DM Kludde |
.
Rysalius Starnon |
Sovereign dot!
DM Kludde |
“It is truly a pleasure to be back.”Venture Captain Drandle Dreng takes a seat at the head of the table and leafs through the papers set before him. Don't I know you from somewhere? he squints as he looks at the group, that only a week earlier had such a prominent role during the Society's festivities. Some of you might have worked with me before my... furlough. And I look forward to reminiscing, but first it seems we need to spend the next few hours tidying up the paperwork you’ve accumulated overt the course of your adventures.” He wets his cracked lips. “First, we have this extradition order from Cheliax for... Oh my. Well, I’m sure the Society can—“
A blue-grey shape crashes through the window and lands on the oak table with a metallic schwak! The tangle of wings and claws eventually stands, a gleaming silver raven, and opens its mouth.
“G—gods help me, Dreng, I’m dying,” a distant male voice sputters from the bird. “Men in black—came for... Numeria exhibits. It’s Nigel... I’ve been shot! You owe me, you old bastard!”
Dreng’s lips crack and pop as they tighten. “Well... Sounds like you lot need to head to the Wise District. That sounds like Nigel Aldain, so go to the Blakros Museum. If he lives through the night, I might be able to make something of this—” he waves a hand over the mound of parchment, “disappear.”
Rhanloi |
"It is good to see familiar faces, but there is no time to waste! Dreng, what does Nigel look like - we wouldn't want to rescue the wrong person..."
Once a description is provided, Rhanloi speaks in draconic to his raven familiar and sends it off to the Wise district to scout out the Blakros Museum and surrounding areas. He gives it some berries as a treat and promises more when he returns.
DM Kludde |
You can roll K(Local, Noble, Eng or Geo)
Has any of your characters done something in the museums before? Mists of Mwangi, Voice in the Void? Penumbral Accords ;-) ?
Maeglin Seregos |
"Oh, I wanted to attend Blackros Museum for long time and such opportunity comes right now...", said Maeglin, jumping of high chair.
Knowledge (local): 1d20 + 8 ⇒ (5) + 8 = 13
Rysalius Starnon |
Knowledge (nobility): 1d20 + 4 ⇒ (12) + 4 = 16
Rysalius has the chronicle sheet for the season 3 Blakros scenario, "Echoes of the Overwatched".
Rysalius doesn't appear surprised. "Nigel Aldain is in trouble yet again. How surprising. I suppose we're to head back to the Aroden-forsaken place." He sighs and calls for his squire. "Lander, I'll be needing my swords. Yes, bring both, you never know."
Rysalius Starnon |
Oh and I also have Mists of Mwangi on this character.
Prof Sinclair 'Percy' Percival |
Is there a single Pathfinder onthe face of Golarion who DOESN'T Believe the Museum should be set on fire and then filled with concrete?
Percy pinches the bridge of his nose as if trying to ward off a headache.
After a brief pause he returns to his chipper self "Oh well one can see the need to send a scholar when there is a trip to a museum in the offing"
"Before we go though, perhaps there's a few things you might tell us..."
-What are the recent exhibits from Numeria?
-Who might the men in black be?
-What are their likely strengths.
From Percy's pack, a small dragons head pokes out "Percy, did you ask about Aldain?" it's monocle shining in the rooms light.
"Quite right!"
"What has Aldain been up to? Anything important?"
