[PFS Gameday 3 ] Master of the Fallen Fortress (Inactive)

Game Master Chyrone

A group of four has been sent to investigate an old siege castle's ruins outside of Absalom.


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Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Perception: 1d20 + 5 ⇒ (2) + 5 = 7

"I'll go through, we all seem to be battered, and my part is allowing yourselves to maneuver"

Sele opens the door, a little more cautiously than before.


Loot sheet No plunder, no pay Battle map--Misc info slides

Sele carefully opens the door.
Stealth Sele to open door: 1d20 + 1 - 5 ⇒ (10) + 1 - 5 = 6
Crude bunks line the walls of this room, which is filed with the
nauseating stench of troglodytes.

Since Misarru reminded me, these troglodytes' stench DC is fort 11 or you are sickened for 10 rounds (not 2 as i had thought).

Perception troglodytes: 1d20 ⇒ 12
The 3 troglodytes inside only barely noticed him open the door.

Init rolls:

Lilia: 1d20 + 4 ⇒ (14) + 4 = 18
Misarru: 1d20 + 4 ⇒ (2) + 4 = 6
Nym: 1d20 + 1 ⇒ (19) + 1 = 20
Sele: 1d20 + 1 ⇒ (19) + 1 = 20
Troglodytes: 1d20 + 1 ⇒ (13) + 1 = 14

Round 1
Nym & Sele
Lilia
Troglodytes
Misarru

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Fortitude: 1d20 + 3 ⇒ (12) + 3 = 15

Phew made the fort.

Sele steps forward and engages the closest Troglodyte

"Ha! Your normal.. kinda"

Greatsword Attack and Damage: 1d20 + 4 ⇒ (12) + 4 = 162d6 + 4 ⇒ (2, 5) + 4 = 11


Loot sheet No plunder, no pay Battle map--Misc info slides

Round 1
Sele moves in and strikes down the 1st troglodyte.
Nym
Lilia
Troglodytes
Misarru

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

I'll make my Fort Save in advance for when those troglodytes come close.

Fort Save: 1d20 ⇒ 16

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

In advance: Fort: 1d20 + 1 ⇒ (17) + 1 = 18

Lilia appears to be rather excited. "Go Nym! You do your shooty-shooty thing, and I'll cut its head off!"

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

Never one to have much constitution, Nym succumbs to the stench of the troglodytes as he enters the room. The sickened feeling courses through him, but he manages to concentrate enough to cast a spell, laying down a layer of greasy goo underneath the feet of northernmost troglodyte.

Step inside the room, cast Grease which requires a DC 15 Reflex save or fall prone. Also needs a DC 10 Acrobatics check to move through any greased squares.

DC 11 Fort save: 1d20 ⇒ 1


Loot sheet No plunder, no pay Battle map--Misc info slides

Reflex troglodyte: 1d20 + 1 ⇒ (15) + 1 = 16

Round 1
Sele moves in and strikes down the 1st troglodyte.
Nym casts Grease, the troglodyte seems wobbly for a moment, but remains standing.
Lilia
Troglodytes
Misarru

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

Lilia goes in, and attacks the troglodyte that's standing in the grease.

Scimitar: 1d20 + 4 ⇒ (6) + 4 = 10 Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Her attack's a lot sloppier than before.


Loot sheet No plunder, no pay Battle map--Misc info slides

Indeed, can't have it all.

Round 1
Sele moves in and strikes down the 1st troglodyte.
Nym casts Grease, the troglodyte seems wobbly for a moment, but remains standing.
Lilia's attack misses.
Troglodytes:
*Facing Lilia, he drops his javelin and attempts to flee NE, provoking an AoO from Lilia.
AoO: 1d20 + 4 ⇒ (5) + 4 = 9 Dmg: 1d6 + 4 ⇒ (1) + 4 = 5
She misses and he grabs for the door.
*Lower, panics as well and heads for the door Sele is standing.
AoO Sele: 1d20 + 4 ⇒ (9) + 4 = 13 Dmg: 2d6 + 4 ⇒ (1, 3) + 4 = 8, he misses as well.
Misarru

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

Doesn't upper Trog need an DC 10 Acrobatics check to be able to move in the greased area? Per the spell: "A creature can walk within or through the area of grease at half normal speed with a DC 10 Acrobatics check." Failing the check means he can't move and needs a Reflex save, failing by 5 or more means he falls.

I have seen GM's rule it either way."


Loot sheet No plunder, no pay Battle map--Misc info slides

Reflex: 1d20 + 1 ⇒ (15) + 1 = 16
Here ye go.

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*
GM Chyro wrote:

[dice=Reflex]1d20+1

Here ye go.

Worth a shot...Thanks!


