[PFS/DMK/EMS] The Emerald Spire Superdungeon - Table II

Game Master Kludde

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The Exchange

36007-5 - Sylph - Pistolero 7/Inquisitor 4 | 67/67 HP | Grit 1/6 | Fort: +8 Refex: +10 Will: +9 | Initiative: +11 | Perception: +14 | AC: 22/18/15

"we should run to town and spend all of this on consumables before we have to inventory our found items for the society"

Grand Lodge

Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11

Zen'yr will look at the loot, and cock her head to the side as Swayaah disarms the barbed net trap.

Hmm, interesting that whomever set the trap, thought that anyone would fall for such a thing. So, more importantly, who set it, and where are they I wonder?

As she speaks, she places a hand on each ally, and implants mental suggestions in their mind to better protect them in future times of need.

Illvan: mirror image
Ilya: mirror image + temp HP of 1d8 + 4 ⇒ (2) + 4 = 6
Kellan: mirror image + temp HP of 1d8 + 4 ⇒ (4) + 4 = 8
Self: mirror image

6 of 8 tricks used for the day

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Swayaah keeps her eyes off the treasure long enough to notice the weighted plate and the rope connecting the hidden net to the ceiling.

"Yeesh. Come on, a room full of treasure, untouched by any explorers?" She chuckles as she disarms the plate. "I'm not that dumb or greedy."

"Still, this will make everyone back in town our friends. At least until I finish my investigations."

When the party is done cataloging, she heads towards the eastern route. "We can fill our pockets on the way out."

Perception: 1d20 + 12 ⇒ (4) + 12 = 16
Disable Device: 1d20 + 9 ⇒ (1) + 9 = 10
+3 vs traps
Stealth: 1d20 + 10 ⇒ (15) + 10 = 25

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

Appraise take 10: 10 + 12 = 22

"It is not worth as much as you would think Vayu, mostly coppers covered in gold leaf. Still the sheer amount would sum up to a nice value"

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

"I probably would have fallen for it. Well done, friends. Let's clear this level and return to retrieve all this, as it might slow us down at the moment."


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The tunnel through the rubble is narrow, and the adventurers would only fit through if they squeeze. The tunnel is dark, and there is no light coming from beyond.

Who will go first?

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"Wow, that's dark...I'll go in first. If I see something, I'll come back. Otherwise I'll shout and you can come running in, with torches or whatever you humans need. You too, Ilvan."

Swayaah, ever vulnerable scout, sneaks ahead.

Perception: 1d20 + 12 ⇒ (19) + 12 = 31
Disable Device: 1d20 + 9 ⇒ (20) + 9 = 29
+3 vs traps
Stealth: 1d20 + 10 ⇒ (17) + 10 = 27

"Ah, the darkness. Just like the old days."

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

Ilya looks at the casters in the party. "Could someone create a light?"

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

"Yes, ma'am." Kellan casts light.


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Swayaah squeezes through the tunnel, and sees a crude passage dug from the earth. It winds through the darkness, with side tunnels that lead into the darkness every few feet.

The tunnel itself i sundescribably gross - it seems like every inch is smeared down with feces and urine, and other unidentifiable gross substances.

Swayaah: I need a dc 10 fort save to avoid becoming sickened

From the darkness, four pairs of eyes emerge, belonging to some sort of degenerated humanoids

init:

Init, Ilya: 1d20 + 4 ⇒ (4) + 4 = 8
Init, Zen'yr: 1d20 + 5 ⇒ (1) + 5 = 6
Init, Kellan: 1d20 + 3 ⇒ (12) + 3 = 15
Init, Vayu: 1d20 + 6 ⇒ (10) + 6 = 16
Init, Swayaah: 1d20 + 1 ⇒ (7) + 1 = 8
Init, Ketill: 1d20 + 5 ⇒ (19) + 5 = 24

init, Creatures: 1d20 + 8 ⇒ (11) + 8 = 19

---
Ketill
---
Creature
Creature
Creature
Creature
---
Vayu
Kellan
Ilya
Swayaah
Zen'yr
---

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Fort Save: 1d20 + 7 ⇒ (13) + 7 = 20

Swayaah frowns as she's smeared in...yuck. She sees four creatures stand up and glare at her. She tries to identify them, their weaknesses and any special abilities they possess.

