[PFS] GM Lithrac's Destiny of the Sands Trilogy (#5-12, #5-15 and #5-16) (Inactive)

Game Master Cyril Corbaz


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Grand Lodge

Discussion thread is now open. As mentioned in the title, we're going to play the whole Destiny of the Sands trilogy, so please bear in mind the points in the recruitment thread.

Once you're ready, please post with your chosen character here, indicating your PFS #, your initiative, sense motive and perception modifiers.

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

Chasik "Bash"
PFS # 63386-4
Initiative +1
Sense +0
Perception +0
day job: 1d20 + 6 ⇒ (20) + 6 = 26

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

Ignatius (Iggy is fine) Van Hjorder
PFS# 64554-9
Initiative +6
Sense Motive +12
Perception +8

Also, Iggy is part of the War (Tactics) Sub-Domain as an inquisitor. This gives him the ability to grant one ally within 30 feet to roll initiative twice and take the best result. Once the party is finalized, I'll probably just choose one ally to benefit from this each time.

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

Oh, I get that ability 6 times a day.

Scarab Sages

Male Human Fighter (Dervish) 4 HP: 38/38 | AC 17 | T 11 | FF 16 | Fort +6| Ref +2 | Will +3 (+1 vs. Fear)| CMD 19 (+2 vs. Trip)| Init +1 | Perc +4

Amennekht
PFS# 34672-12
Initive +1
Sense Motive +1
Perception + 4

The Exchange

Dwarf druid lvl 3 [ HP 30/30 NL8 | AC 20+2=22 T 12 FF 18 | CMD 16 | F +6 R +3 W +6 | Init +6 Per +9 SM +3]

PFS# 35561-8
Init +6 Per +8 SM +3

Just finishing leveling Buri up. Do you guys know if dragon hide is avaible in PFS?

Scarab Sages

Male Human Fighter (Dervish) 4 HP: 38/38 | AC 17 | T 11 | FF 16 | Fort +6| Ref +2 | Will +3 (+1 vs. Fear)| CMD 19 (+2 vs. Trip)| Init +1 | Perc +4

Dragon hide is not on the list of items that are "always available".

Grand Lodge

... which means you need to have enough fame to buy it, or to have it on a CS.

Buri, I'm curious. Do you have a special archetype that allows you to pick the Tactics subdomain (or the War domain for that matter)? I don't think it can be picked by druids.

Alright, four out of five showed up, so that leaves two slots for people who didn't use the signup sheet.

We currently have a fighter (dervish dancer), a druid (saurian shaman), an inquisitor and a fighter (unbreakable). I think the best picks would be an arcane caster and a divine caster (healer). When I look at the people on the recruitment thread, I think Ardisen (arcane) and Llathander (divine) would be the best picks. Moreover, I've already run a couple games for Ardisen, and he's a very reliable, friendly person, so I'm happy to have him aboard.

Gameplay thread should be up shortly.

Grand Lodge

I just saw the cleric didn't have enough exp to get to level 3 in time for the 3rd part, so picking Quarr instead (alchemist).

The Exchange

Dwarf druid lvl 3 [ HP 30/30 NL8 | AC 20+2=22 T 12 FF 18 | CMD 16 | F +6 R +3 W +6 | Init +6 Per +9 SM +3]
GM Lithrac wrote:
... which means you need to have enough fame to buy it, or to have it on a CS.

Is it not considered a mundane item? I thought those were always available.

"GM Lithrac wrote:


Buri, I'm curious. Do you have a special archetype that allows you to pick the Tactics subdomain (or the War domain for that matter)? I don't think it can be picked by druids.

Yea, Buri is a Saurian Shaman. Its an archetype from Ultimate Magic that gives access to the war domain. I put a tab in Buri's sheet with its description.

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8
GM Lithrac wrote:
Moreover, I've already run a couple games for Ardisen, and he's a very reliable, friendly person, so I'm happy to have him aboard.

Cheers Lithrac.

PFS# 129255-2
Init +1
Sense Motive +3
Perception + 2

I'm just updating his equipment. PaizoCon UK saw alot of updates and advancement to the character, but I'll have those finished in the next hour or so.

Grand Lodge

Guide to PFSOP 5.0, p.23 wrote:

Always Available Items

You may always purchase the following items or equipment so long as you’re in an appropriately sized settlement (see above).