Loot sheet No plunder, no pay Battle map--Misc info slides

Taking Misarru's turn.

Misarru quickly moves in and jabs his rapier at the fleeing troglodyte.
Jab: 1d20 + 4 ⇒ (7) + 4 = 11 Dmg: 1d6 + 2 ⇒ (6) + 2 = 8, he misses unfortunately.

Round 2
Sele
Nym
Lilia

Troglodytes
Misarru

Bold are up.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

I'm not sure how far away the troglodyte is from Sele it looks like not far on the map, if he can Sele will charge, if not just move up and attack

Greatsword Attack and damage: 1d20 + 4 ⇒ (10) + 4 = 142d6 + 4 ⇒ (1, 2) + 4 = 7


Loot sheet No plunder, no pay Battle map--Misc info slides

Sure, you'll provoke, but if you charge the trog you'll hit him.

AoO Trog: 1d20 - 1 ⇒ (1) - 1 = 0 Claw dmg: 1d3 + 1 ⇒ (3) + 1 = 4
Epic new year fail XD

Round 2
Sele charges and hits the fleeing troglodyte. It is wobbly and barely standing.
Nym
Lilia

Troglodytes
*Top -7
*Bottom
Misarru

Bold are up

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

Lilia spreads her arm, and starts a dance that involves a lot of spinning. "Round, and round, and round I go!"

Activating a Battle Dance as a move action, using it for double Inspire Courage on myself only.

Using the momentum from her dance, Lilia takes a swing at the troglodyte next to her.

Scimitar, +2 Inspire Courage: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22 Damage, +2 Inspire Courage: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10


Loot sheet No plunder, no pay Battle map--Misc info slides

Sure enough the troglodyte goes down.

Round 2
Sele charges and hits the fleeing troglodyte. It is wobbly and barely standing.
Lilia cuts down a troglodyte.
Nym
Troglodytes
*Bottom
Misarru


Loot sheet No plunder, no pay Battle map--Misc info slides

Taking Nym's turn.
Nym conjures up a glob of acid and throws it at the troglodyte.
Ranged touch: 1d20 + 2 ⇒ (3) + 2 = 5 Dmg: 1d3 ⇒ 3
He misses however.

At this point, the troglodyte opens the door and runs into the SE room.
Will you follow or wait for him to come back?

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

Wouldn't the troglodyte have to move through Sele's square to get into that room?

That'd require an Acrobatics check with a DC equal to 5 + Sele's CMD. If it fails it can't move past Sele, and it'll provoke an AoO from Sele.


Loot sheet No plunder, no pay Battle map--Misc info slides

Read earlier, Sele charged the northern troglodyte, leaving the door's square wide open.

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

Before going to see what is beyond the door by which the remaining trog left, Nym will start looking through this area for anything of use or value.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Slight communications fail there but the outcome was fine, lets go with Chyro's version


Loot sheet No plunder, no pay Battle map--Misc info slides

Nym looks around in the room, but there is nothing of note to find.

With the opened door, the group cautiously proceeds towards the door.
A brazier of glowing coals sits in the center of this room, its
acrid smoke mixing with the ever-present troglodyte stench. A few knives, pokers, and other metal implements lie atop a rusty iron box nearby.

At the brazier however, stands a pretty muscular troglodyte, apparantly the little one went off to get help.

Init rolls:

Init Lilia: 1d20 + 4 ⇒ (2) + 4 = 6
Init Misarru: 1d20 + 4 ⇒ (16) + 4 = 20
Init Nym: 1d20 + 2 ⇒ (9) + 2 = 11
Init Sele: 1d20 + 1 ⇒ (17) + 1 = 18

Init Tulok: 1d20 - 1 ⇒ (5) - 1 = 4
Init troglodyte: 1d20 + 1 ⇒ (16) + 1 = 17

Round 1
Misarru
Sele

Troglodyte
Nym
Lilia
Tulok

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

Ah, I was looking at the map. Explains where I went wrong.

Lilia continues to dance while Nym does a quick search of the room, moving closer to the southern door as she does.

Keeping the battle dance up. I think Nym's single action qualifies as a round for determining how long I've been dancing?

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Sele moves immediately to the bigger of the two Trogs and attacks

"Together lets see if we can take them quickly"

Greatsword Attack and Damage: 1d20 + 4 ⇒ (14) + 4 = 182d6 + 4 ⇒ (5, 3) + 4 = 12


Loot sheet No plunder, no pay Battle map--Misc info slides

Sele, if it had been just 2 more dmg, you'd have put him down.

Round 1
Sele moves quickly, with a mighty swing he hits Tulok for 12 dmg, resulting in a firm HISSS.
Misarru
Troglodyte
Nym
Lilia
Tulok

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

Sorry for the delay everyone, had some internet problems in my house.

