[PFS] GM Skipper's Low-level games (Inactive)

Game Master SkipperD

Maps + Handouts + NPCs


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Scarab Sages

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5

I think you are confused, Lizbeth..There is only one thief, caught by our valiant Balfour here.


The voice takes on a pleading tone.

"Please, I'll do whatever you want. I'll even let you hand us over to the sheriff lady. Just get me out of here!"

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

I don't think you have much choice in that matter.

Do we know how to get him out yet? If so, let's grab him by both wrists while getting him out so he can't skulk away unseen, then tie him securely with a rope attached to Balfour for interrogation.

Liberty's Edge

Male Dwarf Barbarian 3 (HP: 28/32) (AC:16 {FF:14} T:12) (Fort: +6 Ref: +4 Will: +3) (Init: +2) (Perc: +7) (Rage 11/13)

Balfour thinks for a moment, stroking his magnificent beard.

"Hey, Lebraerio; you've disabled that pressure plate when we came in, right? Can you try to check if it opens this trap-floor?"


The trap door and the pressure plate were indeed linked. You'll need to roll a Disable Device to get down to the trapped skulk, either by reactivating the pressure plate or by disabling the trap it self.

Scarab Sages

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5

Sure, let's see.

DD (Trait, Msw Tools, Trapfinding): 1d20 + 7 + 2 + 2 + 1 ⇒ (15) + 7 + 2 + 2 + 1 = 27

I guess that would do the trick.


Lebraerio opens up the trap door, revealing a fightend and slightly injured skulk. Rilia immediately sees, that this one is also addicted to shiver.

Liberty's Edge

Female, Vishkanya Bloodrager (Urban,Dragon) 4 / Monk (Scaled Fist) 2 | HP: 54/54 | AC: 21 [26] (23 Tch, 21 [26] Fl) | CMB: +6, CMD: 26 | F: +10, R: +10, W: +4 | Init: +5 | Lowlight ; Perc: -1, SM: -1 | Speed 40ft |Blood Rage: 10/14 ,Stunning Fist [DC 17] : 2/3, Toxin [DC15] : 2/2 | Spells: 1: 1/2 | Re-roll (+2) 0/1 | Active conditions:

Lizbeth rolls off the trapdoor as it opens, but remains seated at the edge of the pit, looking down at the shivering Skulk she sighs at the sorry states of the creature, almost feeling sorry for them.

"So, we have opened the door, what were you doing here?" she asks sweetly.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Rilia looks to get them both some clothes. "Cloths make skulks less skulky. Their camouflage is tied to changing their skin coloration. I would give them some of mine, but I can't really spare any in such a rural environment. Modesty prevents."


The skulk shifts about nervously.

"We were hired by our shiver suppliers to break in here and take what we could. I don't know much more than that..."

Liberty's Edge

Female, Vishkanya Bloodrager (Urban,Dragon) 4 / Monk (Scaled Fist) 2 | HP: 54/54 | AC: 21 [26] (23 Tch, 21 [26] Fl) | CMB: +6, CMD: 26 | F: +10, R: +10, W: +4 | Init: +5 | Lowlight ; Perc: -1, SM: -1 | Speed 40ft |Blood Rage: 10/14 ,Stunning Fist [DC 17] : 2/3, Toxin [DC15] : 2/2 | Spells: 1: 1/2 | Re-roll (+2) 0/1 | Active conditions:

Lizbeth thinks it over for a moment hmm, I wonder who the suppliers are, a crime of chance or planned? She smiles sweetly at the captured Skulk, the the smile is edged with malice.

"And when would that have been? How long have you been trapped here?"


"I dunno when the order came, but Kymeth and Onamae told us to break in last night. They're the ones who deal with the suppliers, though we don't see them that often anymore."

Scarab Sages

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5

And where can we find these Kymeth and Onamae? Are they skulks too? Who killed the man who lived here? You better answer to that question...
Intimidate: 1d20 ⇒ 13

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

You're in pretty deep trouble. Things will go worse for you if you don't tell us everything.

Intimidate, Aid Another: 1d20 + 1 ⇒ (5) + 1 = 6

Kara's slight frame and fancy clothes undermine her attempt to be tough.


The already fightend skulk offers no resistance.

"Yes, they're skulks, but they live in the town somewhere. I don't know where. We accidentally killed one of the guards. We were told no one would be here."

Liberty's Edge

Male Dwarf Barbarian 3 (HP: 28/32) (AC:16 {FF:14} T:12) (Fort: +6 Ref: +4 Will: +3) (Init: +2) (Perc: +7) (Rage 11/13)

"So you killed one of the guards by accident; but did you murder the owner of this place?"

