Swayaah Maelerant |
Swayaah's Reflex 1: 1d20 + 7 ⇒ (15) + 7 = 22 11 - 5 Fire Resistance
Swayaah's Reflex 2: 1d20 + 7 ⇒ (1) + 7 = 8 14 - 5 Fire Resistance
15 Damage Total
Ilvan's Reflex 1: 1d20 + 7 ⇒ (2) + 7 = 9
Ilvan's Reflex 2: 1d20 + 7 ⇒ (16) + 7 = 23
30 Damage Total
Swayaah is slightly toasted, but poor Ilvan does not like this place, as the flames burn his fur.
I'm fine with retreating. Swayaah could probably keep up the fight (and I know a good spell to deal with walking on lava!) but we're in a bad position to start from. Back to 9 it is!
Zen'yr |
I am down half HP, retreat, regear up maybe some fire resistance and try again?
Kellan Demonbane |
Reflex: 1d20 + 7 ⇒ (14) + 7 = 21
Reflex: 1d20 + 7 ⇒ (15) + 7 = 22
Total of 8 damage for Kellan after her fire resistance.
Agreed, let's retreat and try again once we buy some fire resistance.
Ilya Akyll |
Ref: 1d20 + 11 ⇒ (14) + 11 = 25
Ref: 1d20 + 11 ⇒ (8) + 11 = 19
"Back to floor 9!" Ilya exclaims as the flames wash over her. She immediately activates her spire transport token and teleports off.
Once everyone's gathered at level 9: "Bad plan. Let's never do that again."
Swayaah Maelerant |
"Oh, it's OK, Ilvan! It's OK, here let me clean you. I'll crack those things open next time with my hammer!"
Ilvan is glad to not be on fire, and puts up with Swayaah's coddling.
Ketill |
Ketill joins the others at the next higher level.
on phone at local game night, more tomorrow. Feel free to use my wand of CLW
DM Kludde |
The pathfinders lick their wounds after the poor experience of teleporting in. Fortunately, the local Morlock population has not settled in around the decaying devil yet.
If you look at the past nine levels, level ten was probably the worst choice for doing jumping in like that.
Ketill |
"Now that was a bad idea, let's take the normal way down" Ketill says once everybody has been healed again.
I think we were lucky they got initiative over us, that made it very obvious that we should retreat.
Kellan Demonbane |
Kellan will pick up several scrolls of communal resist energy before we go back in, in order to prepare for the fiery depths. 3 scrolls = 1125gp deducted. That's all the gold I have to spare, can someone else grab another couple scrolls, in case we need them?
Swayaah Maelerant |
Sure, I'll buy another 3 scrolls.
"I'm so sorry, Ilvan! We'll smash 'em...eventually. We just gotta be prepared next time!"
"Told ya we should have gone to level 9"
DM Kludde |
So, back in through the front door?
The caustic stalkers are still hovering lazily in the hot draft of the lava flow...
Ilya Akyll |
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
Ilya asks one of the others to use her own wand of cure light wounds on her. Once she's all healed up and everyone's ready to move on, Ilya heads toward the stairs and descends to enter level 10 through the front door.
"What's our plan of attack versus those flying fire breathing things? My only ranged attack is scorching ray, and I have a feeling that won't be very effective..."
"I have some acid vials I could use...? Though to me the best thing to do seems drawing them into melee, above a non-lava floor."
I may want to buy some shurikens some time.
Ketill |
"I have these paint arrows that I can infuse with cold bombs. Most fire-using creatures don't really like cold...."
Knowledge Arcana to identify the dragons: 1d20 + 17 + 4 ⇒ (4) + 17 + 4 = 25
Swayaah Maelerant |
"I'm not good with ranged attacks, but I can deal with fire. I can protect you guys, though."
Zen'yr |
1d8 + 1 ⇒ (6) + 1 = 7
1d8 + 1 ⇒ (1) + 1 = 2
1d8 + 1 ⇒ (4) + 1 = 5
1d8 + 1 ⇒ (3) + 1 = 4
1d8 + 1 ⇒ (1) + 1 = 2
1d8 + 1 ⇒ (8) + 1 = 9
charges used from on wand = 6...Total healed: 7+2+5+4+2+9=29...59/60 hp current
@ Kellan & Sway, I will buy 1 each of your scrolls so save your money accordingly :)
Kellan Demonbane |
"I am also no ranged fighter... I have a single scroll of a ranged spell, then I will need to wait until they come within our range, unfortunately. Perhaps a spell to increase my sword reach could be useful, though? Does anyone have such a thing available?"
