[PFS] GM Skipper's #3-02 Sewer Dragons of Absalom (Inactive)

Game Master SkipperD

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Discussing the forthcoming mission over a light breakfast of pastries and fruit is a welcome change of routine from Venture Captain Drandle Dreng’s usual midnight requests.

“As you well know, the Society has a need for discreet ways of moving goods into and out of Absalom. Over the last year we’ve developed some reliable routes through the sewers and caverns underneath the city and this has worked well for us until recently.
Over the last few months, a tribe of kobolds calling themselves the Sewer Dragons started disrupting our supply with traps and ambushes. We know of several tribes of kobolds beneath Absalom, and generally, they are only a nuisance, but these have proved particularly troubling. They have blocked a few vital deliveries of late and some
Pathfinders have disappeared. The Decemvirate is starting to get concerned.
I need you to track down these Sewer Dragons and resolve this problem. I would prefer you make an effort to negotiate a truce of some sort with these pests. While I have little respect for the reptilian creatures who plague our sewers, I suspect if we exterminate them, some other threat will fill in the void they leave behind.”

Dreng pauses a moment to finish eating a peach, then continues.

“You could wander around the sewers for days and not find one of these Sewer Dragons. Fortunately, I have found a resource for you. A few years ago they hired a Taldan scholar by the name of Emral Xarcious to tutor the tribal leader’s children. I suspect Xarcious can lead you tothe Dragons.
The Decemvirate has a shipment of antiquities coming next week and I expect this situation to be resolved by then. It’s up to you to ensure the shipment goes off with no hitches. There is no time to fool around—you need to get moving.”

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

.

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

dot

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

.

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

"How loyal do you think this source is to the Kobold tribe, and what do you think the cost would be to turn him"

Grand Lodge

Male Tiefling (Oni-Spawn) Ronin 4 / Ranger/ 2 | HP: 55/55 | AC:26 (13 Tch, 24 Fl) | CMB: +10, CMD: 23 | F:+10 , R: +10, W: +5 | Init: +2 | Perc: +12, SM: +3 | Speed 30ft(40ft-Longstrider) | Re-roll (+1) 1/1 | Resolve: 2/2 | Challenge: 2/2 Active conditions: None.

As the group of Pathfinders sit around the table enjoying a much more relaxed than normal breakfast briefing, one of their number clearly looks uncomfortable in the situation presented. Obviously blemished by the denizens of hell, Ronin has dark red, heavily scaled skin and deep black hair tied in the traditional topknot of the warriors of Tian Xia. Two wicked horns curve from his head and his eyes are a deep black that seem to stare into your very soul and his feet end in wicked talons unable to fit a normal boot.

He wears a tattered and torn Shitagi which may have once been black but is now a very faded gray, matched by a pair of Hakama which are just as shabby. Strapped to his waist are two once ornate sheaths which are now battered and chipped in places, though the hilts of the Katana jutting from the top still seem in perfect wear.

Slowly eating a piece of fruit, he listens to the Venture Captains briefing and nods along.

"My life belongs to the Pathfinder Society," he intones solemly in heavily accented Taldane, with a bow to Dreng, "You may refer to me simply as 'Ronin', I will give my life to see you all alive in this endeavour, if that is what it will take."


Scanning the table for a choice piece of fruit, Dreng responds to Deyno.

“Xarcious had many vices, and I think he did a fair amount of gambling. I have heard he’s gotten into some problems down in the Puddles, but beyond that I’m not sure. Perhaps if you were to help him, he'll spill the beans on the kobolds.
If you have trouble finding him, you might look for a gentleman named Greeves. I understand Xarcious owes Greeves a substantial amount of money, and Greeves is likely to know where to find him as a result.”

Rolling his eyes slightly at Ronin's remark, Dreng nonetheless continues.

"Well, let's hope it doesn't come to that. It is very important that the Decemvirate's shipment is unharmed though, so I expect that you'll do what it takes."

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

A well-dressed halfling with slightly messy, short cropped blond hair chimes in, bright green eyes and white teeth sparkling as he smiles big.

