[PFS] GM Skipper's Mummy's Mask Part 1: The Half-Dead City (Inactive)

Game Master SkipperD

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Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"Perhaps some light down there would be handy... can someone cast light? if not, maybe a torch tied to a rope and lowered down would work."

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna winds up and casts light on the end of the rope. Depending on what she sees, feel free to have her cast light on a pebble and drop it down further or whatever.


Muna drops a glowing pebble, and it becomes evident that the shaft is 60 ft deep and opens up into a room.

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna tries to see any detail in the room she can then backs away from the hole and says, "Well? Who's got a rope?"

perception: 1d20 + 8 ⇒ (1) + 8 = 9

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

"Me!"

Kaleless ties his rope to the 5' end and checks his knot so it's secure.


The rope stump crumbles to dust as Kaleless touches it, a testament to its age. The piton is soundly secure, though, and Kaleless lowers the rope down the shaft.

There's still a 10 ft drop from the rope to the floor. A deliberate fall and a DC 15 Acrobatics check will negate the fall damage. Or, you can tie two ropes together.

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

"Did somebody say...'rope?'" Xanac asks rhetorically as he flourishes an exquisite bloodvine rope.

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh casts light and looks down into the darkness apprehensively.

"I have rope, but surely there must be another way in!"

He retrieves what he has, but doesn't look eager to climb down.


Down's the way to go. It's DC 5 Climb checks for the first 50 ft., and a DC 15 Climb or Acrobatics for the last 10 ft. Taking 10 is an option.

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless chimes up. "I'll head down" He sticks a dagger in his mouth and shimmers down the rope.

take 10 on climb and acrobatics

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"Okay, he made that look far too easy... who wants to go next?" If no one immediately volunteers, Laureglyn will shimmy down the rope and jump down the last 10 feet. taking 10 on climb and acrobatics


Scrambling down, Laureglyn and Kaleless see mirrored images of a warrior in side profile, facing inward, which are carved on an ornate pair of stone doors in the west wall of this square room. The figure is depicted wearing padded armor, with a scarab-shaped shield on the arm facing the viewer, and a raised khopesh held aloft in the other. A crumpled humanoid body lies directly in front of the doors. A hint of decay hangs in the air, and a dried stain mars the stone floor under the body.

Heal DC 12:
You identify the body as that of a male human or half-elf who obviously died down here. Both of the body's legs are broken from a fall from a great height, and the unfortunate man apparently crawled to the doors before he expired.

A thorough search of the corpse:
The corpse's gear has suffered decades of rot and rust and is mostly unusable, though a thorough search yields a couple of metal pitons and a usable hammer, as well as two vials of alchemist's fire that have remained miraculously unbroken.

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna slides down the rope and does her best to land on her feet.

Take 10 on climb for the first part.

acrobatics: 1d20 + 2 ⇒ (2) + 2 = 4


Muna climbs down the shaft with ease, but dropping the last 10 feet was not the best descision.

Falling damage: 1d6 ⇒ 1

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Patros heads down, watching to make sure no one is below him in case he falls.

can we take 10 on both rolls? if so Patros makes both

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh refuses to climb down the rope until it is adequately secured and has the last ten feet tied with his own rope.

"Can we double the rope to ensure it will hold me?" he asks.

Once he is satisfied he won't fall, the massive man begins his descent. Despite his massive girth and the groaning ropes, he appears strong enough for the task.

I'll take off armor and lower it down, then take 10 on a knotted rope for an 11 total.

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

Right, we have lots of rope, couldn't we just tie it all together and make the whole thing a DC 5 check?

Acrobatics if for some reason not...: 1d20 + 2 ⇒ (4) + 2 = 6

Taking 10 on the initial Climb check either way.


The best I can tell, knotting a rope reduces the overall length by 10 ft., so that's a viable solution. The DCs are then 0 in the shaft and 5 the last 10 ft. I'll retcon Muna's fall damage.

Patros, Rathh and Xanac reach the bottom of the shaft as well.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn notes "I already have alchemist fires... would anyone else like these... useful to have against swarms and cold using creatures. usually good against undead too." He takes the hammer and slides it into his belt, and puts the pitons in his pack.

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless turns towards Laureglyn "I'm good thanks. Hopefully we won't find a swarm"

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

"I already have some, but I'll take them if no one else will," Xanac shrugs.

Grand Lodge

Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9

"Hey! Wait up!"

Climb: 1d20 + 2 ⇒ (4) + 2 = 6
Acro: 1d20 + 4 ⇒ (9) + 4 = 13

Yeshre slides down the rope, and pops up as soon as she gets down.
"So what's down here? Dead body? Gross. I'll take a fire please. So has anyone poked this with a stick yet?"

She walks over and pokes at it with her rapier. If it doesn't jump up and nothing scuttles out of it, she starts to search it.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"If no one else does, they are yours then."

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh swallows hard as he sees the corpse with the broken legs at the bottom of the shaft.

"That...could have been any of our fate," he says.

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna examines the rest of the chamber they are in.

perception: 1d20 + 8 ⇒ (11) + 8 = 19


There's nothing else of interest in the chamber, apart from the heavy doors.

Grand Lodge

Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9

"Would any of you be so kind as to check that door for traps?"

Yeshre starts waving the hand signs for detect magic in the direction of the door.

Knowledge(Arcana): 1d20 + 1 ⇒ (6) + 1 = 7

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Sure

perception: 1d20 + 6 ⇒ (16) + 6 = 22

Kaleless inspects the door carefully.