Knowledge (Local): 1d20 + 7 ⇒ (11) + 7 = 18
You mentioned humanoids, so I'm guessing K Local. I have a +5 bonus to K Planes, alternatively.

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

Ketill has no idea what is going in and waits to hear something grom Swayaah

Delay


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Swayaah's first thought when she sees the creatures is 'Morlocks'. They're creatures of the underground, descended from humans, but long degenerated into the near-mindless beings they are now. They're also extremely good at fighting in close quarters.

VS FF and Squeezing
Club, Swayaah: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 191d6 + 2 + 1d6 ⇒ (5) + 2 + (1) = 8
Bite, Swayaah: 1d20 + 0 + 2 ⇒ (10) + 0 + 2 = 12
Club, Swayaah: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
Bite, Swayaah: 1d20 + 0 + 2 ⇒ (9) + 0 + 2 = 11

---
Vayu
Kellan
Ilya
Swayaah
Zen'yr
Ketill

---
Creature
Creature
Creature
Creature
---
---

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

"Swayaah! You okay? Is there something attacking you?"

Kellan will move over to the outside of the opening and wait for Swayaah to lead whatever might be attacking her into the range of Talon.

Move and ready a cast of frigid touch for whenever an enemy comes through the gap.

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Swayaah squeezes back out of the chamber. "OW! Morlocks. They're really good at fighting in tight spaces, which I am not."

Acrobatics vs CMD: 1d20 + 3 ⇒ (15) + 3 = 18 Swayaah's in a squeezed space, so add penalties as appropriate.

"Ilvan, protect the squishies."

Swayaah draws her Earthbreaker as Ilvan moves up to Zen'yr.


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Whaddayaknow, squeezing give no penalty to acrobatics :-?

Swayaah tries to retreat from the clubbing humanoids, but not before the frontmost two get to clobber her as she turns tail.

AoO,Club: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 271d6 + 2 + 1d6 ⇒ (3) + 2 + (3) = 8
AoO,Club: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 151d6 + 2 + 1d6 ⇒ (6) + 2 + (4) = 12

Confirm,Club: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10

Kellan casts a frigid touch as the passage is clear once more.

---
Vayu
Kellan
Ilya
Swayaah
Zen'yr
Ketill

---
Creature
Creature
Creature
Creature
---

Grand Lodge

Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11

Zen'yr, seeing Swayaah get beat up, she stares at the (blue) Morlock in front of her. She pierces into its psyche and weakens its willpower. She points a finger at the Molock, and gives it a command even a degenerate like it can understand,

Kill!

Murderous command on Blue. DC 21 will save to negate

The Exchange

36007-5 - Sylph - Pistolero 7/Inquisitor 4 | 67/67 HP | Grit 1/6 | Fort: +8 Refex: +10 Will: +9 | Initiative: +11 | Perception: +14 | AC: 22/18/15

Vayu unleashes a barrage of fire... on RED, moving to BLUE if necessary

Double Barrel Shot 1
Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (4) + 14 + 1 - 4 - 2 = 13
Soft cover low bad: 1d100 ⇒ 69
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (6) + 6 + 1 + (1) = 14

Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (8) + 14 + 1 - 4 - 2 = 17
Soft cover low bad: 1d100 ⇒ 56
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (6) + 6 + 1 + (3) = 16

Double Barrel rapid Shot
Ranged Touch rapid shot + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (13) + 14 + 1 - 4 - 2 = 22
Soft cover low bad: 1d100 ⇒ 21
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (3) + 6 + 1 + (5) = 15

Ranged Touch Rapid Shot + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (1) + 14 + 1 - 4 - 2 = 10
Soft cover low bad: 1d100 ⇒ 24
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (2) + 6 + 1 + (1) = 10

Gun Jams!
Use move action and one grit to fix the gun

Double Barrel Second Shot
Ranged Touch Second Attack + PB - Double Barrel - double shot: 1d20 + 9 + 1 - 4 - 2 ⇒ (12) + 9 + 1 - 4 - 2 = 16
Soft cover low bad: 1d100 ⇒ 14
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (7) + 6 + 1 + (1) = 15

Ranged Touch Second Attack + PB - Double Barrel - double shot: 1d20 + 9 + 1 - 4 - 2 ⇒ (14) + 9 + 1 - 4 - 2 = 18
Soft cover low bad: 1d100 ⇒ 22
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (2) + 6 + 1 + (5) = 14

I think I did that right

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

Just to clarify, the frigid touch spell will be cast as a readied action as soon as one of the mongrels come through the gap, and then she'll deliver it with Talon as part of the same action.