"Whoa! That's some somber stuff, Ronan. Let's hope it doesn't come to that! My name's Farin, but most you taller folk seem to refer to me as Fuzzfoot, so use whichever you prefer."

Filling a plate with pastries, and shoving a few selections of fruit into his backpack, Fuzzfoot sits and puts his small, furry feet up on the desk. "Ok, Dreng. What's the plan today?"

After listening to the briefing, the halfling sighs. "Sewers again? Why don't we have more missions that involve hobnobbing at parties, rather than delving back into the dank and smelly sewers. But if that's where you need us, I am, as always, happy to serve. Just to clarify: is the priority the shipment or the negotiations? And are we looking for out missing people, or is that not really on the table here?"

Clearly, the halfling likes to talk.

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

Deyno looks between the red scaled tiefling and the Halfling,"And where might we find Greeves? And why is this next shipment so important? Why wait until now to send us out, instead of sending a team sooner."


Suddenly serious, Dreng puts down the pear he was examining.

"All but one Pathfinder, alive or dead, have been accounted for. An agent named Gil Flemish went missing 3 weeks ago. Uncovering his fate would be appreciated, but it is not a priority for you. Safe passage and a lasting agreement are."

Cheering slightly up, he looks back to Deyno.

"I'm sure this Greeves fellow is easy to find. Besides, I shouldn't have to do all the work now, should I?
I can't tell you why this particular shipment is important, but believe me, when I say the orders come from the top.
The Sewer Dragons have recently increased their activity, so our usual modes of trafficking have been woefully undermanned. That's why I'm sending you now, to solve this problem for good."

Knowledge (Local) DC 15 on Greeves:
About a month ago Xarcious disappeared. The apartment where he lived was abandoned in a hurry. The day before he disappeared, he was seen arguing loudly with Creeley Greeves, a moneylender and bookie from the Puddles.

Knowledge (Local) DC 20 on Greeves:
Greeves runs his business out of a former watch station in the Puddles.

Knowledge (Local) DC 25 on Greeves:
Three days ago, Greeves was overheard arguing with a slaver about the sale of a skilled slave. Greeves did not seem happy with the outcome of the negotiation.

Ugh... I keep losing connection to Paizo's servers when I try to post. I hope this now heavily edited post doesn't confuses too many.
If you can't make the Knowledge (Local) checks here, you can use Diplomacy later.

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

"No problem, I was just wandering. Of course we will look into Greeves"

I will use diplomacy later

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

Knowledge(local): 1d20 + 8 + 1d6 ⇒ (17) + 8 + (4) = 29

"Greeves? Yah, I know of this guy - loan shark, peddler of slaves, runs a gambling operation. Loud mouthed and mean. Why, just three days ago, Greeves was overheard arguing with a slaver about the sale of a skilled slave. I hear Greeves wasn't too happy with the outcome of the negotiation... Anyway, he runs his business out of a former watch station in the Puddles. We better go see him quick, cause once Greeves has your number, it won't go well for you."

"Now that I think on it, I recall hearing about this man Xarcious. He got on Greeve payment plan - bad gambling debt I expect. About a month ago. Heard Xarcious disappeared, his apartment abandoned in a hurry. Let's hope it isn't already too late!"

Fuzzfoot jumps up, grabs a couple more pastries, and heads for the door. "Coming?"

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

"OK then, I guess Hogan is familiar with this man. Well, I am ready if you all are"

Sovereign Court

Denarius picks up a some grapes and throws some to the monkey perched on his shoulder. "Found this fellow in Jalmeray he is most useful" The monkey happily stuffs his face. He wears a courtiers outfit but lacks the usual jewellry of such a costume he does carry a sword and a whip.

know local: 1d20 + 10 ⇒ (7) + 10 = 17

"Creeley Greeve bookmaker in the puddles. Hope you fine gentlemen dont mind getting your feet wet. Or stinky if we end up in the sewers. Times awasting shall we go?"