Misarru moves into the room and stabs at the troglodyte with his rapier.

Attack, Rapier: 1d20 + 4 ⇒ (11) + 4 = 151d6 + 2 ⇒ (2) + 2 = 4


Loot sheet No plunder, no pay Battle map--Misc info slides

Round 1
Sele moves quickly, with a mighty swing he hits Tulok for 12 dmg, resulting in a firm HISSS.
Misarru hits the young troglodyte in the shoulder for 5 dmg.
Troglodyte (-5) hisses and attacks Misarru with claws and teeth. He manages a weak hit with a claw for 1 dmg.
Nym asked to be botted, so i'll take this turn.
Nym launches a ball of acid at Tulok, but it goes wide.
Lilia
Tulok

GM rolls:

Claw: 1d20 ⇒ 18 Dmg: 1d3 - 1 ⇒ (2) - 1 = 1
Claw: 1d20 ⇒ 15 Dmg: 1d3 - 1 ⇒ (2) - 1 = 1
Bite: 1d20 ⇒ 10 Dmg: 1d3 - 1 ⇒ (3) - 1 = 2
Ranged touch: 1d20 + 2 - 4 ⇒ (8) + 2 - 4 = 6 Dmg: 1d3 ⇒ 3

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

Lilia drops her backpack so she can move faster, then circles the troglodyte while she continues to dance. Once in flanking position with Misarru, Lilia swings her scimitar at the troglodyte.

Scimitar, +2 Inspire Courage, +2 Flanking: 1d20 + 4 + 2 + 2 ⇒ (17) + 4 + 2 + 2 = 25 Damage, +2 Inspire Courage: 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8


Loot sheet No plunder, no pay Battle map--Misc info slides

Round 1 
Sele moves quickly, with a mighty swing he hits Tulok for 12 dmg, resulting in a firm HISSS. 
Misarru hits the young troglodyte in the shoulder for 5 dmg. 
Troglodyte (-5) hisses and attacks Misarru with claws and teeth. He manages a weak hit with a claw for 1 dmg. 
Nym asked to be botted, so i'll take this turn. Nym launches a ball of acid at Tulok, but it goes wide. 
Lilia dances around, ending her movement with a strike, putting the trog to the ground.
Tulok hisses at Sele.

Draconic:

"Scaly man fight other sscaless along with ssmoothsskinss?!"

He fullout attacks Sele, but Sele's armor proves adequate against the assault.

GM rolls:

Club: 1d20 + 2 ⇒ (3) + 2 = 5 Dmg: 1d6 + 1 ⇒ (1) + 1 = 2
Claw: 1d20 - 3 ⇒ (8) - 3 = 5 Dmg: 1d4 + 1 ⇒ (4) + 1 = 5
Bite: 1d20 - 3 ⇒ (17) - 3 = 14 Dmg: 1d4 + 1 ⇒ (3) + 1 = 4

Round 2
Sele
Misarru
Nym
Lilia

Tulok

Sele, finish him.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Booyah! I lived

Draconic:
Oh yes this scaly man is civilised

Greatsword Attack and Damage: 1d20 + 4 ⇒ (1) + 4 = 52d6 + 4 ⇒ (6, 4) + 4 = 14

Hmmm seems words and fighting don't mix


Loot sheet No plunder, no pay Battle map--Misc info slides

Too bad, with that dmg he'd be a bloody mess.
Sele's swing is wide, Tulok dodges easily.
Misarru
Nym
Lilia

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

Figuring his acid was doing little effect, Nym will fire his crossbow this round instead, aiming at Tulok the mighty trog, but his streak of misses continues unabated by the change in weapon.

Nym Crossbow, into melee: 1d20 + 2 - 4 ⇒ (10) + 2 - 4 = 8

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

Misarru takes a 5-foot step south-east and his tail flicks his dagger back into his other hand.

He looks at Tulok which he now flanks. "This is going to hurt you. A lot!"

He then full attacks with rapier, dagger and teeth at the troglodyte.

Attack, Rapier, Inspire Courage, Flank, Wielding two weapons, Sneak Attack, Group Fighter, Blade of the Society: 1d20 + 4 + 1 + 2 + 1 - 4 ⇒ (17) + 4 + 1 + 2 + 1 - 4 = 211d6 + 2 + 1 + 1 + 1d6 ⇒ (1) + 2 + 1 + 1 + (1) = 6

Attack, Dagger: 1d20 + 4 ⇒ (10) + 4 = 141d6 + 3 + 1d6 ⇒ (3) + 3 + (2) = 8
Attack, Bite: 1d20 + 4 ⇒ (19) + 4 = 231d6 + 4 + 1d6 ⇒ (1) + 4 + (5) = 10


Loot sheet No plunder, no pay Battle map--Misc info slides

Nym's bolt misses its target, but Misarru quickly shows up, flanking Tulok.
It took the mere rapier's strike to the chest to drop the brute, leaving Misarru's dagger and teeth clean of troglodyte blood.