General Background info Take 10:
Knowledge (Arcana): 11
Knowledge (Dungeoneering): 7
Knowledge (Engineering): 7
Knowledge (Geography): 7
Knowledge (History): 11
Knowledge (Local): 13
Knowledge (Nature): 11
Knowledge (Nobility): 11
Knowledge (Planes): 12
Knowledge (Religion): 7
Bones FireHammer |
kn local: 1d20 + 7 ⇒ (2) + 7 = 9 re-rolled below
kn Noble: 1d20 + 7 ⇒ (9) + 7 = 16 keep
kn Engineering: 1d20 + 7 ⇒ (17) + 7 = 24 keep
kn Geography: 1d20 + 7 ⇒ (6) + 7 = 13 re-rolled below
Bones knows a good bit about most thing tapping his forhead to knock lose more bits of information.
kn local reroll +3 using domain recall: 1d20 + 7 + 3 ⇒ (8) + 7 + 3 = 18
kn geography reroll +3 using domain recall: 1d20 + 7 + 3 ⇒ (7) + 7 + 3 = 17
The cleric shares what he knows with the group, as they head to the Museum.
DM Kludde |
I suppose that any character that has been in the museum knows what it is and who Nigel Aldain is
I haven't heard from Aldain in a while, and with all this foliage... Dreng again points to his desk I haven't been keeping track of the Blakros collection. I'm off little help, but you'll do fine.
The Blakros Mueum is a small, old, ugly building in the Wise District that displays historical treasures. It is open to the public, for a small fee. The Blakros Museum is owned by the Blakros family, a noble household of traders and artifact hunters. They marry nobles from all over the world, and use those contacts to bring in amazing treasures unseen anywhere else in Absalom. Nigel Aldain, the curator, isn’t a Blakros by birth. He married into the family.
Numeria is a large wasteland to the north. It’s more of a wilderness of barbarian tribes than a real nation. Stars fell on Numeria long ago, full of strange poisons and monsters. Its ruled by some barbarian king and his army of creepy mages.
DM Kludde |
The dark, blocky architecture of the Blakros Museum squats stubbornly between the more impressive government buildings of the Wise Quarter. One of the older buildings in Absalom, it remains unchanged and lacks the ornamentation of its newer neighbors. Imposing statues of armored men flank the entrance ahead, one partially obscured by a half- fallen banner reading “Grand New Exhibition!” A blue flicker intermittently tints the dark windows, casting long, dull shadows over the groomed gardens and fountain. A crumpled figure in bloodstained robes lies against the fountain’s edge...
Seeing the Pathfinders approaching, the figure waves at them weakly and stammers: “Keep your heads down fools! They could be anywhere!”
“Are you Pathfinders? Did Dreng send you? It was... it was... it was in no way my fault! We took every precaution! Tomorrow was going to be such an event, unveiling the new museum, and absolutely nothing could go wrong! I personally inspected every artifact that came in, as both a scholar and a wizard. Everything was harmless as a newborn lamb! And anything the least bit suspicious went right into the lockbox! We even made sure those bizarre “robots” of theirs were neutralised!
He's fading... fainting...
DM Kludde |
A DC 10 Heal to rouse him - or use intimidate to shake him awake...
Rysalius Starnon |
Rysalius, clad in silvery mithral full plate, chest high, yells at the poor sod in a way most reminiscent of an army officer. "Get up, you fool. You are in the presence of Baron Starnon, General of the First Army of Exploration Baron of Taldor and proud vassal of Lady Morilla. Look alive, soldier! We've come to save the day. Rise, and live to see another day!"
He isn't serious and sneering at all, just playing the part. by the way. ;)
Intimidate: 1d20 + 7 ⇒ (16) + 7 = 23
Before he enters the museum, he will cast heroism on himself. It'll last ah hour.
DM Kludde |
Rysalius clearly recognises the man as Nigel Aldain himself. Upon being brought back, Nigel explains:
“It was those vile cultists! They struck in the night like cowards! Oh, Abadar preserve my poor staff! None of us know how to fight. I went to find help and those Numerian monsters shot me in the back! I blacked out. Thought I’d gone on to the Boneyard, but when I awoke I called for assistance. I don’t know how many of my workers are still alive! Pendleton was in there!
“You have to do something. They could destroy the entire museum! Half of that exhibit belongs to you people!”