• All basic armor, gear, items, and weapons from Chapter 6 of the Core Rulebook, including Small and Large-sized items. This does not include equipment made from dragonhide, but it does include equipment made from the other special materials, such as alchemical silver and cold iron (see the Special Materials section on page 154 of the Core Rulebook). All mundane (completely nonmagical) weapons, armor, equipment, and alchemical gear found in any other source.

Here is the rules reference. Amazing about the war domain, I didn't know that! This archetype sounds definitely interesting.

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

So our average level is 3.5 by my working from 2,3,3,3,5,5. Will that have us playing Tier 1-2 or 4-5?

The Exchange

Dwarf druid lvl 3 [ HP 30/30 NL8 | AC 20+2=22 T 12 FF 18 | CMD 16 | F +6 R +3 W +6 | Init +6 Per +9 SM +3]

It is. I usually go with vanilla druid but then I thougth wth, you cant go wrong with dinossaurs!

Btw thanks for the reference. And wow, they made dragon hide specially the exception. Never thougth it was that good, with its price tag its pretty lame for anyone except the druid.

Scarab Sages

Male Human Fighter (Dervish) 4 HP: 38/38 | AC 17 | T 11 | FF 16 | Fort +6| Ref +2 | Will +3 (+1 vs. Fear)| CMD 19 (+2 vs. Trip)| Init +1 | Perc +4
Ardisen Greymore wrote:
So our average level is 3.5 by my working from 2,3,3,3,5,5. Will that have us playing Tier 1-2 or 4-5?

As per the guide I believe it means we do the 4-5 tier with the 4 player adjustment.

The Exchange

Dwarf druid lvl 3 [ HP 30/30 NL8 | AC 20+2=22 T 12 FF 18 | CMD 16 | F +6 R +3 W +6 | Init +6 Per +9 SM +3]

That cant be very healthy for my lvl 2 :/

Grand Lodge

Grey area actually, since .5 rounding up or down depends vastly on table variation. 3.5 rounded up would be 4 so no 4-player adjustment, but as we have a level 2 at the table, I'll round down to 3, which means tier 4-5 with 4-player adjustment.

Don't worry too much Buri, the first scenario isn't very fight-intensive (much, much safer than Thornkeep 1 you've just done!).

Will anyone level up after the first scenario?

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

I will.

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

Quarr
PFS# 95737-2
Initive +6
Sense Motive +0
Perception + 9

day job Alchemy: 1d20 + 11 ⇒ (4) + 11 = 15

Scarab Sages

Male Human Fighter (Dervish) 4 HP: 38/38 | AC 17 | T 11 | FF 16 | Fort +6| Ref +2 | Will +3 (+1 vs. Fear)| CMD 19 (+2 vs. Trip)| Init +1 | Perc +4

I will level after part 2.

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

I will also level after part 2

The Exchange

Dwarf druid lvl 3 [ HP 30/30 NL8 | AC 20+2=22 T 12 FF 18 | CMD 16 | F +6 R +3 W +6 | Init +6 Per +9 SM +3]

After the first one I will too.

Grand Lodge

Alright, just checking since the levelling after part one will probably put you into tier 4-5 without adjustment.

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

I survived Legacy of the Stonelords, I'll take whatever it can throw at me ;)

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

I'll level up after the first installment.

Scarab Sages

Male Human Fighter (Dervish) 4 HP: 38/38 | AC 17 | T 11 | FF 16 | Fort +6| Ref +2 | Will +3 (+1 vs. Fear)| CMD 19 (+2 vs. Trip)| Init +1 | Perc +4

Going to be at a con this weekend. I'll try to get on and post but can't promise it. Back by Sunday at the latest.

Grand Lodge

Thanks for letting me know. Have a great time at the Con!

Scarab Sages

Male Human Fighter (Dervish) 4 HP: 38/38 | AC 17 | T 11 | FF 16 | Fort +6| Ref +2 | Will +3 (+1 vs. Fear)| CMD 19 (+2 vs. Trip)| Init +1 | Perc +4

Alright so I just got a call that I'm being deployed on a fire in northern Idaho. I can be out for any where to a few days up to 2 weeks. Sorry for the short notice but its a much as I get. I'll post as soon as I'm home. Sorry for any inconvenience.

Feel free to GM NPC me.

His tactics are:
Charge+ Power attack (Archetype changed AC penalty to only -1)
Attempt to trip if able (and only 2 legs)

Grand Lodge

Alright, thanks for letting me know, will do.