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

Knowledge (Local): 1d20 + 11 ⇒ (4) + 11 = 15
Any elemental resistances or vulnerabilities? I will change to frost damage if that will hurt them more

"I really don't like these cramped quarters!"

Ketill gets a dye arrow out and attacks the nearest morlock with an explosive arrow, making sure the splash does not harm his friends

Ranged Touch, point blank cover: 1d20 + 14 + 1 - 4 ⇒ (6) + 14 + 1 - 4 = 17
Damage: 4d6 + 9 + 1 ⇒ (6, 1, 4, 4) + 9 + 1 = 25

Splash 10ft= all for 14 damage, DC19 reflex for half


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Zen'yrs murderous spell seems to take a hold on the Morlock, who now eyes his companion with a murderous appetite.

will: 1d20 + 5 ⇒ (8) + 5 = 13

Vayu, since you're doing a full attack, you don't have another move action available. Unjamming that gun will be for the next round

Vayu blasts a Morlock to pieces before a weird clonking sound signals the breakdown of a barrel.

Ketill:

The creatures have light blindness, but no elemental weakness[/ooc]

Ketill finishes the job for Vayu, killing the other morlock blocking the way.

---
Vayu
Kellan
Ilya
Swayaah
Zen'yr
Ketill
---
Creature - Whte
Creature - Black
---

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

Ilya moves up to the nearest morlock, takes a stance fitting the dragon style, and throws a corrosive punch at the creature.

Dragon Punch!!: 1d20 + 11 ⇒ (11) + 11 = 22 Damage (x2 Str) +1d6 Poison: 2d6 + 6 + 1d6 ⇒ (2, 4) + 6 + (4) = 16


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Ilya punches the morlock hard, and then sees the two huddle together, teaming up on the monk, but with little success.

Club: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
Club: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15

---
Vayu
Kellan
Ilya
Swayaah
Zen'yr
Ketill

---
Creature - Whte (16)
Creature - Black
---

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

Damage in previous post should've been 17, not 16. I forgot to add my enhancement bonus to damage.

Ilya 5-foot steps east to allow her allies easier access to the enemies.

Poison Dragon's Flurry!: 1d20 + 11 ⇒ (4) + 11 = 15 Damage (x2 Str) +1d6 Poison: 2d6 + 7 + 1d6 ⇒ (6, 3) + 7 + (5) = 21
Poison Dragon's Flurry!: 1d20 + 11 ⇒ (10) + 11 = 21 Damage (x1.5 Str) +1d6 Poison: 2d6 + 5 + 1d6 ⇒ (1, 5) + 5 + (2) = 13
Poison Dragon's Flurry!: 1d20 + 6 ⇒ (9) + 6 = 15 Damage (x1.5 Str) +1d6 Poison: 2d6 + 5 + 1d6 ⇒ (1, 4) + 5 + (4) = 14
Poison Dragon's Flurry!: 1d20 + 6 ⇒ (19) + 6 = 25 Damage (x1.5 Str) +1d6 Poison: 2d6 + 5 + 1d6 ⇒ (6, 5) + 5 + (5) = 21

She then sends a flurry of blows at the white morlock. If it goes down, Ilya will continue to pummel the other.

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"Wow, they're really good at fighting in pairs. Eh, Ilvan?"

"Kellan, you want to handle this? Or should I?"

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

"I've got this one. Don't worry."

Kellan enhances Talon with keen and flaming, then steps forward and casts her frigid touch spell, delivering it to one of the morlocks (whichever has been hit fewer times by Ilya).
Talon: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 1d6 + 7 ⇒ (4) + 7 = 11 plus fire: 1d6 ⇒ 3 plus frigid touch: 4d6 ⇒ (5, 5, 1, 5) = 16

DC 14 Fort save or staggered for a round

Grand Lodge

Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11

Zen'yr moves forward, and stare a hole right through one of the remaining Morlocks. staring at white

She than holds her turn, hoping to conserve her spells.