Maeglin Seregos |
As he heard, that they need to go to museum, Maeglin summoned Gorazio and passed cold iron spear to man, with glowing symbol. As part of greeting ritual he casted magic armour to protect his eidolon.
"Who is Pendleton?", asked Maeglin, surprised. "No need to worries, big man, we will bring some cruel justice upon their head, will we?" He checked expression of others Pathfinders after saying that.
By PFS rules, should I heal my eidolon from last time he took damage or he returns in full hp, being healed between scenarios same as characters?
Rysalius Starnon |
Rysalius helps the man get to his feet and regain some decency. "Very well, we shall aid you Aldain. Tell us what their forces were and who leads them. And who is Pendleton?"
Prof Sinclair 'Percy' Percival |
The small dragon bursts forth from resting in Percy's pack "Let's get to work!" it chirps as it spreads its butterfly like wings.
Percy hands it a wand, and it takes to his shoulder, perched there comfortably.
Percy simply wanders over to Aldain and lays a hand on him.
Hex:Healing 2d6 + 7 ⇒ (3, 4) + 7 = 14
"Rest here fellow Scholar, we shall investigate"
"What, precisely, were these exhibits?"
Percy's new familiar is a Faerie Dragon
DM Kludde |
“Pendleton is my nephew—my wife’s sister’s middle son. Nice enough lad. Head in the clouds. Dhrami thought a season or two working in the museum might teach him a bit about foreign cultures before they actually let him roam the world and embarrass us all abroad.
“The Pathfinder Society has been helping me recover and smuggle in artifacts from Numeria; strange machines and golems and the like. They wanted to study them, but the Museum’s been bleeding donors after all the recent... embarrassments these past few years. And after being closed for the renovations, I hoped a nice exhibition of never-before seen exhibits would attract some interest.”
“We had everything set up in the Main Exhibit Hall, just straight past the entryway gallery. Everyone was there, preparing the displays.”
“We had some robots on display. It’s one of those Numerian machines, sort of a golem, but it runs on lightning and needs little nodules in its head to think and obey. So we pulled those nodules out and threw them in the hazard crate.”
Rhanloi |
"Where is the hazard crate, then? Maybe if we can put those nodules back the robots won't be dangerous...did anything seem to harm these robots?"
Rhanloi will cast mage armor before they enter the museum. He doesn't think his bow will be of much use against metal machines, so he keeps his hands free for whatever spells he will need.
DM Kludde |
In the main exhibit hall. A hazard crate is another gadget from Numeria, a large metal box painted in black and yellow. Doesn’t affect most magic, but it shuts down any Numerian relics placed inside.
An electric tang overpowers the room’s scent of polish and wax. Walls and pillars of hewn black stone support the heavy ceiling overhead and a lattice of lamps burning with a steady, white flame. Dozens of paintings, both stunning and lackluster, line the walls just beyond the museum’s grand doors. Various statues stand against the walls, while a towering bronze figure, arm outstretched with waves parting beneath him, almost scrapes the fifteen-foot ceiling at the chamber’s far end.
Doors to the west are delicately labeled “Facilities,” while a sign over the double doors across the gallery boasts “Histories of the World.” Two sets of double-doors stand at the room’s north end, barely ajar. A banner hanging overhead proclaims “Secret Sorceries of a Savage Land,” while a more subdued sign below that reads “Grand Exhibition Hall.”
The statue depicts Aroden raising the isle of Kortos from the sea.
There's a trail of blood leading from the front door to the northern doors - clearly this is the path Aldain took.
P, Bones: 1d20 + 9 ⇒ (10) + 9 = 19
P, Rhanloi: 1d20 + 6 ⇒ (3) + 6 = 9
P, Percy: 1d20 + 14 ⇒ (2) + 14 = 16
P, Rysalius: 1d20 + 8 ⇒ (12) + 8 = 20
P, Castien: 1d20 + 6 ⇒ (4) + 6 = 10
P, Maeglin: 1d20 + 6 ⇒ (20) + 6 = 26
Maeglin suddenly notices two of the metal statues coming to live... The Numerian artefacts move up to the party before even Maeglin can react!
