[PFS/DMK/YSK] 6-10 The Wounded Wisp (Inactive)

Game Master Kludde

Map and Handouts


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Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

Skarn prepares to move upstairs. "Let's move on before more are summoned. "

-Posted with Wayfinder

Grand Lodge

Male Wayang {small} Wiz 6 HP 44 | AC 14 (18: Mage Armor), T 14, FF 12 | F: +5, R: +5, W: +5 | CMD 16 | Perc. +7 | Init. +4

Mogall nods in agreement, "Yes we should continue."

The Wayang opens the double doors to have a look.

perception: 1d20 + 1 ⇒ (3) + 1 = 4


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Behind the double doors is the gnome's bedroom, where the gnome is lying, fast asleep.

Grand Lodge

Male Wayang {small} Wiz 6 HP 44 | AC 14 (18: Mage Armor), T 14, FF 12 | F: +5, R: +5, W: +5 | CMD 16 | Perc. +7 | Init. +4

Mogall comments, "Most unlikely that the Gnome is such a sound sleeper. Most likely an illusion." The Wayang attempts to disbelieve the gnome on the bed.

will to disbelieve: 1d20 + 2 ⇒ (7) + 2 = 9

"But it looks so real!"

Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

Not wishing to disturb the gnome's sleep in case it's real, Skarn opens the southeastern door.

Grand Lodge

Pal 9, HP92 - AC 24, T 12, FF 23/ F +14, R +10, W +12 (+2vEvil)/ CMD 26, CMB +13/ Per +15(Dk Vis), Init +5, Move 20ft
Ragnar:
Celestial Horse, HP76 - AC 25, T 12, FF 22/ F +10, R +9, W +6/ CMD 26, CMB +13/ Per +5(Dk Vis), Init +2, Move 50ft

Frost looks a bit confused, "Now we've seen him we can't really keep sneaking about, we could look a right bunch of burglars"

Grand Lodge

Male Gnome Sorcerer (Wild-Blooded) 2 [ HP 12/14 | AC 12/FF10/T12 | Fort +2, Ref +2, Will +3 (+1 within 30' of animal) | Init +2 | Perception +2 ]

Will Save to disbelieve (Animal Friend): 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17

Considering the fact that they had just seen the gnome waving through the window moments ago, Grimbli doubts that the body in front of them is real. Grimbli spends a few moments casting a quick spell to detect magical auras, then stares at the figure on the bed.

Cast detect magic and attempt to discern whether it's an illusion.

Spellcraft: 1d20 + 5 ⇒ (8) + 5 = 13


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Grimbli detects magic, and the sleeping gnome is definitely an illusion. It looks so real, though. The room past the southeastern door contains a round table surrounded by chairs, and the walls are replete with tome-laden bookshelves. Fimbrik is in here, looking through his tomes.

Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

Will (disbelieve): 1d20 + 2 ⇒ (14) + 2 = 16 +4 for being told it isn't real?

When Grimbli confirms their doubts about Fimbrik being real, Skarn blinks twice to try and vanish the gnome from his mind.

Then he'll look into the gnome's papers, looking for clues.


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Sharon searches the papers of the gnome, but finds little but arcane tomes onto nature of illusion, research papers and treatises. The room to the northeast, however, contains a neatly written note, lying on a desk.

(See handout)

On the back of the note, a name is written:

Hollis "Evil Grin" Thorne

Grand Lodge

Pal 9, HP92 - AC 24, T 12, FF 23/ F +14, R +10, W +12 (+2vEvil)/ CMD 26, CMB +13/ Per +15(Dk Vis), Init +5, Move 20ft
Ragnar:
Celestial Horse, HP76 - AC 25, T 12, FF 22/ F +10, R +9, W +6/ CMD 26, CMB +13/ Per +5(Dk Vis), Init +2, Move 50ft

"Hmmm, back to look at those names again...why were some words underlined I wonder"


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Vague Henri wrote:

"These underlined portions of the epitaphs seem to be oblique references to those who failed the test of the Starstone. The Shrine of the Failed pays homage to these failed aspirants...let's go there and see if we can link these names..." Henri says.