Something like long arm or even just enlarge person might be of benefit to Kellan in this situation.
Swayaah Maelerant |
Swayaah gets her wand of cure light wounds ready...
Swayaah: 1d8 + 1 ⇒ (8) + 1 = 9
Swayaah: 1d8 + 1 ⇒ (6) + 1 = 7
Total: 9 + 7 = 16
Ilvan: 1d8 + 1 ⇒ (3) + 1 = 4
Ilvan: 1d8 + 1 ⇒ (2) + 1 = 3
Ilvan: 1d8 + 1 ⇒ (4) + 1 = 5
Ilvan: 1d8 + 1 ⇒ (8) + 1 = 9
Ilvan: 1d8 + 1 ⇒ (2) + 1 = 3
Ilvan: 1d8 + 1 ⇒ (1) + 1 = 2
Ilvan: 1d8 + 1 ⇒ (5) + 1 = 6
Total: 4 + 3 + 5 + 9 + 3 + 2 + 6 = 32
9 charges used, 24 charges remain
DM Kludde |
Ketill noticed the surroundings of the dragon, and guesses they are magma dragons. They seemed pretty young, though. Needless to say, they're invulnerable to fire, though they have a hard time dealing with cold.
Swayaah and Zen'yr take some time do heal themselves.
Swayaah Maelerant |
"Alright, let's do this. I'll run to the front and act as a decoy. Kellan can freeze them a little, too. That way, we're not caught in the crossfire again."
With that ready, Swayaah pulls out her scroll of Resist Energy, Communal and begins casting...
DM Kludde |
The pathfinders make their way down to the far end of the magma level. A wretched-smelling breeze rushes through a narrowing tunnel.
The tunnel keeps getting narrower and narrower. The last fifteen feet are so narrow that only the smallest of creatures can get through without squeezing. The gas smells disgusting, putting rotten eggs to shame.
Vayu |
clw: 1d8 + 1 ⇒ (3) + 1 = 4
clw: 1d8 + 1 ⇒ (5) + 1 = 6
clw: 1d8 + 1 ⇒ (6) + 1 = 7
clw: 1d8 + 1 ⇒ (4) + 1 = 5
clw: 1d8 + 1 ⇒ (2) + 1 = 3
clw: 1d8 + 1 ⇒ (5) + 1 = 6
DM Kludde |
There seems to be an exit at the end of the tunnel, putrid gas wafting in from that direction. Slightly closer, the cave wall seems to be rather thin.
Ilya Akyll |
"The cave wall seem rather thin here. I'd normally say I could punch a hole and we could create another passage, but I'm a bit reluctant with all the lava..."
"What do you think?"
Swayaah Maelerant |
"Someone use this scroll, so we can be protected against the heat. Then stand back, I'll knock this down. Stand back if you're not helping. That means you, Ilvan."
Swayaah offers one of her scrolls of resist elements, communal, then she prepares her cold iron earthbreaker to smash. She draws upon her inner rage and swings at the wall.
"Spike face this, human."
Controlled Rage! +2 Strength for an effective 18 strength!
Vital Strike, Power Attack: 2d6 + 2d6 + 6 + 1 + 9 ⇒ (1, 5) + (6, 3) + 6 + 1 + 9 = 31
DM Kludde |
Swayaah hits the weak spot in the wall with her earthbreaker. The weapon lives up to its name, and the wall cracks, leaving a passage into the cave out west.
A hulking, grey creature of humanoid form stands over two fallen hellknights, one of which has been torn to pieces. The creature has been nibbling away at the flesh of the fallen knight as he spot the party - fresh meat to consume!
Init, Ilya: 1d20 + 4 ⇒ (17) + 4 = 21
Init, Zen'yr: 1d20 + 5 ⇒ (12) + 5 = 17
Init, Kellan: 1d20 + 3 ⇒ (14) + 3 = 17
Init, Vayu: 1d20 + 7 ⇒ (11) + 7 = 18
Init, Swayaah: 1d20 + 1 ⇒ (15) + 1 = 16
Init, Ketill: 1d20 + 5 ⇒ (8) + 5 = 13
init, Gray thing: 1d20 + 1 ⇒ (8) + 1 = 9
----
Ilya
Vayu
Zen'yr
Kellan
Swayaah
Ketill
---
Grey form
Molten slag
---
Ketill |
Ketill moves to just behind Ilvan and fires an cold-infused paint arrow.