Scarab Sages

Male Human Fighter (Dervish) 4 HP: 38/38 | AC 17 | T 11 | FF 16 | Fort +6| Ref +2 | Will +3 (+1 vs. Fear)| CMD 19 (+2 vs. Trip)| Init +1 | Perc +4

Just got back in town.

Grand Lodge

Welcome back!

Grand Lodge

We are almost at the end of part 1. Could everyone that hasn't done so already please roll their Day job? Please kindly say so if you haven't got one so that I can hand out the chronicle sheets as quickly as possible when we're done and have a seamless transition to part II (hopefully).

The following people have already done it:
Chasik - 26 (50 gp)
Quarr - 15 (10 gp)

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

Ignatius does not have a day job.

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

FYI, I'm taking my boys camping this weekend. I'll be unable to post from Friday morning (Pacific Time) until Monday night.

Grand Lodge

Thanks for letting us know. Have fun camping!

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

No Day Job here

Scarab Sages

Male Human Fighter (Dervish) 4 HP: 38/38 | AC 17 | T 11 | FF 16 | Fort +6| Ref +2 | Will +3 (+1 vs. Fear)| CMD 19 (+2 vs. Trip)| Init +1 | Perc +4

Day Job: 1d20 + 1 ⇒ (10) + 1 = 11

Grand Lodge

What's your day job Amennekht? You need to be trained to make the roll.

The Exchange

Dwarf druid lvl 3 [ HP 30/30 NL8 | AC 20+2=22 T 12 FF 18 | CMD 16 | F +6 R +3 W +6 | Init +6 Per +9 SM +3]

No day job for now.

Scarab Sages

Male Human Fighter (Dervish) 4 HP: 38/38 | AC 17 | T 11 | FF 16 | Fort +6| Ref +2 | Will +3 (+1 vs. Fear)| CMD 19 (+2 vs. Trip)| Init +1 | Perc +4

Scratch that then, was under the impression you could do an untrained craft.

Grand Lodge

Quarr, did you actually use your Fox's Cunning extract to fuel your Sipping Jacket? I'm afraid you can't do that, the jacket only accepts regular potions (extracts and infusions aren't potions).

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

Yes that is what i used as I thought i was good. After you saying this I did a bit more research and looks as if I was wrong.

If you would like I can purchase a potion of fox's cunning for this duration or we can negate the 2 damage from each bomb. Up to you I guess. Still learning a few of the in's and out's. (I am sitting on plenty ogold so it shouldn't be a problem there and if I had known I would have had one hence the purchase of the sipping jacket.

EDIT: After reading a bit more. there is a lot of discussion on this jacket it seems. as minute / level seems to be the overall ruling of not being legal either hence no fox's cunning use, so I shall no longer use that in the jacket and will have to find something more useful.

If you want though I can still purchase the one potion as it was my mistake on the way it was construed.

Grand Lodge

Since all the encounters were in the same day, I'm fine with you purchasing a potion of fox's cunning, counting it as used and prepare another extract for the day. It changed a lot of things over the fights, so let's do it like we did until now for the reminder of the scenario (this is the last fight and it's almost over).

For the next scenarios, we'll have to use the official ruling (no fox's cunning, etc.)

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

yup no problem and thanks for the understanding. All it added was the +2 to Hit / dam / and Dc which none of them were close to making when failed.

I will find something else to use in it. possibly a haste potion as that is a legal one for an additional bomb attack for 5 rounds

Grand Lodge

Keep in mind you need the Fast Bombs discovery to be able to shoot more than one bomb per round.

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

Yup at level 8. Time to scour the spellbooks for potions with round limits.

Grand Lodge

Here are the Chronicle Sheets for Part I. Please download them and keep them on your hard drive since I won't leave them on the cloud for very long.

Amennekht
Ardisen
Buri
Chasik
Ignatius
Quarr

Please let me know there if you are levelling up, and if any of your scores in the Campaign Info tab have changed. You can also notify me of any purchases you make in the present thread.

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

The only big change for me is that my Faction has changed from Cheliax to Sovereign Court.

Grand Lodge

It suits your character very well, I think!

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

Yeah, definately more than Dark Archive I feel. Ardisen is more about polictical and social maneuvering than he is about researching artifacts and such. Granted he has a wealth of knowledge and his own magical abilites to fall back on, but those are his means to an end. Plus, once I hit 20 Fame he'll become Lord Greymore!

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