See Kn(Local) roll above =)

Grand Lodge

Pal 9, HP92 - AC 24, T 12, FF 23/ F +14, R +10, W +12 (+2vEvil)/ CMD 26, CMB +13/ Per +15(Dk Vis), Init +5, Move 20ft
Ragnar:
Celestial Horse, HP76 - AC 25, T 12, FF 22/ F +10, R +9, W +6/ CMD 26, CMB +13/ Per +5(Dk Vis), Init +2, Move 50ft

"Evil Grin again eh?"

Grand Lodge

Male Wayang {small} Wiz 6 HP 44 | AC 14 (18: Mage Armor), T 14, FF 12 | F: +5, R: +5, W: +5 | CMD 16 | Perc. +7 | Init. +4

k(local): 1d20 + 7 ⇒ (14) + 7 = 21

Mogall recalls that Dreng said something about '4331 Merfandel', but didn't make the connection then. Maybe with the the additional hint from fimbrik note "What does Merfandel have to do with Blade?".

Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

"We should probably check out the shrine, especially the part where Hollis "Evil Grin" is mentioned, I guess. And there is a password in Fimbrik's notes, it could be important."

I noticed that I haven't studied the coin yet, as Skarn was talking with the Pharasmin priestess when we found it. Maybe it's a good idea to do it now. Casting guidance, then detect magic, then: Spellcraft, guidance, take 10: 10 + 5 + 1 = 16

"Actually, this coin is a Pathfinder's Coin. It appears to contain a matrix causing it to spin in the air if put above a wayfinder. Then, it can deliver a message recorded inside. Anyone has a wayfinder? If none of you have one, we can always travel back to the Wisp on the way to the shrine to ask Janira to lend us her wayfinder in order to listen to the message contained inside the coin. Sounds good?"


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I think some of you have a wayfinder, so:

Once the message is played back:

A man's voice sounds:
The path and chamber are complete, hidden behind the nameplate of the requested aspirant and guarded by the word you requested. Fimbrik will add more.

Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

"Everything makes sense! We'll head to the Shrine of the Failed, find Hollis "Evil Grin"'s name, where the password "Wiffle" will probably open a door to a secret chamber. This is so exciting!"

Skarn suggests they leave for the shrine immediately.

Sovereign Court

CG Male Half-Orc Bloodrager3
Need LvlUp to 3:
Init +2; AC14, Touch10, FF12, CMD18; hp 19/19; Fort +4, Ref +2, Will +1; Perception:+6 (darkvision: 60ft); Condition: enlarged, 20ft reach

"Oh, this thing can do such thing..." surprised Nestezuk put his wayfinder back to belt pouch, "Those wayfinders are cool! Probably they have other special features."

Dark Archive

Human Sniper (Rogue)-3 | AC 17 T 13 FF 14 | HP 21/21 | F +1 R +6 W +1 | Init +5 | Perc +6

Henri had not earned his wayfinder yet, but had heard about them in his classes and in talking with other Pathfinders. He vows to get one as soon as he could - they seemed to have many useful purposes! "Off to the Shrine now!" he says to no one in particular...

Grand Lodge

Male Wayang {small} Wiz 6 HP 44 | AC 14 (18: Mage Armor), T 14, FF 12 | F: +5, R: +5, W: +5 | CMD 16 | Perc. +7 | Init. +4

Mogall, "Yes very useful indeed! off to the shrine."

The Wayang does a quick check to see if Fimbrik left any spell books or such.

Grand Lodge

Male Gnome Sorcerer (Wild-Blooded) 2 [ HP 12/14 | AC 12/FF10/T12 | Fort +2, Ref +2, Will +3 (+1 within 30' of animal) | Init +2 | Perception +2 ]

Grimbli nods in response to the others' declarations and climbs atop Fluffy, ready to proceed.