White takes another 4 damage from my stare should it get hit

The Exchange

36007-5 - Sylph - Pistolero 7/Inquisitor 4 | 67/67 HP | Grit 1/6 | Fort: +8 Refex: +10 Will: +9 | Initiative: +11 | Perception: +14 | AC: 22/18/15

Vayu saves his grit, and spends the round unjamming his weapon, stepping to the side to give others some room...

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

Ketill pets Ilvan "They seem to have it covered, lobbing bombs in there won't help them."

Delay

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Noting the cramped quarters, Swayaah draws her wand of Cur Light Wounds and touches it to one of the bruises on her arm.

Cure Light Wounds: 1d8 + 1 ⇒ (8) + 1 = 9


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The morlocks do not stand a chance against Ilya's onslaught of blows, and she quickly brings down the both of them.

Combat over!

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8
Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4
Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2
Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3 55 hp

41 Charges Remain

"Those walls are filthy, by the way..." Swayaah shudders.

When the team is ready, Swayaah forges ahead through the cavern.

Perception: 1d20 + 12 ⇒ (20) + 12 = 32
Disable Device: 1d20 + 9 ⇒ (10) + 9 = 19
+3 vs traps
Stealth: 1d20 + 10 ⇒ (20) + 10 = 30

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

"Yeah, I noticed the disgusting walls. Why do you lead us into such places, sister?" Kellan snickers at her joke, though it wasn't that great. Her sense of humor wanes in the face of feces-covered walls.

She moves in through the cavern behind Swayaah.
Percep: 1d20 + 1 ⇒ (15) + 1 = 16

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

Perception: 1d20 + 10 ⇒ (12) + 10 = 22

Ilya follows after Swayaah, carefully looking at her surroundings.


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Swayaah notices that the irregular hallway is rigged with tripwires, which are easy to disable. Which is a good thing, because the crossbows rigged to fire would have been quite painful.

The irregular corridor leads into a large hall. The northern section of this is still intact, but the walls along the side have collapsed inward, creating a bottle- shaped cavern. At the narrowest point stands a wooden door. The room is divided by a waist-high pile of rock and debris running from east to west.

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

Ketill enters the hall, he carefully studies the waist-high pile of rock

"I would not be surprised if some more morlocks are hiding behind that"

Perception: 1d20 + 12 ⇒ (8) + 12 = 20

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Perception: 1d20 + 12 ⇒ (4) + 12 = 16
Disable Device: 1d20 + 9 ⇒ (17) + 9 = 26
+3 vs traps
Stealth: 1d20 + 10 ⇒ (1) + 10 = 11

"Really? You think so?" Swayaah yells, oblivious to her attempts to stay silent.

Grand Lodge

Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11

map please :)

Zen'yr stands towards the back, expecting something to happen. She grabs a wand from her pack, and readies it just in case.

grabbing my wand of magic missile ready just in case.


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Ketill suspect the bunker, but sees no activity. Swayaah searches for traps, but doesn't find any.

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

"Well that was anticlimactic." Kellan takes a quick leap over the rubble pile and opens the next door.

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"Well, time to forge ahead, I guess."

Perception: 1d20 + 12 ⇒ (3) + 12 = 15
Disable Device: 1d20 + 9 ⇒ (14) + 9 = 23
+3 vs traps
Stealth: 1d20 + 10 ⇒ (1) + 10 = 11

Swayaah whistles to herself, still forgetting to keep quiet.

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

Ilya follows after her allies.

"I wouldn't mind if it stays this quiet, but a change in smell would be pleasant."


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As the group gathers up near the door, the bunker suddenly comes alive with a large troop of Morlocks that were hiding out there.

Init:

Init, Ilya: 1d20 + 4 ⇒ (13) + 4 = 17
Init, Zen'yr: 1d20 + 5 ⇒ (4) + 5 = 9
Init, Kellan: 1d20 + 3 ⇒ (5) + 3 = 8
Init, Vayu: 1d20 + 7 ⇒ (1) + 7 = 8
Init, Swayaah: 1d20 + 1 ⇒ (16) + 1 = 17
Init, Ketill: 1d20 + 5 ⇒ (9) + 5 = 14

init, Morlocks: 1d20 + 8 ⇒ (20) + 8 = 28

Six morlocks jump from the bunker, mashing their clubs at Ketill and Vayu. Only Zen'yr manages to avoid the surprise attack.
Surprise round