Touch Attack, cover included: 1d20 + 11 + 2 + 2 - 4 ⇒ (13) + 11 + 2 + 2 - 4 = 24
Cold damage: 4d6 + 10 ⇒ (6, 1, 2, 3) + 10 = 22
DC 20 fort or staggered
Knowledge (Arcana?): 1d20 + 17 + 2 + 2 ⇒ (11) + 17 + 2 + 2 = 32
Swayaah Maelerant |
"Ilvan, protect Ketill! I got this!" Swayaah rushes in. provoking if it has reach and raises her earthbreaker.
Earthbreaker +1, Rage, Power Attack: 1d20 + 13 + 1 - 2 ⇒ (7) + 13 + 1 - 2 = 19
Vital Strike, Rage, Power Attack: 2d6 + 2d6 + 6 + 1 + 9 ⇒ (5, 4) + (3, 6) + 6 + 1 + 9 = 34
Ketill |
The red skin on Ketill's face turns more crimson
Kellan Demonbane |
Kellan enchants Talon with keen and frost, then casts a frigid touch spell and rushes in as well, swinging Talon at the creature.
Talon: 1d20 + 12 ⇒ (16) + 12 = 28
damage: 1d6 + 7 ⇒ (1) + 7 = 8 plus frost: 1d6 ⇒ 4 plus frigid touch: 4d6 ⇒ (5, 2, 5, 1) = 13
crit chance?: 1d20 + 12 ⇒ (2) + 12 = 14
damage: 1d6 + 7 ⇒ (2) + 7 = 9 plus frigid touch: 4d6 ⇒ (2, 1, 4, 3) = 10
It's staggered for 1 round, and if the crit confirms (unlikely), it's instead staggered for 1 minute!
Ilya Akyll |
Ilya slips into the dragon style, joins the melee versus the gray creature, and throws an electrified stunning punch at it.
Thunder Poison Dragon's Stunning Punch!: 1d20 + 11 ⇒ (7) + 11 = 18 Damage (x2 Str) +2d6 Electricity +1d6 Poison: 2d6 + 7 + 2d6 + 1d6 ⇒ (5, 3) + 7 + (2, 5) + (1) = 23
DC 16 fort or stunned for 1 round & shaken for 1d4+3 rounds.
Vayu |
Knowledge Planes: 1d20 + 4 ⇒ (4) + 4 = 8
Knowledge Religion: 1d20 + 4 ⇒ (4) + 4 = 8
"Can anyone make out what the hell that thing is!?", yells Vayu as he dashes into the room for a clear shot.
Double Barrel Shot 1
Ranged Touch Primary Attack + PB - Double Barrel: 1d20 + 14 + 1 - 4 ⇒ (16) + 14 + 1 - 4 = 27
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (4) + 6 + 1 + (3) = 14
Ranged Touch Primary Attack + PB - Double Barrel: 1d20 + 14 + 1 - 4 ⇒ (19) + 14 + 1 - 4 = 30
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (3) + 6 + 1 + (4) = 14
DM Kludde |
Fort: 1d20 + 13 ⇒ (7) + 13 = 20
Ketill causes an explosion of frost on the grey creature as Swayaah moves into hit it, only barely missing with her earthbreaker.
Kellan closes the gap at well, adding to the cold with a well-targeted stab of the rapier. With Ilya joining the fray, things get busy, and slightly too crowded for her to land her blow.
Vayu has no trouble hitting the large target, and embeds two pellets in the large monster.
----
Ilya
Vayu
Zen'yr
Kellan
Swayaah
Ketill
---
Grey form (75)
Molten slag
---
Zen'yr |
Zen'yr moves forward and see the strange gray creature. She stares at it, makes a few arcane gestures, and utters a mental command towards it in an authoritative tone.
Kill!, as she points towards the DISGUSTING blob towards the south.
DC 21 will save vs. murderous command
DM Kludde |
Will: 1d20 + 4 ⇒ (3) + 4 = 7
The gray creature moves south, to bicker with his neighbour. The creature smashes at the molten form of slag.
Bite: 1d20 + 14 ⇒ (18) + 14 = 322d6 + 7 ⇒ (4, 4) + 7 = 15
Claw: 1d20 + 14 ⇒ (10) + 14 = 241d8 + 7 ⇒ (5) + 7 = 12
Claw: 1d20 + 14 ⇒ (2) + 14 = 16
The hot, glowing form, in turn, generates several sharp protrusions and hack down the gray creature with ruthless efficiency.