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At the centre of the Ascendant Court, the Starstone cathedral looms over the city. Next to it, the Shrine of the failed. As the party arrives, the place is completely empty, and it soon becomes clear why: Sir Reinhart has mae it clear he will attempt the test of the Starstone. As the valiant— and utterly doomed—knight prepares to charge his steed across the chasm outside Starstone Cathedral, everybody has moved into position to look - giving the party free reign of the Shrine of the Failed.

Past the entry, a monumental chamber stretches eighty feet from end to end, with a ceiling suspended thirty feet from the floor by great pillars. Seven arched passages lead to humble rooms, each of which contains a polished stone altar dedicated to one of the failed aspirants who attempted the Test of the Starstone.

Each of the niches contains a small stone altar to one of the failed aspirants. Each altar stands upon a raised dais and bears a small brass nameplate identifying the aspirant and the would-be-god’s areas of interest.

There's Demuren, who would be the god of sacrifice, Gobru, who aspired to be the god of fish and bountiful sea, Mellag, acolyte of rot, Oggo of the sixteen poses, Plokkis of spoiled food and wastefulness, Silmor, of blades, and Spuchasta, who aspired to be the god of Hallucinatory incense and herbs. (E2a-g)

Dark Archive

Human Sniper (Rogue)-3 | AC 17 T 13 FF 14 | HP 21/21 | F +1 R +6 W +1 | Init +5 | Perc +6

Henri will look at each, trying to find any clues or mentions of 'Evil Grin'...

Grand Lodge

Pal 9, HP92 - AC 24, T 12, FF 23/ F +14, R +10, W +12 (+2vEvil)/ CMD 26, CMB +13/ Per +15(Dk Vis), Init +5, Move 20ft
Ragnar:
Celestial Horse, HP76 - AC 25, T 12, FF 22/ F +10, R +9, W +6/ CMD 26, CMB +13/ Per +5(Dk Vis), Init +2, Move 50ft

Frost follows behind, clearly and loudly stating the password at each.

Grand Lodge

Male Gnome Sorcerer (Wild-Blooded) 2 [ HP 12/14 | AC 12/FF10/T12 | Fort +2, Ref +2, Will +3 (+1 within 30' of animal) | Init +2 | Perception +2 ]

Grimbli pauses and reviews the data thus far. "Interesting. Did you realize that two of the entries on the Wall of Names have words underlined that correspond to two of these would-be gods' realms of influence? I'm not sure what to do with "silence and serenity", but "blades" and "rot" seem to be pretty self-evident."

Grand Lodge

Male Wayang {small} Wiz 6 HP 44 | AC 14 (18: Mage Armor), T 14, FF 12 | F: +5, R: +5, W: +5 | CMD 16 | Perc. +7 | Init. +4

Mogall goes to the Silmor alcove which mention blade and speak "Wiffle"

-Posted with Wayfinder


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Frost goes around Wiffle, wiffle! while Henri tries to find the name "Evil Grin". Mogall joins Frost in wiffling, but saying the name doesn't seem to have any effect. He does notice, however, that the nameplate in the shrine is not entirely fastened. It's possible to slide it to the side, and when he does it reveals a little chalkboard and some chalk.

Grand Lodge

Male Wayang {small} Wiz 6 HP 44 | AC 14 (18: Mage Armor), T 14, FF 12 | F: +5, R: +5, W: +5 | CMD 16 | Perc. +7 | Init. +4

Spotting the chalkboard, Mogall writes 'Wiffle' in neat script.

-Posted with Wayfinder

Dark Archive

Human Sniper (Rogue)-3 | AC 17 T 13 FF 14 | HP 21/21 | F +1 R +6 W +1 | Init +5 | Perc +6

Henri joins Mogall, thinking he has found the correct statue and anticipating a portal opening up!


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The west wall of the shrine suddenly vanishes, and opens to a large natural cave. It is dimly lit. The cave end in a small alcove.

DC 15 K(dungeoneering):

Actually, it only looks like a natural cave, a very clever construction made with a stone shape spell

Several desks are arranged along the northern and eastern edges of this small stone alcove. Whereas the stonework leading to this chamber is rough, the walls in the alcove are polished. A single gem rests among the neatly filed papers on the desk, emitting a soft luminescence that brightens the small room.