Init, Bones: 1d20 + 1 ⇒ (18) + 1 = 19
Init, Rhanloi: 1d20 + 2 ⇒ (18) + 2 = 20
Init, Percy: 1d20 + 5 ⇒ (5) + 5 = 10
Init, Rysalius: 1d20 + 3 ⇒ (18) + 3 = 21
Init, Castien: 1d20 + 6 ⇒ (18) + 6 = 24
Init, Maeglin: 1d20 + 2 ⇒ (4) + 2 = 6
Init, Robots: 1d20 + 1 ⇒ (8) + 1 = 9
---Surprise round (standard or move only)---
Maeglin
---Regular round ---
Castien
Rysalius
Rhanloi
Bones
Percy
---
Gearsman
Gearsman
---
Maeglin
---
Rysalius Starnon |
"Then it looks like we should find this box first, and ensure that Pendleton is safe. Anything else we should know?"
Before heading in, Rysalius tries to remember what he knows about golems.
Knowledge (arcana), heroism: 1d20 + 8 + 2 ⇒ (20) + 8 + 2 = 30
DM Kludde |
Ninja'd you with an edit, so make sure to read the previous post
Rysalius has plenty of knowledge on construct, and remembers all their generics traits
Constructs are immune to death effects, disease, mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), necromancy effects, paralysis, poison, sleep, stun, and any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless). Constructs are not subject to nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. Constructs are not at risk of death from massive damage.
Rysalius Starnon |
Perception, heroism: 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20
Rysalius is inspecting some tracks on the ground when the statues come to life. "Look, a trail of blood leading from the front door to the northern doors - Aldain must have come from that direction. Wait - what? Ahhh!"
Once the surprise is gone, he will draw his adamantine sword, then start singing a grand epic, thusly emboldening his companions. Inspire Courage +2
Rhanloi |
Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Surprised by the statues' sudden movement, Rhanloi almost instinctively releases a pair of magic missiles - one aimed at each of them!
damage #1: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5
damage #2: 1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3
(Evocation Specialist: add 1/2 your wizard level to the damage done)
Castien Galondiir |
Using wand of mage armor before heading into the museum
Knowledge (Religion, Take 10): 10 + 8 = 18
Perception: 1d20 + 6 ⇒ (13) + 6 = 19
Waiting until Rysalius begins his inspired song, Castien steps around the small column and lets fly two adamantine-blanched arrows.
Delay until after Rysalius' action
Not an action: 5' step, as indicated on map
Full-round action: Attack guardians (rapid shot)
Attack (Composite Longbow (+2 Str), Point Blank Shot, Rapid Shot, Inspire Courage): 1d20 + 7 + 1 - 2 + 2 ⇒ (17) + 7 + 1 - 2 + 2 = 25
Damage (Composite Longbow (+2 Str), Point Blank Shot, Inspire Courage): 1d8 + 2 + 1 + 2 ⇒ (2) + 2 + 1 + 2 = 7
Attack (Composite Longbow (+2 Str), Point Blank Shot, Rapid Shot, Inspire Courage): 1d20 + 7 + 1 - 2 + 2 ⇒ (14) + 7 + 1 - 2 + 2 = 22
Damage (Composite Longbow (+2 Str), Point Blank Shot, Inspire Courage): 1d8 + 2 + 1 + 2 ⇒ (2) + 2 + 1 + 2 = 7
DM Kludde |
Actually, Rysalius knows that these guys have hardness 10.
You can pick two more properties...
Rhanloi releases two missile of force, that slam into the construct - that seems unaffected by them!