Yeshre detects no auras and Kaleless finds no traps.

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh hefts his mace and tests its weight.

"I am glad you are checking for traps. I wouldn't want to step on one. There would be no one to sue. Anyway, I'm ready to go."


Opening the doors requires some brute force like the last ones. The walls of the ten-foot-wide corridor beyond feature bas-relief carvings of great battles. Armies with spears and shields clash at the direction of generals, while other leaders direct troops from chariots that are ruthlessly overrunning their enemies. Engraved stone double doors stand at the opposite end of the hallway.

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless carefully looks at the floor for more traps

Perception: 1d20 + 6 ⇒ (3) + 6 = 9


Kaleless is confident that there's not a single trap in the corridor.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Patros heads down the corridor, confident in the scout's proclamation the way is clear.

Is anyone else getting creeped out here? he says as he walks cautiously down the hall, blade at the ready.

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh nods. "Let us just hope everything here stays dead."

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna is interested in the battles depicted, searching her memory banks.

knowledge(history): 1d20 + 8 ⇒ (10) + 8 = 18


Patros starts moving down the corridor, the rogue's proclamation being true so far. Who follows Patros?

The carvings aren't detailed enough for Muna to recognize any important figures.

Grand Lodge

Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9

Yeshre follows behind making a rough sketch of the relief in her journal as she walks.

I assume I'll get the same result as Muna, but it never hurt to try...
Knowledge(History): 1d20 + 5 ⇒ (10) + 5 = 15

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless follows behind the others.

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

Xanac takes out a slender scroll of Tian mantras and reads it to himself. I use a scroll of mage armor.

Rathh Gnatstrain wrote:
"Let us just hope everything here stays dead."

Suddenly, the noise of a creaking wooden chair can be heard just behind Rathh!

DC 15 Will save:
It's a mere phantasm, though.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn walks along, examining the events pictured on the walls, looking more at the workmanship than the actual images depicted. Not feeling very safe in this corridor, he draws his blade and walks with it in hand.


As Patros moves in front of the doors on the far side of the corridor, he hears a faint click, and a hail of arrows erupts from both walls.

Attack v Patros: 1d20 + 12 ⇒ (4) + 12 = 16
Attack v Yeshre: 1d20 + 12 ⇒ (13) + 12 = 25
Attack v Kaleless: 1d20 + 12 ⇒ (5) + 12 = 17
Attack v Laureglyn: 1d20 + 12 ⇒ (9) + 12 = 21

Damage v Patros: 1d8 + 1 ⇒ (6) + 1 = 7
Damage v Yeshre: 1d8 + 1 ⇒ (5) + 1 = 6
Damage v Kaleless: 1d8 + 1 ⇒ (6) + 1 = 7
Damage v Laureglyn: 1d8 + 1 ⇒ (1) + 1 = 2

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Ow, not good." Laureglyn says as he plucks the arrow from his shoulder.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Son of a motherless goat! That hurt! Patros curses as he pulls the arrow from his leg.

Here...use this...I can't use it, but I imagine a priest could.. Patros hands Rathh a wand.

use it freely...top everyone off...save your channels for the undead.

Grand Lodge

Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9

Yeshre immediately reacts to the arrows, but rather than dodge, she shields her field journal with her body.
"Rrrraaaahhhh that hurts!! What kind of horrible people-"
She checks her journal.
"At least the blood didn't ruin anything irreplaceable. Does anyone here know how to close up these holes?"

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

OUCH that smarts! says Kaleless looking at wound. Give me a minute and some healing and I'll look at it

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh hears a creaking sound behind him, but recognizes it as a trick of one of his companions.

will save: 1d20 + 7 ⇒ (8) + 7 = 15

"I do hope you are enjoying yourself. Let us hope you do not require my assistance later, or that of Asmodeus. Perhaps the retainer for requested services will be that much higher."

As the arrows erupt from the wall, Rathh stands back, glad he wasn't in the barrage.

He accepts Patros' wand and heals him with it.

Feel free to roll your own heals and assume I've used your wand on you. ALSO, I don't have any channels to help with. This build is not a good-aligned cleric.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

ahh ok...hang on to the wand...feel free to use it to zap undead if needed...anyone need healing? use my wand if you don't have one.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4
clw: 1d8 + 1 ⇒ (8) + 1 = 9

Thanks Rathh..hang on to that...might come in handy with you using it...

12/12 HP, 2 CLW charges used


When you're done healing:
Open the next set of doors reveals a chamber, wherein hangs a faded tapestry on a wooden frame on the western wall. Faded and delicate, the tapestry depicts a middle-aged man, accompanied by a woman and two children, with a small estate in the background. To either side of the tapestry are two small pedestals, upon which sit two dead and preserved animals. Stone double doors exit the chamber to the north, south, and east.

Linguistics DC 10:
Studying the tapestry, you can discern several symbols and hieroglyphs that suggest that Akhentepi's family befell some tragedy, possibly murder or sickness, and he was left widowed.

If someone beats the first check: Knowledge (local) DC 15:
You can infer that the family is probably interred somewhere else and that this tomb was prepared much later, after Akhentepi's continued successful military career.

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

Automatic success on Linguistics.

"These hieroglyphs narrate the man's life. Apparently there was some - what does this mean, sickness? Murder? - and in any case, he was made a widower."

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