On the desk is a stack of paperwork. Even at first glance, it is clear that this is a priceless collection of Pathfinder lore. Browsing through it, much of it seems to be encrypted in coded Azlanti. It is clear that understanding the true scope of this discovery requires several weeks of careful study by researchers at the Grand Lodge.

Dark Archive

Human Sniper (Rogue)-3 | AC 17 T 13 FF 14 | HP 21/21 | F +1 R +6 W +1 | Init +5 | Perc +6

Henri, ever the distrustful one, cautiously enters the cave, looking for tripwires, pressure plates, or other trap mechanisms...
Perception: 1d20 + 6 ⇒ (17) + 6 = 23

Grand Lodge

Male Gnome Sorcerer (Wild-Blooded) 2 [ HP 12/14 | AC 12/FF10/T12 | Fort +2, Ref +2, Will +3 (+1 within 30' of animal) | Init +2 | Perception +2 ]

Grimbli smiles broadly at the cave's discovery. "That was completely unexpected, wouldn't you say, Fluffy?" He casts a quick cantrip to determine what inside radiates magic.

Cast detect magic

Grand Lodge

Pal 9, HP92 - AC 24, T 12, FF 23/ F +14, R +10, W +12 (+2vEvil)/ CMD 26, CMB +13/ Per +15(Dk Vis), Init +5, Move 20ft
Ragnar:
Celestial Horse, HP76 - AC 25, T 12, FF 22/ F +10, R +9, W +6/ CMD 26, CMB +13/ Per +5(Dk Vis), Init +2, Move 50ft

Frost smiles at the revelation of how the word was to be used, then follows on.

Dark Archive

Male Human (Jadwiga) Oracle (Spirit Guide) 7 Barbarian 1 | HP 72/72 | AC:23 T:15 FF:18 CMD: 16 | F+9 R+10 W+7 | Init +5 | Perc +10

Skarn's eyes feast on what they found there. "A true treasure indeed. What good is gold when knowledge is power?"

He gently pats Fianna, then gets ready to go back to the Grand Lodge and report dutifully to Drandle Dreng once the papers have been recovered.

Sovereign Court

CG Male Half-Orc Bloodrager3
Need LvlUp to 3:
Init +2; AC14, Touch10, FF12, CMD18; hp 19/19; Fort +4, Ref +2, Will +1; Perception:+6 (darkvision: 60ft); Condition: enlarged, 20ft reach

"Great work, colleagues" said Nestezuk, following others into a secret room.

Grand Lodge

Male Wayang {small} Wiz 6 HP 44 | AC 14 (18: Mage Armor), T 14, FF 12 | F: +5, R: +5, W: +5 | CMD 16 | Perc. +7 | Init. +4

Mogall keeps his eyes open and uses detect magic to help look for signs of magic.

perception: 1d20 + 1 ⇒ (1) + 1 = 2

spellcraft w/detect magic: 1d20 + 8 ⇒ (2) + 8 = 10

He too is very distracted by the unknown knowledge the pages could contain.


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Grumble finds some magic on the gemstone: it is an alexandrite imbued with continual light.

As the adventurers emerge from the hidden cave, a dwarf and an elf are hiding behind the pillars of the shrine We are sent by the company of the Devil's Claw. Surrender what you find in there, and we'll let you go.

Just to show they're not messing around, the elf raises his bow.

GM rolls:

init, Mogall: 1d20 + 4 ⇒ (14) + 4 = 18
init, Skarn: 1d20 + 4 ⇒ (7) + 4 = 11
init, Fianna (wolf): 1d20 + 2 ⇒ (13) + 2 = 15
init, Nestezuk: 1d20 + 2 ⇒ (16) + 2 = 18
init, Henri: 1d20 + 5 ⇒ (16) + 5 = 21
init, Grimbli: 1d20 + 2 ⇒ (7) + 2 = 9
init, Fluffy: 1d20 + 3 ⇒ (6) + 3 = 9
Init, Frost: 1d20 + 3 ⇒ (7) + 3 = 10