---Surprise round (standard or move only)---
Maeglin
---Regular round ---
Castien
Rysalius
Rhanloi
Bones
Percy
---
Gearsman
Gearsman
---
Maeglin
---
Rysalius Starnon |
DM Kludde |
It has a self-repair ability, where it can heal itself or another robot up to 24 hit points as a full-round action. It's vulnerable to critical hits and electricity.
Rysalius Starnon |
Rysalius attempts to weave what he knows of these creatures into his song, "the Lords of Rust Reborn".
"... and the mighty lord
With his sword he stroke
Only to find out
In his strength his doubt"
"Adamantine, a blade honed!
Sundering through metal and stone
Saved the lord, skin and bone
From that moment, in combat he shone."
"Alas, the metal warrior rose anew
Its gears fixing themselves, wires like sinew
Only to fall, broken, head askew,
To lightning supreme, he couldn't renew..."
Bones FireHammer |
kn religion: 1d20 + 7 ⇒ (8) + 7 = 15
perception: 1d20 + 9 ⇒ (3) + 9 = 12
Bones shakes his head "By the gray beard." The cleric cast bless on the party then draws his war hammer
Bless +1 to hit
Maeglin Seregos |
Maeglin took 5-ft step north, away from strange creatures and statue. He took small piece of fat from his component pouch and threw it behind intruders backs, accompanied with several magical words. Big puddle of grease appeared under creatures legs.
"Gorazio, why you stuck behind?" he asked looking his head around.
5ft step and cast Grease. Reflex DC14 or fall prone
I declared that I summoned eidolon before we went into museum.
DM Kludde |
Maeglin creates an oily smear on the ground, but it does not affect either of the gears men.
RFX: 1d20 + 2 ⇒ (17) + 2 = 19
RFX: 1d20 + 2 ⇒ (12) + 2 = 14
Rysalius put up a great - and informative - performance. Nice!, while Bones draws his hammer.
---Regular round ---
Castien
Rysalius
Rhanloi
Bones
Percy
---
Gearsman
Gearsman
---
Maeglin + Gorazio
---
Prof Sinclair 'Percy' Percival |
PERCY
Percy chuckles, "Here's a bit of Taldane luck eh Rysalius?"
Rysalius gets Fortune.
Move - Cackle
Standard -Fortune (Su): Grant a creature within 30 ft good luck for 1 round. They can
use this good luck once per round, allowing them to reroll any ability check, attack,
saving throw, or skill check, taking the better result. (PFAPG 66).- (PFAPG 66).
Percy will keep it sustained via cackle...
DRAGON
"AHA!" chirps the small dragon "Good thinking Maeglin, Gearmen probably could use a good oiling!"
Grease over the existing Grease...Reflex DC14 or fall prone
DM Kludde |
RFX: 1d20 + 2 ⇒ (3) + 2 = 5
RFX: 1d20 + 2 ⇒ (18) + 2 = 20
Both of Castien's arrows strike as Percy gives the floor another coating. This time, one of the gears men - the one that just got hit by two arrows - drop on the floor with a loud clang.
It gets up (drawing AoO's) and slams at Maeglin
Attack, Maeglin: 1d20 + 9 ⇒ (14) + 9 = 231d4 + 7 ⇒ (2) + 7 = 9
the other gearsmen takes his spear, and stabs it at Rysalius. Despite the superior defense of the Taldan, the spear strike him, and causes a near-fatal wound...
Attack: 1d20 + 10 ⇒ (20) + 10 = 301d8 + 5 + 1d6 ⇒ (4) + 5 + (2) = 11
Confirm: 1d20 + 10 ⇒ (19) + 10 = 292d8 + 10 ⇒ (8, 4) + 10 = 22
---
Maeglin + Gorazio
Castien
Rysalius
Rhanloi
Bones
Percy
---
Gearsman (14)
Gearsman
---
Maeglin Seregos |
While creature was rising, Maeglin took a swing with his morningstar.