And darn, we've all forgotten stench again XD.
Combat over.

On a small wire necklace, he carried a key.
Upon inspection of the room has another simple door and a rusty iron box.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Sele tries to open the box with his sword.. ie uses it to flip the lid open Cheap mans trap detector

"Misarru can you check that door please"

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

"That key may do something. Either the door or the box." offers Nym insightfully.


Loot sheet No plunder, no pay Battle map--Misc info slides

^
^
^
That.

With the force Sele flips the box open, he almost hurts himself.
Within are:
A suit of masterwork studded leather armor
A masterwork buckler
A masterwork rapier
A shortbow with 15 arrows
A scroll of cure moderate wounds
A scroll of invisibility
A wayfider (a sort of magical
compass that shines with light on command and grants a +2 circumstance bonus on Survival checks to avoid becoming lost.
A climber’s kit.

Edit:
Wow, looks like someone's equipment, don't it? :)

The Exchange

F Kitsune Unchained Rogue/3 (HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

@Misarru: Lilia's Inspire Courage only works on herself. It's her Battle Dance (alternate Bardic Performance) its trade-off for providing double the usual bonuses.

"We found treasure!" Lilia exclaims excitedly, meanwhile stopping her dance.

Lilia takes the scroll of cure moderate wounds. "Oh, I know this scroll! Who has the most woundsies? I can use it to heal someone!"

The Exchange

Status:
HP: 9/9; AC: 17, T: 14, FF: 13; CMB: +2; CMD: 16; Fort: 0, Ref: 6, Will: 2; Init: +4; Perception: +6; Speed: 30 feet
Tiefling Rogue/1

Alright, Good thing my rolls were high enough to not make that matter.

Misarru moves over to check the door and listen at the same time for anything behind it.

Perception: 1d20 + 6 ⇒ (4) + 6 = 10 +1 vs traps

After his checking he walks back and examines the loot from the chest.

"Hey, that looks like a nice rapier. Nobody of you are very used to it are you? Yea, it's better to leave it with me." He says with a big grin on his face.


Loot sheet No plunder, no pay Battle map--Misc info slides

The door is a simple one and doesn't look trapped.
Misarru hears the sounds of manacles and chains rustling.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Sele opens the door ready to face whatever is bound within.


Loot sheet No plunder, no pay Battle map--Misc info slides

Sele sees a prisoner in chains.
At first he holds his arm above his face, as if about to take a beating, before he realizes you are friendly folk, not his captors.

"I am Balenar Forsend, bard of the Pathfinder Society. The troglodytes had taken me prisoner and stripped me of my possessions, probably locked in a chest. Have you come across it by chance....oh and could you please unchain me if you have the key?"

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

"Lady Everbloom grant me your guidance and sight as I find the truth of this man"

Detect Evil on the chained man


Loot sheet No plunder, no pay Battle map--Misc info slides

The vibe Sele is getting is that of a jolly good man.
LG with a hint of overly curious.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Sele unlocks the man and says

"Greetings Balenar, A happy day this is that we can free a good soul from an unfortunate fate, how are you, do you need anything, food.. water?"


Loot sheet No plunder, no pay Battle map--Misc info slides

"Both i could do with actually, thank you. I was exploring the ruins, hoping to discover its history before others got to it."

He scratches the back of his head, smiling.
"But it turned out to have new management."

Dark Archive

Spells Prepared:
0: Acid Splash, Daze, Detect Magic, Light 1: Grease, Obscuring Mist, Protection from Evil, Summon Monster 1 2: Create Pit, Summon Monster 2 (x2)
Tower Elf Infernal Binder Wizard 3| HP: 17/17 | AC:12 (16) T:12 (16) F:10 (14) | F:+3, R:+3, W:+5 (+2 vs enchant) | Perception: +4 | Sense Motive: +4*

"It appears we did find your gear, Forsend." He points out the iron box, with the items still inside. "Did you find anything useful here before you were captured?" asks Nym curiously.


Loot sheet No plunder, no pay Battle map--Misc info slides

Inside you say? I remember a certain tiefling nicked his rapier :)

"Well, i sadly don't speak draconic, what the troglodytes speak. But from what i could tell, on the upper floor would be their chief. But i was captured fairly early on, so i wasn;t able to scout out this magnificent piece of engineering."

He looks curiously at each of you.
"Did you explore this place? Tell me, what did you see?"

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