Init, elf: 1d20 + 3 ⇒ (9) + 3 = 12
Init,halfling: 1d20 + 3 ⇒ (11) + 3 = 14
Init, dwarf: 1d20 + 1 ⇒ (18) + 1 = 19
Sth: 1d20 + 10 ⇒ (5) + 10 = 15

DC 15 Perception:
There's also a halfling lurking behind a pillar

---
Henri
---
Dwarf
---
Nestezuk
Mogall
Fianna
--
Elf
Halfling
--
Skarn
Frost
Fluffy
Grimbli

Dark Archive

Human Sniper (Rogue)-3 | AC 17 T 13 FF 14 | HP 21/21 | F +1 R +6 W +1 | Init +5 | Perc +6

Henri actually snorts with disdain at the implied threat of the elf, and decides to show what a true sniper can do. In the blink of an eye, Henri draws an arrow and fires at the elf!
Point-Blank + Precise shot: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
Damage: 1d6 + 1 ⇒ (1) + 1 = 2


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Henri trades accuracy for quickness, and his lightning fast draw and shot is only followed up by the sound of an arrow hitting a wall and clattering to the ground.

The dwarf, surrounded by a mirroring image of himself, delays.

---
Nestezuk
Mogall
Fianna

--
Elf
Halfling
Dwarf
--
Skarn
Frost
Fluffy
Grimbli
Henri
---


HP 51/51 | AC:19 T:11 FF:17 CMD: 23 | F+9 R+7 (evasion) W+3 (+4 Enchantment) | Init +2 | Perc +5 (low-light, scent)

Fianna delays until Skarn can give her a command.

Sovereign Court

CG Male Half-Orc Bloodrager3
Need LvlUp to 3:
Init +2; AC14, Touch10, FF12, CMD18; hp 19/19; Fort +4, Ref +2, Will +1; Perception:+6 (darkvision: 60ft); Condition: enlarged, 20ft reach

Nestezuk moved forward, taking small potion out of his belt pouch.

Move & Draw potion of enlarge person

He hide behind the column from elf's bow.

Grand Lodge

Male Wayang {small} Wiz 6 HP 44 | AC 14 (18: Mage Armor), T 14, FF 12 | F: +5, R: +5, W: +5 | CMD 16 | Perc. +7 | Init. +4

perception: 1d20 + 1 ⇒ (1) + 1 = 2

Mogall use a his wand to send one magic missile at the elf.

wand MM: 1d4 + 1 ⇒ (1) + 1 = 2

-Posted with Wayfinder


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The elf takes a hit from the magic missile, and retaliates by targeting Fluffy with an arrow

Arrow, Fluffy: 1d20 + 4 ⇒ (17) + 4 = 211d8 ⇒ 4

The halfling sneak up from behind her pillar, and stabs Nestezuk

Rapier, Nestezuk (vs FF): 1d20 + 4 ⇒ (10) + 4 = 141d4 + 1d6 ⇒ (2) + (2) = 4

The dwarf casts a defensive spell

Spellcraft DC 17:

Protection from Good

As the party engages the first three foes, another dwarf and elf appear, and draw their weapon when they see what is going on.

--
Skarn
Frost
Fluffy
Grimbli
Henri
Nestezuk
Mogall
Fianna

--
Elf (2) - Blue
Halfling - Orange
Dwarf - Red
Dwarf - Green
Elf - Magenta
--
---

Dark Archive

Human Sniper (Rogue)-3 | AC 17 T 13 FF 14 | HP 21/21 | F +1 R +6 W +1 | Init +5 | Perc +6

Henri steps out and fires again at one of the enemies. (I can't see everything on the map - computer isn't loading all of the images =( I moved Henri just outside the cave in the main room - please target either the Halfling who stabbed Nestezuk, or another baddie!)
Point-Blank + Precise shot: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

Crit confirm: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Crit Damage: 2d6 + 2 ⇒ (5, 4) + 2 = 11 (crit=x3)

Grand Lodge

Pal 9, HP92 - AC 24, T 12, FF 23/ F +14, R +10, W +12 (+2vEvil)/ CMD 26, CMB +13/ Per +15(Dk Vis), Init +5, Move 20ft
Ragnar:
Celestial Horse, HP76 - AC 25, T 12, FF 22/ F +10, R +9, W +6/ CMD 26, CMB +13/ Per +5(Dk Vis), Init +2, Move 50ft

Frost marches to the battle...

