[PFS] GM Skipper's Mummy's Mask Part 1: The Half-Dead City (Inactive)

Game Master SkipperD

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Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless swings at the creature again.

attack: 1d20 + 4 ⇒ (19) + 4 = 23

1d6 + 1 ⇒ (6) + 1 = 7


Kaleless and Patros tag-team the sandman but Xanac fails to deliver his disruptive energy.

Combat Round 3/4
Bold may act
_____________________________________
Kaleless, Laureglyn, Patros, Xanac (blur 1/1)
Sandman (26 damage)
Rathh, Muna

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Sweat glistens on Rathh's forehead as he swings his mace again.

MW Heavy Mace (Silver): 1d20 + 3 ⇒ (15) + 3 = 181d8 + 1 ⇒ (5) + 1 = 6


Rathh gives gives the sandman a sound bashing and it completely collapses into a pile of sand.

----Combat Over----

With the elemental menace dealt with, you can easily uncover the remnants of its prior victims and their surviving belongings.

Magical scale mail, Spellcraft DC 18:
A suit of +1 scale mail

Magical crossbow, Spellcraft DC 18:
A +1 light crossbow

5 cold iron crossbow bolts, 10 regular crossbow bolts, a gold holy symbol of Sarenrae, 3 pp and 37 gp.

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

"That thing was tough is everyone ok?"

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

I've had it ruled before that chill touch, once cast, basically lasts until delivered, meaning I could still do so next combat. Do you agree, DM?

Xanac wastes no time inspecting the treasure....

Spellcraft on scale mail: 1d20 + 10 ⇒ (7) + 10 = 17

Spellcraft on crossbow: 1d20 + 10 ⇒ (7) + 10 = 17

You. Must. Be. Joking.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

spellcraft armor: 1d20 + 8 ⇒ (13) + 8 = 21
spellcraft crossbow: 1d20 + 8 ⇒ (10) + 8 = 18

"Ah, magical armor and crossbow, both with minimal offensive advantage... still useful. I recommend them to anyone who can use them."

He taps himself with his healing wand and waits for the magic to do its work. infernal healing, 5 rounds til fully healed


@Xanac: Yup, it lasts until you deliver it or cast a new spell.

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

"I can use the crossbow and bolts if no one else wants them. I don't shoot often though."


Where to next?

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

double doors to the west.. we could try there, but it looks like just openings without doors to the north and east.. if so , I suggest east first, then north.


Hieroglyphs and images of fantastic beings cover the walls of this small room. A small stone shrine, dusty and thoroughly defaced, stands against the eastern wall.

Knowledge (religion) DC 10:
The shrine was dedicated to Abadar, Pharasma, and Sarenrae, though with Abadar as the most prominent.

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna follows Laureglyn's suggestion and checks out the eastern room, examining the shrine closely.

perception: 1d20 + 8 ⇒ (3) + 8 = 11

knowledge(religion) untrained, max 10: 1d20 + 4 ⇒ (11) + 4 = 15

Then, if nothing else happens, she peeks into the tiny room to the south.

perception: 1d20 + 8 ⇒ (3) + 8 = 11


A stone privy is built into one wall of this tiny room, and a stone table with a basin stands against the other wall. The floor is covered in broken glass and dead scarab beetles.
A headless corpse sits upright on one of the privies.

Heal DC 15:
You date the body as being approximately 3 years old.

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

"Dead for around three years...not original to this place," Rathh observes after examining the corpse.

heal: 1d20 + 4 ⇒ (16) + 4 = 20

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"So it's likely this place has already been raided...how successfully, I guess we'll find out as we continue... but we'd best be watchful for whatever killed him... can you determine that as well, Rathh?"

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Hmm...I wonder if losing his head caused his death or something else.... Patros muses as he looks at the body.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"I'm sure losing his head didn't do much for his continued health.. .just wondering if Rathh could tell if it was like ripped off by something with claws, bitten off by teeth, or cut off by a blade, or some other method... might be good to know."

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

"I just hope he stays dead now matter HOW he died"

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna can't help giggling at the corpse's pose. "He must have eaten something HORRIBLE to die like that."

While the others bicker, assuming the headless man on the head doesn't start moving, she peeks her nose in the northern door.

perception: 1d20 + 8 ⇒ (13) + 8 = 21


Rathh concludes that the corpse's head was ripped off.

Two stone tables sit against the western wall of this room, while a third occupies the southeastern corner. A small, square wooden butcher's block stands in the northeast corner, now almost collapsing under its own weight. A stone oven sits in the middle of the north wall. A humanoid skeleton lies beneath the northwestern table, surrounded by smashed crockery. A door to the east and an open doorway to the south exit the room.

Muna spots a pitted and rusted dagger lodged in the skeleton's ribs.

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna casts detect magic on the dagger. "Hey guys, look what I found."

spellcraft: 1d20 + 8 ⇒ (20) + 8 = 28


The dagger is not magical.

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh looks through the open doorway to the south of the room.

"What do we have here?"


So, the weekend's come and gone. Where do you go next?
Ninja'ed by Rathh. Which doorway are you referring to?

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Oops...I meant north. I'm in front of the door I wanted to go through (though I don't suggest I be first through.)


Gotcha. I'll send in a sacrificial rouge first, then :P

This room holds a solid stone table, but otherwise nothing else except sand and dust.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"Not that I'm looking for trouble or anything, but I hope this whole place hasn't already been looted... that would be quite disappointing."

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Aye...a fruitless quest would be very disappointing. But we must press on...we must make sure nothing has been missed.

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless turns to Patros. "Indeed...maybe we'll hit the jackpot soon!"

