[PFS] GM Lithrac's The Merchant's Wake (#5-21) - PbP Gameday 3 (Inactive)

Game Master Cyril Corbaz


A Pathfinder Society Scenario designed for levels 1–5.

A powerful Qadiran trade prince has died, and faction leader Aaqir al’Hakam rushes to his homeland to attend his mentor’s funeral. As an act of support, the Pathfinder Society sends the PCs as representatives to the event; however the death of such an influential merchant and politician has created a considerable power vacuum, and ambitious acquaintances from across the Inner Sea are in attendance to pay their respects, claim a piece of the trade prince’s legacy, and undercut their rivals’ attempts to do the same. Can the Pathfinders keep this somber event from spiraling into a bloodbath?

Content in “The Merchant’s Wake” also contributes directly to the ongoing storyline of the Qadira faction.

Written by Justin Juan.

Played at subtier 4-5 (APL 3.83)

Initiative
[dice=Initiative (Jani)]1d20+7[/dice]
[dice=Initiative (Rhydderch)]1d20+4[/dice]
[dice=Initiative (Shel)]1d20+8[/dice]
[dice=Initiative (Thifmar)]1d20+2[/dice]
[dice=Initiative (Zac)]1d20+9[/dice]
[dice=Initiative (Zymir)]1d20[/dice]

[dice=Initiative (monster)]1d20+X[/dice]

Perception
[dice=Perception (Jani)]1d20+4[/dice]
[dice=Perception (Rhydderch)]1d20+11[/dice]
[dice=Perception (Shel)]1d20+11[/dice]
[dice=Perception (Thifmar)]1d20+9[/dice]
[dice=Perception (Zac)]1d20+7[/dice]
[dice=Perception (Zymir)]1d20+3[/dice]

Sense Motive
[dice=Sense Motive (Jani)]1d20+3[/dice]
[dice=Sense Motive (Rhydderch)]1d20+6[/dice]
[dice=Sense Motive (Shel)]1d20+6[/dice]
[dice=Sense Motive (Thifmar)]1d20+1[/dice]
[dice=Sense Motive (Zac)]1d20[/dice]
[dice=Sense Motive (Zymir)]1d20+1[/dice]

House Bahjari Estate map
Chase scene chart

This scenario will be held as part of the PbP Gameday 3 event.

GM Information:

Event name: PbP Gameday 3
Event ID: 51231
Session ID: 19