She swings her sword at the Halfling, "We will not yield to knaves and vagabonds, throw down your weapons and beg the forgiveness of Ragathiel"

She slices at the halfling...
Attack 1d20 + 6 ⇒ (17) + 6 = 23
Damage 2d4 + 4 ⇒ (2, 4) + 4 = 10

Sovereign Court

CG Male Half-Orc Bloodrager3
Need LvlUp to 3:
Init +2; AC14, Touch10, FF12, CMD18; hp 19/19; Fort +4, Ref +2, Will +1; Perception:+6 (darkvision: 60ft); Condition: enlarged, 20ft reach

Nestezuk has Uncanny Dodge, so he is not flat-footed, unless they are level 5. and his AC is 16 for a while.

Nestezuk looked at the halfling behind his back, but reflexes acted first and he was able to dodge the blow. He decided to jump away, but was to clumsy for a small nimble guy, who used that opportunity to strike him again.
Acrobatics: 1d20 + 5 ⇒ (7) + 5 = 12 Probably, provoking AoO vs AC16

After being away from that new threat, half-orc finally drunk his potion and started to grow.

Move away with Acrobatics (20') + Standard: Drink potion

Grand Lodge

Male Gnome Sorcerer (Wild-Blooded) 2 [ HP 12/14 | AC 12/FF10/T12 | Fort +2, Ref +2, Will +3 (+1 within 30' of animal) | Init +2 | Perception +2 ]

Grimbli exits the secret room, then orders Fluffy to attack the elf that fired the arrow. Then, he quickly casts a spell, causing a greasy coating to form on the halfling's weapon.

Free action: Order Fluffy to attack northern elf
Handle Animal (Link): 1d20 + 9 + 4 ⇒ (17) + 9 + 4 = 30

Not an action: 5' step, as indicated on map
Standard action: Cast grease on the halfling's weapon (DC 16 Ref immediately, and another each time it's used)

Grand Lodge

Male White Tiger Animal Companion (Druid) 1 [ HP 10/12 (2HD) | AC 17/13T/13FF | Fort +4, Ref +6, Will +2 | Init +3 | Perception +6 (Scent) ]

Fluffy rushes his target, attempting to bring him down quickly.

Move action: As indicated on map
Standard action: Attack elf
Attack (Bite): 1d20 + 2 ⇒ (5) + 2 = 7
Damage (Bite): 1d6 + 1 ⇒ (2) + 1 = 3

Sovereign Court

CG Male Half-Orc Bloodrager3
Need LvlUp to 3:
Init +2; AC14, Touch10, FF12, CMD18; hp 19/19; Fort +4, Ref +2, Will +1; Perception:+6 (darkvision: 60ft); Condition: enlarged, 20ft reach

Nestezuk reach is now 20' and he is +7 attack and 2d8+11 damage in case someone provokes AoO

Grand Lodge

Male Wayang {small} Wiz 6 HP 44 | AC 14 (18: Mage Armor), T 14, FF 12 | F: +5, R: +5, W: +5 | CMD 16 | Perc. +7 | Init. +4

spellcraft: 1d20 + 8 ⇒ (2) + 8 = 10

Stepping out into the room Mogall sees the two additional foes enter at the far end of the chamber.

The Wayang wizard uses his magic to alter the perception of reality causing a thick row of nasty looking bushes to grow up in a line across the room in a matter of seconds. going from small plants to a 10 foot thick dense wall of cruel looking hedge with three inch thorns dripping with green poison looking liquid. The wall denseness obscures all vision past it.

casting silent image {link} covering 6 10ft cubes as noted on map. Will save DC 15 (if interacted with)

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