All vs FF
Club, Ketill: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 191d6 + 2 + 1d6 ⇒ (6) + 2 + (3) = 11
Club, Ketill: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 171d6 + 2 + 1d6 ⇒ (1) + 2 + (1) = 4

Club, Vayu: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 241d6 + 2 + 1d6 ⇒ (5) + 2 + (4) = 11
Club, Vayu: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 251d6 + 2 + 1d6 ⇒ (3) + 2 + (2) = 7

Club, Zen'yr: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 181d6 + 2 + 1d6 ⇒ (1) + 2 + (4) = 7
Club, Zen'yr: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10

A seventh, rather burly-looking Morlock steps out of the bunker and moves threateningly at Vayu.

Regular round

The burly morlock brings down his club, striking at the pistolero's kidneys, while the other morlocks keep trying to bring down the adventurers.
Heavy club, Vayu: 1d20 + 12 ⇒ (11) + 12 = 231d6 + 3 + 3d6 ⇒ (5) + 3 + (4, 1, 1) = 14
Bite, Vayu: 1d20 + 6 ⇒ (2) + 6 = 8

Club, Ketill: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 261d6 + 2 + 1d6 ⇒ (5) + 2 + (5) = 12
Club, Ketill: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13

Club, Zen'yr: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Club, Zen'yr: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 231d6 + 2 + 1d6 ⇒ (5) + 2 + (4) = 11

Club, Kellan: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
Club, Kellan: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 191d6 + 2 + 1d6 ⇒ (6) + 2 + (2) = 10

---
Ilya
Swayaah
Ketill
Zen'yr
Kellan
Vayu

---
Morlock
Morlock
Morlock
Morlock
Morlock
Morlock
Big Morlock
----

Liberty's Edge

HP 91/70+21 | |Ac 24 T 17 FF 19 (+4 Shield)(incl mutagen)| Init +7 | Fort +13 Ref+17 Will +8 (+2 heroism)| Resist Cold/Elec/Fire 5| Perception +13 +2 | Darkness 1/1 | Bombs 18/18 | Fly 11/11 | Reroll 1/1
Active Spells:
Heightened Awareness, Heroism, False Life (greater), Tongues

I hate to be right

Ketill waits for Ilya to move to the morlocks, he will then step into her place and lob a bomb at the morlock mass.

Point Blank, Precise Shot, Precise Bomb, Explosive Bomb, Cover
Touch Attack on Yellow: 1d20 + 16 - 4 ⇒ (12) + 16 - 4 = 24
Explosion!: 4d6 + 10 ⇒ (1, 4, 1, 3) + 10 = 19

Reflex DC19 for half, excluding allies from splash

Grand Lodge

Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11

Illvan: mirror image
Ilya: mirror image + temp HP of 1d8 + 4 ⇒ (2) + 4 = 6
Kellan: mirror image + temp HP of 1d8 + 4 ⇒ (4) + 4 = 8
Self: mirror image

The mesmerist can activate the trick as a free action when a triggering condition is met (as defined in the trick’s description), even if it isn’t his turn. Does that mean I can activate as many as I want on my turn. If so, I will activate Ilya both of Ilya, the HP of Kellan, as well as my mirror image.

Zen'yr, winces as she takes a clubbing blow to the back and then the knee, causing her to buckle momentarily from the unexpected blow.

The Exchange

36007-5 - Sylph - Pistolero 7/Inquisitor 4 | 67/67 HP | Grit 1/6 | Fort: +8 Refex: +10 Will: +9 | Initiative: +11 | Perception: +14 | AC: 22/18/15

Vayu is beaten bloody before he gets a chance to step back and unleash a hail of fire...

HP 25/57

Starting with red and moving up to the next target as appropriate.