Balfour gives a short description of the victim and waits, looking at the skulk with his eyebrows raised intimidatingly.


"No, we only killed the guard here. We were supposed to get in, steal anything expensive looking, and then get out again. No one was supposed to die."

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

intimidate: 1d20 + 6 ⇒ (3) + 6 = 9

Rilia attempts to loom, but her mind is obviously elsewhere.

Kara Saint-Germaine SF wrote:

You're in pretty deep trouble. Things will go worse for you if you don't tell us everything.

Kara's slight frame and fancy clothes undermine her attempt to be tough.

That's so adorable.

Liberty's Edge

Female, Vishkanya Bloodrager (Urban,Dragon) 4 / Monk (Scaled Fist) 2 | HP: 54/54 | AC: 21 [26] (23 Tch, 21 [26] Fl) | CMB: +6, CMD: 26 | F: +10, R: +10, W: +4 | Init: +5 | Lowlight ; Perc: -1, SM: -1 | Speed 40ft |Blood Rage: 10/14 ,Stunning Fist [DC 17] : 2/3, Toxin [DC15] : 2/2 | Spells: 1: 1/2 | Re-roll (+2) 0/1 | Active conditions:

Lizbeth ponders this for a moment and frowns at the Skulk's words, it seems oddly circumstantial that the two were sent here at the same time as the murder of the vault's owner.

"I wonder why the dead guard wasn't mentioned to us? Well we have one lead from here folks! I think it is best we take these nce ol' skulks to the sheriff, check the office we left upstairs and then the murder scene no?"

Liberty's Edge

Male Dwarf Barbarian 3 (HP: 28/32) (AC:16 {FF:14} T:12) (Fort: +6 Ref: +4 Will: +3) (Init: +2) (Perc: +7) (Rage 11/13)

Balfour scratches his little dwarf head.

"Actually..."

The Sheriff wrote:
Thieves, presumably in league with the creature that killed Walder, burst into the Locked Box and killed the remaining guard.

"I think he was mentioned. But it does seem a bit too convenient that the murder occured just before this event. I think we have some skulks to question."


The sherif did mention the dead guard, and you even found the blood stain where he died upstairs.

Liberty's Edge

Female, Vishkanya Bloodrager (Urban,Dragon) 4 / Monk (Scaled Fist) 2 | HP: 54/54 | AC: 21 [26] (23 Tch, 21 [26] Fl) | CMB: +6, CMD: 26 | F: +10, R: +10, W: +4 | Init: +5 | Lowlight ; Perc: -1, SM: -1 | Speed 40ft |Blood Rage: 10/14 ,Stunning Fist [DC 17] : 2/3, Toxin [DC15] : 2/2 | Spells: 1: 1/2 | Re-roll (+2) 0/1 | Active conditions:

Yeah My Bad, I totally blanked on it ><

Dark Archive

Male LN Wayang Samurai/2 - HP 20 - AC 18/T:14/FF:15 - Perception: +7, Darkvision - Fort: +4, Ref: +3, Will: -1; +2 vs. Shadow school spells - CMB: +5, CMD 18 - Speed 20 ft. - Init. +3

The gray thing asks how much they were paid and how often they do this kind of thing. Do they like working for their suppliers? He comments that it seems like a dishonorable relationship.

-Posted with Wayfinder


"We get paid in shiver. Not that we like doing it, but we need the shiver."

Scarab Sages

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5

And who pays you? Who are your contacts?


"I dunno... We only dealt with Kymeth and Onamae."

Scarab Sages

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5

Did you saw anyone else than the guard when you were here? Or outside the house?

Sense Motive: 1d20 + 4 ⇒ (19) + 4 = 23

Liberty's Edge

Male Dwarf Barbarian 3 (HP: 28/32) (AC:16 {FF:14} T:12) (Fort: +6 Ref: +4 Will: +3) (Init: +2) (Perc: +7) (Rage 11/13)

Balfour sheathes his greatsword and crosses his hands.

"I believe we are wasting our time with a lackey; he clearly doesn't know anything. We should discover where these Kymeth and Onamae are hiding and give them a good beating. Or interrogation. Whichever we feel like."

Balfour nods at Lebraerio and turns to leave, but his eyes rest upon the shelves to the east of the entrance. The dwarf recalls noticing a secret panel built into these shelves.

"But wait, what about this?"

Balfour tries to see whether he can open the panel, or if it requires any professional's (read: Lebraerio's) work.


The skulk grows more antsy by the minute, but still answers Lebraerio.