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

Knowledge Local1d20 + 5 ⇒ (5) + 5 = 10

Brunhilde a tall Ulfen made with a rugged beauty about her was sitting slouched in a corner holding her head. Clearly in celebrating her last victory the Shieldmade had had one too many drinks and the odd company on this mission could not yet lighten her mood. Nor the thought of creeping into any sewer tunnels. Clearly this was no place for a princess. But the unpleasant discussion with her (former) landlord reminded Brunhilde that the title of Princess was worth little in Abasalomon. She rises and eyes her fellow Pathfinders with mistrust.

Well nuff talking, time for walking...


To the Puddles it is then!

Despite the generally dry weather in Absalom of late, the streets in the Puddles are filled ankle-deep with muck, and the local mosquito population seems to have doubled. The Puddles is miserable even on the best days. In spite of years of neglect, the old watch station Creeley Greeves adopted as his place of business has fared quite well. The grime-covered granite walls are still solid and the rusty bars on the windows are still thick enough to hold for years to come. An old, nearly illegible sign reads “Watch Station Four.” The only door to the station is closed.

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

Approaching the door, Deyno checks his surroundings before looking in the windows that are covered in bars. If he does not see anything, he will perceive the door for traps and check to see if it is unlocked.

perception to see inside the windows: 1d20 + 6 ⇒ (9) + 6 = 15
perceiving for traps on the door: 1d20 + 6 ⇒ (3) + 6 = 9

Grand Lodge

Male Tiefling (Oni-Spawn) Ronin 4 / Ranger/ 2 | HP: 55/55 | AC:26 (13 Tch, 24 Fl) | CMB: +10, CMD: 23 | F:+10 , R: +10, W: +5 | Init: +2 | Perc: +12, SM: +3 | Speed 30ft(40ft-Longstrider) | Re-roll (+1) 1/1 | Resolve: 2/2 | Challenge: 2/2 Active conditions: None.

Bowing to the Venture Captain, Ronin gathers his belongings and affixes the straps on his mithral armour. Then, his shield affixed to his arm, the Tiefling makes his way through the busy streets of Absalom, his trusted mount left behind in the stables of the Grand Lodge. Unfazed by the dirt of the puddles, Ronin reaches the old station and waits patiently for Deyno to check the place over.

"This man is loan shark yes? I will keep an eye on his thugs to cut them down should they attack us."

He waits, hand on hilt of his Katana until everyone is ready and then proceeds through.


Deyno sees no one through the window, but there is a double door leading further into the building. The door bears no traps.

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

Hey Red, I didn't see anyone inside. There seems to be another door. Just be ready

Deyno will perceive the double doors further inside. If it is not locked or if I do not perceive traps I will open the door.

perception for the door: 1d20 + 6 ⇒ (3) + 6 = 9

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

"A nasty piece, Greeves is, but he is a business man after all. Perhaps we should just knock?"

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

Deyno looks down at the Halfling. "And what, give this piece of filth a warning.

Sovereign Court

Denarius watches his fellow pathfinders discussion with some interest as he uses his wand of mage armor to protect himself and Marmie (his monkey 2 charges) He then puts the wand away and casts false life on the Marmie false life: 1d10 + 4 ⇒ (5) + 4 = 9 he then looks to cast another spell stops and then announces "Knocking is for tradesmen" and and attempts to sweep through the door in one smooth motion.


Demarius opens the doors, and gets a commanding view of an empty, dirty room. The only thing off interest is the double doors on the opposite side.

Grand Lodge

Male Tiefling (Oni-Spawn) Ronin 4 / Ranger/ 2 | HP: 55/55 | AC:26 (13 Tch, 24 Fl) | CMB: +10, CMD: 23 | F:+10 , R: +10, W: +5 | Init: +2 | Perc: +12, SM: +3 | Speed 30ft(40ft-Longstrider) | Re-roll (+1) 1/1 | Resolve: 2/2 | Challenge: 2/2 Active conditions: None.

Stepping past the impatient man and his monkey, Ronin surveys the room to ensure nothing is out of place, his hand never leaving his sheathed Katana. His eyes shine a deep black as he sees the souls of those he can see.

Deathwatch active

perception: 1d20 + 11 ⇒ (16) + 11 = 27

Once he is satisfied that the way is clear, the Ex-samurai moves cautiously towards the door on the otherside. He makes sure to activate his ebony wand of the Longstrider spell, increasing his speed.