1d4 + 2 ⇒ (3) + 2 = 5
Blade, Graything: 1d20 + 13 ⇒ (6) + 13 = 19
Blade, Graything: 1d20 + 13 ⇒ (4) + 13 = 17
Blade, Graything: 1d20 + 13 ⇒ (13) + 13 = 261d8 + 6 + 2d6 ⇒ (8) + 6 + (1, 5) = 20
Blade, Graything: 1d20 + 13 ⇒ (18) + 13 = 311d8 + 6 + 2d6 ⇒ (2) + 6 + (4, 1) = 13
Blade, Graything: 1d20 + 13 ⇒ (20) + 13 = 331d8 + 6 + 2d6 ⇒ (2) + 6 + (6, 5) = 19
----
Ilya
Vayu
Zen'yr
Kellan
Swayaah
Ketill
---
Molten slag (27)
---
Swayaah Maelerant |
Watching the gray hulk get carved by the bladed monstrosity, Swayaah steps back a few feet, puts her earthbreaker away and draws her longbow. "I do love melee and all, but something tells me I should stay away..."
She takes a moment to catch her breath. Focusing like that really takes the wind out of her. Ending my Rage, Fatigued for 4 rounds
So Resist Elements, Communal. The Cleric's version covers 3 people. Me, Kellan and Ilya sounds about right. Fire protection, obviously. Everyone good with that?
Ilvan continues to protect Ketill.
Ilya Akyll |
@Swayaah: Sure.
"Hey... do you mind if I just stay here for now, and let you shoot at that thing? I'm not too eager to get in melee range of it..."
Ilya switches to the crane style and goes total defense, just in case a dragon suddenly approaches or some other unpleasant thing happens.
+7 dodge bonus with crane style and 3 ranks in acrobatics.
Kellan Demonbane |
Talon uses two points from his special arcane pool to increase his damage by +2 and deal all cold damage. Kellan casts bestow curse, then moves up to the monstrosity and tries to deliver it with Talon. If the creature looks like it has reach, she will attempt to dodge any attacks it makes while she moves in.
Acrobatics: 1d20 + 6 ⇒ (5) + 6 = 11
Talon: 1d20 + 12 ⇒ (17) + 12 = 29
damage, all cold: 1d6 + 7 + 2 ⇒ (4) + 7 + 2 = 13 plus frost: 1d6 ⇒ 4 plus DC 16 Will save or cursed permanently, 50% chance to do nothing each round.
crit chance: 1d20 + 12 ⇒ (9) + 12 = 21
damage, all cold: 1d6 + 7 + 2 ⇒ (6) + 7 + 2 = 15 plus frost: 1d6 ⇒ 2
If the crit confirms, I'll use my 1/day ability to regain a point to my arcane pool. Talon used two free actions to enhance himself.
Vayu |
Vayu unleashes his full force... firing in rapid succession.
Double Barrel Shot 1
Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (5) + 14 + 1 - 4 - 2 = 14
damage + pb + cold: 1d8 + 6 + 1 ⇒ (5) + 6 + 1 = 12 + cold damage: 1d6 ⇒ 1
Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (11) + 14 + 1 - 4 - 2 = 20
damage + pb + cold + Up close: 1d8 + 6 + 1 + 1d6 ⇒ (2) + 6 + 1 + (5) = 14 + cold damage: 1d6 ⇒ 5
Double Barrel Rapid shot
Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (4) + 14 + 1 - 4 - 2 = 13
damage + pb + cold: 1d8 + 6 + 1 ⇒ (7) + 6 + 1 = 14 + cold damage: 1d6 ⇒ 3
Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (4) + 14 + 1 - 4 - 2 = 13
damage + pb + cold: 1d8 + 6 + 1 ⇒ (5) + 6 + 1 = 12 + cold damage: 1d6 ⇒ 6
Double Barrel Iterative shot
Ranged second Attack + PB - Double Barrel - double shot: 1d20 + 9 + 1 - 4 - 2 ⇒ (16) + 9 + 1 - 4 - 2 = 20
damage + pb + cold: 1d8 + 6 + 1 ⇒ (5) + 6 + 1 = 12 + cold damage: 1d6 ⇒ 6
Ranged touch second + PB - Double Barrel - double shot: 1d20 + 9 + 1 - 4 - 2 ⇒ (19) + 9 + 1 - 4 - 2 = 23
damage + pb + cold: 1d8 + 6 + 1 ⇒ (2) + 6 + 1 = 9 + cold damage: 1d6 ⇒ 6
Zen'yr |
Zen'yr looks on, and has no idea what she could possibly to do such a formidable fiery foe. She tries to come up with a plan, and thinks abut her scroll in her pack. She grabs it, and quickly reads it.
UMD DC 25: 1d20 + 21 ⇒ (8) + 21 = 29
yellow line is lightning bolt
A line of electricity, zooms forth from her outstretched finger, and slams into not only the beast, but the back of the wall.
