2 = 8
Hayden: 1d20 + 3 ⇒ (10) + 3 = 13
Sythka: 1d20 + 5 ⇒ (16) + 5 = 21
spider: 1d20 + 3 ⇒ (12) + 3 = 15

bold may post (please note this is currently surprise round, so move or standard, not both):
surprise round:
Egg Fu
spider
Faru
Akitosh

round 1:
Sythka
Elianna
Egg Fu
spider
Hayden
Faru
Akitosh

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg will quickly fire an arrow at the spider...

Longbow: 1d20 + 7 ⇒ (12) + 7 = 19

Damage: 1d8 + 2 ⇒ (3) + 2 = 5


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Egg's arrow slams into the spider, who flails his legs about, but stays up in his web. The spider flings web at Hayden.

web: 1d20 + 5 ⇒ (1) + 5 = 6

However, the web just falls at Hayden's feet.

Faru and Akitosh may take their surprise round action (so a standard or a move, not both); Sythka, Elliana, and Egg may take their first full round action. The spider is still up high in its web.

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg peels off two more arrows at the arachnid...

Longbow: 1d20 + 5 ⇒ (12) + 5 = 17

Damage: 1d8 + 2 ⇒ (7) + 2 = 9

Longbow: 1d20 + 5 ⇒ (20) + 5 = 25

Confirm Crit: 1d20 + 5 ⇒ (12) + 5 = 17

Damage + Crit: 3d8 + 6 ⇒ (6, 2, 4) + 6 = 18


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Splat!

You carefully explore the rest of the room, and find a little dog, dead in webs in the corner. It has a collar worth a few GP.

You find your way through the mostly rubble-filled western room and open a door to a staircase. The staircase clearly in the past went under the ground and up to the next floor, but the rubble completely blocks the stairs both up and down.

Having completely explored the floor, you go back out and look over the walls. They do not look difficult to climb up to get into the second floor.

climb checks, please, everyone.

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg will scurry up the rubble to the second floor...

Climb: 1d20 + 6 ⇒ (14) + 6 = 20

...and then checks for foes/traps before waving up the others...

Perception: 1d20 + 5 ⇒ (15) + 5 = 20

If clear, he'll holler down to his companions...

"If have rope, toss up...I anchor it, ease climb..."


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Egg sees no dangers if he looks around without opening any doors.

Dark Archive

Male Half-Elf Battle Host Occultist 1 | HP 11/11 | AC 16, T 11, FF 15 | F: +4, R: +1, W: +3(+5 ench) | Perc +7 | Init +1 | Mental Focus 5/6

Akatosh anxiously watches as the monk clambers over the rubble and ruin.

Upon hearing his compatriot's call, he will toss his 50 ft rope up.

"Catch, my friend!"

Once the rope is in place, Akatosh will begin climbing.

Climb: 1d20 - 1 ⇒ (13) - 1 = 12


I have a climb speed so can I just monkey my way up?


Venture Lieutenant, Play by Post (online)

Yep, if you have a climb speed, you can make easy climbs with no check.

Faru, can you please put an avatar on your character? There are at least a few vanara options. Let me know in discussion if you need help with that.

There are two doorways once you get to the top, can you please discuss which you want to use now, while we are already waiting for climb checks? That way there's not another wait after you all get up there.


Faru slings his staff over his back and clambers up the wall along side Egg

Sovereign Court

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Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

Hayden looks at Egg's bow, then at his own. "Hmm..."

The Knight makes his way up the rope after Akatosh. "Which way now? Left, perhaps?"

Climb: 1d20 - 1 ⇒ (19) - 1 = 18


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DC's of the climb checks with the rope are 5, so I'm handwaving the rest of them. Now we just need a consensus as to which door first.

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg shrugs. "Left OK by me..."

Silver Crusade

| HP 16/16 | Arcane Pool: 2/4 | AC 20 T 16 F 14 | Fort +4 | Ref +4 | Will +3; +2 vs Enchantment, Immune to sleep | Init +3 | Perception +0 | Primary attack: Bladed scarf +6 (1d6-2) +1 for 1min | Active Spells: Chill touch, Mage armor 1hr | Female Elf Magus (Kapenia dancer) 2

Elianna will need some help with the climb maybe even needing someone to help hoist her up after she ties the rope around her slender waist then she'll smile warmly to whoever assisted and follow their lead as to which door her bladed scarf drawn and ready.

Sovereign Court

Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

The older knight pulls the rope up with Elianna tied to it. He smiles and helps her up to the second floor. "Come on, m'lady. We have several more floors to explore. Can't leave you behind."

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg walks over to the door to the left and checks it out...

Perception: 1d20 + 5 ⇒ (2) + 5 = 7

...and obviously finds nothing suspicious 'bout it and tries to open the door...


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Egg opens the door, to reveal an empty octagonal room with a layer of dust on the floor.

survival DC 15:
There are reptilian footprints in the dust in front of the far door

perception rolls:

Akitosh: 1d20 + 7 ⇒ (2) + 7 = 9
Egg Fu: 1d20 + 5 ⇒ (2) + 5 = 7
Elianna: 1d20 ⇒ 5
Faru: 1d20 + 9 ⇒ (17) + 9 = 26
Hayden: 1d20 ⇒ 20
Sythka: 1d20 + 6 ⇒ (8) + 6 = 14

Hayden and Faru:
You see a trap that will fire a spear at anyone to step in the square in front of the far door

Silver Crusade

| HP 16/16 | Arcane Pool: 2/4 | AC 20 T 16 F 14 | Fort +4 | Ref +4 | Will +3; +2 vs Enchantment, Immune to sleep | Init +3 | Perception +0 | Primary attack: Bladed scarf +6 (1d6-2) +1 for 1min | Active Spells: Chill touch, Mage armor 1hr | Female Elf Magus (Kapenia dancer) 2

Elianna smiles from behind her silken veils and takes Hayden's hand as he finishes pulling her up. "Thank you" is all she says though while taking her place beside him her bladed scarf still in hand.