"Once we are ready, i shall throw open the door. He may have spies and know we are here."

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

"I m ready when you are"

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

Lead the way! Brunhilde encourages Ronin.


As Ronin tries to open the next set of doors, he realizes that it is barred from the other side.

Liberty's Edge

Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision

Sorry for the delay. I thought I had dotted the thread, but it was a mistake

Jhon follows his comrades after picking a blue scarf and holding it in his left hand, just in case. Then he moves toward the barred doors, if he had closed from inside, he must be afraid of that Greeves. We should convince him we're not Greeves' men

He knows as strongly as he can the doors before introducing himself in a strong and deep voice:

Hello there. We know you have reasons to hide, but you're not hiding from us. Pathfinder Society had no illness toward you, in fact we need your help.

Then he turns toward his comrades and whispers; If no one answers the strongest of you should knock down the door. Don't let a slaver interfere in our mission.

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

If no one answers, Deyno pulls a crowbar from his back pack, and begins to place it against the door.

strength to break down the door: 1d20 + 2 + 3 ⇒ (2) + 2 + 3 = 7Wow...that is embarrassing

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

Brunhilde shoves the Tiefling aside and shakes her head as she attempts to understand whether there is any way to open the door from this side.

Disable Device1d20 + 10 ⇒ (14) + 10 = 24


After Deyno's rather embarrassing attempt the break open the door, Brunhilde shows that finesse is the way forward here. On the other side, empty jail cells line the walls to the left and right, and another set of double doors ly at the opposite end of the room. The rooms sole occupant, an old, grizzled dog gets up and starts growling at you.

Map added at the top of the page.

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

Fuzzfoot scratches his head as he watches his fellow Pathfinders scrambling past each other in a comical approach to opening a door.

I don't see the map, but I expect all these fighting types can handle an old dog...

Grand Lodge

Male Tiefling (Oni-Spawn) Ronin 4 / Ranger/ 2 | HP: 55/55 | AC:26 (13 Tch, 24 Fl) | CMB: +10, CMD: 23 | F:+10 , R: +10, W: +5 | Init: +2 | Perc: +12, SM: +3 | Speed 30ft(40ft-Longstrider) | Re-roll (+1) 1/1 | Resolve: 2/2 | Challenge: 2/2 Active conditions: None.

no map link showing for me either i'm afraid

Ronin lets the atroppy princess past by turning his form, but once the door is opened the Teifling will barge her out of the way in turn, in case of traps or foes beyond. Seeing nothing but an old dog he hesitates, feeling in his pack for food left over from breakfast, the Ronin tosses it to the mutt.

"We need to keep the dog quiet, it is probably a rudimentary alarm system of sorts. Does anyone have the knack for animals?"

He cana the room with his Deathwatch eyes, to see if the Dog is injured.


Whoops! It looks like I forgot to save the changes... Fixed now.

The dog is old, but otherwise in good health.

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

Go home puppy. Otherwise I'll feed you tot he demon once I've spllattered your guts against the wall!

Brunhilde says with a gentle voice as she steps into the room.

Animal empathy1d20 + 0 ⇒ (15) + 0 = 15


After hearing Brunhilde's soothing, yet threatening words, the dog lies down and goes back to sleep.

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

"Nice going Brunhilde."

Grand Lodge

Male Tiefling (Oni-Spawn) Ronin 4 / Ranger/ 2 | HP: 55/55 | AC:26 (13 Tch, 24 Fl) | CMB: +10, CMD: 23 | F:+10 , R: +10, W: +5 | Init: +2 | Perc: +12, SM: +3 | Speed 30ft(40ft-Longstrider) | Re-roll (+1) 1/1 | Resolve: 2/2 | Challenge: 2/2 Active conditions: None.

Ronin looks around at Brunhilde's words, obviously searching for the demon she mentioned before realising that she of course meant himself, the Tiefling looks obviously hurt by the remark.