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna presses on, moving past the empty table to the west.

perception: 1d20 + 8 ⇒ (8) + 8 = 16


An enormous stone table, the marble top polished and smooth, runs parallel to the west wall of this large room. A much smaller stone table stands in the east side of the room. Splintered piles of dust and wood lie in the corners and along the walls-the only remains of chairs after untold years. A strong, fetid stench pervades the room. An open, sand-filled hallway lies to the south, while an open doorway leads east.

Half a dozen human skulls have been set upon the western table. Each skull is polished clean and balances atop a tarnished silver goblet standing on a tarnished silver dinner plate.

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

"Hmmm some necromancy at work?" Kaleless asks looking at the skulls.

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh isn't sure if this is necromancy, or just a tribute to the dead and departed. He casts detect magic on the area to see if he can be sure.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn sighs when he sees the skulls... "That's an odd way to array them, on top of dinnerware like that... I hope it's just a way to honor the dead in some macabre fashion and not part of some kind of twisted arcane ritual."

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna is most interested in the silver dishes. "Why would they leave these valuable items behind? The skulls would be plenty gruesome by themselves."

appraise the silver: 1d20 + 4 ⇒ (5) + 4 = 9

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

This looks very forboding....I don't like it.... Patros says, looking aboit warily.

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

"The dead have their own fun," Says Xanac, looking at the scene approvingly.

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless looks around for anything out of the ordinary.

perception: 1d20 + 6 ⇒ (2) + 6 = 8


As you start to examine the room, the six skulls float ominously upward and turn their empty gazes towards you.

Initiative:
Kaleless: 1d20 + 4 ⇒ (5) + 4 = 9
Laureglyn: 1d20 + 3 ⇒ (1) + 3 = 4
Muna: 1d20 + 2 ⇒ (6) + 2 = 8
Patros: 1d20 + 6 ⇒ (12) + 6 = 18
Rathh: 1d20 + 3 ⇒ (8) + 3 = 11
Xanac: 1d20 + 2 ⇒ (19) + 2 = 21
1d20 + 2 ⇒ (10) + 2 = 12

Combat Round 1
Bold may act
___________________________________________
Xanac, Patros
Skulls
Kaleless, Laureglyn, Muna, Rathh

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

"Ah! Playtime! By all means!" Says Xanac, one of his hands still glowing an eerie blue....

[dice=readied chill touch, DC 16 against first skull to fly in range]1d20[/dice]
rounds of 'panic' on hit: 1d4 + 2 ⇒ (3) + 2 = 5

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Patros farts foward and slashes at the closrst skull.

attack: 1d20 + 7 ⇒ (15) + 7 = 221d8 + 4 ⇒ (2) + 4 = 6 on lhone...someone please move my token...thanns!


Patros crushes one skull before the rest fan out through the room.

Xanac's readied attack misses, but he and Patros can both take an AoO against the first skulls to enter their squares.

Attack v Patros: 1d20 + 2 ⇒ (4) + 2 = 6

Attack v Xanac: 1d20 + 2 ⇒ (7) + 2 = 9

Attack v Muna: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d2 ⇒ 2

More attacks if the AoO's fail:
Attack v Patros: 1d20 + 2 ⇒ (20) + 2 = 22
Crit?: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d2 ⇒ 1

Attack v Xanac: 1d20 + 2 ⇒ (2) + 2 = 4

Combat Round 1/2
Bold may act
___________________________________________
Xanac, Patros
Skulls
Kaleless, Laureglyn, Muna (2 damage), Rathh

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

AoO: 1d20 + 7 ⇒ (12) + 7 = 191d8 + 4 ⇒ (4) + 4 = 8Patros cuts a skull in half as it moves to attack him. He presses his advantage and tries for a third to blunt the skulls' offensive.

attack: 1d20 + 7 ⇒ (15) + 7 = 221d8 + 4 ⇒ (3) + 4 = 7

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

[dice=attack of opportunity, chill touch, DC 16]1d20[/dice]
rounds of 'panic' on hit: 1d4 + 2 ⇒ (3) + 2 = 5

Xanac takes a few feeble swats at the grim little nuisances...

[dice=chill touch, DC 16, vs pink]1d20[/dice]
rounds of 'panic' on hit: 1d4 + 2 ⇒ (3) + 2 = 5

...almost as though he finds them too endearing to harm.

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

"Ouch!" Muna steps back away from the skull and tries out her fancy new magic crossbow.

5 foot step, draw weapon, attack

+1 light crossbow: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 1d6 + 1 ⇒ (2) + 1 = 3

confirm crit?: 1d20 + 4 ⇒ (5) + 4 = 9
extra damage: 1d6 + 1 ⇒ (4) + 1 = 5

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8
Patros Therinor wrote:
Patros farts foward
Quote:
the rest fan out through the room

Now that is funny!

Ratth swings at the skull attacking Muna, but starts coughing at the stench in the room and misses widely.

MW Heavy Mace (Silver): 1d20 + 3 ⇒ (4) + 3 = 71d8 + 1 ⇒ (6) + 1 = 7

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn moves to attack the nearest skull.

to hit: 1d20 + 5 ⇒ (12) + 5 = 17
dmg if hits: 1d6 + 1 ⇒ (5) + 1 = 6


Patros skillfully dispatches two skulls, but the same can't be said about Xanac.

Muna wings the skull attacking her, and Laureglyn finishes it off.

Combat Round 1/2
Bold may act
___________________________________________
Xanac, Patros
Skulls
Kaleless, Laureglyn, Muna (2 damage), Rathh

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

man...i have to spell check my posts better....i can believe i posted that....lol

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