DC 13 reflex save for half: 5d6 ⇒ (4, 4, 2, 5, 2) = 17
DM Kludde |
Swayaah takes a breather - a heavy one - while Ilya stands back, hoping the molten slag doesn't advance.
Kellan, however, goes on the offensive, somewhat clumsily trying to avoid an attack from the amorphous form before striking hard herself.
Impromptu Blade; Damage, fire: 1d20 + 13 ⇒ (14) + 13 = 271d8 + 6 ⇒ (7) + 6 = 132d6 ⇒ (5, 5) = 10 So no fire damage
Will: 1d20 - 1 ⇒ (17) - 1 = 16
Vayu is having a great time hitting the huge, stationary target. It's not even a challenge. Shot after shots hits, and in the end the heap just block the floor, remaining motionless.
There is a screech from further down the cave, though, and it seems the two dragons are still there.
Not immediately a threat, so combat on hold
Swayaah Maelerant |
Swayaah breathes deeply for a few seconds. When she realizes the molten slag isn't moving anymore, she stows her bow away and picks up her Earthbreaker. "Good shot, Vayu! Keep up that aim when we fight the dragons."
"Keep track of Ketill, Ilvan." The owlbear is glad to stay away from the excess heat. "I'll try to bait them out."
When the party is prepared, Swayaah steps ahead to look for the Magma Dragons.
1d20 + 7 ⇒ (17) + 7 = 24
"Come and get me you scaly freaks! I'm right here!"
DM Kludde |
The dragons don't seem to be too bothered by Swayaah shouting from a distance.
Ilya Akyll |
"They'll probably come here when someone shoots them."
DM Kludde |
So do you? Shoot them?
Swayaah Maelerant |
Pokes Ketill and Vayu
Vayu |
"That going to be quite a shot... I'd have a better chance if they were already heading towards us. I can try that shot though. Everybody buffed up and ready to go?"
After everyone buffs and readies, Vayu casts Bless, then gets as close as he can, carefully aims at the Northernmost dragon-thing and takes a volley of shots.
As he approaches he hopes to get to the edge before they come after him.
Double Barrel Shot 1
Ranged Touch Primary Attack + PB - Double Barrel - double shot - Range increment: 1d20 + 14 + 1 - 4 - 2 - 2 ⇒ (4) + 14 + 1 - 4 - 2 - 2 = 11
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (1) + 6 + 1 + (4) = 12 final d6 is cold
Ranged Touch Primary Attack + PB - Double Barrel - double shot- Range increment: 1d20 + 14 + 1 - 4 - 2 - 2 ⇒ (5) + 14 + 1 - 4 - 2 - 2 = 12
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (8) + 6 + 1 + (4) = 19 final d6 is cold
Double Barrel Rapid shot
Ranged Touch Primary Attack + PB - Double Barrel - double shot- Range increment: 1d20 + 14 + 1 - 4 - 2 - 2 ⇒ (3) + 14 + 1 - 4 - 2 - 2 = 10
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (6) + 6 + 1 + (5) = 18 final d6 is cold
Ranged Touch Primary Attack + PB - Double Barrel - double shot- Range increment: 1d20 + 14 + 1 - 4 - 2 - 2 ⇒ (12) + 14 + 1 - 4 - 2 - 2 = 19
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (8) + 6 + 1 + (2) = 17 final d6 is cold
Range Touch Iterative shot
Ranged second Attack + PB - Double Barrel - double shot- Range increment: 1d20 + 9 + 1 - 4 - 2 - 2 ⇒ (3) + 9 + 1 - 4 - 2 - 2 = 5
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (5) + 6 + 1 + (2) = 14 final d6 is cold
Ranged touch second + PB - Double Barrel - double shot- Range increment: 1d20 + 9 + 1 - 4 - 2 - 2 ⇒ (20) + 9 + 1 - 4 - 2 - 2 = 22
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (7) + 6 + 1 + (4) = 18 final d6 is cold
POTENTIAL CRIT - Ranged touch second + PB - Double Barrel - double shot- Range increment: 1d20 + 9 + 1 - 4 - 2 - 2 ⇒ (20) + 9 + 1 - 4 - 2 - 2 = 22
damage + pb: 1d8 + 6 + 1 ⇒ (1) + 6 + 1 = 8
damage + pb: 1d8 + 6 + 1 ⇒ (3) + 6 + 1 = 10
damage + pb: 1d8 + 6 + 1 ⇒ (3) + 6 + 1 = 10
+ Caging Strike/Cleric Domain: On critical hit foe is entangled for 1d4 rds (Fort neg). DC 14
Critted the Crit!