"There was the one guard when we came here, and later the two others returned with a crying lady and chased us off."

Balfour slides open the unlocked secret panel and finds a switch; perhaps to bypass the already disabled trap.

Liberty's Edge

Female, Vishkanya Bloodrager (Urban,Dragon) 4 / Monk (Scaled Fist) 2 | HP: 54/54 | AC: 21 [26] (23 Tch, 21 [26] Fl) | CMB: +6, CMD: 26 | F: +10, R: +10, W: +4 | Init: +5 | Lowlight ; Perc: -1, SM: -1 | Speed 40ft |Blood Rage: 10/14 ,Stunning Fist [DC 17] : 2/3, Toxin [DC15] : 2/2 | Spells: 1: 1/2 | Re-roll (+2) 0/1 | Active conditions:

Lizbeth shrugs and hops to her feet with a smooth movement, it would seem they had everything they needed from these two and more leads to follow, this was getting exciting!

"Balfour is right! We should hand these guys in the the good ol' sheriff and let her finish the conversations. We need to see if we can't find out more about the Shiver trade here and we have another crime scene! While the trail is still warm yeah?"


Moving things along...

Hauling the two skulks to the sheriff dosen't go quite as you'd expect. Sheriff Feldane eyes the two creatures with unbridled distrust.

"Are you sure these two don't belong to the circus? They have all sorts travelling with them..."

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Kara is aghast at the sheriff's response.

We found them literally in the vault attempting to steal valuables. Are you insinuating that we are trying to frame them?!

Sense Motive on the response: 1d20 + 3 ⇒ (9) + 3 = 12


The sheriff shrugs noncommittally.

"Well, for all I know, the townsfolk are right, and the cirkus had Archivin murdered while they sent these freaks to rob his shop."

She seems genuine in her mistrust. You can attempt a Diplomacy or Bluff to change her stance.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

"Now sheriff. You of all people know that most people are killed by someone they know."

if she can she utters a shrt prayer for guidance in dealing with small-minded hicks who think a long trip means visiting the neighbors.

diplomacy (guidance): 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17


Sighing heavily, the sheriff gives in.

"Fine, I'll lock 'em up for now, pending the conclusion of your investigation. Have you examined Archivin's murder site yet?"

Liberty's Edge

Female, Vishkanya Bloodrager (Urban,Dragon) 4 / Monk (Scaled Fist) 2 | HP: 54/54 | AC: 21 [26] (23 Tch, 21 [26] Fl) | CMB: +6, CMD: 26 | F: +10, R: +10, W: +4 | Init: +5 | Lowlight ; Perc: -1, SM: -1 | Speed 40ft |Blood Rage: 10/14 ,Stunning Fist [DC 17] : 2/3, Toxin [DC15] : 2/2 | Spells: 1: 1/2 | Re-roll (+2) 0/1 | Active conditions:

Lizbeth shakes her head, annoyed at the Sheriff's pushing and her small minded behaviour, unsuitable in a town authority but all to prevalent in all manner of 'civilization'.

"Given that we have been to one scene and found suspects and a lead, no we are on are way here. But doing this correctly means doing it thoroughly. Now, do you know anything of the shiver trade here?"

Scarab Sages

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5

Could we have missed something? I'm willing to double check the place, if needed.

I honestly don't remember if we found something about the murder itself


Sheriff Feldane looks mildly shocked at the mention of shiver.

"To the best of my knowledge, there is no drug trade at all in Ilsurian, for which I am thankful. It's one of the perks of being a smallish town off the beaten track."

@Lebraerio: You have basically solved the murder of the guard, since the skulks straight up confessed to it. The murder of Archivin, however...

Scarab Sages

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5

That's what I realised

Liberty's Edge

Male Dwarf Barbarian 3 (HP: 28/32) (AC:16 {FF:14} T:12) (Fort: +6 Ref: +4 Will: +3) (Init: +2) (Perc: +7) (Rage 11/13)

Balfour groans silently.

"Well, sheriff, the best of your knowledge does not equal the truth. These two skulks even gave us the name of their dealers. We will go investigate the murder scene, and possibly locate the others involved in the murder."

Dark Archive

Male LN Wayang Samurai/2 - HP 20 - AC 18/T:14/FF:15 - Perception: +7, Darkvision - Fort: +4, Ref: +3, Will: -1; +2 vs. Shadow school spells - CMB: +5, CMD 18 - Speed 20 ft. - Init. +3

The gray thing comments that the sheriff should keep her eyes a little more open regarding what happens in her town. Then he casually mentions that the skulks confessed to killing the guard.