Survival: 1d20 ⇒ 5

Sovereign Court

Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

"Careful! There's a trap on the far door! I can see the light glancing off something. It looks like some sort of spear set to fire at anyone." Hayden points to the trap.

-Posted with Wayfinder

Scarab Sages

Male Vanara NG Halcyon Druid 1 | 13/13 HP | AC: 15 T: 12 FF: 13 | CMB: -1 CMD: 11 | Saves F:3 R:2 W:7 | Init: +2 | Perc: +9

"Care friends, the far door is trapped"

survival: 1d20 + 5 ⇒ (16) + 5 = 21

Scarab Sages

Male Vanara NG Halcyon Druid 1 | 13/13 HP | AC: 15 T: 12 FF: 13 | CMB: -1 CMD: 11 | Saves F:3 R:2 W:7 | Init: +2 | Perc: +9

"And it seems were are not the first to pass here"

Faru gestures to the footprints, careful to avoid setting off the trap.

Dark Archive

Male Half-Elf Battle Host Occultist 1 | HP 11/11 | AC 16, T 11, FF 15 | F: +4, R: +1, W: +3(+5 ench) | Perc +7 | Init +1 | Mental Focus 5/6

Hearing the warnings of his comrades, Akatosh begins to fiddle with the gauntlet on his right hand. A few seconds pass and a notable *click* resonates from the gauntlet.

The gauntlet is now locked with his sword, granting a +10 to his CMD vs Disarm; takes a full-round action to arm or disarm the mechanism, which also provokes Attacks of Opportunity

"I've got a bad feeling about this..." A mere glance at Akatosh reveals sweat forming at the top of his brow, a telltale sign of nerves.

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg frowns. "Perhaps I can disarm trap..."

Egg carefully approaches the door, without occupying the square that sets it off, and attempts to disable it...

Disable Device: 1d20 + 6 ⇒ (16) + 6 = 22


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The group hears a satisfying 'click' as Egg disables the trap.

Grand Lodge

Male Human LG Zen Archer (Monk) / 3rd | HP:20/23 | AC:17 T:17 FF:11 | CMB:3 CMD:19 | Saves F:+4 R:+8 W:+4 | Init:+7 | Per: +7

Egg grins. "Trap no more..."

Looking at the footprints Faru pointed out, Egg ponders...

"Reptilian tracks...that be bad...kobolds, lizard men, or troglodytes...will likely fight...maybe we set ambush?"


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You move through the door, and find a room with weapon racks on the walls. Other armor and weapons hang on the walls above the racks. Most of the racks are empty, and most of the weapons look badly rusted. A horrible smell fills the room, reminding you of rotten eggs mixed with sewer gas.

The room contains two troglodytes, who move to attack you as you enter.

perception rolls:

Akitosh: 1d20 + 7 ⇒ (7) + 7 = 14
Egg Fu: 1d20 + 5 ⇒ (17) + 5 = 22
Elianna: 1d20 ⇒ 6
Faru: 1d20 + 9 ⇒ (9) + 9 = 18
Hayden: 1d20 ⇒ 11

initiative rolls:

Akitosh: 1d20 + 1 ⇒ (13) + 1 = 14
Egg Fu: 1d20 + 7 ⇒ (7) + 7 = 14
Elianna: 1d20 + 3 ⇒ (3) + 3 = 6
Faru: 1d20 + 2 ⇒ (18) + 2 = 20
Hayden: 1d20 + 3 ⇒ (13) + 3 = 16
trogs: 1d20 + 1 ⇒ (15) + 1 = 16

fort saves:

Akitosh: 1d20 + 4 ⇒ (10) + 4 = 14
Egg Fu: 1d20 + 3 ⇒ (5) + 3 = 8
Elianna: 1d20 + 3 ⇒ (14) + 3 = 17
Faru: 1d20 + 3 ⇒ (2) + 3 = 5
Akitosh and Elianna are immmune to trog stench for the next 24 hours. Egg, Faru, and Hayden are sickened for the next 10 rounds from the stench.
Hayden: 1d20 + 3 ⇒ (2) + 3 = 5

bold may post:
surprise round:
Faru (sickened)
Hayden (sickened)
Egg Fu (sickened)
Akitosh

round 1:
Faru (sickened)
Hayden (sickened)
trogs
Egg Fu
Akitosh
Elianna

Sovereign Court

Half Elf Divine Hunter Paladin 4 / Life Oracle 2 [HP 62/62 | AC 20/13/17 | F+10 R+7 W+11 (+2 vs. enchantment, +2 vs. death effects) | Init +3 | Perception +5, Sense Motive +7]

Hayden grimaces when the stench hits his face. He draws an arrow and fires it at the creatures. He draws another arrow and follows up his shot with another.

Attack (PBS, sickened): 1d20 + 5 + 1 - 2 ⇒ (20) + 5 + 1 - 2 = 24
Damage (PBS, sickened): 1d8 + 2 + 1 - 2 ⇒ (8) + 2 + 1 - 2 = 9

Crit Confirm: 1d20 + 5 + 1 - 2 ⇒ (13) + 5 + 1 - 2 = 17
Extra Damage: 1d8 + 2 + 1 - 2 ⇒ (8) + 2 + 1 - 2 = 9

Round 1
Attack (PBS, sickened): 1d20 + 5 + 1 - 2 ⇒ (14) + 5 + 1 - 2 = 18
Damage (PBS, sickened): 1d8 + 2 + 1 - 2 ⇒ (3) + 2 + 1 - 2 = 4

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