Double Barrel Shot 1
Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (5) + 14 + 1 - 4 - 2 = 14
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (5) + 6 + 1 + (3) = 15

Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (18) + 14 + 1 - 4 - 2 = 27
damage + pb + cold: 1d8 + 6 + 1 ⇒ (8) + 6 + 1 = 15

Double Barrel Rapid shot
Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (10) + 14 + 1 - 4 - 2 = 19
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (3) + 6 + 1 + (4) = 14

Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (20) + 14 + 1 - 4 - 2 = 29

damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (1) + 6 + 1 + (2) = 10

POSSIBLE CRIT
Ranged Touch Primary Attack + PB - Double Barrel - double shot: 1d20 + 14 + 1 - 4 - 2 ⇒ (5) + 14 + 1 - 4 - 2 = 14
damage + pb: 1d8 + 6 + 1 ⇒ (1) + 6 + 1 = 8
damage + pb: 1d8 + 6 + 1 ⇒ (4) + 6 + 1 = 11
damage + pb: 1d8 + 6 + 1 ⇒ (7) + 6 + 1 = 14

AND - Imprisonment Inquisition Caging Strike on Crit - spectral chains spring forth from the bullet wrapping around the victim entangling him for 1d4 rounds, fortitude negates (DC 14).

If he's trapped and alive, Vayu moves to the next target.

Range Touch Iterative shot

Ranged second Attack + PB - Double Barrel - double shot: 1d20 + 9 + 1 - 4 - 2 ⇒ (12) + 9 + 1 - 4 - 2 = 16
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (2) + 6 + 1 + (2) = 11

Ranged touch second + PB - Double Barrel - double shot: 1d20 + 9 + 1 - 4 - 2 ⇒ (19) + 9 + 1 - 4 - 2 = 23
damage + pb + cold: 1d8 + 6 + 1 + 1d6 ⇒ (2) + 6 + 1 + (3) = 12

Grand Lodge

Spells: (1) 6/6 | (2) 6/6 (3) 5/5 (4) 3/3 | Tricks per day 6/9 | CLW 45/50, MM 43/50, Touch Treatment 7/7 (fascinated, shaken, confused, dazed, frightened, sickened) HP: 83/83 | AC 18 | TCH 13 | FF 17 | Fort +8 | Rex +13 | Will +14 | Init +5 | Per +13 Kitsune Mesmerist 11

Bad news, I got my tricks ability wrong, I can only do 2 at a time, and on different people. Ilya and I have mirror, and everyone else is blank.

Sovereign Court

F Human Monk (Sacred Mountain/Qinggong)/11 (HP 123/102 | DR1/- | AC:25 33 [+1 when adjacent to a single foe] | T:24 | FF:20 28 | CMB:16 | CMD:35 [+2 vs Grapple/Reposition/Trip] | Fort:+14 | Ref:+16 | Will:+16 [+2 vs Enchant] | Init:+5 | Perc:+11 | Speed:60) PFS#: 115025-9
Abilities:
Ki Pool: 9/9 | Ring of Ki Mastery: 2/2 | Elemental Fist: 11/11 | Stunning Fist: 13/13 | Slippers: 10/10

Ilya moves up to the morlocks, allowing Ketill to take her old spot.

I moved Ketill.

Like always, Ilya slips into the dragon style before she attacks. Lightning crackles around Ilya's fist when she throws a straight punch at the white morlock.

Electric Poison Dragon's Punch!: 1d20 + 11 ⇒ (2) + 11 = 13 Damage (x2 Str) +1d6 Poison +2d6 Electricity: 2d6 + 7 + 1d6 + 2d6 ⇒ (2, 5) + 7 + (2) + (6, 1) = 23

Silver Crusade

Tiefling F tiefling Magus (Fiend Flayer/Bladebound/Hexcrafter) 11 | HP 91/91 (14 TEMP) | AC 23 27, T 15, FF 18 | Fort +10, Ref +8, Will +6 | Pool Points 5/8 | Talon Pool 1/3 | Pendant of Blood Scarab 1/1 | Init +6 | Perception +2

Kellan enhances Talon with keen and an additional +1, casts vampiric touch, then moves to the nearest morlock (light blue) and swings Talon at him. Looks like difficult terrain so I'm going to assume I can't five-foot step. If I can, I'll add a second attack.

Talon: 1d20 + 13 ⇒ (12) + 13 = 25
damage: 1d6 + 8 ⇒ (3) + 8 = 11 plus vampiric touch: 3d6 ⇒ (5, 6, 4) = 15

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"I mean, sure they COULD be hiding under those rocks, but maybe that's what they want us to think!" Swayaah smiles, confident in her sleuthing. At least, before the Morlocks emerge and bludgeon her friends.

"Or not. Zen'yr, move out of the way."

Delaying until DM Kludde tallies damage or Zen'yr moves.

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