"My heritage is nought but a curse" he hisses angrily in accented Taldane, trying to keep his voice down "I would appreciate if you did not refer to me as 'Demon', just as I would not refer to you as 'Barabarian' as many would see you."

His outburst finished, Ronin moves softly pass the dog and onwards into the slaver's den, eyes scanning for threats.

perception: 1d20 + 11 ⇒ (1) + 11 = 12
stealth: 1d20 + 8 ⇒ (10) + 8 = 18


With the dog asleep, and no one inhabiting the cells, there is only yet another door.

GM secrets:
1d20 + 5 ⇒ (4) + 5 = 9
1d20 + 1 ⇒ (18) + 1 = 19

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

"Something seems wrong here. This isn't much of a guard dog..." Fuzzfoot checks for traps before proceeding.

Perception: 1d20 + 14 ⇒ (20) + 14 = 34


Amazingly, the only security measures were the dog and the barred door.

Grand Lodge

Male Tiefling (Oni-Spawn) Ronin 4 / Ranger/ 2 | HP: 55/55 | AC:26 (13 Tch, 24 Fl) | CMB: +10, CMD: 23 | F:+10 , R: +10, W: +5 | Init: +2 | Perc: +12, SM: +3 | Speed 30ft(40ft-Longstrider) | Re-roll (+1) 1/1 | Resolve: 2/2 | Challenge: 2/2 Active conditions: None.

Seeing nothing out of the ordinary and checking to see of the others are ready to move on, Ronin steps towards the door softly before throwing it open to reveal the room beyond, confident that his companion would warn him of any traps that may be on the door.

Acting as hired muscle, the Tiefling sweeps the room with a glance and his Eyes staring i to the soul of those he sees.


I've shuffled you all up to the next door.

Ronin swings open the doors, reveling an office of sorts, occupied by a burly man and two fierce looking women. Their hands fly to the hilts of their weapons, but they don't draw them, for now.

"Gorum's ass in a rusty bucket!, exclaims the man.

"Who are you, and how did you get in here?"

Grand Lodge

Male Tiefling (Oni-Spawn) Ronin 4 / Ranger/ 2 | HP: 55/55 | AC:26 (13 Tch, 24 Fl) | CMB: +10, CMD: 23 | F:+10 , R: +10, W: +5 | Init: +2 | Perc: +12, SM: +3 | Speed 30ft(40ft-Longstrider) | Re-roll (+1) 1/1 | Resolve: 2/2 | Challenge: 2/2 Active conditions: None.

Taking a single step into the room, his weapons still sheathed at his hip, Ronin points behind them. Allowing one of his comrades who follow a more social persuasion do the talking, the Ronin merely keeps his eyes on the figures in the room, ensuring they do not get the drop on the Pathfinders.

Liberty's Edge

Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision

Customers. Looking for Greeves, as he has some information we need.

Can we do this easy, without spilling any blood?

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

I already left the dog alive! Brunhilde grunts unhappily.

Diplomacy aid1d20 + 3 ⇒ (19) + 3 = 22

Retcon RP with Ronin:

Brunhilde eyes Ronin quizically. Well you scarred the dog at least...


The unsavory group keep their hands on their weapons, while they eye you with mistrust.

"I'm Greeves." , the man grunts.

"I know lots of stuff. What's it to you?"

I will need a collaborative Diplomacy check to defuse the situation.

Scarab Sages

Male LN Tian-Dan Human Draconic Bloodrager 10 | HP 114/114 DR 2/ -| AC 20; T 13; FF 18; CMD 28 | Fort +13*; Ref +8*; Will +8* | Init: +6 | Perc: +13, SM: +0 | Speed 40ft(30ft in armor) | Bloodrage 25/25 | Spells: 1st 3/3; 2nd 2/2; 3rd 1/1 | Active conditions: None.

Deyno steps into the room with no weapons/

"Very well, we heard that you may know where to find Xarcious. We are in need of him. His location is all that we are after, nothing else."

I have a decent enough diplomacy and are willing to roll for it.

Sovereign Court

"I'm Demarius and I'm with the pathfinder society. We like people who know stuff"

diplomacy assist: 1d20 + 6 ⇒ (19) + 6 = 25

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