AoO (inspire courage, bless, prone): 1d20 + 1 + 2 + 1 + 4 ⇒ (7) + 1 + 2 + 1 + 4 = 15 DMG: 1d6 - 1 + 2 ⇒ (3) - 1 + 2 = 4
As gnome saw, that his actions unable to stop enemy, he tumbled back 5 foot, got scroll of invisibility from his scroll case and disappeared after casting a spell.
"Gorazio, slay that mechanisma," he called from being invisible.
Gorazio, the Silver Spearman |
Gorazio moved forward to confront the enemy and follow his master order.
Attack: 1d20 + 6 + 2 + 1 ⇒ (3) + 6 + 2 + 1 = 12 1d8 + 4 + 2 ⇒ (5) + 4 + 2 = 11
I'm posting via phone, so I cannot update map
please, move Maeglin 1 sq. south, and Gorazio to his old place
Bones FireHammer |
Bones moves up attacking the injured mechanical man
warhamrer bless, prone inspired: 1d20 + 5 + 1 + 2 + 4 ⇒ (18) + 5 + 1 + 2 + 4 = 30
damage if hit: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Rhanloi |
Seeing that his spell had no effect, and hearing the words of the bard's song, Rhanloi casts shocking grasp and moves to touch the standing gear-man.
Touch attack: 1d20 + 1 + 3 ⇒ (19) + 1 + 3 = 23 (+3 for metal)
damage: 3d6 + 1 ⇒ (2, 5, 4) + 1 = 12
Castien Galondiir |
Castien steps away again, hoping to leave enough room for his comrades while protecting himself from harm, and fires two more adamantium-blanched arrows at the nearest target.
Not an action: 5' step, as indicated on map
Full-round action: Attack western guardian (rapid shot)
Attack (Composite Longbow (+2 Str), Point Blank Shot, Rapid Shot, Inspire Courage, Bless): 1d20 + 7 + 1 - 2 + 2 + 1 ⇒ (3) + 7 + 1 - 2 + 2 + 1 = 12
Damage (Composite Longbow (+2 Str), Point Blank Shot, Inspire Courage): 1d8 + 2 + 1 + 2 ⇒ (7) + 2 + 1 + 2 = 12
Attack (Composite Longbow (+2 Str), Point Blank Shot, Rapid Shot, Inspire Courage, Bless): 1d20 + 7 + 1 - 2 + 1 ⇒ (12) + 7 + 1 - 2 + 1 = 19
Damage (Composite Longbow (+2 Str), Point Blank Shot, Inspire Courage): 1d8 + 2 + 1 + 2 ⇒ (1) + 2 + 1 + 2 = 6
Rysalius Starnon |
I'm not at home, will only be able to post tonight when I get back. Would it be possible to have an update on what gearman is still standing, if any, please? It would greatly help me define myself action. Btw I'm glad the crit was on me and not another party member!
-Posted with Wayfinder
DM Kludde |
Maeglin and Gorazio tag-team the gears man, but neither of them hit. Bones does, but he hits his hammer of a hard piece of plating, and doesn't do any noticeable damage.
Rhanloi's shocking grasp sends twitches and swirl of smoke through the gears man - where Bones' hammer was harmless, this is super-effective!
Castien knows he has the perfect arrow, but unfortunately hit shot is far from that, causing both blanched arrowhead to go off-target.
Both gearsman are still standing, the left onewas prone but got up, the right one never fell down.
---
Maeglin + Gorazio
Castien
Rysalius
Rhanloi
Bones
Percy
---
Gearsman (14)
Gearsman (18)
---
Prof Sinclair 'Percy' Percival |
Rysalius, remember you have Fortune this round (and will next round too)
Percy
"Blimey! That looked painful!"
Move - Cackle.
Standard - Hex:Healing on Rysalius.
Heal 2d8 + 7 ⇒ (3, 5) + 7 = 15
Dragon
"Indeed it did Percy! I have just the ticket though!"
The petite dragon taps Rysalius with a wand.
Infernal Healing