-Posted with Wayfinder

Scarab Sages

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5

Lebraerio get close to Kara, and says something in her ear

Kara, I'm afraid we forgot to check about Archivin's murder. should we try to find some clues together, just the two of us, or would it be better to go back with all our companions?

There is some fire in his eyes, as he smells the sweet perfume of her warm flesh...

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |
GM Skipper wrote:

Sighing heavily, the sheriff gives in.

"Fine, I'll lock 'em up for now, pending the conclusion of your investigation. Have you examined Archivin's murder site yet?"

Rilia resist sighing and rolling her eyes so hard that she grows dizzy. "NO. But we'll take your professional opinion under advisement. Won't we?" She says meaningfully.

perception: 1d20 + 8 ⇒ (17) + 8 = 25

Lebraerio Hantwell wrote:

Lebraerio get close to Kara, and says something in her ear

Kara, I'm afraid we forgot to check about Archivin's murder. should we try to find some clues together, just the two of us, or would it be better to go back with all our companions?

There is some fire in his eyes, as he smells the sweet perfume of her warm flesh...

"Sounds fun. Can anyone join? I can bring the manacles, and the bridle." She says in a husky whisper.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Kara blushes deep red.

Congratulations. This is not an easy thing to do. :-)

It seems we must do the Sheriff's job for him again. Let's get to it.


Leaving the sheriff's office, you are led to the scene of Archivin's murder. The small clearing is seemingly featureless, except for a patch of dirt covered in dried blood.

Survival DC 14:
You locate clawed tracks of a big creature. Interestingly enough, there is no indication where the creature came from or where it went. The tracks just start out of nowhere as if the creature could have flown to the spot.

Survival DC 19:
Sections of the ground have been swept to remove tracks of other humanoids while leaving just the paw prints. Furthermore, the clawed tracks are not leonine, and not nearly deep enough to belong to Jherizhana, who should weigh approximately 6oo pounds.

Scarab Sages

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5

As Kara blushes, Leabraerio wonders if it's because of his actions, or Rilia's words.. perhaps both. Naughty girl, Rilia. I mean this as a good thing.^^

Leb looks at the patch of dirt
I have many talents... but hunting is not one of them, unfortunatly. Let's hope someone in our group knows something about tracks. All I can say is that this is not a cow or a horse.

Liberty's Edge

Male Dwarf Barbarian 3 (HP: 28/32) (AC:16 {FF:14} T:12) (Fort: +6 Ref: +4 Will: +3) (Init: +2) (Perc: +7) (Rage 11/13)

Balfour kneels down and examines the area.

Survival: 1d20 + 1 ⇒ (7) + 1 = 8

"I believe it's blood. I'm not sure though."

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |
Lebraerio Hantwell wrote:

Leb looks at the patch of dirt

I have many talents... but hunting is not one of them, unfortunatly. Let's hope someone in our group knows something about tracks. All I can say is that this is not a cow or a horse.

Being an elf trained in the subtle arts of a temple courtesan, Rilia does not immediately bludgeon Leb with a large brick while screaming "IDIOT! YOU ARE SUPPOSED TO BE AN INVESTIGATOR!" Instead she does what any intelligent woman would do in the same situation. After looking it over for a moment, she stops and asks for aid from an expert.

untrained survival (guidance): 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11 "Um...."

knowledge (local, find a person able to use survival well): 1d20 + 6 ⇒ (19) + 6 = 25

She tries to find someone comparable to the guide on page 5 of this link, and pays arranges for Leb to pay them to make the roll.

Edit: Somewhere warm and sunny, a middle-aged philosopher in a white toga, and flashy shorts is smiling, and water-skiing, and not thinking at all about any of this. ;)

Scarab Sages

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5

To my humble defense, I was suprised to see Survival isn't a Class Skill for Investigator

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Kara hikes up her skirt to keep it out of the mud and ooze, perhaps a little higher than necessary and with a sidelong glance at Lebaerio, and inspects the ground.

Survival: 1d20 + 1 ⇒ (19) + 1 = 20

She squeals in genuine excitement.

Oooh, look here, there's paw prints. And they're large. This doesn't look good for our friendly local sphinx.

Read the DC14 spoiler.

She peers closer.

But wait. These tracks are nowhere deep enough for such a large creature.

She circles around the tracks, moving aside some fallen brush to expose humanoid footprints nearby.

And look here -- someone (or someones) has been trying to cover their tracks.

She looks up, startled by her findings.

By the gods! Someone is trying to frame Jherizhana!

Read the DC19 spoiler.

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